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2026-02-02 04:50:13 +01:00

78 lines
2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "m4/riddle/rooms/section8/section8.h"
#include "m4/riddle/vars.h"
namespace M4 {
namespace Riddle {
namespace Rooms {
const int16 S8_SHADOW_DIRS1[] = { 230, 231, 232, 233, 234, -1 };
const char *S8_SHADOW_NAMES1[] = {
"mctsh1",
"mctsh2",
"mctsh3",
"mctsh4",
"mctsh5"
};
const int16 S8_SHADOW_DIRS2[] = {220, 221, 222, 223, 224, -1};
const char *S8_SHADOW_NAMES2[] = {
"mei chen trek walk pos1",
"mei chen trek walk pos2",
"mei chen trek walk pos3",
"mei chen trek walk pos4",
"mei chen trek walk pos5"
};
Section8::Section8() : Rooms::Section() {
add(801, &_room801);
add(802, &_room802);
add(803, &_room803);
add(804, &_room804);
add(805, &_room805);
add(806, &_room806);
add(807, &_room807);
add(808, &_room808);
add(809, &_room809);
add(810, &_room810);
add(811, &_room811);
add(814, &_room814);
add(818, &_room818);
add(824, &_room824);
add(834, &_room834);
add(844, &_room844);
add(850, &_room850);
add(852, &_room852);
add(860, &_room860);
add(861, &_room861);
}
void Section8::daemon() {
_G(kernel).continue_handling_trigger = true;
}
} // namespace Rooms
} // namespace Riddle
} // namespace M4