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2026-02-02 04:50:13 +01:00

1930 lines
47 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
*
*/
#include "m4/riddle/rooms/section4/room402.h"
#include "m4/riddle/rooms/section4/section4.h"
#include "m4/graphics/gr_series.h"
#include "m4/riddle/vars.h"
#include "m4/riddle/riddle.h"
namespace M4 {
namespace Riddle {
namespace Rooms {
static const char *const SAID[][2] = {
{ "CASTLE", "402r09" },
{ "CASTLE DOOR", "402r09" },
{ "FLOWERBED", "402r10" },
{ "WINDOW", "402r11" },
{ "GATE", "402r14" },
{ "WHEELBARROW", "402r15" },
{ nullptr, nullptr }
};
void Room402::init() {
player_set_commands_allowed(false);
if (_G(game).previous_room != KERNEL_RESTORING_GAME) {
_val1 = 0;
_val2 = -1;
_val4 = 0;
_trigger1 = -1;
_val6 = 0;
_val8 = 0;
_currentNode = -1;
_dialogMode = 0;
_dialogShould = 0;
_wolfMode = 0;
_wolfShould = 0;
_sound1.clear();
_sound2.clear();
}
hotspot_set_active("WOLF", false);
hotspot_set_active("TOPIARY", false);
hotspot_set_active("TOPIARY ", false);
_wolfie = series_place_sprite("WOLFIE WHLBRW OUTSIDE CASTLE", 0, 0, 0, 100, 0x300);
_shadow3 = series_load("SAFARI SHADOW 3");
digi_preload("950_s19");
digi_preload("950_s20");
digi_preload("950_s21");
digi_preload("950_s23");
if (!_G(flags)[kWolfFled] && !_G(flags)[V117]) {
if (!_G(flags)[V110])
_G(flags)[kWolfLocation] = 402;
else if (inv_player_has("TURTLE"))
_G(flags)[kWolfLocation] = 408;
else
_G(flags)[kWolfLocation] = _G(flags)[V124] ? 402 : 403;
}
if (inv_player_has("PLANK")) {
_G(flags)[V139] = 1;
} else if (inv_player_has("STEP LADDER")) {
_G(flags)[V139] = 2;
} else if (inv_player_has("EDGER")) {
_G(flags)[V139] = inv_player_has("TURTLE") ? 3 : 4;
} else {
ws_walk_load_walker_series(S4_NORMAL_DIRS, S4_NORMAL_NAMES);
ws_walk_load_shadow_series(S4_SHADOW_DIRS, S4_SHADOW_NAMES);
if (!player_been_here(402)) {
digi_preload("950_s22");
hotspot_set_active("WOLF", true);
hotspot_set_active("TOPIARY", true);
_G(flags)[kWolfLocation] = 402;
_G(flags)[V318] = 0;
_ripPaysWolfie = series_load("RIP PAYS WOLFIE");
_ripTalkWolf = series_load("RIP TALKS TO WOLF");
_ripTalker = series_load("RIP TREK TALKER POS3");
_wolfClipping = series_load("WOLF CLIPPING LOOP");
_wolfClippersDown = series_load("WOLF CLPRS DOWN TURNS POS9");
_wolfShakesHead = series_load("WOLF TALKS SHAKES HEAD");
_wolfWantsMoney = series_load("WOLF WANTS MONEY");
_ripHeadTurn = series_load("RIP TREK HEAD TURN POS3");
_wolfieMach = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x200, false,
triggerMachineByHashCallback, "WOLFIE");
sendWSMessage_10000(1, _wolfieMach, _wolfClipping, 1, 10, 110,
_wolfClipping, 10, 10, 0);
_wolfMode = 2001;
_wolfShould = 2300;
ws_demand_facing(_G(my_walker), 11);
if (!_G(kittyScreaming)) {
ws_demand_location(_G(my_walker), 660, 290);
digi_play("402_S03", 1, 255, 19);
} else {
ws_demand_location(_G(my_walker), 425, 285);
player_set_commands_allowed(true);
}
} else if (_G(flags)[kWolfLocation] != 402) {
hotspot_set_active("TOPIARY ", true);
switch (_G(game).previous_room) {
case KERNEL_RESTORING_GAME:
digi_preload("950_s22");
if (_G(flags)[V117]) {
_branch = series_place_sprite("sprite of the pulled out branch",
0, 0, -53, 100, 0x300);
}
player_set_commands_allowed(true);
break;
case 404:
digi_preload("950_s22");
_ripDownStairs = series_load("RIP DOWN STAIRS");
ws_hide_walker();
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x600, false,
triggerMachineByHashCallback, "rip leaving castle");
sendWSMessage_10000(1, _ripEnterLeave, _ripDownStairs, 1, 27, 55,
_ripDownStairs, 27, 27, 0);
break;
case 408:
ws_demand_location(_G(my_walker), 517, 239, 3);
ws_walk(_G(my_walker), 510, 260, nullptr, 50, 8);
break;
default:
digi_preload("950_s22");
ws_demand_location(_G(my_walker), 660, 290, 3);
ws_walk(_G(my_walker), 612, 287, nullptr, 50, 9);
midi_fade_volume(0, 120);
break;
}
} else {
if (!_G(flags)[V117]) {
hotspot_set_active("WOLF", true);
hotspot_set_active("TOPIARY", true);
_ripPaysWolfie = series_load("RIP PAYS WOLFIE");
_ripTalkWolf = series_load("RIP TALKS TO WOLF");
_ripTalker = series_load("RIP TREK TALKER POS3");
_wolfClipping = series_load("WOLF CLIPPING LOOP");
_wolfClippersDown = series_load("WOLF CLPRS DOWN TURNS POS9");
_wolfShakesHead = series_load("WOLF TALKS SHAKES HEAD");
_wolfWantsMoney = series_load("WOLF WANTS MONEY");
_wolfieMach = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x200, false,
triggerMachineByHashCallback, "WOLFIE");
if (_val6) {
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 16, 16, -1,
_wolfWantsMoney, 16, 16, 0);
} else {
_wolfMode = 2001;
_wolfShould = 2300;
sendWSMessage_10000(1, _wolfieMach, _wolfClipping, 1, 10, 110,
_wolfClipping, 10, 10, 0);
}
}
switch (_G(game).previous_room) {
case KERNEL_RESTORING_GAME:
digi_preload("950_s22");
if (_G(flags)[V117])
_branch = series_place_sprite("sprite of the pulled out branch", 0, 0, -53, 100, 0x300);
player_set_commands_allowed(true);
break;
case 404:
digi_preload("950_s22");
_ripDownStairs = series_load("RIP DOWN STAIRS");
ws_hide_walker();
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x600, false,
triggerMachineByHashCallback, "rip leaving castle");
sendWSMessage_10000(1, _ripEnterLeave, _ripDownStairs, 1, 27, 55,
_ripDownStairs, 27, 27, 0);
break;
case 408:
if (_G(flags)[V125] == 3) {
_G(flags)[kWolfFled] = 1;
_G(flags)[V125] = 4;
_G(flags)[kWolfLocation] = NOWHERE;
_wolfClipping = series_load("WOLF CLIPPING LOOP");
_wolfClippersDown = series_load("WOLF CLPRS DOWN TURNS POS9");
_wolfTurnsClipping = series_load("WOLF TURNS CLPNG TO POS1");
_turtlePopup = series_load("402 TURTLE POPUP");
_ripLeanWall = series_load("Rip leans against far wall");
_wolfieMach = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x200, false,
triggerMachineByHashCallback, "WOLFIE");
_wolfMode = 2001;
_wolfShould = 2300;
sendWSMessage_10000(1, _wolfieMach, _wolfClipping, 1, 10, 110,
_wolfClipping, 10, 10, 0);
ws_demand_location(_G(my_walker), 517, 239, 3);
ws_walk(_G(my_walker), 503, 248, nullptr, 350, 7);
} else if (_G(flags)[V117] != 0 && inv_player_has("TURTLE")) {
_G(flags)[V117] = 0;
hotspot_set_active("TOPIARY ", true);
_G(flags)[kWolfLocation] = 408;
ws_demand_location(_G(my_walker), 517, 239, 3);
_wolfWalker = triggerMachineByHash_3000(8, 8, *S4_NORMAL_DIRS, *S4_SHADOW_DIRS,
475, 300, 11, triggerMachineByHashCallback3000, "wolf_walker");
sendWSMessage_10000(_wolfWalker, 549, 239, 9, 42, 0);
kernel_timing_trigger(90, 40);
} else {
ws_demand_location(_G(my_walker), 517, 239, 3);
ws_walk(_G(my_walker), 449, 317, nullptr, 30, 3);
}
break;
default:
digi_preload("950_s22");
ws_demand_location(_G(my_walker), 660, 290, 3);
ws_walk(_G(my_walker), 449, 317, nullptr, 30, 3);
midi_fade_volume(0, 120);
if (inv_player_has("TURTLE"))
inv_move_object("STEP LADDER", NOWHERE);
break;
}
}
}
if (_G(flags)[V139]) {
_wolfClipping = series_load("WOLF CLIPPING LOOP");
_wolfieMach = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x200, false,
triggerMachineByHashCallback, "WOLFIE");
_wolfMode = 2001;
_wolfShould = 2300;
sendWSMessage_10000(1, _wolfieMach, _wolfClipping, 1, 10, 110,
_wolfClipping, 10, 10, 0);
ws_demand_location(_G(my_walker), 517, 239, 3);
ws_walk(_G(my_walker), 510, 260, nullptr, 370, 8);
}
digi_play_loop("950_s22", 3, 120);
}
void Room402::daemon() {
int frame;
switch (_G(kernel).trigger) {
case 19:
ws_walk(_G(my_walker), 449, 317, nullptr, 20, 3);
midi_fade_volume(0, 120);
break;
case 20:
midi_stop();
setGlobals1(_ripTalker, 1, 5, 1, 5, 1, 1, 1, 1, 1);
sendWSMessage_110000(-1);
digi_play("402r01", 1, 255, 21);
break;
case 21:
sendWSMessage_120000(-1);
digi_play("402w01", 1, 255, 22);
break;
case 22:
sendWSMessage_150000(23);
break;
case 23:
setGlobals1(_ripHeadTurn, 1, 5, 5, 5, 0, 5, 1, 1, 1, 0, 1, 1, 1, 1, 1);
sendWSMessage_110000(24);
digi_play("402r02", 1, 255, 25);
break;
case 24:
sendWSMessage_120000(-1);
break;
case 25:
sendWSMessage_130000(-1);
digi_play("402w02", 1, 255, 26);
break;
case 26:
sendWSMessage_150000(27);
break;
case 27:
ws_hide_walker();
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x100, false,
triggerMachineByHashCallback, "RIP talks to Wolfie");
sendWSMessage_10000(1, _ripEnterLeave, _ripTalkWolf, 1, 13, 28,
_ripTalkWolf, 13, 13, 0);
digi_play("402r03", 1);
break;
case 28:
sendWSMessage_10000(1, _ripEnterLeave, _ripTalkWolf, 13, 1, 29,
_ripTalkWolf, 1, 1, 0);
break;
case 29:
terminateMachineAndNull(_ripEnterLeave);
series_unload(_ripHeadTurn);
ws_unhide_walker();
player_set_commands_allowed(true);
break;
case 30:
midi_stop();
setGlobals1(_ripTalker, 1, 1, 1, 1, 0, 1, 5, 1, 5, 1);
sendWSMessage_110000(32);
break;
case 32:
digi_play("402r29", 1, 255, 33);
sendWSMessage_120000(-1);
break;
case 33:
sendWSMessage_110000(-1);
digi_play("402w09", 1, 255, 34);
break;
case 34:
sendWSMessage_150000(35);
break;
case 35:
case 43:
player_set_commands_allowed(true);
break;
case 40:
ws_walk(_G(my_walker), 510, 260, nullptr, -1, 8);
break;
case 42:
sendWSMessage_10000(_wolfWalker, 517, 239, 9, 43, 0);
break;
case 50:
midi_stop();
player_set_commands_allowed(true);
break;
case 55:
terminateMachineAndNull(_ripEnterLeave);
series_unload(_ripDownStairs);
ws_unhide_walker();
ws_demand_location(_G(my_walker), 345, 275, 3);
ws_walk(_G(my_walker), 375, 279, nullptr,
(_G(flags)[kWolfLocation] == 402) ? 56 : 50,
4);
break;
case 56:
ws_walk(_G(my_walker), 449, 317, nullptr, 30, 3);
break;
case 100:
kernel_timing_trigger(1, 102);
break;
case 101:
switch (_dialogMode) {
case 1000:
_dialogShould = 1105;
break;
case 1001:
if (_G(flags)[V132])
_trigger1 = 300;
else
_dialogShould = 1112;
break;
default:
break;
}
break;
case 102:
if (_val2 == -1) {
kernel_timing_trigger(1, 103);
} else {
kernel_timing_trigger(1, _val2);
_val2 = -1;
}
break;
case 103:
switch (_dialogMode) {
case 1000:
switch (_dialogShould) {
case 1100:
ws_hide_walker();
player_set_commands_allowed(false);
player_update_info();
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale, 0x100, false,
triggerMachineByHashCallback, "rip talks wolf");
_safariShadow = TriggerMachineByHash(1, 1, 0, 0, 0, 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale, 0x100, false,
triggerMachineByHashCallback, "rip talks wolf SHADOW");
sendWSMessage_10000(1, _ripEnterLeave, _ripTalker, 1, 1, -1,
_ripTalker, 1, 1, 0);
sendWSMessage_10000(1, _safariShadow, _shadow3, 1, 1, 102,
_shadow3, 1, 1, 0);
_dialogShould = 1101;
_wolfMode = 2000;
_wolfShould = 2100;
kernel_timing_trigger(1, 110);
break;
case 1101:
_dialogShould = 1103;
kernel_timing_trigger(1, 102);
conv_load("conv402a", 10, 10, 101);
conv_export_value_curr(inv_player_has("POMERANIAN MARKS") ? 1 : 0, 0);
conv_export_pointer_curr(&_G(flags)[V111], 1);
conv_export_value_curr(_G(flags)[V112], 2);
conv_export_value_curr(_G(flags)[V114], 4);
conv_export_pointer_curr(&_G(flags)[V115], 5);
conv_export_pointer_curr(&_G(flags)[V135], 7);
conv_export_pointer_curr(&_G(flags)[V337], 8);
conv_export_value_curr(_G(flags)[V110], 9);
conv_export_pointer_curr(&_G(flags)[V314], 10);
conv_play();
break;
case 1102:
frame = imath_ranged_rand(1, 5);
sendWSMessage_10000(1, _ripEnterLeave, _ripTalker, frame, frame, 102,
_ripTalker, frame, frame, 0);
break;
case 1103:
sendWSMessage_10000(1, _ripEnterLeave, _ripTalker, 1, 1, 102,
_ripTalker, 1, 1, 0);
break;
case 1104:
sendWSMessage_10000(1, _ripEnterLeave, _ripTalker, 1, 1, -1,
_ripTalker, 1, 1, 0);
break;
case 1105:
terminateMachineAndNull(_ripEnterLeave);
terminateMachineAndNull(_safariShadow);
ws_unhide_walker();
if (!_sound1.empty()) {
digi_play(_sound1.c_str(), 1);
_sound1.clear();
}
_G(flags)[V114] = 0;
_G(flags)[V112] = 0;
if (_G(flags)[V115] && !_val8) {
_val6 = 1;
_wolfMode = 2000;
_wolfShould = 2230;
} else {
_val8 = 0;
_wolfMode = 2001;
_wolfShould = 2300;
}
player_set_commands_allowed(true);
break;
case 1120:
terminateMachineAndNull(_ripEnterLeave);
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x100, false,
triggerMachineByHashCallback, "rip talks wolf");
_dialogShould = 1122;
_letter = series_load("RIP SHOWS WOLF THE LETTER");
sendWSMessage_10000(1, _ripEnterLeave, _letter, 1, 12, 103,
_letter, 12, 12, 0);
break;
case 1122:
if (!_sound1.empty()) {
_G(kernel).trigger_mode = KT_PARSE;
digi_play(_sound1.c_str(), 1, 255, 777);
_G(kernel).trigger_mode = KT_DAEMON;
_sound1.clear();
}
break;
case 1123:
_dialogShould = 1124;
sendWSMessage_10000(1, _ripEnterLeave, _letter, 12, 1, 103,
_ripTalker, 1, 1, 0);
break;
case 1124:
terminateMachineAndNull(_ripEnterLeave);
series_unload(_letter);
player_update_info();
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale, 0x100, false,
triggerMachineByHashCallback, "rip talks wolf");
_dialogMode = 1000;
_dialogShould = 1103;
sendWSMessage_10000(1, _ripEnterLeave, _ripTalker, 1, 1, 102,
_ripTalker, 1, 1, 0);
conv_resume();
break;
default:
break;
}
break;
case 1001:
switch (_dialogShould) {
case 1110:
player_update_info();
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale, 0x100, false,
triggerMachineByHashCallback, "rip talks wolf");
player_update_info();
_safariShadow = TriggerMachineByHash(1, 1, 0, 0, 0, 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale, 0x200, false,
triggerMachineByHashCallback, "rip talks wolf SHADOW");
sendWSMessage_10000(1, _safariShadow, _shadow3, 1, 1, -1,
_shadow3, 1, 1, 0);
ws_hide_walker();
sendWSMessage_10000(1, _ripEnterLeave, _ripTalker, 1, 1, -1,
_ripTalker, 1, 1, 0);
player_set_commands_allowed(false);
_wolfMode = 2002;
_wolfShould = 2141;
kernel_timing_trigger(1, 110);
_dialogShould = 1111;
kernel_timing_trigger(1, 102);
break;
case 1111:
_dialogMode = 1001;
_dialogShould = 1115;
kernel_timing_trigger(1, 102);
conv_load("conv402a", 0, 10, 101);
conv_export_value_curr(inv_player_has("POMERANIAN MARKS") ? 1 : 0, 0);
conv_export_pointer_curr(&_G(flags)[V111], 1);
conv_export_value_curr(_G(flags)[V112], 2);
conv_export_value_curr(_G(flags)[V114], 4);
conv_export_pointer_curr(&_G(flags)[V115], 5);
conv_export_pointer_curr(&_G(flags)[V135], 7);
conv_export_pointer_curr(&_G(flags)[V337], 8);
conv_export_value_curr(_G(flags)[V110], 9);
conv_export_pointer_curr(&_G(flags)[V314], 10);
conv_play();
break;
case 1112:
terminateMachineAndNull(_ripEnterLeave);
terminateMachineAndNull(_safariShadow);
ws_unhide_walker();
_G(flags)[V114] = 0;
_G(flags)[V112] = 0;
if (_currentNode == 19 || _currentNode == 22 || _currentNode == 23) {
_wolfMode = 2002;
_wolfShould = 2190;
kernel_timing_trigger(1, 110);
} else if (!_G(flags)[V115]) {
_wolfMode = 2001;
_wolfShould = 2300;
player_set_commands_allowed(true);
} else {
_val6 = 1;
if (!_sound2.empty()) {
_wolfShould = 2142;
_dialogShould = 1113;
digi_play(_sound2.c_str(), 1, 255, 103);
_sound2.clear();
}
}
break;
case 1113:
_wolfShould = 2150;
break;
case 1114:
frame = imath_ranged_rand(1, 5);
sendWSMessage_10000(1, _ripEnterLeave, _ripTalker, frame, frame, 102,
_ripTalker, frame, frame, 0);
break;
case 1115:
sendWSMessage_10000(1, _ripEnterLeave, _ripTalker, 1, 1, 102,
_ripTalker, 1, 1, 0);
break;
default:
break;
}
break;
default:
break;
}
break;
case 110:
switch (_wolfMode) {
case 2000:
if (_trigger1 == -1) {
kernel_timing_trigger(1, 111);
} else {
kernel_timing_trigger(1, _trigger1);
_trigger1 = -1;
}
break;
case 2001:
if (_wolfShould == 2300) {
if (_trigger1 == -1) {
kernel_timing_trigger(1, 111);
} else {
kernel_timing_trigger(1, _trigger1);
_trigger1 = -1;
}
}
break;
case 2002:
if (_trigger1 == -1) {
kernel_timing_trigger(1, 111);
} else {
kernel_timing_trigger(1, _trigger1);
_trigger1 = -1;
}
break;
default:
break;
}
break;
case 111:
switch (_wolfMode) {
case 2000:
switch (_wolfShould) {
case 2100:
sendWSMessage_10000(1, _wolfieMach, _wolfClipping, 8, 8, 110,
_wolfClipping, 8, 8, 0);
_wolfShould = 2104;
break;
case 2101:
frame = imath_ranged_rand(8, 10);
sendWSMessage_10000(1, _wolfieMach, _wolfClipping, frame, frame, 110,
_wolfClipping, frame, frame, 0);
break;
case 2104:
sendWSMessage_10000(1, _wolfieMach, _wolfClipping, 8, 8, 110,
_wolfClipping, 8, 8, 0);
break;
case 2105:
sendWSMessage_10000(1, _wolfieMach, _wolfClipping, 8, 10, -1,
_wolfClipping, 10, 10, 0);
break;
case 2106:
sendWSMessage_10000(1, _wolfieMach, _wolfClipping, 1, 10, 110,
_wolfClipping, 10, 10, 0);
break;
case 2107:
_machine1 = series_stream("402 WOLF TAKE", 7, 0, 111);
_wolfShould = 2110;
break;
case 2108:
sendWSMessage_10000(1, _machine1, _machine1Series, 44, 16, 111,
_machine1Series, 16, 16, 0);
_wolfShould = 2110;
break;
case 2109:
kernel_timing_trigger(4, 111);
_wolfShould = 2108;
break;
case 2110:
terminateMachineAndNull(_machine1);
_wolfShould = 2101;
kernel_timing_trigger(1, 110);
if (!_sound2.empty()) {
_G(kernel).trigger_mode = KT_PARSE;
digi_play(_sound2.c_str(), 1, 255, 777);
_G(kernel).trigger_mode = KT_DAEMON;
_sound2.clear();
}
break;
case 2230:
player_set_commands_allowed(false);
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 1, 8, 111,
_wolfClippersDown, 8, 8, 0);
_wolfShould = 2231;
break;
case 2231:
digi_play("402_s04", 2);
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 8, 43, 111,
_wolfClippersDown, 43, 43, 0);
_wolfShould = 2232;
break;
case 2232:
if (!_sound2.empty()) {
digi_play(_sound2.c_str(), 1);
_sound2.clear();
}
_wolfShould = 2233;
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 1, 16, 111,
_wolfWantsMoney, 16, 16, 0);
break;
case 2233:
if (_G(flags)[V111] > 0) {
_wolfShould = 2234;
series_stream("Rip popup", 7, 0, 111);
} else {
player_set_commands_allowed(true);
}
break;
case 2234:
player_set_commands_allowed(true);
break;
case 2240:
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x100, false,
triggerMachineByHashCallback, "rip talks wolf");
player_update_info();
_safariShadow = TriggerMachineByHash(1, 1, 0, 0, 0, 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale, 0x200, false,
triggerMachineByHashCallback, "rip talks wolf SHADOW");
sendWSMessage_10000(1, _safariShadow, _shadow3, 1, 1, -1,
_shadow3, 1, 1, 0);
ws_hide_walker();
sendWSMessage_10000(1, _ripEnterLeave, _ripTalkWolf, 1, 7, 111,
_ripTalkWolf, 7, 7, 0);
_wolfShould = 2242;
break;
case 2242:
sendWSMessage_10000(1, _ripEnterLeave, _ripPaysWolfie, 1, 16, 214,
_ripPaysWolfie, 16, 16, 0);
_flags111 = _G(flags)[V111];
break;
case 2250:
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 16, 1, 111,
_wolfWantsMoney, 1, 1, 0);
_wolfShould = 2252;
break;
case 2252:
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 43, 1, 111,
_wolfClipping, 1, 1, 0);
_wolfShould = 2253;
break;
case 2253:
_wolfMode = 2001;
_wolfShould = 2300;
kernel_timing_trigger(1, 110);
if (!player_said("enter", "CASTLE DOOR") && !_G(flags)[V052]) {
player_set_commands_allowed(true);
}
break;
default:
break;
}
break;
case 2001:
if (_wolfShould == 2300) {
sendWSMessage_10000(1, _wolfieMach, _wolfClipping, 1, 10, 110,
_wolfClipping, 10, 10, 0);
kernel_timing_trigger(35, 10000);
}
break;
case 2002:
switch (_wolfShould) {
case 2141:
sendWSMessage_10000(1, _wolfieMach, _wolfShakesHead, 1, 1, 110,
_wolfShakesHead, 1, 1, 0);
_wolfShould = 2143;
break;
case 2142:
frame = imath_ranged_rand(1, 5);
sendWSMessage_10000(1, _wolfieMach, _wolfShakesHead, frame, frame, 110,
_wolfShakesHead, frame, frame, 0);
break;
case 2143:
sendWSMessage_10000(1, _wolfieMach, _wolfShakesHead, 1, 1, 110,
_wolfShakesHead, 1, 1, 0);
break;
case 2150:
_wolfShould = 2152;
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 1, 16, 111,
_wolfWantsMoney, 16, 16, 0);
if (!_sound2.empty()) {
digi_play(_sound2.c_str(), 1);
_sound2.clear();
}
break;
case 2152:
_wolfShould = 2153;
if (_G(flags)[V111] > 0) {
_machine1 = series_stream("Rip popup", 7, 0, 111);
} else {
kernel_timing_trigger(1, 111);
}
break;
case 2153:
player_set_commands_allowed(true);
break;
case 2160:
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 43, 1, 111,
_wolfClipping, 1, 1, 0);
_wolfShould = 2162;
break;
case 2162:
_wolfMode = 2000;
_wolfShould = 2104;
kernel_timing_trigger(1, 110);
conv_resume();
break;
case 2170:
_wolfShould = 2272;
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 1, 16, -1,
_wolfWantsMoney, 16, 16, 0);
if (!_sound2.empty()) {
digi_play(_sound2.c_str(), 1, 255, 111);
_sound2.clear();
}
break;
case 2180:
_wolfShould = 2181;
digi_play(_sound2.c_str(), 1, 255, 111);
break;
case 2181:
_wolfShould = 2182;
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 16, 1, 111,
_wolfWantsMoney, 1, 1, 0);
break;
case 2182:
_wolfMode = 2002;
_wolfShould = 2143;
kernel_timing_trigger(1, 110);
conv_resume();
break;
case 2190:
if (!_sound2.empty()) {
digi_play(_sound2.c_str(), 1);
_sound2.clear();
}
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 16, 1, 111,
_wolfWantsMoney, 1, 1, 0);
_wolfShould = 2192;
break;
case 2192:
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 43, 1, 111,
_wolfClipping, 1, 1, 0);
_wolfShould = 2193;
break;
case 2193:
_wolfMode = 2001;
_wolfShould = 2300;
kernel_timing_trigger(1, 110);
player_set_commands_allowed(true);
break;
case 2260:
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 1, 8, 111,
_wolfClippersDown, 8, 8, 0);
_wolfShould = 2261;
break;
case 2261:
digi_play("402_s04", 2);
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 8, 43, 111,
_wolfClippersDown, 43, 43, 0);
_wolfShould = 2262;
break;
case 2262:
if (_G(flags)[V111] > 0 || _currentNode == 16 ||
_currentNode == 14 || _currentNode == 26) {
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 1, 16, -1,
_wolfWantsMoney, 16, 16, 0);
if (!_sound2.empty()) {
_G(kernel).trigger_mode = KT_PARSE;
digi_play(_sound2.c_str(), 1, 255, 777);
_G(kernel).trigger_mode = KT_DAEMON;
_sound2.clear();
}
} else {
_wolfShould = 2263;
if (!_sound2.empty()) {
digi_play(_sound2.c_str(), 1, 255, 111);
} else {
kernel_timing_trigger(1, 111);
}
}
if (inv_player_has("POMERANIAN MARKS")) {
player_set_commands_allowed(true);
}
break;
case 2263:
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 1, 16, 110,
_wolfWantsMoney, 16, 16, 0);
_wolfShould = 2264;
break;
case 2264:
_machine1 = series_stream("Rip popup", 7, 0, 111);
_wolfShould = 2265;
break;
case 2265:
if (!_sound2.empty()) {
_sound2.clear();
_G(kernel).trigger_mode = KT_PARSE;
kernel_timing_trigger(1, 777);
_G(kernel).trigger_mode = KT_PARSE;
} else {
player_set_commands_allowed(true);
}
break;
case 2272:
conv_resume();
break;
default:
break;
}
break;
default:
break;
}
break;
case 200:
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x100, false,
triggerMachineByHashCallback, "rip talks wolf");
player_update_info();
_safariShadow = TriggerMachineByHash(1, 1, 0, 0, 0, 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale, 0x200, false,
triggerMachineByHashCallback, "rip talks wolf SHADOW");
sendWSMessage_10000(1, _ripEnterLeave, _ripTalkWolf, 1, 7, -1,
_ripTalkWolf, 7, 7, 0);
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 1, 8, 201,
_wolfClippersDown, 8, 8, 0);
break;
case 201:
digi_play("402_s04", 2);
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 8, 43, 202,
_wolfClippersDown, 43, 43, 0);
break;
case 202:
sendWSMessage_10000(1, _ripEnterLeave, _ripPaysWolfie, 1, 24, 203,
_ripPaysWolfie, 24, 24, 0);
break;
case 203:
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 1, 16, 204,
_wolfWantsMoney, 16, 16, 0);
if (!_G(flags)[V115])
digi_play("402w07", 1);
break;
case 204:
digi_play("950_s23", 2);
kernel_timing_trigger(30, 205);
break;
case 205:
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 16, 1, 208,
_wolfWantsMoney, 1, 1, 0);
sendWSMessage_10000(1, _ripEnterLeave, _ripPaysWolfie, 24, 1, 206,
_ripPaysWolfie, 1, 1, 0);
break;
case 206:
sendWSMessage_10000(1, _ripEnterLeave, _ripTalkWolf, 7, 1, 207,
_ripTalkWolf, 1, 1, 0);
break;
case 207:
case 236:
terminateMachineAndNull(_ripEnterLeave);
terminateMachineAndNull(_safariShadow);
ws_unhide_walker();
break;
case 208:
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 43, 1, 209,
_wolfClipping, 1, 1, 0);
break;
case 209:
kernel_timing_trigger(1, 110);
player_set_commands_allowed(true);
break;
case 210:
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x100, false,
triggerMachineByHashCallback, "rip talks wolf");
player_update_info();
_safariShadow = TriggerMachineByHash(1, 1, 0, 0, 0, 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale, 0x200, false,
triggerMachineByHashCallback, "rip talks wolf SHADOW");
sendWSMessage_10000(1, _safariShadow, _shadow3, 1, 1, -1,
_shadow3, 1, 1, 0);
ws_hide_walker();
sendWSMessage_10000(1, _ripEnterLeave, _ripTalkWolf, 1, 7, 211,
_ripTalkWolf, 7, 7, 0);
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 1, 8, 213,
_wolfClippersDown, 8, 8, 0);
break;
case 211:
sendWSMessage_10000(1, _ripEnterLeave, _ripPaysWolfie, 1, 16, -1,
_ripPaysWolfie, 16, 16, 0);
break;
case 212:
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 1, 16, 214,
_wolfWantsMoney, 16, 16, 0);
_flags111 = _G(flags)[V111];
break;
case 213:
digi_play("402_s04", 2);
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 8, 43, 212,
_wolfClippersDown, 43, 43, 0);
break;
case 214:
sendWSMessage_10000(1, _ripEnterLeave, _ripPaysWolfie, 17, 24, 215,
_ripPaysWolfie, 24, 24, 0);
break;
case 215:
digi_play("950_s23", 2);
kernel_timing_trigger(30, 216);
break;
case 216:
if (_flags111 > 1) {
_flags111--;
sendWSMessage_10000(1, _ripEnterLeave, _ripPaysWolfie, 24, 17, 214,
_ripPaysWolfie, 17, 17, 0);
} else {
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 16, 1, -1,
_wolfWantsMoney, 1, 1, 0);
sendWSMessage_10000(1, _ripEnterLeave, _ripPaysWolfie, 24, 1, 217,
_ripPaysWolfie, 1, 1, 0);
}
break;
case 217:
sendWSMessage_10000(1, _ripEnterLeave, _ripTalkWolf, 7, 1, 218,
_ripTalkWolf, 1, 1, 0);
break;
case 218:
terminateMachineAndNull(_ripEnterLeave);
terminateMachineAndNull(_safariShadow);
ws_unhide_walker();
_trigger1 = -1;
_dialogMode = 1001;
_dialogShould = 1110;
kernel_timing_trigger(1, 102);
break;
case 221:
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x100, false,
triggerMachineByHashCallback, "rip talks wolf");
player_update_info();
_safariShadow = TriggerMachineByHash(1, 1, 0, 0, 0, 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale, 0x200, false,
triggerMachineByHashCallback, "rip talks wolf SHADOW");
sendWSMessage_10000(1, _safariShadow, _shadow3, 1, 1, -1,
_shadow3, 1, 1, 0);
ws_hide_walker();
sendWSMessage_10000(1, _ripEnterLeave, _ripTalkWolf, 1, 7, -1,
_ripTalkWolf, 7, 7, 0);
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 1, 8, 222,
_wolfClippersDown, 8, 8, 0);
break;
case 222:
digi_play("402_s04", 2);
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 8, 43, 223,
_wolfClippersDown, 43, 43, 0);
break;
case 223:
sendWSMessage_10000(1, _ripEnterLeave, _ripPaysWolfie, 1, 24, 224,
_ripPaysWolfie, 24, 24, 0);
break;
case 224:
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 43, 1, 227,
_wolfClipping, 1, 1, 0);
digi_play("402w08", 1);
kernel_timing_trigger(60, 225);
break;
case 225:
sendWSMessage_10000(1, _ripEnterLeave, _ripPaysWolfie, 24, 1, 226,
_ripPaysWolfie, 1, 1, 0);
break;
case 226:
sendWSMessage_10000(1, _ripEnterLeave, _ripTalkWolf, 7, 1, -1,
_ripTalkWolf, 1, 1, 0);
break;
case 227:
terminateMachineAndNull(_ripEnterLeave);
terminateMachineAndNull(_safariShadow);
ws_unhide_walker();
kernel_timing_trigger(1, 110);
player_set_commands_allowed(true);
break;
case 230:
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x100, false,
triggerMachineByHashCallback, "trip talks wolf");
player_update_info();
_safariShadow = TriggerMachineByHash(1, 1, 0, 0, 0, 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale, 0x200, false,
triggerMachineByHashCallback, "rip talks wolf SHADOW");
sendWSMessage_10000(1, _safariShadow, _shadow3, 1, 1, -1,
_shadow3, 1, 1, 0);
ws_unhide_walker();
sendWSMessage_10000(1, _ripEnterLeave, _ripTalkWolf, 1, 7, 232,
_ripTalkWolf, 7, 7, 0);
break;
case 232:
sendWSMessage_10000(1, _ripEnterLeave, _ripPaysWolfie, 1, 24, 233,
_ripPaysWolfie, 24, 24, 0);
break;
case 233:
sendWSMessage_10000(1, _wolfieMach, _wolfWantsMoney, 16, 1, 234,
_wolfWantsMoney, 1, 1, 0);
break;
case 234:
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 43, 1, 237,
_wolfClipping, 1, 1, 0);
sendWSMessage_10000(1, _ripEnterLeave, _ripPaysWolfie, 24, 1, 235,
_ripPaysWolfie, 1, 1, 0);
break;
case 235:
sendWSMessage_10000(1, _ripEnterLeave, _ripTalkWolf, 7, 1, 236,
_ripTalkWolf, 1, 1, 0);
break;
case 237:
_wolfMode = 2001;
_wolfShould = 2300;
player_set_commands_allowed(true);
kernel_timing_trigger(1, 110);
break;
case 300:
sendWSMessage_10000(1, _wolfieMach, _wolfClippersDown, 43, 18, 302,
_wolfClippersDown, 18, 18, 0);
midi_play("DANZIG1", 255, true, -1, 949);
break;
case 302:
terminateMachineAndNull(_wolfieMach);
_wolfWalker = triggerMachineByHash_3000(8, 8, *S4_NORMAL_DIRS, *S4_SHADOW_DIRS,
484, 315, 11, triggerMachineByHashCallback3000, "wolf_walker");
sendWSMessage_10000(_wolfWalker, 517, 239, 9, -1, 0);
digi_play(_sound2.c_str(), 1);
kernel_timing_trigger(80, 303);
break;
case 303:
terminateMachineAndNull(_ripEnterLeave);
terminateMachineAndNull(_safariShadow);
ws_unhide_walker();
_G(flags)[V114] = 0;
ws_walk(_G(my_walker), 517, 239, nullptr, -1, 9);
kernel_timing_trigger(60, 304);
break;
case 304:
disable_player_commands_and_fade_init(305);
break;
case 305:
_G(flags)[V112] = 1;
_G(game).setRoom(408);
break;
case 350:
ws_hide_walker();
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x100, false,
triggerMachineByHashCallback, "rip leans against wall");
sendWSMessage_10000(1, _ripEnterLeave, _ripLeanWall, 1, 23, 351,
_ripLeanWall, 23, 23, 0);
_turtlePopupMach = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0, false,
triggerMachineByHashCallback, "TURTLE POPUP");
_val14 = 0;
digi_preload("950_s27", 950);
break;
case 351:
if (_val14 == 1) {
digi_play("950_s27", 3, 255, 353, 950);
_trigger1 = 354;
} else {
digi_play("950_s27", 3, 255, 352, 950);
++_val14;
}
break;
case 352:
kernel_timing_trigger(5, 351);
break;
case 353:
sendWSMessage_10000(1, _turtlePopupMach, _turtlePopup, 15, 41, 353,
_turtlePopup, 41, 41, 0);
digi_play("950_s27", 2, 255, -1, 950);
break;
case 354:
sendWSMessage_10000(1, _wolfieMach, _wolfTurnsClipping, 1, 38, 355,
_wolfTurnsClipping, 38, 38, 0);
break;
case 355:
digi_play("402w10", 1, 255, 356);
break;
case 356:
digi_play("402r32", 1, 255, 357);
break;
case 357:
digi_play("402w11", 1);
terminateMachineAndNull(_wolfieMach);
_wolfWalker = triggerMachineByHash_3000(8, 8, *S4_NORMAL_DIRS, *S4_SHADOW_DIRS,
484, 315, 11, triggerMachineByHashCallback3000, "wolf_walker");
sendWSMessage_10000(_wolfWalker, 517, 239, 9, -1, 0);
kernel_timing_trigger(150, 358);
break;
case 358:
disable_player_commands_and_fade_init(359);
break;
case 359:
midi_stop();
_G(game).setRoom(409);
break;
case 370:
digi_play("402w06", 1, 255, 372);
break;
case 372:
digi_play("402r07", 1);
ws_walk(_G(my_walker), 517, 239, nullptr, -1, 9);
kernel_timing_trigger(90, 373);
break;
case 373:
disable_player_commands_and_fade_init(374);
break;
case 374:
if (_G(flags)[V139] == 1 || _G(flags)[V139] == 3)
_G(game).setRoom(408);
else
_G(game).setRoom(403);
break;
case 10000:
switch (imath_ranged_rand(1, 3)) {
case 1:
digi_play("950_s19", 2);
break;
case 2:
digi_play("950_s20", 2);
break;
case 3:
digi_play("950_s21", 2);
break;
default:
break;
}
break;
default:
break;
}
}
void Room402::pre_parser() {
const bool talkFlag = player_said_any("talk", "talk to");
const bool takeFlag = player_said("take");
const bool lookFlag = player_said_any("look", "look at");
if (lookFlag && player_said(" "))
_G(player).resetWalk();
if (player_said("journal") && !takeFlag && !lookFlag && _G(kernel).trigger == -1)
_G(player).resetWalk();
if (player_said("DANZIG") && !player_said("ENTER", "DANZIG"))
_G(player).resetWalk();
if (!_G(flags)[V112] && !player_said("WALK TO") && !(talkFlag && player_said("WOLF")) && !player_said("POMERANIAN MARKS", "WOLF"))
_G(flags)[V112] = 1;
if (_val6 == 0)
return;
if (player_said("POMERANIAN MARKS", "WOLF") && inv_player_has("POMERANIAN MARKS")) {
player_set_commands_allowed(false);
intr_cancel_sentence();
_G(flags)[V114] = 1;
_wolfMode = 2000;
_wolfShould = 2240;
_G(flags)[V111]++;
kernel_timing_trigger(1, 110, KT_DAEMON, KT_PREPARSE);
} else if (!_G(flags)[V116] && player_said("WOLF") && (
HAS("US DOLLARS") || HAS("CHINESE YUAN") ||
HAS("PERUVIAN INTI") || HAS("SIKKIMESE RUPEE"))) {
player_set_commands_allowed(false);
_G(flags)[V116] = 1;
intr_cancel_sentence();
kernel_timing_trigger(1, 230, KT_DAEMON, KT_PREPARSE);
} else {
if (talkFlag && player_said("WOLF"))
intr_cancel_sentence();
player_set_commands_allowed(false);
_wolfMode = 2000;
_wolfShould = 2250;
kernel_timing_trigger(1, 110, KT_DAEMON, KT_PREPARSE);
}
}
void Room402::parser() {
const bool lookFlag = player_said_any("look", "look at");
const bool talkFlag = player_said_any("talk", "talk to");
const bool takeFlag = player_said("take");
const bool enterFlag = player_said("enter");
const bool useFlag = player_said_any("push", "pull", "gear", "open", "close");
if (player_said("conv402a")) {
if (_G(kernel).trigger == 777) {
conv402a777();
} else {
conv402a();
}
} else if (talkFlag && player_said("WOLF")) {
player_set_commands_allowed(false);
_trigger1 = -1;
_dialogMode = 1000;
_dialogShould = 1100;
_G(kernel).trigger_mode = KT_DAEMON;
kernel_timing_trigger(1, 102);
_G(kernel).trigger_mode = KT_PARSE;
} else if (lookFlag && player_said("WOLF")) {
digi_play(_G(flags)[V111] ? "402r13" : "402r12", 1);
} else if (lookFlag && _G(walker).ripley_said(SAID)) {
// No implementation
} else if (lookFlag && player_said_any("TOPIARY", "TOPIARY ")) {
digi_play("408r02", 1);
} else if (takeFlag && player_said("WHEELBARROW")) {
digi_play("402r17", 1);
} else if (takeFlag && player_said_any("TOPIARY", "TOPIARY ")) {
digi_play("402r18", 1);
} else if (useFlag && player_said("TOPIARY")) {
digi_play("402r16", 1);
} else if (useFlag && player_said("TOPIARY ")) {
useTopiary();
} else if (player_said("POMERANIAN MARKS", "WOLF") && inv_player_has("POMERANIAN MARKS")) {
if (_G(flags)[V115] && !_G(flags)[V114]) {
_G(flags)[V114] = 1;
_G(flags)[V111]++;
player_set_commands_allowed(false);
_trigger1 = 210;
} else {
player_set_commands_allowed(false);
_trigger1 = 200;
}
}
#define MONEY(ITEM) (player_said("WOLF") && player_said(ITEM) && inv_player_has(ITEM))
else if (MONEY("US DOLLARS") || MONEY("CHINESE YUAN") ||
MONEY("PERUVIAN INTI") || MONEY("SIKKIMESE RUPEE")) {
if (!_G(flags)[V116]) {
_G(flags)[V116] = 1;
player_set_commands_allowed(false);
_trigger1 = 221;
}
}
#undef MONEY
else if (enterFlag && player_said("GATE")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
ws_walk(_G(my_walker), 517, 239, nullptr, 2, 11);
break;
case 2:
disable_player_commands_and_fade_init(3);
break;
case 3:
_G(flags)[V112] = 1;
adv_kill_digi_between_rooms(false);
digi_play_loop("950_s22", 3);
_G(game).setRoom(408);
break;
default:
break;
}
} else if (enterFlag && player_said("DANZIG")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
disable_player_commands_and_fade_init(2);
break;
case 2:
_G(flags)[V112] = 1;
_G(game).setRoom(401);
break;
default:
break;
}
} else if (player_said("DANZIG")) {
// No implementation
} else if (enterFlag && player_said("CASTLE DOOR")) {
enterCastle();
} else if (player_said("journal") && !talkFlag && !lookFlag &&
!inv_player_has(_G(player).noun)) {
if (_G(flags)[kCastleCartoon])
digi_play("com016", 1);
else if (_G(kernel).trigger == -1)
ws_walk(_G(my_walker), 190, 333, nullptr, 8, 2);
else {
if (_G(kernel).trigger == 6) {
_G(flags)[kCastleCartoon] = 1;
_G(flags)[V089] = 1;
}
sketchInJournal("com015");
}
} else if (lookFlag && player_said(" ")) {
digi_play("402r08", 1);
} else {
return;
}
_G(player).command_ready = false;
}
void Room402::conv402a() {
const char *sound = conv_sound_to_play();
const int who = conv_whos_talking();
const int node = conv_current_node();
const int entry = conv_current_entry();
_currentNode = node;
if (!sound) {
conv_resume();
} else if (who <= 0) {
switch (node) {
case 4:
case 9:
_sound2 = sound;
_wolfMode = 2000;
_wolfShould = 2107;
break;
case 5:
case 10:
_sound2 = sound;
if (inv_player_has("POMERANIAN MARKS")) {
conv_resume();
} else {
_wolfMode = 2002;
_wolfShould = 2260;
}
break;
case 7:
case 12:
case 25:
if (entry == 1) {
digi_play(sound, 1);
_wolfMode = 2002;
_wolfShould = 2160;
} else {
_wolfShould = 2142;
digi_play(sound, 1, 255, 777);
}
break;
case 14:
switch (entry) {
case 0:
_sound2 = sound;
_wolfMode = 2002;
_wolfShould = 2260;
break;
case 1:
_sound2 = sound;
if (inv_player_has("POMERANIAN MARKS")) {
_wolfMode = 2002;
_wolfShould = 2143;
conv_resume();
} else {
_wolfMode = 2002;
_wolfShould = 2170;
}
break;
default:
break;
}
break;
case 16:
switch (entry) {
case 0:
_sound2 = sound;
_wolfMode = 2002;
_wolfShould = 2260;
break;
case 1:
_sound2 = sound;
_wolfMode = 2002;
_wolfShould = 2143;
break;
default:
break;
}
break;
case 17:
case 18:
_G(flags)[V132] = 1;
_sound2 = sound;
conv_resume();
break;
case 21:
if (entry == 1) {
_sound2 = sound;
_wolfMode = 2002;
_wolfShould = 2260;
} else {
_wolfShould = 201;
digi_play(sound, 1, 255, 777);
}
break;
case 19:
case 22:
case 23:
_dialogMode = 1001;
_sound2 = sound;
conv_resume();
break;
case 26:
switch (entry) {
case 0:
_wolfShould = 2101;
digi_play(sound, 1, 255, 777);
break;
case 1:
_sound2 = sound;
_wolfMode = 2002;
_wolfShould = 2260;
break;
case 2:
_sound2 = sound;
_wolfMode = 2002;
_wolfShould = 2143;
conv_resume();
break;
default:
break;
}
break;
case 28:
case 29:
case 30:
case 31:
case 32:
case 33:
case 35:
case 36:
case 37:
case 38:
case 39:
case 40:
case 49:
case 50:
case 51:
case 52:
case 53:
case 54:
_val8 = 1;
_wolfShould = 2101;
digi_play(sound, 1, 255, 777);
break;
default:
_wolfShould = (_wolfMode == 2002) ? 2142 : 2101;
digi_play(sound, 1, 255, 777);
break;
}
} else if (who == 1) {
switch (node) {
case 1:
if (entry == 3) {
_sound1 = sound;
_dialogMode = 1000;
_dialogShould = 1120;
} else if (_dialogMode == 1001) {
_dialogShould = 1114;
digi_play(sound, 1, 255, 777);
} else {
_dialogShould = 1102;
digi_play(sound, 1, 255, 777);
}
break;
case 6:
case 11:
_dialogMode = 1000;
if (entry == 1) {
_sound1 = sound;
conv_resume();
} else {
_dialogShould = 1102;
digi_play(sound, 1, 255, 777);
}
break;
case 14:
case 16:
if (entry == 1) {
_dialogMode = 1001;
_dialogShould = 1115;
_sound2 = sound;
_wolfMode = 2002;
_wolfShould = 2180;
_G(kernel).trigger_mode = KT_DAEMON;
kernel_timing_trigger(1, 110);
_G(kernel).trigger_mode = KT_PARSE;
} else {
_dialogShould = (_dialogMode == 1001) ? 1114 : 1102;
digi_play(sound, 1, 255, 777);
}
break;
case 26:
if (entry == 2) {
_dialogMode = 1001;
_dialogShould = 1115;
_sound2 = sound;
_wolfMode = 2002;
_wolfShould = 2180;
_G(kernel).trigger_mode = KT_DAEMON;
kernel_timing_trigger(1, 110);
_G(kernel).trigger_mode = KT_PARSE;
}
break;
default:
_dialogShould = (_dialogMode == 1001) ? 1114 : 1102;
digi_play(sound, 1, 255, 777);
break;
}
}
}
void Room402::conv402a777() {
const int who = conv_whos_talking();
const int node = conv_current_node();
const int entry = conv_current_entry();
if (who <= 0) {
if (node == 26 && entry == 0) {
_dialogMode = 1000;
_dialogShould = 1123;
_G(kernel).trigger_mode = KT_DAEMON;
kernel_timing_trigger(1, 102);
_G(kernel).trigger_mode = KT_PARSE;
} else {
_wolfShould = (_wolfMode == 2002) ? 2143 : 2104;
conv_resume();
}
} else if (who == 1) {
_dialogShould = (_dialogMode == 1001) ? 1115 : 1103;
conv_resume();
}
}
void Room402::useTopiary() {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripMessesBush = series_load("RIP MESSES UP THE BUSH");
player_update_info();
_safariShadow = series_place_sprite("SAFARI SHADOW 3", 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale, 0xf00);
ws_hide_walker(_G(my_walker));
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x200, false,
triggerMachineByHashCallback, "rip entering castle");
sendWSMessage_10000(1, _ripEnterLeave, _ripMessesBush, 1, 10, 1,
_ripMessesBush, 10, 10, 0);
break;
case 1:
sendWSMessage_10000(1, _ripEnterLeave, _ripMessesBush, 10, 34, 2,
_ripMessesBush, 34, 34, 0);
digi_play("402_s02", 1, 255, 2);
break;
case 2:
if (inv_player_has("TURTLE") && !_G(flags)[V117]) {
_G(flags)[V117] = 1;
_G(flags)[V118]++;
}
_branch = series_place_sprite("sprite of the pulled out branch", 0, 0, -53, 100, 0x300);
terminateMachineAndNull(_ripEnterLeave);
series_unload(_ripMessesBush);
terminateMachineAndNull(_safariShadow);
ws_unhide_walker();
player_set_commands_allowed(true);
break;
default:
break;
}
}
void Room402::enterCastle() {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
_ripClimbKnock = series_load("RIP CLIMBS AND KNOCKS");
_doorOpens = series_load("DOOR OPENS");
ws_hide_walker();
_ripEnterLeave = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x600, false,
triggerMachineByHashCallback, "rip entering castle");
sendWSMessage_10000(1, _ripEnterLeave, _ripClimbKnock, 1,
69, 1, _ripClimbKnock, 69, 69, 0);
break;
case 1:
digi_play("402_s01", 1, 255, 2);
sendWSMessage_10000(1, _ripEnterLeave, _ripClimbKnock, 69, 58, -1,
_ripClimbKnock, 58, 58, 0);
break;
case 2:
kernel_timing_trigger(15, 3);
break;
case 3:
_castleDoor = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0, false,
triggerMachineByHashCallback, "castle door");
sendWSMessage_10000(1, _castleDoor, _doorOpens, 1, 2, -1,
_doorOpens, 2, 2, 0);
digi_play("402_S05", 1, 255, 4);
break;
case 4:
if (player_been_here(404)) {
kernel_timing_trigger(1, 5);
} else {
digi_play("402r28", 1, 255, 5);
}
break;
case 5:
disable_player_commands_and_fade_init(6);
break;
case 6:
_G(flags)[V112] = 1;
_G(game).setRoom(404);
break;
default:
break;
}
}
void Room402::syncGame(Common::Serializer &s) {
s.syncAsSint16LE(_val1);
s.syncAsSint16LE(_val2);
s.syncAsSint16LE(_val4);
s.syncAsSint16LE(_trigger1);
s.syncAsSint16LE(_val6);
s.syncAsSint16LE(_val8);
s.syncAsSint16LE(_currentNode);
s.syncAsSint16LE(_dialogMode);
s.syncAsSint16LE(_dialogShould);
s.syncAsSint16LE(_wolfMode);
s.syncAsSint16LE(_wolfShould);
}
} // namespace Rooms
} // namespace Riddle
} // namespace M4