Files
2026-02-02 04:50:13 +01:00

72 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_RIDDLE_ROOMS_SECTION5_ROOM510_H
#define M4_RIDDLE_ROOMS_SECTION5_ROOM510_H
#include "m4/riddle/rooms/room.h"
namespace M4 {
namespace Riddle {
namespace Rooms {
class Room510 : public Room {
private:
int _val1 = 0;
int _ripLooksDown = 0;
int _ripLowReach = 0;
int _ripLowReach2 = 0;
int _ripLowReach3 = 0;
int _ripLowReach4 = 0;
int _dangling = 0;
machine *_statue = nullptr;
machine *_rope = nullptr;
machine *_ladder = nullptr;
machine *_skull = nullptr;
machine *_ripDangles = nullptr;
int _stepsSeries = 0;
machine *_steps = nullptr;
int _ripStartsDownWall = 0;
machine *_pu03 = nullptr;
bool _flag1 = false;
bool useAltarPost();
bool takeVinesRope();
void useVines();
void woodenLadder();
void altar();
public:
Room510() : Room() {}
~Room510() override {}
void init() override;
void daemon() override;
void pre_parser() override;
void parser() override;
};
} // namespace Rooms
} // namespace Riddle
} // namespace M4
#endif