Files
2026-02-02 04:50:13 +01:00

685 lines
19 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
*
*/
#include "m4/burger/rooms/section6/room603.h"
#include "m4/burger/rooms/section6/section6.h"
#include "m4/burger/vars.h"
namespace M4 {
namespace Burger {
namespace Rooms {
const Section6Room::GerbilPoint Room603::GERBIL[] = {
{ 0, 0 }, { 0, 0 }, { 0, 0 }, { 429, 183 },
{ 429, 185 }, { 429, 185 }, { 436, 200 }, { 436, 200 },
{ 436, 200 }, { 422, 188 }, { 422, 188 }, { 422, 188 },
{ 417, 192 }, { 417, 192 }, { 417, 192 }, { 411, 190 },
{ 411, 190 }, { 411, 190 }, { 411, 190 }, { 411, 190 },
{ 411, 190 }, { 403, 182 }, { 403, 182 }, { 403, 182 },
{ 339, 177 }, { 339, 177 }, { 339, 177 }, { 301, 195 },
{ 301, 195 }, { 301, 195 }, { 295, 199 }, { 439, 189 },
{ 439, 189 }, { 295, 199 }, { 431, 190 }, { 431, 190 },
{ 295, 199 }, { 413, 193 }, { 413, 193 }, { 290, 196 },
{ 403, 202 }, { 403, 202 }, { 293, 195 }, { 392, 203 },
{ 392, 203 }, { 293, 195 }, { 389, 222 }, { 389, 222 },
{ 295, 193 }, { 415, 230 }, { 423, 185 }, { 293, 196 },
{ 428, 235 }, { 415, 185 }, { 293, 196 }, { 430, 233 },
{ 420, 204 }, { 293, 196 }, { 430, 233 }, { 420, 204 },
{ 293, 196 }, { 430, 232 }, { 420, 204 }, { 293, 196 },
{ 438, 233 }, { 411, 199 }, { 293, 196 }, { 441, 235 },
{ 408, 198 }, { 293, 196 }, { 444, 235 }, { 403, 197 },
{ 293, 196 }, { 447, 237 }, { 402, 195 }, { 293, 196 },
{ 450, 238 }, { 399, 194 }, { 293, 196 }, { 452, 237 },
{ 397, 194 }, { 293, 196 }, { 455, 235 }, { 395, 194 },
{ 293, 196 }, { 458, 233 }, { 393, 195 }, { 293, 196 },
{ 461, 233 }, { 392, 195 }, { 293, 196 }, { 461, 233 },
{ 392, 195 }, { 293, 196 }, { 461, 233 }, { 392, 195 }
};
static const char *SAID[][4] = {
{ "WATER DISH", nullptr, "603w004", "603w005" },
{ "WATER", "603w006", nullptr, nullptr },
{ "CARROT", "603w008", "603w009", "603w010" },
{ "TUBE", "603w011", "603w005", nullptr },
{ "TUBE ", "603w011", "603w005", nullptr },
{ "TUBE ", "603w012", "603w005", nullptr },
{ "TUBE ", "603w012", "603w005", nullptr },
{ "BARS", "603w013", "603w005", "603w005" },
{ "FLOOR", "603w014", "603w005", "603w005" },
{ nullptr, nullptr, nullptr, nullptr }
};
const seriesPlayBreak Room603::PLAY1[] = {
{ 0, 0, "603_001", 2, 255, -1, 0, 0, nullptr, 0 },
{ 1, -1, "603w001", 1, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY2[] = {
{ 0, 22, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 23, 24, "600_015", 2, 255, -1, 0, 0, nullptr, 0 },
{ 25, -1, nullptr, 1, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY3[] = {
{ 0, 3, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 4, 5, "600w016", 2, 100, -1, 0, 0, nullptr, 0 },
{ 6, -1, nullptr, 1, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY4[] = {
{ 0, -1, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY5[] = {
{ 0, 2, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 3, 4, "600w015", 2, 100, -1, 0, 0, nullptr, 0 },
{ 5, -1, nullptr, 1, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY6[] = {
{ 0, 2, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 3, 4, "600w015", 2, 100, -1, 0, 0, nullptr, 0 },
{ 5, -1, nullptr, 1, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY7[] = {
{ 0, 17, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 18, -1, "603_004", 1, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY8[] = {
{ 0, 17, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 18, -1, "603_006", 2, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY9[] = {
{ 0, 17, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 18, -1, "600_014", 2, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY10[] = {
{ 0, 6, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 7, -1, nullptr, 1, 0, 0, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY11[] = {
{ 0, 6, nullptr, 1, 0, -1, 2048, 0, &_state1, 0 },
{ 0, 6, nullptr, 1, 0, -1, 2048, 0, &_state1, 1 },
{ 0, 6, nullptr, 1, 0, -1, 2048, 0, &_state1, 2 },
{ 7, -1, "600w011a", 1, 255, -1, 0, 0, &_state1, 0 },
{ 7, -1, "600w011b", 1, 255, -1, 0, 0, &_state1, 1 },
{ 7, -1, "600w011c", 1, 255, -1, 0, 0, &_state1, 2 },
{ 0, -1, "600w011d", 1, 255, -1, 0, 0, &_state1, 3 },
{ 0, -1, "600w011e", 1, 255, -1, 0, 0, &_state1, 4 },
{ 0, -1, "600w011f", 1, 255, -1, 0, 0, &_state1, 5 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY12[] = {
{ 0, 13, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 14, -1, "600_012", 2, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY13[] = {
{ 0, 5, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 6, 6, "603w007", 1, 255, -1, 0, 10, nullptr, 0 },
{ 5, -1, nullptr, 1, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY14[] = {
{ 0, 24, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 25, -1, nullptr, 1, 255, 0, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room603::PLAY15[] = {
{ 0, -1, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
PLAY_BREAK_END
};
int32 Room603::_state1;
Room603::Room603() : Section6Room() {
_gerbilTable = GERBIL;
_state1 = 0;
}
void Room603::init() {
player_set_commands_allowed(false);
_G(flags)[V246] = 0;
_G(flags)[kStandingOnKibble] = 0;
if (_G(flags)[V269] == 1)
series_show("602spill", 0x900, 0, -1, -1, 0, 100, 80, 0);
_G(kernel).call_daemon_every_loop = _G(flags)[V269] == 1;
if (_G(flags)[V270] == 6000) {
hotspot_set_active("WATER", true);
_val1 = 22;
_series1 = series_show("603hole", 0xfff);
} else {
hotspot_set_active("WATER", false);
_val1 = 27;
kernel_trigger_dispatch_now(0);
}
if (_G(flags)[V245] == 10029) {
Section6::_state1 = 6002;
kernel_trigger_dispatch_now(6013);
}
if (_G(flags)[kHampsterState] == 6000) {
Section6::_state4 = 1;
kernel_trigger_dispatch_now(6014);
}
if (_G(flags)[kHampsterState] == 6006) {
_series2 = series_load("603mg01");
Section6::_gerbilState = 6001;
kernel_timing_trigger(60, 6011);
}
switch (_G(game).previous_room) {
case KERNEL_RESTORING_GAME:
player_set_commands_allowed(true);
break;
case 602:
case 612:
_G(wilbur_should) = 3;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
break;
case 604:
_G(wilbur_should) = 2;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
break;
default:
player_set_commands_allowed(true);
ws_demand_location(203, 333);
break;
}
if (_G(flags)[kHampsterState] == 6006)
Section6::_state4 = 5;
if (_G(flags)[kHampsterState] == 6007)
Section6::_state4 = 8;
else if (_G(flags)[kHampsterState] == 6000)
Section6::_state4 = 1;
kernel_trigger_dispatch_now(6014);
}
void Room603::daemon() {
switch (_G(kernel).trigger) {
case 0:
switch (_val1) {
case 22:
_series1 = series_show("603hole", 0xfff);
break;
case 23:
hotspot_set_active("WATER", false);
terminateMachineAndNull(_series1);
_G(flags)[V270] = 6001;
if (_G(flags)[V277] == 6001) {
_G(wilbur_should) = 20;
_val1 = 24;
series_play_with_breaks(PLAY14, "603hole", 0xfff, -1, 6);
} else {
_G(wilbur_should) = 20;
_val1 = 27;
series_play_with_breaks(PLAY15, "603hole", 0xfff, kCHANGE_WILBUR_ANIMATION, 2);
}
_roomSeries1.play("603wi20", 0x400, 2, kCHANGE_WILBUR_ANIMATION, 0, 0, 100, 0, 0, 0, 17);
digi_play("603_005", 2, 255, -1, 603);
break;
case 24:
_val1 = 27;
digi_play("603_007", 2);
series_play("603motor", 0xbff, 0, kCHANGE_WILBUR_ANIMATION);
series_show("603hole", 0xfff, 0, -1, -1, 41);
_G(flags)[V277] = 6002;
break;
case 25:
inv_put_thing_in("KIBBLE", 602);
if (_G(flags)[V270] == 6001) {
digi_play("603_009", 2, 255, -1, 603);
} else {
digi_play("603_008", 2, 255, -1, 603);
series_play("603full", 0xc00, 0, -1);
}
break;
case 27:
_series1 = series_show("603hole", 0xfff, 0, -1, -1, 41);
break;
default:
break;
}
break;
case 1:
_G(wilbur_should) = 10001;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
kernel_trigger_dispatch_now(2);
term_message("Kibble is now being removed.");
inv_move_object("KIBBLE", NOWHERE);
break;
case 2:
_G(kernel).call_daemon_every_loop = true;
series_show("602spill", 0x900, 0, -1, -1, 0, 100, 80, 0);
kernel_trigger_dispatch_now(3);
break;
case 3:
term_message("Kibble is now being removed.");
inv_move_object("KIBBLE", NOWHERE);
break;
case 6002:
_G(game).setRoom(602);
break;
case 6004:
_G(game).setRoom(604);
break;
case 6005:
_G(game).setRoom(605);
break;
case 6010:
_G(game).setRoom(612);
break;
case 6011:
switch (Section6::_gerbilState) {
case 6001:
Section6::_gerbilState = 6002;
_sectionMachine1 = series_play("603mg01", 0xdff, 0, 6011, 8, 0, 100, 0, 0, 0, 84);
_sectionMachine2 = series_play("603mg01s", 0xe00, 0, -1, 8, 0, 100, 0, 0, 0, 84);
break;
case 6002:
Section6::_state4 = 4;
kernel_trigger_dispatch_now(6014);
Section6::_gerbilState = 6003;
_sectionMachine1 = series_play("603mg01", 0xdff, 0, 6011, 8, 0, 100, 0, 0, 85, -1);
_sectionMachine2 = series_play("603mg01s", 0xe00, 0, -1, 8, 0, 100, 0, 0, 85, -1);
break;
case 6003:
Section6::_gerbilState = (_G(flags)[V245] == 10029) ? 6005 : 6004;
series_play("603mg01", 0xdff, 0, -1, -1, 95);
_sectionMachine2 = series_play("603mg01s", 0xe00, 0, -1, -1, 95);
kernel_trigger_dispatch_now(6011);
break;
case 6004:
player_set_commands_allowed(false);
if (_G(flags)[V246] == 0)
kernel_trigger_dispatch_now(6005);
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
break;
case kCHANGE_WILBUR_ANIMATION:
switch (_G(wilbur_should)) {
case 2:
_G(wilbur_should) = 10001;
player_set_commands_allowed(false);
ws_demand_location(215, 311, 3);
ws_hide_walker();
series_play_with_breaks(PLAY1, "603wi02", 0x7ff, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 3:
_G(wilbur_should) = 10001;
player_set_commands_allowed(false);
ws_demand_location(400, 280, 7);
ws_hide_walker();
series_play_with_breaks(PLAY2, "603wi06", 0xdff, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 4:
term_message("Climbing up to 604...");
ws_demand_facing(10);
player_set_commands_allowed(false);
ws_hide_walker();
Section6::_state2 = 0;
series_play_with_breaks(PLAY3, "603wi03", 0xdff, 6004, 3);
break;
case 5:
term_message("Climbing down to 602...");
player_set_commands_allowed(false);
ws_demand_facing(8);
ws_hide_walker();
Section6::_state2 = 1;
_G(roomVal7) = 1;
if (_G(flags)[kHampsterState] == 6007) {
series_play_with_breaks(PLAY4, "603wi01", 0xdff, 6010, 3);
} else {
series_play_with_breaks(PLAY4, "603wi01", 0xdff, 6002, 3);
}
break;
case 6:
term_message("Climbing up to 604...");
ws_demand_facing(1);
player_set_commands_allowed(false);
ws_hide_walker();
Section6::_state2 = 2;
series_play_with_breaks(PLAY5, "603wi04", 0xdff, 6004, 3);
break;
case 7:
ws_demand_facing(1);
player_set_commands_allowed(false);
ws_hide_walker();
Section6::_state2 = 2;
if (_G(flags)[kHampsterState] == 6007) {
series_play_with_breaks(PLAY6, "603wi05", 0xdff, 6010, 3);
} else {
series_play_with_breaks(PLAY6, "603wi05", 0xdff, 6002, 3);
}
break;
case 8:
_G(flags)[V247] = 1;
player_set_commands_allowed(false);
if (_G(flags)[V270] == 6000) {
_val1 = 23;
ws_hide_walker();
series_play_with_breaks(PLAY7, "603wi20", 0x400, 0, 3);
} else {
wilbur_speech("603w017");
_G(wilbur_should) = 10001;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
}
break;
case 9:
_G(flags)[V247] = 1;
player_set_commands_allowed(false);
ws_hide_walker();
_G(wilbur_should) = 17;
series_play_with_breaks(PLAY8, "603wi10", 0x900, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 10:
_G(flags)[V247] = 1;
player_set_commands_allowed(false);
ws_hide_walker();
_G(wilbur_should) = 10001;
series_play_with_breaks(PLAY9, "603wi40", 0x700, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 11:
player_set_commands_allowed(false);
ws_demand_facing(2);
ws_hide_walker();
_G(wilbur_should) = 19;
_val1 = 25;
series_play_with_breaks(PLAY10, "603wi08", 0xbff, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 12:
term_message("Skip on kibble!");
player_set_commands_allowed(false);
player_update_info();
_G(wilbur_should) = 13;
ws_walk(_G(player_info).x + 1, 305, nullptr, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 13:
player_set_commands_allowed(false);
ws_hide_walker();
_G(wilbur_should) = 18;
Section6::_savedX = _G(player_info).x - 425;
_state1 = imath_ranged_rand(0, 5);
series_play_with_breaks(PLAY11, "602wi13", _G(player_info).depth,
kCHANGE_WILBUR_ANIMATION, 3, 6, 100, Section6::_savedX + 80, 0);
break;
case 14:
ws_demand_location(502, 301, 9);
player_set_commands_allowed(false);
ws_hide_walker();
_G(flags)[V269] = 1;
series_play_with_breaks(PLAY12, "602wi20", 0x901, 1, 3, 6, 100, 80, 0);
break;
case 15:
if (_G(flags)[kHampsterState] != 6006) {
_G(wilbur_should) = 10001;
player_set_commands_allowed(false);
ws_demand_facing(2);
ws_hide_walker();
series_play_with_breaks(PLAY13, "603wi07", 0xbff, kCHANGE_WILBUR_ANIMATION, 3);
}
break;
case 16:
_G(wilbur_should) = 10001;
if (_G(flags)[kHampsterState] == 6007) {
wilbur_speech(_G(flags)[V279] ? "603w016" : "603w015");
} else {
kernel_trigger_dispatch_now(0);
wilbur_speech("603w021");
}
break;
case 17:
_G(wilbur_should) = 10002;
player_set_commands_allowed(true);
ws_unhide_walker();
wilbur_speech("603w018");
break;
case 18:
_G(wilbur_should) = 10002;
player_set_commands_allowed(true);
ws_unhide_walker();
wilbur_speech("600w012");
break;
case 19:
_G(wilbur_should) = 10002;
player_set_commands_allowed(true);
ws_unhide_walker();
if (_G(flags)[V270] == 6000)
wilbur_speech("603w020");
break;
case 20:
ws_unhide_walker();
_G(wilbur_should) = 16;
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
break;
case kCALLED_EACH_LOOP:
player_update_info();
if (_G(player_info).x > 420 && _G(player_info).x < 490 &&
_G(player_info).y > 284 && _G(player_info).y < 305 &&
_G(player_info).facing > 2 && _G(player_info).facing < 7 &&
_G(flags)[V269] == 1) {
if (_G(flags)[kStandingOnKibble]) {
_G(flags)[kStandingOnKibble] = 1;
} else {
_G(flags)[kStandingOnKibble] = 1;
term_message("Wilbur now slips on kibble!");
intr_cancel_sentence();
_G(wilbur_should) = 12;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
}
} else {
_G(flags)[kStandingOnKibble] = 0;
}
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
}
void Room603::pre_parser() {
_G(kernel).trigger_mode = KT_DAEMON;
if (_G(flags)[kHampsterState] == 6006 && (player_said("TUBE ") || player_said("TUBE "))) {
term_message("Can't leave through back tube as gerbils are in the way.");
wilbur_speech("600w003");
intr_cancel_sentence();
} else if (player_said("GEAR", "WATER") || player_said("TAKE", "WATER")) {
_G(wilbur_should) = 15;
player_hotspot_walk_override(272, 271, 2, kCHANGE_WILBUR_ANIMATION);
} else if (player_said("KIBBLE", "FLOOR")) {
if (_G(flags)[V269]) {
_G(player).need_to_walk = false;
_G(player).ready_to_walk = false;
wilbur_speech("600w008z");
} else {
_sectionSeries1 = series_load("602wi20");
Section6::_series603 = series_load("602wi20s");
_G(wilbur_should) = 14;
player_hotspot_walk_override(502, 301, 9, kCHANGE_WILBUR_ANIMATION);
}
} else if (player_said("RAY GUN", "GERBILS")) {
_G(wilbur_should) = 10;
player_hotspot_walk_override(226, 301, 2, kCHANGE_WILBUR_ANIMATION);
} else if (player_said("WATER DISH") || player_said("WATER")) {
if (_G(flags)[kHampsterState] == 6006) {
wilbur_speech("600w003");
intr_cancel_sentence();
} else if (player_said("KIBBLE")) {
_G(wilbur_should) = 11;
player_hotspot_walk_override(261, 274, 2, kCHANGE_WILBUR_ANIMATION);
} else if (player_said("RAY GUN", "WATER DISH")) {
if (_G(flags)[V277] == 6001 && _G(flags)[V270] == 6000)
_series4 = series_load("603motor");
_G(wilbur_should) = 8;
player_hotspot_walk_override(180, 329, 2, kCHANGE_WILBUR_ANIMATION);
} else if (player_said("RAY GUN", "WATER") && _G(flags)[V270] == 6000) {
_G(wilbur_should) = 9;
player_hotspot_walk_override(350, 282, 10, kCHANGE_WILBUR_ANIMATION);
} else {
return;
}
} else {
return;
}
_G(player).command_ready = false;
}
void Room603::parser() {
_G(kernel).trigger_mode = KT_DAEMON;
if (_G(walker).wilbur_said(SAID)) {
// Already handled
} else if ((player_said("WATER DISH") || player_said("WATER")) &&
player_said("LOOK AT")) {
wilbur_speech(_G(flags)[V270] == 6000 ? "603w002" : "603w003");
} else if (player_said("GEAR", "TUBE ") || player_said("CLIMB IN", "TUBE ")) {
_G(flags)[V246] = 1;
_G(wilbur_should) = 6;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else if (player_said("GEAR", "TUBE ") || player_said("CLIMB IN", "TUBE ")) {
_G(flags)[V246] = 1;
_G(wilbur_should) = 7;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else if (player_said("GEAR", "TUBE") || player_said("CLIMB IN", "TUBE")) {
_G(flags)[V246] = 1;
_G(wilbur_should) = 4;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else if (player_said("GEAR", "TUBE ") || player_said("CLIMB IN", "TUBE ")) {
_G(flags)[V246] = 1;
_G(wilbur_should) = 5;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else if (player_said("RAY GUN", "CARROT")) {
wilbur_speech("603w019");
} else {
return;
}
_G(player).command_ready = false;
}
} // namespace Rooms
} // namespace Burger
} // namespace M4