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2026-02-02 04:50:13 +01:00

67 lines
2.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mediastation/debugchannels.h"
#include "mediastation/actors/font.h"
namespace MediaStation {
FontGlyph::FontGlyph(Chunk &chunk, uint asciiCode, uint unk1, uint unk2, BitmapHeader *header) : Bitmap(chunk, header) {
_asciiCode = asciiCode;
_unk1 = unk1;
_unk2 = unk2;
}
FontActor::~FontActor() {
unregisterWithStreamManager();
for (auto it = _glyphs.begin(); it != _glyphs.end(); ++it) {
delete it->_value;
}
_glyphs.clear();
}
void FontActor::readParameter(Chunk &chunk, ActorHeaderSectionType paramType) {
switch (paramType) {
case kActorHeaderChannelIdent:
_channelIdent = chunk.readTypedChannelIdent();
registerWithStreamManager();
break;
default:
Actor::readParameter(chunk, paramType);
}
}
void FontActor::readChunk(Chunk &chunk) {
debugC(5, kDebugLoading, "FontActor::readChunk(): Reading font glyph (@0x%llx)", static_cast<long long int>(chunk.pos()));
uint asciiCode = chunk.readTypedUint16();
int unk1 = chunk.readTypedUint16();
int unk2 = chunk.readTypedUint16();
BitmapHeader *header = new BitmapHeader(chunk);
FontGlyph *glyph = new FontGlyph(chunk, asciiCode, unk1, unk2, header);
if (_glyphs.getValOrDefault(asciiCode) != nullptr) {
error("%s: Glyph for ASCII code 0x%x already exists", __func__, asciiCode);
}
_glyphs.setVal(asciiCode, glyph);
}
} // End of namespace MediaStation