67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_BURGER_ROOMS_SECTION1_ROOM172_H
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#define M4_BURGER_ROOMS_SECTION1_ROOM172_H
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#include "m4/burger/rooms/room.h"
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namespace M4 {
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namespace Burger {
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namespace Rooms {
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class Room172 : public Room {
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private:
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machine *_series1 = nullptr;
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machine *_series1s = nullptr;
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Series _jug;
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//machine *_series4 = nullptr;
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Series _series5;
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machine *_series7 = nullptr;
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noWalkRect *_walk1 = nullptr;
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const char *_convName = nullptr;
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int _pollyShould = 0;
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void loadSeries7();
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void freeSeries5() {
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_series5.terminate();
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}
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void freeSeries7();
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void playDigi3();
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void conv41();
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void parserAction(const char *name);
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public:
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Room172() : Room() {}
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~Room172() override {}
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void init() override;
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void daemon() override;
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void pre_parser() override;
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void parser() override;
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};
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} // namespace Rooms
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} // namespace Burger
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} // namespace M4
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#endif
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