Files
scummvm-cursorfix/engines/m4/burger/gui/gui_gizmo.cpp
2026-02-02 04:50:13 +01:00

919 lines
20 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "m4/burger/gui/gui_gizmo.h"
#include "m4/burger/vars.h"
#include "m4/core/errors.h"
#include "m4/core/imath.h"
#include "m4/adv_r/adv_background.h"
#include "m4/adv_r/adv_control.h"
#include "m4/graphics/gr_sprite.h"
#include "m4/gui/gui_event.h"
#include "m4/gui/gui_sys.h"
#include "m4/gui/gui_vmng.h"
#include "m4/mem/mem.h"
#include "m4/platform/keys.h"
#include "m4/m4.h"
#include "m4/platform/timer.h"
namespace M4 {
namespace Burger {
namespace GUI {
static void gizmo_dispose_gui();
static void gizmo_restore_interface(bool fade);
static void gizmo_free_gui(Gizmo *gizmo);
static bool gizmo_load_sprites(const char *name, size_t count);
static void gizmo_free_sprites();
static void gizmo_draw_sprite(M4sprite *sprite, Buffer *dest, int destX, int destY);
static Gizmo *gui_create_gizmo(M4sprite *sprite, int sx, int sy, uint scrnFlags);
static void gizmo_digi_daemon(int trigger);
static void gizmo_daemon(int trigger);
Gizmo_Globals::Gizmo_Globals() {
Common::fill(_roomFlags, _roomFlags + 15, false);
}
Gizmo_Globals::~Gizmo_Globals() {
mem_free(_gui);
}
static void gizmo_sound() {
digi_read_another_chunk();
midi_loop();
g_system->updateScreen();
g_system->delayMillis(10);
g_events->process();
gui_system_event_handler();
}
void gizmo_digi_play(const char *name, int vol, bool &done) {
if (!done) {
done = true;
digi_play(name, 2, vol);
digi_read_another_chunk();
player_set_commands_allowed(false);
while (!g_engine->shouldQuit() && digi_play_state(2))
gizmo_sound();
player_set_commands_allowed(true);
}
}
void gizmo_initialize(RGB8 *pal) {
if (!_GIZMO(initialized)) {
_GIZMO(initialized) = true;
// Remember whether interface was visible when gizmo was initialized
if (INTERFACE_VISIBLE) {
_GIZMO(interface_visible) = true;
interface_hide();
} else {
_GIZMO(interface_visible) = false;
}
_GIZMO(palette) = pal;
krn_fade_to_grey(pal, 5, 1);
}
}
void gizmo_shutdown(void *, void *) {
gizmo_dispose_gui();
gizmo_restore_interface(true);
}
static void gizmo_digi_daemon(int trigger) {
switch (trigger) {
case 5000:
if (player_been_here(503)) {
if (_G(flags)[kBORK_STATE] == 16)
gizmo_digi_play("510w005", 255, _GIZMO(roomFlags)[3]);
else
gizmo_digi_play("510w004", 255, _GIZMO(roomFlags)[2]);
}
break;
case 5001:
if (player_been_here(507)) {
if (_G(flags)[V223] == 2)
gizmo_digi_play("510w008", 255, _GIZMO(roomFlags)[5]);
else
gizmo_digi_play("510w007", 255, _GIZMO(roomFlags)[4]);
}
break;
case 5002:
if (player_been_here(504)) {
if (_G(flags)[V210] == 5002)
gizmo_digi_play("510w011", 255, _GIZMO(roomFlags)[7]);
else
gizmo_digi_play("510w010", 255, _GIZMO(roomFlags)[6]);
}
break;
case 5003:
if (player_been_here(508)) {
if (_G(flags)[V227] != 0)
gizmo_digi_play("510w014", 255, _GIZMO(roomFlags)[9]);
else
gizmo_digi_play("510w013", 255, _GIZMO(roomFlags)[8]);
}
break;
case 5004:
if (player_been_here(506)) {
if (_G(flags)[V218] == 5003)
gizmo_digi_play("510w017", 255, _GIZMO(roomFlags)[11]);
else
gizmo_digi_play("510w016", 255, _GIZMO(roomFlags)[10]);
}
break;
case 5005:
if (_G(flags)[kStairsBorkState] == 5003)
gizmo_digi_play("510w019", 255, _GIZMO(roomFlags)[13]);
else
gizmo_digi_play("510w018", 255, _GIZMO(roomFlags)[12]);
break;
case 5006:
gizmo_digi_play("510w020", 255, _GIZMO(roomFlags)[14]);
break;
default:
break;
}
}
static void gizmo_restore_sprite(int spriteIndex) {
if (!_GIZMO(gui))
return;
Buffer *dest = _GIZMO(gui)->_grBuff->get_buffer();
if (!dest)
return;
if (spriteIndex >= 22)
gizmo_draw_sprite(_GIZMO(sprites)[spriteIndex], dest, 270, 38);
int32 status = 0;
ScreenContext *ctx = vmng_screen_find(_GIZMO(gui), &status);
if (ctx && status == 1)
RestoreScreens(270, 38, 381, 93);
}
static void gizmo_digi_wait(int spriteIndex1, int spriteIndex2) {
player_set_commands_allowed(false);
digi_read_another_chunk();
int spriteNum = spriteIndex1;
while (digi_play_state(2)) {
// Cycle displayed sprite
gizmo_restore_sprite(spriteNum);
spriteNum = (spriteNum == spriteIndex2) ? spriteIndex1 : spriteNum + 1;
uint32 timer = timer_read_60();
while (!g_engine->shouldQuit() && (timer_read_60() - timer) < 6)
gizmo_sound();
}
gizmo_restore_sprite(57);
player_set_commands_allowed(true);
}
static void gizmo_daemon(int trigger) {
switch (trigger) {
case 5000:
switch (imath_ranged_rand(1, 3)) {
case 1:
digi_play("510b001a", 2, 255, -1);
break;
case 2:
digi_play("510b001b", 2, 255, -1);
break;
default:
digi_play("510b001c", 2, 255, -1);
break;
}
gizmo_digi_wait(32, 36);
break;
case 5001:
switch (imath_ranged_rand(1, 3)) {
case 1:
digi_play("510b002a", 2, 255, -1);
break;
case 2:
digi_play("510b002b", 2, 255, -1);
break;
default:
digi_play("510b002c", 2, 255, -1);
break;
}
gizmo_digi_wait(27, 31);
break;
case 5002:
switch (imath_ranged_rand(1, 3)) {
case 1:
digi_play("510b003a", 2, 255, -1);
break;
case 2:
digi_play("510b003b", 2, 255, -1);
break;
default:
digi_play("510b003c", 2, 255, -1);
break;
}
gizmo_digi_wait(32, 36);
break;
case 5003:
switch (imath_ranged_rand(1, 2)) {
case 1:
digi_play("510b004a", 2, 255, -1);
break;
case 2:
digi_play("510b004b", 2, 255, -1);
break;
default:
break;
}
gizmo_digi_wait(37, 41);
break;
case 5004:
switch (imath_ranged_rand(1, 3)) {
case 1:
digi_play("510b005a", 2, 255, -1);
break;
case 2:
digi_play("510b005b", 2, 255, -1);
break;
default:
digi_play("510b005c", 2, 255, -1);
break;
}
gizmo_digi_wait(42, 46);
break;
case 5005:
switch (imath_ranged_rand(1, 3)) {
case 1:
digi_play("510b006a", 2, 255, -1);
break;
case 2:
digi_play("510b006b", 2, 255, -1);
break;
default:
digi_play("510b006c", 2, 255, -1);
break;
}
gizmo_digi_wait(47, 51);
break;
case 5006:
switch (imath_ranged_rand(1, 3)) {
case 1:
digi_play("510b007a", 2, 255, -1);
break;
case 2:
digi_play("510b007b", 2, 255, -1);
break;
default:
digi_play("510b007c", 2, 255, -1);
break;
}
gizmo_digi_wait(52, 56);
break;
default:
break;
}
gizmo_digi_daemon(trigger);
}
static void gizmo_restore_interface(bool fade) {
if (_GIZMO(initialized)) {
_GIZMO(currentItem) = nullptr;
if (_GIZMO(lowMemory2)) {
if (!adv_restoreBackground())
error_show(FL, 0, "unable to restore background");
}
if (_GIZMO(lowMemory1)) {
if (!adv_restoreCodes())
error_show(FL, 0, "unable to restore screen codes");
}
krn_fade_from_grey(_GIZMO(palette), 5, 1, fade ? 1 : 2);
if (_GIZMO(interface_visible))
interface_show();
mouse_unlock_sprite();
game_pause(false);
_GIZMO(initialized) = false;
}
}
static void gizmo_dispose_gui() {
if (_GIZMO(gui)) {
vmng_screen_dispose(_GIZMO(gui));
gizmo_free_gui(_GIZMO(gui));
gizmo_free_sprites();
_GIZMO(gui) = nullptr;
}
}
static void gizmo_free_gui(Gizmo *gizmo) {
if (!gizmo)
return;
for (GizmoItem *item = gizmo->_items; item; item = gizmo->_items) {
gizmo->_items = item->_next;
(*item->_fnFree)(item);
}
GrBuff *grBuff = gizmo->_grBuff;
if (grBuff)
delete grBuff;
mem_free(gizmo);
}
static bool gizmo_load_sprites(const char *name, size_t count) {
if (LoadSpriteSeries(name, &_GIZMO(seriesHandle), &_GIZMO(celsOffset),
&_GIZMO(palOffset), _GIZMO(palette)) > 0) {
gr_pal_set_range(_GIZMO(palette), 64, 192);
_GIZMO(assetName) = mem_strdup(name);
_GIZMO(spriteCount) = count;
_GIZMO(sprites) = (M4sprite **)mem_alloc(count * sizeof(M4sprite *), "*sprites array");
for (size_t idx = 0; idx < count; ++idx) {
_GIZMO(sprites)[idx] = CreateSprite(_GIZMO(seriesHandle), _GIZMO(celsOffset),
idx, nullptr, nullptr);
}
return true;
}
return false;
}
static void gizmo_free_sprites() {
if (_GIZMO(assetName)) {
rtoss(_GIZMO(assetName));
mem_free(_GIZMO(assetName));
_GIZMO(assetName) = nullptr;
_GIZMO(seriesHandle) = nullptr;
_GIZMO(celsOffset) = -1;
_GIZMO(palOffset) = -1;
for (int idx = 0; idx < _GIZMO(spriteCount); ++idx)
mem_free(_GIZMO(sprites)[idx]);
mem_free(_GIZMO(sprites));
_GIZMO(sprites) = nullptr;
_GIZMO(spriteCount) = 0;
}
}
void gizmo_draw_sprite(M4sprite *sprite, Buffer *dest, int destX, int destY) {
Buffer src;
DrawRequest dr;
if (sprite && dest) {
HLock(sprite->sourceHandle);
sprite->data = (uint8 *)((intptr)*sprite->sourceHandle + sprite->sourceOffset);
src.stride = src.w = sprite->w;
src.h = sprite->h;
src.encoding = sprite->encoding & 0x7f;
src.data = sprite->data;
dr.Src = &src;
dr.Dest = dest;
dr.x = destX;
dr.y = destY;
dr.scaleX = dr.scaleY = 100;
dr.srcDepth = 0;
dr.depthCode = nullptr;
dr.Pal = nullptr;
dr.ICT = nullptr;
gr_sprite_draw(&dr);
HUnLock(sprite->sourceHandle);
}
}
static void gizmo_draw(ScreenContext *s, RectList *r, Buffer *dest, int32 destX, int32 destY) {
if (!s)
return;
void *scrnContent = s->scrnContent;
if (!scrnContent)
return;
Gizmo *gizmo = (Gizmo *)s->scrnContent;
if (!gizmo)
return;
Buffer *src = gizmo->_grBuff->get_buffer();
if (!src)
return;
if (dest) {
for (RectList *rect = r; rect; rect = rect->next) {
gr_buffer_rect_copy_2(src, dest,
rect->x1 - s->x1, rect->y1 - s->y1, destX, destY,
rect->x2 - rect->x1 + 1, rect->y2 - rect->y1 + 1);
}
} else {
for (RectList *rect = r; rect; rect = rect->next) {
vmng_refresh_video(rect->x1, rect->y1,
rect->x1 - s->x1, rect->y1 - s->y1, rect->x2 - s->x1, rect->y2 - s->y1,
src);
}
}
}
static bool gizmo_eventHandler(void *s, int32 eventType, int32 event, int32 x, int32 y, bool *z) {
Gizmo *gizmo = (Gizmo *)s;
bool flag = false;
int32 status = 0;
ScreenContext *ctx = vmng_screen_find(s, &status);
// WORKAROUND: gui_system_event_handler may call without z being set
bool dummyZ = false;
if (!z)
z = &dummyZ;
*z = false;
if (!ctx || status != 1)
return false;
if (eventType == EVENT_KEY) {
if (event == KEY_ESCAPE && gizmo->_fnEscape) {
_GIZMO(currentItem) = nullptr;
(*gizmo->_fnEscape)();
return true;
} else if (event == KEY_RETURN && gizmo->_fnEnter) {
_GIZMO(currentItem) = nullptr;
(*gizmo->_fnEnter)();
return true;
}
}
const int xs = x + ctx->x1;
const int ys = y + ctx->y1;
if (_GIZMO(currentItem)) {
flag = (*_GIZMO(currentItem)->_fnEvents)(_GIZMO(currentItem),
eventType, event, xs, ys, &_GIZMO(currentItem));
if (_GIZMO(currentItem))
*z = true;
if (flag)
return true;
}
if (eventType == EVENT_MOUSE) {
GizmoItem *item;
for (item = gizmo->_items; item; item = item->_next) {
if (item->_btnRect.contains(xs, ys))
break;
}
if (item && item->_fnEvents) {
item->_fnEvents(item, eventType, event, xs, ys, &_GIZMO(currentItem));
if (_GIZMO(currentItem))
*z = true;
return true;
}
} else if (eventType == EVENT_KEY) {
for (GizmoItem *item = gizmo->_items; item && !flag; item = item->_next) {
if (item->_fnEvents)
flag = (*item->_fnEvents)(item, eventType, event, -1, -1, nullptr);
}
return flag;
}
switch (event) {
case 2:
case 14:
if (!(ctx->scrnFlags & SF_IMMOVABLE)) {
*z = true;
_GIZMO(savedFlag) = true;
_GIZMO(savedX) = x;
_GIZMO(savedY) = y;
}
if (xs < 230 || xs > 420 || ys > 374)
gizmo_shutdown();
break;
case 4:
case 16:
if (_GIZMO(savedFlag)) {
MoveScreenDelta(ctx, _GIZMO(savedX), _GIZMO(savedY));
_GIZMO(savedX) = x;
_GIZMO(savedY) = y;
}
break;
case 5:
case 17:
*z = false;
_GIZMO(savedFlag) = false;
break;
default:
break;
}
return true;
}
static void gizmo_item_draw(GizmoItem *item, Gizmo *gizmo, int x, int y) {
if (!item || !item->_button || !gizmo)
return;
Buffer *src = nullptr;
if (item->_hasBuffer) {
if (!item->_grBuff)
return;
src = item->_grBuff->get_buffer();
if (!src)
return;
}
Buffer *dest = gizmo->_grBuff->get_buffer();
if (!dest)
return;
GizmoButton *btn = item->_button;
M4sprite *sprite = nullptr;
switch (btn->_state) {
case IN_CONTROL:
sprite = _GIZMO(sprites)[15 + btn->_index];
break;
case OVER_CONTROL:
sprite = _GIZMO(sprites)[8 + btn->_index];
break;
default:
sprite = _GIZMO(sprites)[1 + btn->_index];
break;
}
if (src) {
gr_buffer_rect_copy_2(src, dest, 0, 0, x, y, src->w, src->h);
item->_grBuff->release();
}
gizmo_draw_sprite(sprite, dest, x, y);
gizmo->_grBuff->release();
}
static void gizmo_item_free(GizmoItem *item) {
if (!item)
return;
if (item->_grBuff)
delete item->_grBuff;
if (item->_button)
mem_free(item->_button);
mem_free(item);
}
static GrBuff *gizmo_create_buffer(Gizmo *gizmo, int sx, int sy, int w, int h) {
if (!gizmo || !gizmo->_grBuff)
return nullptr;
GrBuff *grBuff = new GrBuff(w, h);
Buffer *src = gizmo->_grBuff->get_buffer();
Buffer *dest = grBuff->get_buffer();
assert(src && dest);
gr_buffer_rect_copy_2(src, dest, sx, sy, 0, 0, w, h);
gizmo->_grBuff->release();
grBuff->release();
return grBuff;
}
static bool gizmo_item_contains(GizmoItem *item, int x, int y) {
return item->_btnRect.contains(x, y);
}
static GizmoItem *gizmo_findItem(int id, Gizmo *gizmo) {
for (GizmoItem *item = gizmo->_items; item; item = item->_next) {
if (item->_id == id)
return item;
}
return nullptr;
}
static bool gizmo_item_events(GizmoItem *item, int eventType, int event, int x, int y,
GizmoItem **currentItem) {
if (!item || !item->_button || eventType != EVENT_MOUSE)
return false;
GizmoButton *btn = item->_button;
if (btn->_state == SELECTED)
return false;
bool flag1 = false;
bool flag2 = false;
bool flag3 = false;
switch (event) {
case _ME_move:
if (gizmo_item_contains(item, x, y)) {
if (!player_commands_allowed())
return false;
*currentItem = item;
if (btn->_state != IN_CONTROL) {
btn->_state = IN_CONTROL;
flag1 = true;
}
} else {
*currentItem = nullptr;
if (btn->_state != NOTHING) {
btn->_state = NOTHING;
flag1 = true;
flag3 = false;
}
}
break;
case _ME_L_click:
case _ME_doubleclick:
if (gizmo_item_contains(item, x, y)) {
if (!player_commands_allowed())
return false;
btn->_state = OVER_CONTROL;
*currentItem = item;
flag1 = true;
} else {
*currentItem = nullptr;
if (btn->_state != NOTHING) {
btn->_state = NOTHING;
flag1 = true;
}
}
break;
case _ME_L_hold:
case _ME_doubleclick_hold:
break;
case _ME_L_drag:
case _ME_doubleclick_drag:
if (!*currentItem)
return true;
if (gizmo_item_contains(item, x, y)) {
if (!player_commands_allowed())
return false;
if (btn->_state != OVER_CONTROL) {
btn->_state = OVER_CONTROL;
flag1 = true;
}
} else {
if (btn->_state != IN_CONTROL) {
btn->_state = IN_CONTROL;
flag1 = true;
}
}
break;
case _ME_L_release:
case _ME_doubleclick_release:
if (gizmo_item_contains(item, x, y)) {
if (!player_commands_allowed())
return false;
if (*currentItem)
flag2 = true;
else
*currentItem = item;
} else {
*currentItem = nullptr;
btn->_state = NOTHING;
flag1 = true;
flag3 = false;
}
break;
default:
break;
}
if (flag1) {
(*item->_fnDraw)(item, item->_gizmo, item->_bounds.left, item->_bounds.top);
int32 status;
ScreenContext *ctx = vmng_screen_find(item->_gizmo, &status);
if (ctx && status == 1)
RestoreScreens(item->_bounds.left + ctx->x1, item->_bounds.top + ctx->y1,
item->_bounds.right + ctx->x1, item->_bounds.bottom + ctx->y1);
}
if (flag2 && item->_select) {
(*item->_select)();
flag3 = true;
int32 status;
ScreenContext *ctx = vmng_screen_find(item->_gizmo, &status);
if (ctx && status == 1) {
if (!gizmo_findItem(item->_id, item->_gizmo))
*currentItem = nullptr;
} else {
*currentItem = nullptr;
}
}
return flag3;
}
static GizmoItem *gizmo_add_item(Gizmo *gizmo, int id,
int boundsX, int boundsY, int boundsW, int boundsH,
int rect1X, int rect1Y, int rect1W, int rect1H,
GizmoItemFnSelect select, int btnIndex, bool selected = false,
bool hasBuffer = false, int arg9 = 0,
GizmoItemFnEvents events = gizmo_item_events) {
if (!gizmo)
return nullptr;
// Create new item
GizmoItem *item = (GizmoItem *)mem_alloc(sizeof(GizmoItem), "*gui gizmo item");
if (!item)
error("gizmo_add_item - Not enough emory to create item (%zu bytes)", sizeof(GizmoItem));
// Put the new item at the head of the list
item->_next = gizmo->_items;
item->_prior = nullptr;
item->_gizmo = gizmo;
if (gizmo->_items)
gizmo->_items->_prior = item;
gizmo->_items = item;
// Set fields
item->_id = id;
item->_bounds = Common::Rect(boundsX, boundsY, boundsX + boundsW - 1,
boundsY + boundsH - 1);
item->_btnRect = Common::Rect(rect1X, rect1Y, rect1X + rect1W - 1, rect1Y + rect1H - 1);
item->_select = select;
item->_hasBuffer = hasBuffer;
if (hasBuffer) {
item->_grBuff = gizmo_create_buffer(gizmo, rect1X, rect1Y, rect1W, rect1H);
} else {
item->_grBuff = nullptr;
}
GizmoButton *btn = (GizmoButton *)mem_alloc(sizeof(GizmoButton), "*gizmo button");
if (!btn)
error("gizmo_add_item - Not enough emory to create btn (%zu bytes)", sizeof(GizmoButton));
btn->_state = selected ? SELECTED : NOTHING;
btn->_index = btnIndex;
btn->_field8 = arg9;
btn->_field10 = id - 1000;
item->_button = btn;
item->_fnDraw = gizmo_item_draw;
item->_fnFree = gizmo_item_free;
item->_fnEvents = events;
(*item->_fnDraw)(item, gizmo, boundsX, boundsY);
int32 status = 0;
ScreenContext *ctx = vmng_screen_find(gizmo, &status);
if (ctx && status == 1) {
RestoreScreens(ctx->x1 + item->_bounds.left, ctx->y1 + item->_bounds.top,
ctx->x1 + item->_bounds.right, ctx->y1 + item->_bounds.bottom);
}
return item;
}
static Gizmo *gui_create_gizmo(M4sprite *sprite, int sx, int sy, uint scrnFlags) {
if (!sprite)
return nullptr;
Gizmo *gui = (Gizmo *)mem_alloc(sizeof(Gizmo), "*gui gizmo");
if (!gui)
return nullptr;
GrBuff *grBuff = new GrBuff(sprite->w, sprite->h);
gui->_grBuff = grBuff;
gui->_items = nullptr;
gui->_fnEnter = nullptr;
gui->_fnEscape = nullptr;
gui->_fnEvents = gizmo_eventHandler;
Buffer *dest = gui->_grBuff->get_buffer();
Buffer *src = _G(gameDrawBuff)->get_buffer();
if ((_G(gameDrawBuff)->h - sy) >= dest->h) {
gr_buffer_rect_copy_2(src, dest, sx, sy, 0, 0, dest->w, dest->h);
} else {
gr_buffer_rect_copy_2(src, dest, sx, sy, 0, 0, dest->w, _G(gameDrawBuff)->h - sy);
}
_G(gameDrawBuff)->release();
if (sprite->sourceHandle)
gizmo_draw_sprite(sprite, dest, 0, 0);
gui->_grBuff->release();
ScreenContext *ctx = vmng_screen_create(sx, sy, sx + sprite->w, sy + sprite->h,
69, scrnFlags, gui, (RefreshFunc)gizmo_draw, gizmo_eventHandler);
return ctx ? gui : nullptr;
}
void gizmo_anim(RGB8 *pal) {
if (!_GIZMO(initialized))
gizmo_initialize(pal);
if (!gizmo_load_sprites("500gizmo", 58))
return;
Gizmo *gizmo = gui_create_gizmo(_GIZMO(sprites)[0], 0, 0, 505);
_GIZMO(gui) = gizmo;
assert(gizmo);
gizmo_add_item(gizmo, 1, 234, 153, 178, 48, 251, 163, 144, 25,
[]() { gizmo_daemon(5000); }, 0);
gizmo_add_item(gizmo, 2, 234, 178, 178, 48, 254, 188, 136, 25,
[]() { gizmo_daemon(5001); }, 1);
gizmo_add_item(gizmo, 3, 235, 203, 178, 48, 256, 212, 128, 27,
[]() { gizmo_daemon(5002); }, 2);
gizmo_add_item(gizmo, 6, 234, 230, 178, 48, 260, 239, 119, 25,
[]() { gizmo_daemon(5003); }, 3);
gizmo_add_item(gizmo, 5, 234, 255, 178, 48, 264, 264, 109, 25,
[]() { gizmo_daemon(5004); }, 4);
gizmo_add_item(gizmo, 6, 234, 278, 178, 48, 266, 289, 102, 25,
[]() { gizmo_daemon(5005); }, 5);
gizmo_add_item(gizmo, 7, 234, 300, 178, 48, 268, 314, 96, 25,
[]() { gizmo_daemon(5006); }, 6);
vmng_screen_show(gizmo);
mouse_lock_sprite(0);
}
} // namespace GUI
} // namespace Burger
} // namespace M4