148 lines
3.8 KiB
C++
148 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_BURGER_VARS_H
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#define M4_BURGER_VARS_H
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#include "common/textconsole.h"
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#include "m4/vars.h"
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#include "m4/burger/core/release_trigger.h"
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#include "m4/burger/core/stream_break.h"
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#include "m4/burger/gui/gui.h"
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#include "m4/burger/gui/gui_gizmo.h"
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#include "m4/burger/flags.h"
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#include "m4/burger/hotkeys.h"
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#include "m4/burger/inventory.h"
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#include "m4/burger/series_player.h"
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#include "m4/burger/walker.h"
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namespace M4 {
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namespace Burger {
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enum GameMode {
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JUST_OVERVIEW = 0, INTERACTIVE_DEMO = 1, MAGAZINE_DEMO = 2, WHOLE_GAME = 3
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};
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enum global_triggers {
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kFIRST_GLOBAL_TRIGGER = 10000,
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// System triggers
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kRESUME_CONVERSATION = 10001, // Yep, that's what it does!
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kSERIES_STREAM_BREAK = 10002, // Used only by set_next_stream_break () in global.cpp
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kSERIES_PLAY_BREAK_0 = 10003,
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kSERIES_PLAY_BREAK_1 = 10004,
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kSERIES_PLAY_BREAK_2 = 10005,
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kRELEASE_TRIGGER_DIGI_CHECK = 10006, // Used only by release_trigger_digi_check() in global.cpp
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kAdvanceTime = 10007,
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kNPC_SPEECH_STARTED = 10010, // NPC talk started
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kNPC_SPEECH_FINISHED = 10011, // NPC talk finished
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kWILBUR_SPEECH_STARTED = 10013,
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kWILBURS_SPEECH_FINISHED = 10014,
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kWILBURS_SPEECH_START = 10015,
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kCHANGE_WILBUR_ANIMATION = 10016,
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kAdvanceHour = 10017,
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kSET_FACING = 10018,
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kPOOF = 10019,
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kSET_COMMANDS_ALLOWED = 10020,
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kUNPOOF = 10021,
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kAbduction = 10022,
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kTestTimeout = 10023,
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kTELEPORTED1 = 10024,
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kTELEPORTED2 = 10025,
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k10027 = 10027,
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kBurlEntersTown = 10028,
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kBurlGetsFed = 10029,
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kBurlStopsEating = 10030,
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kBurlLeavesTown = 10031,
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kBandEntersTown = 10032,
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kCALLED_EACH_LOOP = 32764,
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kLAST_GLOBAL_TRIGGER
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};
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class Vars : public M4::Vars {
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private:
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static void custom_ascii_converter_proc(char *string);
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protected:
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void main_cold_data_init() override;
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public:
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// These are defined as statics because they're referenced in data arrays
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static int32 _wilbur_should;
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public:
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Burger::Flags _flags;
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GameMode _executing = WHOLE_GAME;
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GUI::GUI_Globals _gui;
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GUI::Gizmo_Globals _gizmo;
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GUI::Interface _interface;
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Burger::Hotkeys _hotkeys;
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SeriesPlayers _seriesPlayers;
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ReleaseTrigger_Globals _releaseTrigger;
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StreamBreak_Globals _streamBreak;
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Burger::Walker _walker;
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int _wilburTerm = 2;
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bool _gameMenuFromMain = false;
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int _room902Flag = 0;
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int _roomVal3 = 0;
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int _flumix_should = 0;
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int _roomVal7 = 3;
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machine *_npcSpeech1 = nullptr;
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machine *_npcSpeech2 = nullptr;
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int _npcTrigger = -1;
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int _player_facing_x = 0, _player_facing_y = 0;
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int _player_dest_x = 0, _player_dest_y = 0;
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int _player_trigger = 0;
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public:
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Vars();
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virtual ~Vars();
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M4::Interface *getInterface() override {
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return &_interface;
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}
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Hotkeys *getHotkeys() override {
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return &_hotkeys;
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}
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M4::Walker *getWalker() override {
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return &_walker;
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}
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void initialize_game() override;
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void global_menu_system_init() override;
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};
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extern Vars *g_vars;
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#undef _G
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#undef _GI
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#define _G(X) (::M4::Burger::g_vars->_##X)
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#define _GI(X) _G(interface)._##X
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#define _GINT() _G(interface)
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} // namespace Burger
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} // namespace M4
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#endif
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