Files
2026-02-02 04:50:13 +01:00

112 lines
3.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_BURGER_ROOMS_SECTION4_ROOM402_H
#define M4_BURGER_ROOMS_SECTION4_ROOM402_H
#include "m4/burger/rooms/section4/section4_room.h"
namespace M4 {
namespace Burger {
namespace Rooms {
class Room402 : public Section4Room {
private:
static const char *SAID[][4];
static const seriesStreamBreak SERIES1[];
static const seriesStreamBreak SERIES2[];
static const seriesPlayBreak PLAY1[];
static const seriesPlayBreak PLAY2[];
static const seriesPlayBreak PLAY3[];
static const seriesPlayBreak PLAY4[];
static const seriesPlayBreak PLAY5[];
static const seriesPlayBreak PLAY6[];
static const seriesPlayBreak PLAY7[];
static const seriesPlayBreak PLAY8[];
static const seriesPlayBreak PLAY9[];
static const seriesPlayBreak PLAY10[];
static const seriesPlayBreak PLAY11[];
static const seriesPlayBreak PLAY12[];
static const seriesPlayBreak PLAY13[];
static const seriesPlayBreak PLAY14[];
static const seriesPlayBreak PLAY15[];
static const seriesPlayBreak PLAY16[];
const char *_digiName = nullptr;
KernelTriggerType _newMode = KT_DAEMON;
bool _stolieSet = false;
Series _stolie;
bool _series2Set = false;
Series _series2;
Series _series3;
int _dr01 = -1, _dr01s = -1;
int _dr02 = -1, _dr02s = -1;
int _dr03 = -1, _dr03s = -1;
int _dr08 = -1, _dr08s = -1;
int _pe01 = -1, _pe01s = -1;
int _pe02 = -1, _pe02s = -1;
int _pe03 = -1, _pe03s = -1;
int _pe04 = -1, _pe04s = -1;
int _wi01 = -1, _wi01s = -1;
int _wi02 = -1, _wi02s = -1;
int _digiTrigger = 0;
int _stolieShould = 0;
int _elmoShould = 0;
int _val4 = 0;
int _elmoMode = 0;
int _stolieMode = 0;
void conv84();
void playDigiName();
void playRandom1();
void playRandom2();
void freeStolie();
void freeSeries2();
void loadDr1();
void freeDr1();
void loadDr2();
void freeDr2();
void loadDr8();
void freeDr8();
void loadPe1();
void freePe1();
void loadPe2();
void freePe2();
void loadPe3();
void freePe3();
void loadPe4();
void freePe4();
public:
Room402() : Section4Room() {}
~Room402() override {}
void init() override;
void daemon() override;
void pre_parser() override;
void parser() override;
};
} // namespace Rooms
} // namespace Burger
} // namespace M4
#endif