405 lines
12 KiB
C++
405 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* Based on
|
|
* WebVenture (c) 2010, Sean Kasun
|
|
* https://github.com/mrkite/webventure, http://seancode.com/webventure/
|
|
*
|
|
* Used with explicit permission from the author
|
|
*/
|
|
|
|
#include "common/system.h"
|
|
|
|
#include "graphics/macgui/mactext.h"
|
|
|
|
#include "macventure/dialog.h"
|
|
#include "macventure/gui.h"
|
|
|
|
namespace MacVenture {
|
|
|
|
|
|
Dialog::Dialog(Gui *gui, Common::MacResManager *resourceManager, uint16 resID) {
|
|
_gui = gui;
|
|
|
|
Common::SeekableReadStream *stream = resourceManager->getResource(MKTAG('D', 'L', 'O', 'G'), resID);
|
|
|
|
_bounds.top = stream->readUint16BE();
|
|
_bounds.left = stream->readUint16BE();
|
|
_bounds.bottom = stream->readUint16BE();
|
|
_bounds.right = stream->readUint16BE();
|
|
|
|
stream->readUint16BE(); // def
|
|
|
|
stream->readByte(); // vis?
|
|
stream->readByte(); // padding
|
|
stream->readByte(); // close
|
|
stream->readByte(); // padding
|
|
stream->readUint32BE(); // refcon
|
|
|
|
uint16 itemList = stream->readUint16BE();
|
|
byte titleLength = stream->readByte();
|
|
char *str = new char[titleLength + 1];
|
|
if (titleLength > 0) {
|
|
stream->read(str, titleLength);
|
|
}
|
|
str[titleLength] = '\0';
|
|
delete[] str;
|
|
str = nullptr;
|
|
delete stream;
|
|
|
|
stream = resourceManager->getResource(MKTAG('D', 'I', 'T', 'L'), itemList);
|
|
uint numItems = stream->readUint16BE() + 1;
|
|
for (uint i = 0; i < numItems; i++) {
|
|
stream->readUint32BE(); // reserved
|
|
PrebuiltDialogElement element;
|
|
element.action = kDANone;
|
|
element.top = stream->readUint16BE();
|
|
element.left = stream->readUint16BE();
|
|
element.height = stream->readUint16BE() - element.top;
|
|
element.width = stream->readUint16BE() - element.left;
|
|
element.type = (PrebuiltElementType)stream->readByte();
|
|
|
|
titleLength = stream->readByte();
|
|
if (titleLength > 0) {
|
|
str = new char[titleLength + 1];
|
|
stream->read(str, titleLength);
|
|
str[titleLength] = '\0';
|
|
element.title = str;
|
|
}
|
|
if (titleLength & 1)
|
|
stream->readByte(); // align
|
|
switch (element.type & 0x7f) {
|
|
case 4:
|
|
element.type = kDEButton;
|
|
addPrebuiltElement(element);
|
|
break;
|
|
case 8:
|
|
element.type = kDEPlainText;
|
|
addPrebuiltElement(element);
|
|
break;
|
|
case 0x10:
|
|
element.type = kDETextInput;
|
|
addPrebuiltElement(element);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (str) {
|
|
delete[] str;
|
|
str = nullptr;
|
|
}
|
|
}
|
|
delete stream;
|
|
}
|
|
|
|
Dialog::Dialog(Gui *gui, Common::Point pos, uint width, uint height) :
|
|
_gui(gui), _bounds(Common::Rect(pos.x, pos.y, pos.x + width, pos.y + height)) {}
|
|
|
|
Dialog::Dialog(Gui *gui, PrebuiltDialogs prebuilt, const Common::String &title) {
|
|
_gui = gui;
|
|
const PrebuiltDialog &dialog = g_prebuiltDialogs[prebuilt];
|
|
calculateBoundsFromPrebuilt(dialog.bounds);
|
|
for (int i = 0; dialog.elements[i].type != kDEEnd; i++) {
|
|
addPrebuiltElement(dialog.elements[i], title);
|
|
}
|
|
}
|
|
|
|
Dialog::~Dialog() {
|
|
for (Common::Array<DialogElement*>::iterator it = _elements.begin(); it != _elements.end(); it++) {
|
|
delete *it;
|
|
}
|
|
}
|
|
|
|
void Dialog::handleDialogAction(DialogElement *trigger, DialogAction action) {
|
|
switch(action) {
|
|
case kDACloseDialog:
|
|
_gui->closeDialog();
|
|
break;
|
|
case kDASubmit:
|
|
_gui->setTextInput(_userInput);
|
|
_gui->closeDialog();
|
|
break;
|
|
case kDASaveAs:
|
|
_gui->saveGame();
|
|
_gui->closeDialog();
|
|
break;
|
|
case kDALoadGame:
|
|
_gui->loadGame();
|
|
_gui->closeDialog();
|
|
break;
|
|
case kDANewGame:
|
|
_gui->newGame();
|
|
_gui->closeDialog();
|
|
break;
|
|
case kDAQuit:
|
|
_gui->quitGame();
|
|
_gui->closeDialog();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
Graphics::MacWindowManager *Dialog::getMacWindowManager() const {
|
|
return _gui->getMacWindowManager();
|
|
}
|
|
|
|
const Graphics::Font &Dialog::getFont() {
|
|
return _gui->getCurrentFont();
|
|
}
|
|
|
|
bool Dialog::processEvent(Common::Event event) {
|
|
for (Common::Array<DialogElement*>::iterator it = _elements.begin(); it != _elements.end(); it++) {
|
|
if ((*it)->processEvent(this, event)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Dialog::addButton(Common::String title, MacVenture::DialogAction action, Common::Point position, uint width, uint height) {
|
|
_elements.push_back(new DialogButton(this, title, action, position, width, height));
|
|
}
|
|
|
|
void Dialog::addText(Common::String content, Common::Point position, int width, int height, Graphics::TextAlign alignment) {
|
|
_elements.push_back(new DialogPlainText(this, content, position, width, height));
|
|
}
|
|
|
|
void Dialog::addTextInput(Common::Point position, int width, int height, Graphics::TextAlign alignment) {
|
|
_elements.push_back(new DialogTextInput(this, _gui, position, width, height, alignment));
|
|
}
|
|
|
|
void Dialog::draw() {
|
|
Graphics::ManagedSurface compose;
|
|
// Compose the surface
|
|
compose.create(_bounds.width(), _bounds.height());
|
|
Common::Rect base(0, 0, _bounds.width(), _bounds.height());
|
|
compose.fillRect(base, kColorWhite);
|
|
compose.frameRect(base, kColorBlack);
|
|
for (Common::Array<DialogElement*>::iterator it = _elements.begin(); it != _elements.end(); it++) {
|
|
(*it)->draw(this, compose);
|
|
}
|
|
|
|
g_system->copyRectToScreen(compose.getPixels(), compose.pitch,
|
|
_bounds.left, _bounds.top, _bounds.width(), _bounds.height());
|
|
}
|
|
|
|
void Dialog::localize(Common::Point &point) {
|
|
point.x -= _bounds.left;
|
|
point.y -= _bounds.top;
|
|
}
|
|
|
|
void Dialog::setUserInput(Common::String content) {
|
|
_userInput = content;
|
|
}
|
|
|
|
DialogElement *Dialog::getElement(Common::String elementID) {
|
|
for (auto &el : _elements) {
|
|
if (el->getText() == elementID) {
|
|
return el;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void Dialog::addPrebuiltElement(const MacVenture::PrebuiltDialogElement &element, const Common::String &title) {
|
|
Common::Point position(element.left, element.top);
|
|
switch(element.type) {
|
|
case kDEButton:
|
|
addButton(element.title, element.action, position, element.width, element.height);
|
|
break;
|
|
case kDEPlainText:
|
|
if (title.size())
|
|
addText(title, position, element.width, element.height);
|
|
else
|
|
addText(element.title, position, element.width, element.height);
|
|
break;
|
|
case kDETextInput:
|
|
addTextInput(position, element.width, element.height);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Dialog Element
|
|
|
|
DialogElement::DialogElement(Dialog *dialog, Common::String title, DialogAction action, Common::Point position, uint width, uint height, Graphics::TextAlign alignment) :
|
|
_text(title), _action(action) {
|
|
if (width == 0) {
|
|
width = dialog->getFont().getStringWidth(title);
|
|
}
|
|
if (height == 0) {
|
|
height = dialog->getFont().getFontHeight();
|
|
}
|
|
_bounds = Common::Rect(position.x, position.y, position.x + width, position.y + height);
|
|
|
|
Graphics::MacWindowManager *wm = dialog->getMacWindowManager();
|
|
_macText = new Graphics::MacText(Common::U32String(_text), wm, &dialog->getFont(), kColorBlack, kColorWhite, width, alignment);
|
|
}
|
|
|
|
bool DialogElement::processEvent(MacVenture::Dialog *dialog, Common::Event event) {
|
|
return doProcessEvent(dialog, event);
|
|
}
|
|
|
|
void DialogElement::draw(MacVenture::Dialog *dialog, Graphics::ManagedSurface &target) {
|
|
doDraw(dialog, target);
|
|
}
|
|
|
|
const Common::String &DialogElement::getText() {
|
|
return doGetText();
|
|
}
|
|
|
|
const Common::String &DialogElement::doGetText() {
|
|
return _text;
|
|
}
|
|
|
|
// CONCRETE DIALOG ELEMENTS
|
|
|
|
DialogButton::DialogButton(Dialog *dialog, Common::String title, DialogAction action, Common::Point position, uint width, uint height):
|
|
DialogElement(dialog, title, action, position, width, height, Graphics::kTextAlignCenter) {}
|
|
|
|
bool DialogButton::doProcessEvent(MacVenture::Dialog *dialog, Common::Event event) {
|
|
Common::Point mouse = event.mouse;
|
|
if (event.type == Common::EVENT_LBUTTONDOWN) {
|
|
dialog->localize(mouse);
|
|
if (_bounds.contains(mouse)) {
|
|
debugC(2, kMVDebugGUI, "Click! Button: %s", _text.c_str());
|
|
dialog->handleDialogAction(this, _action);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void DialogButton::doDraw(MacVenture::Dialog *dialog, Graphics::ManagedSurface &target) {
|
|
target.fillRect(_bounds, kColorWhite);
|
|
target.frameRect(_bounds, kColorBlack);
|
|
// Draw title
|
|
dialog->getFont().drawString(
|
|
&target, _text, _bounds.left, _bounds.top, _bounds.width(), kColorBlack, Graphics::kTextAlignCenter);
|
|
}
|
|
|
|
DialogPlainText::DialogPlainText(Dialog *dialog, Common::String content, Common::Point position, int width, int height, Graphics::TextAlign alignment) :
|
|
DialogElement(dialog, content, kDANone, position, width, height, alignment) { }
|
|
|
|
DialogPlainText::~DialogPlainText() {}
|
|
|
|
bool DialogPlainText::doProcessEvent(MacVenture::Dialog *dialog, Common::Event event) {
|
|
return false;
|
|
}
|
|
|
|
void DialogPlainText::doDraw(MacVenture::Dialog *dialog, Graphics::ManagedSurface &target) {
|
|
// Draw contents
|
|
_macText->drawToPoint(&target, Common::Point(_bounds.left, _bounds.top));
|
|
}
|
|
|
|
static void cursorTimerHandler(void *refCon);
|
|
|
|
DialogTextInput::DialogTextInput(Dialog *dialog, Gui *gui, Common::Point position, uint width, uint height, Graphics::TextAlign alignment) :
|
|
DialogElement(dialog, "", kDANone, position, width, height, alignment), _gui(gui) {
|
|
_cursorPos = Common::Point(_bounds.left + 4, _bounds.top + _gui->getCurrentFont().getFontHeight() - 14);
|
|
_cursorState = false;
|
|
_cursorDirty = true;
|
|
_cursorRect = Common::Rect(0, 0, 1, getCursorHeight());
|
|
_cursorSurface = new Graphics::ManagedSurface(1, getCursorHeight());
|
|
_cursorSurface->fillRect(_cursorRect, kColorBlack);
|
|
|
|
g_system->getTimerManager()->installTimerProc(&cursorTimerHandler, 200000, this, "DialogTextWindowCursor");
|
|
}
|
|
|
|
DialogTextInput::~DialogTextInput() {
|
|
delete _cursorSurface;
|
|
g_system->getTimerManager()->removeTimerProc(&cursorTimerHandler);
|
|
}
|
|
|
|
bool DialogTextInput::doProcessEvent(Dialog *dialog, Common::Event event) {
|
|
if (event.type == Common::EVENT_KEYDOWN) {
|
|
switch (event.kbd.keycode) {
|
|
case Common::KEYCODE_RETURN:
|
|
dialog->handleDialogAction(this, kDASubmit);
|
|
return true;
|
|
case Common::KEYCODE_BACKSPACE:
|
|
if (!_text.empty()) {
|
|
_text.deleteLastChar();
|
|
dialog->setUserInput(_text);
|
|
updateCursorPos();
|
|
return true;
|
|
}
|
|
break;
|
|
default:
|
|
if (event.kbd.ascii >= 0x20 && event.kbd.ascii <= 0x7f) {
|
|
_text += (char)event.kbd.ascii;
|
|
dialog->setUserInput(_text);
|
|
updateCursorPos();
|
|
return true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void DialogTextInput::doDraw(MacVenture::Dialog *dialog, Graphics::ManagedSurface &target) {
|
|
_cursorDirty = false;
|
|
|
|
target.fillRect(_bounds, kColorWhite);
|
|
target.frameRect(_bounds, kColorBlack);
|
|
dialog->getFont().drawString(&target, _text, _bounds.left, _bounds.top, _bounds.width(), kColorBlack);
|
|
|
|
if (_cursorState && _cursorPos.x < _bounds.right)
|
|
target.blitFrom(*_cursorSurface, _cursorRect, _cursorPos);
|
|
}
|
|
|
|
int DialogTextInput::getCursorHeight() const {
|
|
return _gui->getCurrentFont().getFontHeight();
|
|
}
|
|
|
|
void Dialog::calculateBoundsFromPrebuilt(const PrebuiltDialogBounds &bounds) {
|
|
_bounds = Common::Rect(
|
|
bounds.left,
|
|
bounds.top,
|
|
bounds.right,
|
|
bounds.bottom);
|
|
}
|
|
|
|
static void cursorTimerHandler(void *refCon) {
|
|
DialogTextInput *w = (DialogTextInput *)refCon;
|
|
|
|
w->_cursorState = !w->_cursorState;
|
|
w->_cursorDirty = true;
|
|
}
|
|
|
|
void DialogTextInput::updateCursorPos() {
|
|
_cursorPos.x = _bounds.left + _gui->getCurrentFont().getStringWidth(_text);
|
|
_cursorPos.y = _bounds.top + _gui->getCurrentFont().getFontHeight() - getCursorHeight();
|
|
_cursorPos.y += _text.empty() ? 3 : 0;
|
|
_cursorDirty = true;
|
|
}
|
|
|
|
void DialogTextInput::undrawCursor() {
|
|
_cursorState = false;
|
|
_cursorDirty = true;
|
|
}
|
|
|
|
} // End of namespace MacVenture
|