67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mediastation/debugchannels.h"
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#include "mediastation/actors/font.h"
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namespace MediaStation {
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FontGlyph::FontGlyph(Chunk &chunk, uint asciiCode, uint unk1, uint unk2, BitmapHeader *header) : Bitmap(chunk, header) {
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_asciiCode = asciiCode;
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_unk1 = unk1;
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_unk2 = unk2;
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}
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FontActor::~FontActor() {
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unregisterWithStreamManager();
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for (auto it = _glyphs.begin(); it != _glyphs.end(); ++it) {
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delete it->_value;
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}
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_glyphs.clear();
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}
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void FontActor::readParameter(Chunk &chunk, ActorHeaderSectionType paramType) {
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switch (paramType) {
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case kActorHeaderChannelIdent:
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_channelIdent = chunk.readTypedChannelIdent();
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registerWithStreamManager();
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break;
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default:
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Actor::readParameter(chunk, paramType);
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}
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}
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void FontActor::readChunk(Chunk &chunk) {
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debugC(5, kDebugLoading, "FontActor::readChunk(): Reading font glyph (@0x%llx)", static_cast<long long int>(chunk.pos()));
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uint asciiCode = chunk.readTypedUint16();
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int unk1 = chunk.readTypedUint16();
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int unk2 = chunk.readTypedUint16();
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BitmapHeader *header = new BitmapHeader(chunk);
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FontGlyph *glyph = new FontGlyph(chunk, asciiCode, unk1, unk2, header);
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if (_glyphs.getValOrDefault(asciiCode) != nullptr) {
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error("%s: Glyph for ASCII code 0x%x already exists", __func__, asciiCode);
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}
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_glyphs.setVal(asciiCode, glyph);
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}
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} // End of namespace MediaStation
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