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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_RIDDLE_ROOMS_SECTION4_ROOM401_H
#define M4_RIDDLE_ROOMS_SECTION4_ROOM401_H
#include "m4/riddle/rooms/room.h"
namespace M4 {
namespace Riddle {
namespace Rooms {
class Room401 : public Room {
private:
int _val1 = 0;
int _val2 = 0;
int _ripleyShould = 0;
int32 _val4 = 0;
int _agentMode = 0;
int _agentShould = 0;
int _ripleyMode = 0;
const char *_digiName1 = nullptr;
const char *_digiName2 = nullptr;
const char *_digiName3 = nullptr;
const char *_digiName4 = nullptr;
int _401a01 = 0;
int _401a02 = 0;
int _401a03 = 0;
int _401a04 = 0;
int _401a05 = 0;
int _401a06 = 0;
int _401rp01 = 0;
int _rip1 = 0;
int _rip2 = 0;
int _rip3 = 0;
int _rip4 = 0;
machine *_agent = nullptr;
machine *_ripMach = nullptr;
const char *_digiName = nullptr;
int _ctr1 = 0;
void conv401a();
int getItemCount() const;
public:
Room401() : Room() {}
~Room401() override {}
void init() override;
void daemon() override;
void parser() override;
};
} // namespace Rooms
} // namespace Riddle
} // namespace M4
#endif