Files
2026-02-02 04:50:13 +01:00

1418 lines
38 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
*
*/
#include "m4/riddle/rooms/section4/room406.h"
#include "m4/graphics/gr_series.h"
#include "m4/riddle/vars.h"
#include "m4/riddle/riddle.h"
namespace M4 {
namespace Riddle {
namespace Rooms {
static const char *const SAID[][2] = {
{ "DART BOARD", "406r03" },
{ "MESSAGES", "406r14" },
{ "PAINTING", "456r01" },
{ "OVERHANGING LAMP", "406r04" },
{ "GAMES CABINET", "406r06" },
{ "GAMES CABINET DRAWER", "406r47" },
{ "BROKEN MIRROR", "406r43" },
{ "WRITING DESK", "406r09a" },
{ "WRITING DESK DRAWER", "406r21" },
{ "DESK DRAWER OPEN", "406r09a" },
{ "WRITING DESK ", "406r09" },
{ "LAMP", "406r11" },
{ "TABLE", "406r11" },
{ "CHAIR", "406r12" },
{ "PAINTING ", "406r13" },
{ nullptr, nullptr }
};
struct HotspotPatch {
const char *_vocab;
const char *_verb;
int16 _x1;
int16 _y1;
int16 _x2;
int16 _y2;
int16 _feetX;
int16 _feetY;
};
static const HotspotPatch HOTSPOT_PATCHES[] = {
{ "BILLIARD BALL", "LOOK AT", 204, 304, 214, 312, 180, 348 },
{ "SWITCH", "LOOK AT", 419, 233, 428, 244, 400, 340 },
{ "ACE OF SPADES ", "LOOK AT", 412, 233, 426, 244, 400, 340 },
{ "ACE OF SPADES", "LOOK AT", 412, 233, 426, 244, 400, 340 },
{ nullptr, nullptr, 0, 0, 0, 0, 0, 0 }
};
void Room406::patchHotspots() {
for (HotSpotRec *hs = _G(currentSceneDef).hotspots; hs; hs = hs->next) {
for (const HotspotPatch *p = HOTSPOT_PATCHES; p->_vocab; ++p) {
if (hs->vocab && hs->verb && !strcmp(hs->vocab, p->_vocab) &&
!strcmp(hs->verb, p->_verb)) {
hs->ul_x = p->_x1;
hs->ul_y = p->_y1;
hs->lr_x = p->_x2;
hs->lr_y = p->_y2;
hs->feet_x = p->_feetX;
hs->feet_y = p->_feetY;
break;
}
}
}
}
void Room406::init() {
player_set_commands_allowed(false);
patchHotspots();
switch (_G(flags)[kBilliardsTableState]) {
case 0:
hotspot_set_active("STAIRS", false);
hotspot_set_active("BILLIARD TABLE ", false);
break;
case 1:
_billiardTable = series_place_sprite("406 BILLIARD TABLE UNLATCHED",
0, 0, 0, 100, 0x200);
hotspot_set_active("STAIRS", false);
break;
case 2:
_billiardTable = series_place_sprite("406 BILLIARD TABLE UP",
0, 0, 0, 100, 0x200);
hotspot_set_active("BILLIARD TABLE", false);
hotspot_set_active("BILLIARD TABLE ", false);
break;
default:
break;
}
if (_G(flags)[kPaintingOpen]) {
_painting = series_place_sprite("406 PAINTING OPEN", 0, 0, 0, 100, 0xf00);
hotspot_set_active("PAINTING", false);
hotspot_set_active("SMOKING HUTCH", true);
} else {
_painting = series_place_sprite("406 PAINTING CLOSED", 0, 0, 0, 100, 0xf00);
hotspot_set_active("PAINTING", true);
hotspot_set_active("SMOKING HUTCH", false);
}
if (_G(flags)[kCrackedMirror]) {
hotspot_set_active("MIRROR", false);
_mirror = series_place_sprite("CRACKED MIRROR IN BILLIARD RM",
0, 0, 0, 100, 0xf00);
} else {
hotspot_set_active("BROKEN MIRROR", false);
}
if (_G(flags)[kCardSwitchRevealed]) {
_cardDoor = series_place_sprite("406 CARD DOOR OPEN BY PICT",
0, 0, 0, 100, 0xf00);
hotspot_set_active("ACE OF SPADES", false);
hotspot_set_active("ACE OF SPADES ", true);
hotspot_set_active("SWITCH", true);
} else {
hotspot_set_active("ACE OF SPADES", true);
hotspot_set_active("ACE OF SPADES ", false);
hotspot_set_active("SWITCH", false);
}
if (_G(flags)[kGamesCabinetOpen]) {
hotspot_set_active("GAMES CABINET", false);
_gamesCabinet = series_place_sprite("406 GAMES CABINET OPEN",
0, 0, 0, 100, 0xf00);
} else {
hotspot_set_active("GAMES CABINET ", false);
hotspot_set_active("GAMES CABINET DRAWER", false);
_gamesCabinet = series_place_sprite("406 GAMES CABINET CLOSED",
0, 0, 0, 100, 0xf00);
}
if (_G(flags)[kWritingDeskDrawerOpen]) {
hotspot_set_active("WRITING DESK", false);
_desk = series_place_sprite("406 DESK OPEN", 0, 0, 0, 100, 0x600);
} else {
hotspot_set_active("WRITING DESK ", false);
hotspot_set_active("WRITING DESK DRAWER", false);
_desk = series_place_sprite("406 DESK CLOSE", 0, 0, 0, 100, 0x600);
}
if (_G(flags)[kBilliardBallInCabinet]) {
_poolBall = series_place_sprite("406 POOL BALL IN CABINET",
0, 0, 0, 100, 0xf00);
hotspot_set_active("BILLIARD BALL", false);
} else if (!inv_player_has("BILLIARD BALL")) {
_poolBall = series_place_sprite("BILLIARD BALL", 0, 0, 0, 100, 0x200);
} else {
hotspot_set_active("BILLIARD BALL", false);
}
if (_G(game).previous_room != KERNEL_RESTORING_GAME) {
_gamesDrawerState = 1001;
deskDrawerState = 1001;
hotspot_set_active("CABINET DRAWER OPEN", false);
hotspot_set_active("DESK DRAWER OPEN", false);
hotspot_set_active("MESSAGES", false);
hotspot_set_active("ENVELOPE", false);
hotspot_set_active("KEYS", false);
} else if (deskDrawerState == 1000) {
ws_demand_facing(_G(my_walker), 1);
_rptmhr = series_load("RPTMHR11");
setGlobals1(_rptmhr, 1, 5, 5, 5, 0, 5, 1, 1, 1);
sendWSMessage_110000(-1);
_emptyDrawer = series_place_sprite("406 DESK DRAWER EMPTY",
0, 0, 0, 100, 0x200);
disableHotspots();
hotspot_set_active(" ", true);
hotspot_set_active("DESK DRAWER OPEN", true);
hotspot_set_active("MESSAGES", true);
if (!inv_player_has("ENVELOPE")) {
_envelope = series_place_sprite("406 DESK DRAWER ENVELOPE",
0, 0, 0, 100, 0x200);
hotspot_set_active("ENVELOPE", true);
}
if (!inv_player_has("KEYS")) {
_keys = series_place_sprite("406 DESK DRAWER WITH KEYS",
0, 0, 0, 100, 0x200);
hotspot_set_active("KEYS", true);
}
} else if (_gamesDrawerState == 1000) {
ws_demand_facing(_G(my_walker), 11);
_ripReachHand = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_ripReachHand, 1, 10, 10, 10, 0, 10, 1, 1, 1);
sendWSMessage_110000(-1);
_cards = series_place_sprite("406 GAMES DRAWER WITH CARDS",
0, 0, 0, 100, 0x100);
disableHotspots();
hotspot_set_active(" ", true);
hotspot_set_active("CABINET DRAWER OPEN", true);
} else {
disableHotspots();
setHotspots();
}
switch (_G(game).previous_room) {
case KERNEL_RESTORING_GAME:
player_set_commands_allowed(true);
if (_G(flags)[kBilliardsFan]) {
digi_preload("456_s03a");
digi_play_loop("456_s03a", 3, 255, -1, 456);
}
break;
case 456:
if (_G(flags)[kBilliardsFan])
digi_play_loop("456_s03a", 3, 255, -1, 456);
ws_demand_location(_G(my_walker), 400, 340, 1);
_ripHiHand = series_load("rip trek hi 1 hand");
setGlobals1(_ripHiHand, 1, 5, 5, 5, 0, 5, 1, 1, 1);
sendWSMessage_110000(310);
break;
default:
if (_G(flags)[kBilliardsFan]) {
digi_preload("456_s03a");
digi_play_loop("456_s03a", 3, 255, -1, 456);
}
ws_demand_location(_G(my_walker), 603, 327, 9);
ws_walk(_G(my_walker), 530, 332, nullptr, 300, 9);
break;
}
}
void Room406::daemon() {
switch (_G(kernel).trigger) {
case 10:
player_set_commands_allowed(false);
digi_play("406_s03", 2);
terminateMachineAndNull(_cards);
sendWSMessage_120000(12);
break;
case 12:
setHotspots();
sendWSMessage_150000(13);
break;
case 13:
series_unload(_ripReachHand);
player_set_commands_allowed(true);
break;
case 20:
player_set_commands_allowed(false);
digi_play("406_s03", 2);
terminateMachineAndNull(_emptyDrawer);
if (inv_object_is_here("ENVELOPE"))
terminateMachineAndNull(_envelope);
if (inv_object_is_here("KEYS"))
terminateMachineAndNull(_keys);
sendWSMessage_120000(22);
return;
case 22:
setHotspots();
sendWSMessage_150000(23);
return;
case 23:
series_unload(_rptmhr);
player_set_commands_allowed(true);
break;
case 300:
player_set_commands_allowed(true);
break;
case 310:
hotspot_set_active("PAINTING", true);
hotspot_set_active("SMOKING HUTCH", false);
terminateMachineAndNull(_painting);
digi_play("406_s07", 2, 255, 311);
_paintingOpening = series_load("406 PAINTING OPENING");
_painting = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0, false,
triggerMachineByHashCallbackAlways, "HUTCH painting opens");
sendWSMessage_10000(1, _painting, _paintingOpening, 30, 1, 312,
_paintingOpening, 1, 1, 0);
break;
case 311:
digi_play("406_s08", 2);
break;
case 312:
terminateMachineAndNull(_painting);
series_unload(_paintingOpening);
_painting = series_place_sprite("406 PAINTING CLOSED", 0, 0, 0, 100, 0xf00);
sendWSMessage_120000(313);
break;
case 313:
sendWSMessage_150000(314);
break;
case 314:
series_unload(_ripHiHand);
_G(flags)[kPaintingOpen] = 0;
player_set_commands_allowed(true);
break;
case 700:
if (_G(flags)[kBilliardsFan])
digi_play("456_s03", 3, 255, 700);
break;
default:
break;
}
}
void Room406::pre_parser() {
const bool lookFlag = player_said_any("look", "look at");
const bool takeFlag = player_said("take");
const bool useFlag = player_said_any("push", "pull", "gear", "open", "close");
if (useFlag && player_said_any("BILLIARD TABLE", "BILLIARD TABLE ")) {
_G(player).resetWalk();
kernel_timing_trigger(1, 69, KT_PARSE, KT_PREPARSE);
}
if (player_said("BILLIARD BALL", "BILLIARD TABLE") &&
_G(kernel).trigger == -1) {
_G(player).resetWalk();
kernel_timing_trigger(1, 69, KT_PARSE, KT_PREPARSE);
}
if (_gamesDrawerState == 1000) {
_G(player).resetWalk();
if (!player_said(" ") &&
!(lookFlag && player_said("MESSAGE LOG")) &&
!player_said("journal")) {
if (!useFlag || !player_said("CABINET DRAWER OPEN"))
return;
}
intr_cancel_sentence();
_gamesDrawerState = 1001;
kernel_timing_trigger(1, 10, KT_DAEMON, KT_PARSE);
} else if (deskDrawerState == 1000) {
_G(player).resetWalk();
if (player_said(" ") ||
(lookFlag && player_said("MESSAGE LOG")) ||
player_said("journal") ||
(useFlag && player_said("DESK DRAWER OPEN"))) {
intr_cancel_sentence();
deskDrawerState = 1001;
kernel_timing_trigger(1, 20, KT_DAEMON, KT_PARSE);
}
} else if (player_said("journal") && !takeFlag && !lookFlag &&
_G(kernel).trigger == -1) {
_G(player).resetWalk();
}
}
#define LOOK(ITEM) (lookFlag && player_said(ITEM) && inv_object_is_here(ITEM))
void Room406::parser() {
const bool lookFlag = player_said_any("look", "look at");
const bool takeFlag = player_said("take");
const bool useFlag = player_said_any("push", "pull", "gear", "open", "close");
if (takeFlag && player_said("ENVELOPE")) {
switch (_G(kernel).trigger) {
case -1:
if (inv_object_is_here("ENVELOPE")) {
inv_give_to_player("ENVELOPE");
hotspot_set_active("ENVELOPE", false);
terminateMachineAndNull(_envelope);
kernel_examine_inventory_object("PING ENVELOPE", _G(master_palette),
5, 1, 398, 220, 8, nullptr, -1);
}
break;
case 8:
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (takeFlag && player_said("KEYS") && takeKeys()) {
// No implementation
} else if (takeFlag && player_said("DESK DRAWER OPEN")) {
digi_play("406r17", 1);
} else if (takeFlag && player_said("CABINET DRAWER OPEN")) {
digi_play("406r24", 1);
} else if (takeFlag && player_said("BILLIARD BALL") && takeBilliardBall()) {
// No implementation
} else if (player_said("BILLIARD BALL", "BILLIARD TABLE") && billiardBallOnTable()) {
// No implementation
} else if (lookFlag && player_said_any("BILLIARD TABLE", "BILLIARD TABLE ")) {
if (!_G(flags)[kLeftCastleUnderground])
digi_play("406r41", 1);
else if (!_G(flags)[kBilliardBallInCabinet])
digi_play("406r02", 1);
else
digi_play("406r28", 1);
} else if (lookFlag && player_said("CUE CABINET")) {
if (_G(flags)[kLeftCastleUnderground])
digi_play("406r42", 1);
else if (_G(flags)[kBilliardBallInCabinet])
digi_play("406r29", 1);
else
digi_play("406r05", 1);
} else if (lookFlag && player_said("BALL RACK")) {
if (_G(flags)[kLeftCastleUnderground])
digi_play("406r42", 1);
else if (_G(flags)[kBilliardBallInCabinet])
digi_play("406r29", 1);
else
digi_play("406r49", 1);
} else if (lookFlag && player_said("GAMES CABINET ")) {
switch (_G(kernel).trigger) {
case -1:
if (!_G(flags)[V317]) {
player_set_commands_allowed(false);
_G(flags)[V317] = 1;
digi_play("406r25", 1, 255, 2, -1);
} else
digi_play("406r25", 1, 255, -1, -1);
break;
case 2:
digi_play("406r25a", 1, 255, 3);
break;
case 3:
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (lookFlag && player_said("CABINET DRAWER OPEN")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
if (_G(flags)[V311])
digi_play("406r23", 1, 255, 2);
else
digi_play("406r23", 1, 255, 3);
break;
case 2:
digi_play("406r23a", 1, 255, 3);
break;
case 3:
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (lookFlag && player_said("MIRROR")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
digi_preload("406_s13");
_G(flags)[kCrackedMirror] = 1;
_lookMirror = series_load("406 RIP LOOKS MIRROR");
ws_hide_walker();
_ripAction = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x700, false,
triggerMachineByHashCallbackAlways, "rip looks at mirror");
sendWSMessage_10000(1, _ripAction, _lookMirror, 1, 17, 2,
_lookMirror, 17, 17, 0);
break;
case 1:
kernel_timing_trigger(10, 2);
break;
case 2:
_mirror = series_place_sprite("CRACKED MIRROR IN BILLIARD RM",
0, 0, 0, 100, 0xf00);
digi_play("406_s13", 2, 255, 3);
break;
case 3:
digi_play("406r07", 1);
kernel_timing_trigger(40, 4);
break;
case 4:
sendWSMessage_10000(1, _ripAction, _lookMirror, 17, 1, 5,
_lookMirror, 1, 1, 0);
break;
case 5:
terminateMachineAndNull(_ripAction);
series_unload(_lookMirror);
ws_unhide_walker();
digi_play("406r07A", 1, 255, 6);
break;
case 6:
hotspot_set_active("BROKEN MIRROR", true);
hotspot_set_active("MIRROR", false);
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (lookFlag && player_said("ACE OF SPADES")) {
_G(flags)[V311] = 1;
digi_play(_G(flags)[kLeftCastleUnderground] ? "406r44" : "406r08", 1);
} else if (lookFlag && player_said_any("SWITCH", "ACE OF SPADES ")) {
digi_play(player_been_here(456) ? "406r44" : "456r03", 1);
} else if (LOOK("BILLIARD BALL")) {
digi_play("406r10", 1);
} else if (lookFlag && _G(walker).ripley_said(SAID)) {
// No implementation
} else if (LOOK("ENVELOPE")) {
digi_play("406r15", 1);
} else if (LOOK("KEYS")) {
digi_play("406r16", 1);
} else if (lookFlag && player_said("MESSAGE")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
digi_play("406r18", 1, 255, 2);
break;
case 2:
digi_play("406r18a", 1, 255, 3);
break;
case 3:
digi_play("406r18b", 1, 255, 4);
break;
case 4:
digi_play("406r18c", 1, 255, 5);
break;
case 5:
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (lookFlag && player_said("STAMP")) {
digi_play("406r19", 1);
} else if (lookFlag && player_said(" ")) {
digi_play(_G(flags)[kLeftCastleUnderground] ? "406r40" : "406r01", 1);
} else if (useFlag && player_said("DART BOARD")) {
digi_play("406r20", 1);
} else if (useFlag && player_said_any("BILLIARD TABLE",
"BILLIARD TABLE ") && _G(flags)[kBilliardsTableState] == 1) {
switch (_G(kernel).trigger) {
case 1:
_rptmr15 = series_load("RPTMR15");
setGlobals1(_rptmr15, 1, 12, 12, 12, 0, 12, 1, 1, 1);
sendWSMessage_110000(2);
break;
case 2:
sendWSMessage_120000(4);
_tableRaises = series_load("808 BILLIARDS TABLE RAISES");
digi_play("406_s11", 2);
terminateMachineAndNull(_billiardTable);
_billiardTable = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x200, false,
triggerMachineByHashCallbackAlways, "Table raises");
sendWSMessage_10000(1, _billiardTable, _tableRaises, 1, 24, 6,
_tableRaises, 24, 24, 0);
break;
case 4:
sendWSMessage_150000(5);
break;
case 5:
series_unload(_rptmr15);
break;
case 6:
terminateMachineAndNull(_billiardTable);
series_unload(_tableRaises);
hotspot_set_active("BILLIARD TABLE", false);
hotspot_set_active("BILLIARD TABLE ", false);
hotspot_set_active("STAIRS", true);
_billiardTable = series_place_sprite("406 BILLIARD TABLE UP", 0, 0, 0, 100, 0x200);
_G(flags)[kBilliardsTableState] = 2;
player_set_commands_allowed(true);
break;
case 69:
player_set_commands_allowed(false);
ws_walk(_G(my_walker), 205, 333, nullptr, 1, 5);
break;
default:
break;
}
} else if (useFlag && player_said("SWITCH")) {
if (_G(flags)[kPaintingOpen])
useSwitchPaintingOpen();
else
useSwitchPaintingClosed();
} else if (useFlag && player_said_any("ACE OF SPADES", "ACE OF SPADES ")) {
// Note: The original had two separate blocks for use ace of spades.
// Since the second version could never be called, I've omitted it
if (_G(flags)[kCardSwitchRevealed])
useAceOfSpades1();
else
useAceOfSpades2();
} else if (player_said("CUBE CABINET", "KEYS")) {
digi_play("406r27", 1);
} else if (player_said("DART BOARD", "KEYS")) {
digi_play("406r26", 1);
} else if (useFlag && player_said("CUE CABINET")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripReachHand = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_ripReachHand, 1, 10, 10, 10, 0, 10, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
sendWSMessage_110000(_G(my_walker), 1);
break;
case 1:
digi_play("406_s04", 2, 255, 2);
break;
case 2:
digi_play(inv_player_has("KEYS") ? "406r27" : "406r20", 1);
sendWSMessage_120000(4);
break;
case 4:
sendWSMessage_150000(5);
break;
case 5:
series_unload(_ripReachHand);
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (useFlag && player_said("WRITING DESK DRAWER")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_rptmhr = series_load("RPTMHR11");
setGlobals1(_rptmhr, 1, 5, 5, 5, 0, 5, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
deskDrawerState = 1000;
_emptyDrawer = series_place_sprite("406 DESK DRAWER EMPTY", 0, 0, 0, 100, 0x200);
digi_play("406_s02", 2);
disableHotspots();
hotspot_set_active(" ", true);
hotspot_set_active("DESK DRAWER OPEN", true);
hotspot_set_active("MESSAGES", true);
if (inv_object_is_here("ENVELOPE")) {
_envelope = series_place_sprite("406 DESK DRAWER ENVELOPE", 0, 0, 0, 100, 0x200);
hotspot_set_active("ENVELOPE", true);
}
if (!inv_player_has("KEYS")) {
_keys = series_place_sprite("406 DESK DRAWER WITH KEYS", 0, 0, 0, 100, 0x200);
hotspot_set_active("KEYS", true);
}
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (useFlag && player_said("GAMES CABINET DRAWER")) {
if (_G(flags)[V307]) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripReachHand = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_ripReachHand, 1, 10, 10, 10, 0, 10, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
if (_G(flags)[V308]) {
_gamesDrawerState = 1000;
_cards = series_place_sprite("406 GAMES DRAWER WITH CARDS", 0, 0, 0, 100, 0x100);
digi_play("406_s02", 2);
disableHotspots();
hotspot_set_active(" ", true);
hotspot_set_active("CABINET DRAWER OPEN", true);
player_set_commands_allowed(true);
} else {
digi_play("406r20", 1);
sendWSMessage_120000(4);
}
break;
case 4:
sendWSMessage_150000(5);
break;
case 5:
series_unload(_ripReachHand);
player_set_commands_allowed(true);
break;
default:
break;
}
} else {
digi_play("406r20", 1);
}
} else if (player_said("GAMES CABINET DRAWER", "KEYS")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripReachHand = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_ripReachHand, 1, 10, 10, 10, 0, 10, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
if (_G(flags)[V308]) {
_G(flags)[V308] = 0;
digi_play("406_s06", 2);
} else {
digi_play("406_s05", 2);
_G(flags)[V308] = 1;
}
sendWSMessage_120000(4);
break;
case 4:
sendWSMessage_150000(5);
break;
case 5:
series_unload(_ripReachHand);
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (player_said("GAMES CABINET", "KEYS")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripReachHand = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_ripReachHand, 1, 10, 10, 10, 0, 10, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
if (_G(flags)[V307]) {
_G(flags)[V307] = 0;
digi_play("406_s06", 2);
} else {
digi_play("406_s05", 2);
_G(flags)[V307] = 1;
}
sendWSMessage_120000(4);
break;
case 4:
sendWSMessage_150000(5);
break;
case 5:
series_unload(_ripReachHand);
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (useFlag && player_said("BILLIARD BALL") && lookBilliardBall()) {
// No implementation
} else if (useFlag && player_said("WRITING DESK")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripReachHand = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_ripReachHand, 1, 10, 10, 10, 0, 10, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
terminateMachineAndNull(_desk);
_deskOpening = series_load("406 DESK OPENING");
digi_play("406_s05", 2, 255, -1, 406);
_desk = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x500, false,
triggerMachineByHashCallbackAlways, "writing desk opens");
sendWSMessage_10000(1, _desk, _deskOpening, 1, 15, 2,
_deskOpening, 15, 15, 0);
break;
case 2:
terminateMachineAndNull(_desk);
_desk = series_place_sprite("406 DESK OPEN", 0, 0, 0, 100, 0x600);
hotspot_set_active("WRITING DESK", false);
hotspot_set_active("WRITING DESK ", true);
hotspot_set_active("WRITING DESK DRAWER", true);
sendWSMessage_120000(3);
break;
case 3:
sendWSMessage_150000(4);
break;
case 4:
series_unload(_deskOpening);
series_unload(_ripReachHand);
_G(flags)[kWritingDeskDrawerOpen] = 1;
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (useFlag && player_said("WRITING DESK ")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripReachHand = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_ripReachHand, 1, 10, 10, 10, 0, 10, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
terminateMachineAndNull(_desk);
_deskOpening = series_load("406 DESK OPENING");
digi_play("406_s05", 2, 255, -1, 406);
_desk = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x500, false,
triggerMachineByHashCallbackAlways, "writing desk opens");
sendWSMessage_10000(1, _desk, _deskOpening, 15, 1, 2,
_deskOpening, 1, 1, 0);
break;
case 2:
terminateMachineAndNull(_desk);
_desk = series_place_sprite("406 DESK CLOSE", 0, 0, 0, 100, 0x600);
hotspot_set_active("WRITING DESK", true);
hotspot_set_active("WRITING DESK ", false);
hotspot_set_active("WRITING DESK DRAWER", false);
sendWSMessage_120000(3);
break;
case 3:
sendWSMessage_150000(4);
break;
case 4:
series_unload(_deskOpening);
series_unload(_ripReachHand);
_G(flags)[kWritingDeskDrawerOpen] = 0;
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (useFlag && player_said("GAMES CABINET")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripReachHand = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_ripReachHand, 1, 10, 10, 10, 0, 10, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
if (_G(flags)[V307]) {
terminateMachineAndNull(_gamesCabinet);
_cabinetOpens = series_load("406 GAMES CABINET OPENS");
digi_play("950_s36", 2, 255, -1, 950);
_gamesCabinet = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0xf00, false,
triggerMachineByHashCallbackAlways, "game cabinet opens");
sendWSMessage_10000(1, _gamesCabinet, _cabinetOpens, 1, 10, 2,
_cabinetOpens, 10, 10, 0);
} else {
digi_play("406r20", 1, 255, 3);
}
break;
case 2:
terminateMachineAndNull(_gamesCabinet);
_gamesCabinet = series_place_sprite("406 GAMES CABINET OPEN", 0, 0, 0, 100, 0xf00);
hotspot_set_active("GAMES CABINET", false);
hotspot_set_active("GAMES CABINET ", true);
hotspot_set_active("GAMES CABINET DRAWER", true);
hotspot_set_active("CABINET DRAWER OPEN", false);
_G(flags)[kGamesCabinetOpen] = 1;
kernel_timing_trigger(1, 3);
break;
case 3:
sendWSMessage_120000(4);
break;
case 4:
sendWSMessage_150000(5);
break;
case 5:
series_unload(_ripReachHand);
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (useFlag && player_said("GAMES CABINET ")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripReachHand = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_ripReachHand, 1, 10, 10, 10, 0, 10, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
terminateMachineAndNull(_gamesCabinet);
_cabinetOpens = series_load("406 GAMES CABINET OPENS");
digi_play("950_s36", 2, 255, -1, 950);
_gamesCabinet = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0xf00, false,
triggerMachineByHashCallbackAlways, "game cabinet opens");
sendWSMessage_10000(1, _gamesCabinet, _cabinetOpens, 10, 1, 2,
_cabinetOpens, 1, 1, 0);
break;
case 2:
if (player_said("KEYS"))
digi_play("406_s06", 2);
terminateMachineAndNull(_gamesCabinet);
_desk = series_place_sprite("406 GAMES CABINET CLOSED", 0, 0, 0, 100, 0xf00);
hotspot_set_active("GAMES CABINET", true);
hotspot_set_active("GAMES CABINET ", false);
hotspot_set_active("GAMES CABINET DRAWER", false);
sendWSMessage_120000(3);
break;
case 3:
sendWSMessage_150000(4);
break;
case 4:
series_unload(_cabinetOpens);
series_unload(_ripReachHand);
_G(flags)[kGamesCabinetOpen] = 0;
if (player_said("GAMES CABINET ", "KEYS"))
_G(flags)[V307] = 0;
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (player_said("GAMES CABINET ", "KEYS")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripReachHand = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_ripReachHand, 1, 10, 10, 10, 0, 10, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
terminateMachineAndNull(_gamesCabinet);
_cabinetOpens = series_load("406 GAMES CABINET OPENS");
digi_play("950_s36", 2, 255, -1, 950);
_gamesCabinet = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0xf00, false,
triggerMachineByHashCallbackAlways, "game cabinet opens");
sendWSMessage_10000(1, _gamesCabinet, _cabinetOpens, 10, 1, 2,
_cabinetOpens, 1, 1, 0);
break;
case 2:
if (player_said("KEYS"))
digi_play("406_s06", 2);
terminateMachineAndNull(_gamesCabinet);
_gamesCabinet = series_place_sprite("406 GAMES CABINET CLOSED", 0, 0, 0, 100, 0xf00);
hotspot_set_active("GAMES CABINET", true);
hotspot_set_active("GAMES CABINET ", false);
hotspot_set_active("GAMES CABINET DRAWER", false);
sendWSMessage_120000(3);
break;
case 3:
sendWSMessage_150000(4);
break;
case 4:
series_unload(_cabinetOpens);
series_unload(_ripReachHand);
_G(flags)[kGamesCabinetOpen] = 0;
if (player_said("GAMES CABINET ", "KEYS"))
_G(flags)[V307] = 0;
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (player_said("DOWN", "STAIRS")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
disable_player_commands_and_fade_init(2);
break;
case 2:
_G(flags)[kBilliardsTableState] = 0;
_G(game).setRoom(407);
break;
default:
break;
}
} else if ((useFlag || lookFlag) && player_said("SMOKING HUTCH")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
disable_player_commands_and_fade_init(2);
break;
case 2:
_G(game).setRoom(456);
if (_G(flags)[kBilliardsFan]) {
adv_kill_digi_between_rooms(false);
digi_play_loop("456_s03a", 3, 255, 700, 456);
}
break;
default:
break;
}
} else if (player_said("WALK TO", "DOOR")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
disable_player_commands_and_fade_init(2);
break;
case 2:
_G(game).setRoom(404);
break;
default:
break;
}
} else if (player_said("journal") && !takeFlag && !lookFlag &&
!inv_player_has(_G(player).noun)) {
if (_G(flags)[kCastleCartoon])
digi_play("com016", 1);
else if (_G(kernel).trigger != 6)
sketchInJournal("com015");
else {
_G(flags)[kCastleCartoon] = 1;
sketchInJournal("com015");
}
} else {
return;
}
_G(player).command_ready = false;
}
#undef LOOK
void Room406::setHotspots() {
for (auto *hs = _G(currentSceneDef).hotspots; hs; hs = hs->next)
hs->active = true;
hotspot_set_active(_G(flags)[kCrackedMirror] ? "MIRROR" : "BROKEN MIRROR", false);
if (_G(flags)[kGamesCabinetOpen]) {
hotspot_set_active("GAMES CABINET", false);
} else {
hotspot_set_active("GAMES CABINET ", false);
hotspot_set_active("GAMES CABINET DRAWER", false);
}
if (_G(flags)[kWritingDeskDrawerOpen]) {
hotspot_set_active("WRITING DESK", false);
} else {
hotspot_set_active("WRITING DESK ", false);
hotspot_set_active("WRITING DESK DRAWER", false);
}
if (inv_player_has("BILLIARD BALL") || _G(flags)[kBilliardBallInCabinet])
hotspot_set_active("BILLIARD BALL", false);
hotspot_set_active("CABINET DRAWER OPEN", false);
hotspot_set_active("DESK DRAWER OPEN", false);
hotspot_set_active("MESSAGES", false);
hotspot_set_active("ENVELOPE", false);
hotspot_set_active("KEYS", false);
if (_G(flags)[kCardSwitchRevealed]) {
hotspot_set_active("ACE OF SPADES", false);
} else {
hotspot_set_active("ACE OF SPADES ", false);
hotspot_set_active("SWITCH", false);
}
switch (_G(flags)[kBilliardsTableState]) {
case 0:
hotspot_set_active("STAIRS", false);
hotspot_set_active("BILLIARD TABLE ", false);
break;
case 1:
hotspot_set_active("STAIRS", false);
break;
case 2:
hotspot_set_active("BILLIARD TABLE", false);
hotspot_set_active("BILLIARD TABLE ", false);
break;
default:
break;
}
hotspot_set_active(_G(flags)[kPaintingOpen] ? "PAINTING" : "SMOKING HUTCH", false);
hotspot_set_active(_G(flags)[kCrackedMirror] ? "MIRROR" : "BROKEN MIRROR", false);
}
bool Room406::takeKeys() {
switch (_G(kernel).trigger) {
case -1:
if (inv_object_is_here("KEYS")) {
inv_give_to_player("KEYS");
hotspot_set_active("KEYS", false);
terminateMachineAndNull(_keys);
kernel_examine_inventory_object("PING KEYS", _G(master_palette),
5, 1, 460, 265, 2, "406_s01", -1);
return true;
}
break;
case 2:
player_set_commands_allowed(true);
return true;
default:
break;
}
return false;
}
bool Room406::takeBilliardBall() {
switch (_G(kernel).trigger) {
case -1:
if (inv_object_is_here("BILLIARD BALL")) {
player_set_commands_allowed(false);
_pickupBall = series_load("406 RIP PICKUP BALL");
ws_hide_walker();
_ripAction = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0, false,
triggerMachineByHashCallbackAlways, "RIP picks up ball");
sendWSMessage_10000(1, _ripAction, _pickupBall, 1, 14, 2,
_pickupBall, 14, 14, 0);
return true;
}
break;
case 2:
terminateMachineAndNull(_poolBall);
inv_give_to_player("BILLIARD BALL");
hotspot_set_active("BILLIARD BALL", false);
kernel_examine_inventory_object("PING BILLIARD BALL", _G(master_palette),
5, 1, 125, 240, 3, nullptr, -1);
return true;
case 3:
sendWSMessage_10000(1, _ripAction, _pickupBall, 14, 1, 4,
_pickupBall, 1, 1, 0);
return true;
case 4:
terminateMachineAndNull(_ripAction);
ws_unhide_walker();
series_unload(_pickupBall);
player_set_commands_allowed(true);
return true;
default:
break;
}
return false;
}
bool Room406::billiardBallOnTable() {
switch (_G(kernel).trigger) {
case -1:
return true;
case 1:
if (inv_player_has("BILLIARD BALL")) {
player_set_commands_allowed(false);
_pickupBall = series_load("406 RIP PICKUP BALL");
ws_hide_walker();
_ripAction = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0, false,
triggerMachineByHashCallbackAlways, "RIP picks up ball");
sendWSMessage_10000(1, _ripAction, _pickupBall, 1, 14, 2,
_pickupBall, 14, 14, 0);
return true;
}
break;
case 2:
_poolBall = series_place_sprite("BILLIARD BALL", 0, 0, 0, 100, 512);
inv_move_object("BILLIARD BALL", 406);
hotspot_set_active(_G(currentSceneDef).hotspots, "BILLIARD BALL", true);
sendWSMessage_10000(1, _ripAction, _pickupBall, 14, 1, 4, _pickupBall, 1, 1, 0);
return true;
case 4:
terminateMachine(_ripAction);
ws_unhide_walker(_G(my_walker));
series_unload(_pickupBall);
player_set_commands_allowed(true);
return true;
case 69:
ws_walk(_G(my_walker), 180, 348, nullptr, 1, 4, true);
return true;
default:
break;
}
return false;
}
void Room406::useSwitchPaintingOpen() {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripHiHand = series_load("rip trek hi 1 hand");
setGlobals1(_ripHiHand, 1, 5, 5, 5, 0, 5, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
hotspot_set_active("PAINTING", true);
hotspot_set_active("SMOKING HUTCH", false);
terminateMachineAndNull(_painting);
_paintingOpening = series_load("406 PAINTING OPENING");
digi_play("406_s07", 2, 255, 69);
_painting = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0, false,
triggerMachineByHashCallbackAlways, "HUTCH painting opens");
sendWSMessage_10000(1, _painting, _paintingOpening, 30, 1, 2,
_paintingOpening, 1, 1, 0);
break;
case 2:
terminateMachineAndNull(_painting);
series_unload(_paintingOpening);
_painting = series_place_sprite("406 PAINTING CLOSED",
0, 0, 0, 100, 0xf00);
sendWSMessage_120000(3);
break;
case 3:
sendWSMessage_150000(4);
break;
case 4:
series_unload(_ripHiHand);
_G(flags)[kPaintingOpen] = 0;
player_set_commands_allowed(true);
break;
case 69:
digi_play("406_s09", 2);
break;
default:
break;
}
}
void Room406::useSwitchPaintingClosed() {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripHiHand = series_load("rip trek hi 1 hand");
setGlobals1(_ripHiHand, 1, 5, 5, 5, 0, 5, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
hotspot_set_active("PAINTING", false);
hotspot_set_active("SMOKING HUTCH", true);
terminateMachineAndNull(_painting);
_paintingOpening = series_load("406 PAINTING OPENING");
digi_play("406_s07", 2, 255, 69);
_painting = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0, false,
triggerMachineByHashCallbackAlways, "HUTCH painting opens");
sendWSMessage_10000(1, _painting, _paintingOpening, 1, 30, 2,
_paintingOpening, 30, 30, 0);
break;
case 2:
terminateMachineAndNull(_painting);
series_unload(_paintingOpening);
_painting = series_place_sprite("406 PAINTING OPEN",
0, 0, 0, 100, 0xf00);
sendWSMessage_120000(3);
break;
case 3:
sendWSMessage_150000(4);
break;
case 4:
series_unload(_ripHiHand);
_G(flags)[kPaintingOpen] = 1;
player_set_commands_allowed(true);
break;
case 69:
digi_play("406_s08", 2);
break;
default:
break;
}
}
void Room406::useAceOfSpades1() {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripHiHand = series_load("rip trek hi 1 hand");
setGlobals1(_ripHiHand, 1, 5, 5, 5, 0, 5, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
terminateMachineAndNull(_cardDoor);
hotspot_set_active("ACE OF SPADES", true);
hotspot_set_active("ACE OF SPADES ", false);
hotspot_set_active("SWITCH", false);
sendWSMessage_120000(3);
break;
case 3:
sendWSMessage_150000(4);
break;
case 4:
series_unload(_ripHiHand);
_G(flags)[kCardSwitchRevealed] = 0;
player_set_commands_allowed(true);
break;
default:
break;
}
}
void Room406::useAceOfSpades2() {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripHiHand = series_load("rip trek hi 1 hand");
setGlobals1(_ripHiHand, 1, 5, 5, 5, 0, 5, 1, 1, 1);
sendWSMessage_110000(1);
break;
case 1:
_cardDoor = series_place_sprite("406 CARD DOOR OPEN BY PICT", 0, 0, 0, 100, 0xf00);
hotspot_set_active("ACE OF SPADES", false);
hotspot_set_active("ACE OF SPADES ", true);
hotspot_set_active("SWITCH", true);
sendWSMessage_120000(3);
break;
case 3:
sendWSMessage_150000(4);
break;
case 4:
series_unload(_ripHiHand);
_G(flags)[kCardSwitchRevealed] = 1;
player_set_commands_allowed(true);
break;
default:
break;
}
}
bool Room406::lookBilliardBall() {
switch (_G(kernel).trigger) {
case -1:
if (inv_object_is_here("BILLIARD BALL")) {
player_set_commands_allowed(false);
_ripThrowsBall = series_load("406 RIP THROWS BALL");
digi_preload("406_s12");
terminateMachineAndNull(_poolBall);
ws_hide_walker();
_poolBall = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0, false,
triggerMachineByHashCallbackAlways, "RIP throws ball");
sendWSMessage_10000(1, _poolBall, _ripThrowsBall, 1, 31, 2,
_ripThrowsBall, 31, 31, 0);
return true;
}
break;
case 2:
sendWSMessage_10000(1, _poolBall, _ripThrowsBall, 32, 66, 3,
_ripThrowsBall, 66, 66, 0);
digi_play("406_s12", 2);
return true;
case 3:
terminateMachineAndNull(_poolBall);
ws_unhide_walker();
series_unload(_ripThrowsBall);
_poolBall = series_place_sprite("BILLIARD BALL", 0, 0, 0, 100, 0x200);
player_set_commands_allowed(true);
return true;
default:
break;
}
return false;
}
} // namespace Rooms
} // namespace Riddle
} // namespace M4