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2026-02-02 04:50:13 +01:00

100 lines
3.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
*
*/
#include "m4/burger/rooms/section6/room610.h"
#include "m4/burger/rooms/section6/section6.h"
#include "m4/burger/vars.h"
namespace M4 {
namespace Burger {
namespace Rooms {
const seriesStreamBreak Room610::SERIES1[] = {
{ 1, "610_001", 3, 40, -1, 1024, nullptr, 0 },
{ 7, "610_002", 2, 175, -1, 0, nullptr, 0 },
{ 9, "610Z001", 1, 255, -1, 0, nullptr, 0 },
{ 10, nullptr, 2, 0, -1, 0, nullptr, 0 },
{ 11, "610_003", 2, 175, -1, 0, nullptr, 0 },
{ 14, nullptr, 2, 0, -1, 0, nullptr, 0 },
{ 62, "610Z002", 1, 255, -1, 0, nullptr, 0 },
{ 139, "610Z003", 1, 255, -1, 0, nullptr, 0 },
{ 145, "610_002", 2, 175, -1, 0, nullptr, 0 },
{ 148, nullptr, 2, 0, -1, 0, nullptr, 0 },
{ 149, "610_004", 2, 175, -1, 0, nullptr, 0 },
{ 152, nullptr, 2, 0, -1, 0, nullptr, 0 },
{ 166, "610_005", 2, 125, -1, 0, nullptr, 0 },
{ 174, "610_006", 2, 70, -1, 0, nullptr, 0 },
{ 176, "610Z004", 1, 255, -1, 0, nullptr, 0 },
{ 202, "610Z005", 1, 255, -1, 0, nullptr, 0 },
{ 238, "610F001", 1, 255, -1, 0, nullptr, 0 },
{ 277, "610Z006", 1, 255, -1, 0, nullptr, 0 },
{ 285, "610F002", 1, 255, -1, 0, nullptr, 0 },
{ 292, "610_006", 2, 70, -1, 0, nullptr, 0 },
{ 336, "610Z007", 1, 255, -1, 0, nullptr, 0 },
{ 387, "610F003", 1, 255, -1, 0, nullptr, 0 },
{ 400, "610_006", 2, 70, -1, 0, nullptr, 0 },
{ 414, "610Z008", 1, 255, -1, 0, nullptr, 0 },
{ 447, "610F004", 1, 255, -1, 0, nullptr, 0 },
{ 452, "610_007", 2, 75, -1, 0, nullptr, 0 },
{ 458, "610Z009", 1, 255, -1, 0, nullptr, 0 },
{ 562, nullptr, 0, 0, 2, 0, nullptr, 0 },
STREAM_BREAK_END
};
int32 Room610::_state1;
Room610::Room610() : Section6Room() {
_state1 = 0;
}
void Room610::preload() {
_G(player).walker_in_this_scene = false;
}
void Room610::init() {
_G(flags)[kSecondTestPassed] = 1;
_G(kernel).suppress_fadeup = true;
kernel_trigger_dispatch_now(1);
}
void Room610::daemon() {
switch (_G(kernel).trigger) {
case 1:
digi_preload_stream_breaks(SERIES1);
pal_fade_set_start(0);
series_stream_with_breaks(SERIES1, "610A", 6, 1, 10027);
pal_fade_init(_G(kernel).first_fade, 255, 100, 60, -1);
break;
case 2:
pal_fade_init(0, 255, 0, 30, -1);
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
}
} // namespace Rooms
} // namespace Burger
} // namespace M4