Files
2026-02-02 04:50:13 +01:00

499 lines
13 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
*
*/
#include "m4/burger/rooms/section5/room509.h"
#include "m4/burger/rooms/section5/section5.h"
#include "m4/burger/vars.h"
namespace M4 {
namespace Burger {
namespace Rooms {
const char *Room509::SAID[][4] = {
{ "HALLWAY", nullptr, "500w001", nullptr },
{ "CHRISTMAS LIGHTS ", "509w002", nullptr, nullptr },
{ "PHONE CORD", "509w005", "509w006", "509w007" },
{ "HOLE", "509w008", "500w001", "509w009" },
{ "ROOF BORK", nullptr, nullptr, nullptr },
{ "BED", "509w010", nullptr, "509w011" },
{ "MATTRESS", "509w010", nullptr, "509w011" },
{ "PILLOW", "509w012", "509w013", "509w013" },
{ "LAMP", "509w014", "509w015", "509w014" },
{ "WINDOW", "500w003", nullptr, "500w004" },
{ "CHAIR", "509w016", nullptr, "509w017" },
{ "TELEPHONE", "509w018", "509w019", "509w020" },
{ "BOOK", "509w021", "509w022", "509w023" },
{ "PICTURE", "509w024", "500w005", nullptr },
{ "PICTURE ", "509w025", "500w005", "509w026" },
{ "PICTURE ", "509w027", "500w005", "509w026" },
{ nullptr, nullptr, nullptr, nullptr }
};
const seriesPlayBreak Room509::PLAY1[] = {
{ 0, 14, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 18, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room509::PLAY2[] = {
{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room509::PLAY3[] = {
{ 0, 15, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 16, -1, nullptr, 0, 0, 3, 0, 0, nullptr, 0 },
{ 16, -1, "500w086", 1, 255, -1, 4, -1, &_state1, 1 },
{ 16, -1, nullptr, 0, 0, -1, 4, 2, &_state1, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room509::PLAY4[] = {
{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 0, 15, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 16, -1, "509_003", 1, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room509::PLAY5[] = {
{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room509::PLAY6[] = {
{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room509::PLAY7[] = {
{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 0, -1, "509_002", 1, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room509::PLAY8[] = {
{ 0, 4, "508b003", 2, 255, -1, 0, 0, nullptr, 0 },
{ 5, -1, "500_005", 2, 255, -1, 0, 0, &_state2, 1 },
{ 5, -1, "500_006", 2, 255, -1, 0, 0, &_state2, 2 },
PLAY_BREAK_END
};
static const RGB8 PALETTE[1] = { { 0x6E, 0x46, 0x1E } };
int32 Room509::_state1;
int32 Room509::_state2;
Room509::Room509() : Section5Room() {
_state1 = 0;
_state2 = 0;
}
void Room509::init() {
Section5Room::init();
pal_cycle_init(109, 124, 6);
switch (_G(game).previous_room) {
case KERNEL_RESTORING_GAME:
if (inv_player_has("CHRISTMAS LIGHTS") || inv_player_has("CHRISTMAS LIGHTS ")) {
disable_player();
_G(wilbur_should) = 2;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
}
break;
case 505:
ws_demand_location(4, 286, 3);
ws_unhide_walker();
if (player_been_here(509)) {
ws_walk(272, 325, nullptr, -1);
} else {
ws_walk(272, 325, nullptr, 1);
}
break;
default:
ws_demand_location(272, 325);
_G(wilbur_should) = 10001;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
break;
}
_state1 = 0;
if (_G(flags)[V227]) {
_val1 = 17;
} else {
digi_preload("508b001a");
digi_preload("508b001b");
digi_preload("508b001c");
digi_preload("508b001d");
_val1 = 15;
}
kernel_trigger_dispatch_now(2);
if (_G(flags)[V229] == 0 && !inv_player_has("CHRISTMAS LIGHTS") &&
!inv_player_has("CHRISTMAS LIGHTS ")) {
hotspot_set_active("CHRISTMAS LIGHTS ", true);
series_load("509wi05");
series_load("509wi06");
series_load("509wi07");
series_load("509wi08");
_lights = series_show((_G(flags)[V212] == 5000) ? "509lgt02" : "509lgt01", 0xc00);
} else {
hotspot_set_active("CHRISTMAS LIGHTS ", false);
}
_wire = series_show("509wire", 0x900);
_initFlag = true;
Section5Room::init();
}
void Room509::daemon() {
switch (_G(kernel).trigger) {
case 1:
wilbur_speech("509w001");
break;
case 2:
switch (_val1) {
case 15:
_state2 = imath_ranged_rand(1, 2);
_val1 = 16;
series_play_with_breaks(PLAY8, "509bk01", 0xf00, 2, 2, 6);
break;
case 16:
_val1 = 15;
series_show("509bk01", 0xf00, 0, 2, imath_ranged_rand(120, 240));
digi_play_loop(Common::String::format("508b001%c",
'a' + imath_ranged_rand(0, 3)).c_str(), 2, 255);
break;
case 17:
series_show("509bk01", 0xF00);
break;
default:
break;
}
break;
case 3:
if (!_G(flags)[V197] && !_flag1) {
_state1 = 1;
digi_play("509_001", 2);
_flag1 = true;
} else if (!_flag1) {
digi_play("509_003", 2, 255, -1, 509);
_flag1 = true;
}
_G(flags)[V197] = 1;
DAC_tint_range(PALETTE, _val4, 32, 255, true);
_val3 = imath_ranged_rand(0, 1);
if (_val3)
_val4 += 7;
else
_val4 -= 7;
_val4 = CLIP(_val4, 0, 70);
kernel_timing_trigger(6, (_val5 == 1) ? 3 : 4);
break;
case 4:
_flag1 = false;
_val4 -= 7;
if (_val4 < 0) {
_val4 = _val5 = 0;
}
DAC_tint_range(PALETTE, _val4, 32, 255, true);
if (_val5 == 2)
kernel_timing_trigger(6, 4);
break;
case 5002:
_G(wilbur_should) = 10001;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
break;
case kCHANGE_WILBUR_ANIMATION:
switch (_G(wilbur_should)) {
case 1:
player_set_commands_allowed(false);
ws_hide_walker();
_G(wilbur_should) = 2;
terminateMachineAndNull(_lights);
series_play_with_breaks(PLAY1, (_G(flags)[V212] == 5000) ? "509wi03" : "509wi01",
0xc00, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 2:
hotspot_set_active("CHRISTMAS LIGHTS ", false);
if (_G(flags)[V212] == 5000) {
_general.show("509wi03", 0xc00, 0, -1, -1, 31);
inv_give_to_player("CHRISTMAS LIGHTS ");
} else {
_general.show("509wi01", 0xc00, 0, -1, -1, 31);
inv_give_to_player("CHRISTMAS LIGHTS");
}
player_set_commands_allowed(true);
break;
case 3:
hotspot_set_active("CHRISTMAS LIGHTS ", true);
player_set_commands_allowed(false);
inv_move_object("CHRISTMAS LIGHTS", NOWHERE);
inv_move_object("CHRISTMAS LIGHTS ", NOWHERE);
_G(wilbur_should) = 14;
series_play_with_breaks(PLAY2, (_G(flags)[V212] == 5000) ? "509wi04" : "509wi02",
0xc00, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 4:
_general.terminate();
_G(wilbur_should) = 5;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
break;
case 5:
player_set_commands_allowed(false);
terminateMachineAndNull(_wire);
if (_G(flags)[V212] == 5000) {
if (_G(flags)[V234]) {
_G(wilbur_should) = 6;
_val5 = 1;
series_play_with_breaks(PLAY3, "509wi05", 0xc00, kCHANGE_WILBUR_ANIMATION, 3);
} else {
_G(wilbur_should) = 7;
series_play_with_breaks(PLAY4, "509wi05", 0xc00, kCHANGE_WILBUR_ANIMATION, 3);
}
} else {
_G(wilbur_should) = 8;
series_play_with_breaks(PLAY5, "509wi07", 0xc00, kCHANGE_WILBUR_ANIMATION, 3);
}
break;
case 6:
_val5 = 2;
hotspot_set_active("CHRISTMAS LIGHTS ", true);
_G(wilbur_should) = 8;
series_play_with_breaks(PLAY6, "509wi08", 0xc00, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 7:
_G(wilbur_should) = 5004;
series_play_with_breaks(PLAY7, "509wi06", 0xc00, 5016, 3);
break;
case 8:
if (_state1) {
_G(wilbur_should) = 10;
} else if (_G(flags)[V212] == 5001) {
_G(wilbur_should) = 11;
} else {
_G(wilbur_should) = 10001;
}
inv_move_object("CHRISTMAS LIGHTS", NOWHERE);
inv_move_object("CHRISTMAS LIGHTS ", NOWHERE);
hotspot_set_active("CHRISTMAS LIGHTS ", true);
_wire = series_show("509wire", 0x900);
_lights = series_show((_G(flags)[V212] == 5000) ? "509lgt02" : "509lgt01", 0xc00);
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
break;
case 9:
_G(wilbur_should) = 6;
break;
case 10:
_state1 = 0;
ws_unhide_walker();
wilbur_speech("500w087", 5001);
break;
case 11:
ws_unhide_walker();
player_set_commands_allowed(true);
wilbur_speech("500w088");
break;
case 12:
player_set_commands_allowed(false);
_G(wilbur_should) = 13;
switch (_val2) {
case 0:
digi_play("500w079", 1, 255, kCHANGE_WILBUR_ANIMATION);
break;
case 1:
digi_play("500w080", 1, 255, kCHANGE_WILBUR_ANIMATION);
break;
case 2:
digi_play("500w089", 1, 255, kCHANGE_WILBUR_ANIMATION);
break;
case 3:
digi_play("500w090", 1, 255, kCHANGE_WILBUR_ANIMATION);
break;
case 4:
digi_play("500w091", 1, 255, kCHANGE_WILBUR_ANIMATION);
break;
case 5:
_G(wilbur_should) = 4;
digi_play("500w084", 1, 255, kCHANGE_WILBUR_ANIMATION);
break;
case 6:
_G(wilbur_should) = 4;
digi_play("500w085", 1, 255, kCHANGE_WILBUR_ANIMATION);
break;
default:
break;
}
if (_G(flags)[V212] == 5000) {
_general.play("509wi03", 0xc00, 4, -1, 0, -1, 100, 0, 0, 16, 18);
} else {
_general.play("509wi01", 0xc00, 4, -1, 0, -1, 100, 0, 0, 16, 18);
}
break;
case 13:
_general.terminate();
_G(wilbur_should) = 2;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
break;
case 14:
_G(kernel).trigger_mode = KT_PARSE;
if (_G(flags)[V212] == 5000) {
_lights = series_show("509lgt02", 0xc00);
} else {
_lights = series_show("509lgt01", 0xc00);
}
ws_unhide_walker();
player_set_commands_allowed(true);
_G(wilbur_should) = 10002;
_G(player).command_ready = true;
_G(player).need_to_walk = true;
_G(player).ready_to_walk = true;
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
}
void Room509::pre_parser() {
_G(kernel).trigger_mode = KT_DAEMON;
if (!inv_player_has("CHRISTMAS LIGHTS") && !inv_player_has("CHRISTMAS LIGHTS ")) {
if (player_said("HALLWAY") && !player_said_any("LEAVE", "LOOK AT", "GEAR"))
player_set_facing_hotspot();
} else {
_G(wilbur_should) = 12;
if (player_said("CHRISTMAS LIGHTS ", "PHONE CORD")) {
_val2 = _G(flags)[V234] ? 6 : 5;
} else if (player_said("CHRISTMAS LIGHTS", "PHONE CORD")) {
_G(wilbur_should) = 5;
} else if (player_said("LOOK AT") && player_said_any("CHRISTMAS LIGHTS", "CHRISTMAS LIGHTS ")) {
_val2 = player_said("CHRISTMAS LIGHTS") ? 1 : 0;
} else if (player_said("HOLE") && player_said_any("CHRISTMAS LIGHTS", "CHRISTMAS LIGHTS ")) {
_val2 = 2;
} else if (player_said("CHRISTMAS LIGHTS") || player_said("CHRISTMAS LIGHTS ")) {
_val2 = 4;
intr_cancel_sentence();
_G(player).need_to_walk = false;
} else {
_G(wilbur_should) = 3;
}
_G(player).ready_to_walk = false;
_general.terminate();
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
_G(player).command_ready = false;
}
}
void Room509::parser() {
_G(kernel).trigger_mode = KT_DAEMON;
if (player_said("LOOK AT", "CHRISTMAS LIGHTS ") && _G(flags)[V212] == 5001) {
wilbur_speech("509w003");
} else if (player_said("GEAR", "CHRISTMAS LIGHTS ")) {
wilbur_speech("509w004");
} else if (player_said_any("CHRISTMAS LIGHTS", "CHRISTMAS LIGHTS ") && player_said("HOLE")) {
_val2 = 2;
kernel_trigger_dispatch_now(12);
} else if (player_said("LOOK AT", "HOLE") && _G(flags)[V227] != 0) {
wilbur_speech("500w003");
} else if (player_said("TAKE", "TELEPHONE") && _G(flags)[V197]) {
wilbur_speech("500w005");
} else if (_G(walker).wilbur_said(SAID)) {
// Already handled
} else if (player_said("HALLWAY") && player_said_any("LEAVE", "LOOK AT", "GEAR")) {
pal_fade_init(_G(kernel).first_fade, 255, 0, 30, 5009);
} else if (player_said("TAKE", "CHRISTMAS LIGHTS ")) {
_G(wilbur_should) = 1;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else {
return;
}
_G(player).command_ready = false;
}
} // namespace Rooms
} // namespace Burger
} // namespace M4