186 lines
4.9 KiB
C++
186 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/ },.
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*
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*/
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#include "m4/burger/rooms/section1/room174.h"
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#include "m4/burger/rooms/section1/section1.h"
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#include "m4/burger/vars.h"
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#include "m4/graphics/gr_series.h"
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namespace M4 {
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namespace Burger {
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namespace Rooms {
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static const char *SAID[][4] = {
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{ "HALLWAY", nullptr, "174w001", nullptr },
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{ "TOILET", "174w002", "174w001", nullptr },
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{ "TOILET LID", "174w002", "174w001", nullptr },
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{ "TOILET TANK", "174w002", "174w001", nullptr },
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{ "FLUSH CHAIN", "174w002", "174w001", nullptr },
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{ "TUB", "174w004", "174w001", "174w005" },
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{ "WINDOW", nullptr, "174w001", "174w006" },
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{ "SHOWERHEAD", "174w007", "174w008", nullptr },
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{ "CLOSET", "174w009", "174w010", "174w010" },
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{ "MIRROR", "174w011", nullptr, "174w011" },
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{ "LAXATIVE ", "174w012", nullptr, "174w014" },
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{ "MEDICATIONS", "174w015", "174w016", "174w017" },
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{ nullptr, nullptr, nullptr, nullptr }
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};
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static const seriesPlayBreak PLAY1[] = {
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{ 0, 7, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 6, 0, nullptr, 0, 0, 1, 2, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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static const seriesPlayBreak PLAY2[] = {
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{ 0, 18, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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static const seriesPlayBreak PLAY3[] = {
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{ 0, 3, "507_003", 2, 255, -1, 1, 5, nullptr, 0 },
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{ 4, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 6, 6, nullptr, 0, 0, -1, 0, 5, nullptr, 0 },
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{ 5, 5, nullptr, 0, 0, -1, 0, 5, nullptr, 0 },
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{ 4, 4, nullptr, 0, 0, -1, 0, 5, nullptr, 0 },
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PLAY_BREAK_END
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};
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void Room174::init() {
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switch (_G(game).previous_room) {
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case KERNEL_RESTORING_GAME:
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break;
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case 175:
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ws_demand_location(639, 299, 9);
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ws_walk(472, 297, nullptr, -1);
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break;
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default:
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ws_demand_location(252, 304, 5);
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break;
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}
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_series1 = series_show("174tlt01", 0x8ff);
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_series2 = series_show("174flush", 0xf00);
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if (inv_player_has("LAXATIVE")) {
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hotspot_set_active("LAXATIVE ", false);
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} else {
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_laxative.show("174wi01", 0x400, 0, -1, -1, 19);
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}
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}
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void Room174::daemon() {
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switch (_G(kernel).trigger) {
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case 1:
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switch (_action) {
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case 5:
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terminateMachineAndNull(_series1);
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_action = 6;
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series_play_with_breaks(PLAY3, "174tlt01", 0x8ff, 1, 2);
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break;
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case 6:
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player_set_commands_allowed(true);
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_series1 = series_show("174tlt01", 0x8ff);
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break;
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default:
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term_message("ERROR!!!!! toilet_should not set!");
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break;
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}
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break;
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case kCHANGE_WILBUR_ANIMATION:
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switch (_G(wilbur_should)) {
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case 1:
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disable_player();
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terminateMachineAndNull(_series2);
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_action = 5;
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_G(wilbur_should) = 2;
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series_play_with_breaks(PLAY1, "174wi03", 0x8ff, kCHANGE_WILBUR_ANIMATION, 3);
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break;
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case 2:
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ws_unhide_walker();
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wilbur_speech("174w003");
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_series2 = series_show("174flush", 0xf00);
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break;
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case 3:
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_laxative.terminate();
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ws_hide_walker();
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_G(wilbur_should) = 4;
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series_play_with_breaks(PLAY2, "174wi01", 0x400, kCHANGE_WILBUR_ANIMATION, 3);
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break;
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case 4:
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enable_player();
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inv_give_to_player("LAXATIVE");
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hotspot_set_active("LAXATIVE ", false);
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break;
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default:
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_G(kernel).continue_handling_trigger = true;
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break;
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}
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break;
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default:
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_G(kernel).continue_handling_trigger = true;
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break;
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}
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}
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void Room174::pre_parser() {
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if (player_said("HALLWAY") && !player_said_any("GEAR", "LOOK AT"))
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player_set_facing_at(522, 287);
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}
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void Room174::parser() {
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_G(kernel).trigger_mode = KT_DAEMON;
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if (_G(walker).wilbur_said(SAID)) {
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// Already handled
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} else if (player_said("HALLWAY") && player_said_any("GEAR", "LOOK AT")) {
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disable_player_commands_and_fade_init(1022);
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} else if (player_said("GEAR") && player_said_any("TOILET", "FLUSH CHAIN")) {
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_G(wilbur_should) = 1;
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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} else if (player_said("TAKE", "LAXATIVE ")) {
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player_set_commands_allowed(false);
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_G(wilbur_should) = 3;
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wilbur_speech("174w013", kCHANGE_WILBUR_ANIMATION);
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} else if (player_said("TAKE", "MIRROR")) {
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wilbur_speech("174w001");
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} else {
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return;
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}
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_G(player).command_ready = false;
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}
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} // namespace Rooms
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} // namespace Burger
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} // namespace M4
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