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2026-02-02 04:50:13 +01:00

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1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_BURGER_CONSOLE_H
#define M4_BURGER_CONSOLE_H
#include "m4/console.h"
namespace M4 {
namespace Burger {
class Console : public M4::Console {
private:
bool cmdTest(int argc, const char **argv);
bool cmdGlobal(int argc, const char **argv);
bool cmdTime(int argc, const char **argv);
public:
Console();
~Console() override {
}
};
} // End of namespace Burger
} // End of namespace M4
#endif