97 lines
2.6 KiB
C++
97 lines
2.6 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_BURGER_INTERFACE_H
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#define M4_BURGER_INTERFACE_H
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#include "m4/adv_r/adv_interface.h"
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#include "m4/adv_r/adv_hotspot.h"
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#include "m4/graphics/graphics.h"
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#include "m4/graphics/gr_buff.h"
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#include "m4/burger/gui/inventory.h"
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namespace M4 {
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namespace Burger {
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namespace GUI {
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struct Interface : public M4::Interface {
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private:
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void setup();
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void trackIcons();
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ControlStatus trackHotspots(int event, int x, int y);
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void dispatch_command();
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void handleState(ControlStatus status);
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public:
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int _sprite = 22; // main_interface_sprite;
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bool _shown = false;
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GUI::InterfaceBox *_interfaceBox = nullptr;
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GUI::Inventory *_inventory = nullptr;
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GUI::TextField *_textField = nullptr;
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GUI::ButtonClass *_btnTake = nullptr;
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GUI::ButtonClass *_btnManipulate = nullptr;
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GUI::ButtonClass *_btnHandle = nullptr;
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GUI::ButtonClass *_btnAbductFail = nullptr;
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GUI::ButtonClass *_btnMenu = nullptr;
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GUI::ButtonClass *_btnScrollLeft = nullptr;
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GUI::ButtonClass *_btnScrollRight = nullptr;
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const HotSpotRec *_hotspot = nullptr;
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int _savedX = 0, _savedY = 0;
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char _prepText[40] = { 0 };
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char _nounText[40] = { 0 };
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char _verbText[40] = { 0 };
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bool _iconSelected = false;
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int _state = 0;
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Interface();
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~Interface() override;
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bool init(int arrow, int wait, int look, int grab, int use) override;
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void cancel_sentence() override;
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void freshen_sentence() override;
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bool set_interface_palette(RGB8 *myPalette) override;
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void track_hotspots_refresh() override;
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bool eventHandler(void *bufferPtr, int32 eventType, int32 event, int32 x, int32 y, bool *z) override;
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void show() override;
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void refresh_right_arrow();
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void refresh_left_arrow();
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void l_cb();
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void u_cb();
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void t_cb();
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void a_cb();
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};
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} // namespace Interface
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} // namespace Burger
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} // namespace M4
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#endif
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