188 lines
5.0 KiB
C++
188 lines
5.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "m4/adv_r/adv_trigger.h"
|
|
#include "m4/core/errors.h"
|
|
#include "m4/vars.h"
|
|
#include "m4/m4.h"
|
|
#include "m4/platform/timer.h"
|
|
|
|
namespace M4 {
|
|
|
|
#define _GT(X) _G(triggers)._##X
|
|
|
|
int32 kernel_trigger_create(int32 trigger_num) {
|
|
if (trigger_num < 0)
|
|
return (trigger_num);
|
|
|
|
if (trigger_num > 0xffff) { // If room changed, this is an invalid trigger
|
|
error_show(FL, 'BADT', "bad trigger. %d > 0xffff", trigger_num);
|
|
}
|
|
|
|
const int32 new_trigger = trigger_num + (_G(game).room_id << 16) + (_G(kernel).trigger_mode << 28);
|
|
|
|
return new_trigger;
|
|
}
|
|
|
|
bool kernel_trigger_dispatch_now(int32 trigger_num) {
|
|
if (g_engine->getGameType() == GType_Riddle)
|
|
return kernel_trigger_dispatchx(trigger_num);
|
|
|
|
return kernel_trigger_dispatchx(kernel_trigger_create(trigger_num));
|
|
}
|
|
|
|
void cisco_dispatch_triggers() {
|
|
for (int i = 0; i < _GT(q_end); ++i) {
|
|
kernel_trigger_dispatchx(_GT(sound_trigger_q)[i]);
|
|
}
|
|
|
|
_GT(q_end) = 0;
|
|
}
|
|
|
|
void cisco_clear_triggers() {
|
|
_GT(q_end) = _GT(q_start) = 0;
|
|
}
|
|
|
|
bool kernel_trigger_dispatchx(int32 trigger_num) {
|
|
if (_G(between_rooms))
|
|
return true;
|
|
|
|
const KernelTriggerType old_trigger_mode = _G(kernel).trigger_mode;
|
|
const int32 old_trigger = _G(kernel).trigger;
|
|
bool result = false;
|
|
|
|
if (trigger_num < 0)
|
|
return false;
|
|
|
|
if (((trigger_num >> 16) & 0xfff) != _G(game).room_id) { // if room changed, this is an invalid trigger
|
|
term_message("orphan scene trigger:mode: %d, scene: %d, trigger: %d",
|
|
trigger_num >> 28, (trigger_num >> 16) & 0xffff, trigger_num & 0xffff);
|
|
return false;
|
|
}
|
|
|
|
_G(kernel).trigger = trigger_num & 0xffff; // If no command in Q, must be here because of code
|
|
|
|
switch (trigger_num >> 28) {
|
|
case KT_PREPARSE:
|
|
if (_G(kernel).trigger >= 32000)
|
|
break;
|
|
_G(kernel).trigger_mode = KT_PREPARSE;
|
|
|
|
g_engine->room_pre_parser();
|
|
result = true;
|
|
break;
|
|
|
|
case KT_PARSE:
|
|
if (_G(kernel).trigger >= 32000)
|
|
break;
|
|
_G(kernel).trigger_mode = KT_PARSE;
|
|
_G(player).command_ready = true;
|
|
g_engine->room_parser();
|
|
|
|
if (_G(player).command_ready) {
|
|
g_engine->global_parser();
|
|
}
|
|
result = true;
|
|
break;
|
|
|
|
case KT_DAEMON:
|
|
g_engine->game_daemon_code();
|
|
result = true;
|
|
break;
|
|
|
|
default:
|
|
term_message("orphan mode trigger: mode: %d, scene: %d, trigger: %d",
|
|
trigger_num >> 28, (trigger_num >> 16) & 0xffff, trigger_num & 0xffff);
|
|
result = false;
|
|
break;
|
|
}
|
|
|
|
_G(kernel).trigger_mode = old_trigger_mode;
|
|
_G(kernel).trigger = old_trigger;
|
|
return result;
|
|
}
|
|
|
|
static void timer_callback(frac16 myMessage, struct machine *sender) {
|
|
kernel_trigger_dispatchx(myMessage);
|
|
}
|
|
|
|
void kernel_timing_trigger(int32 ticks, int16 trigger, const char *name) {
|
|
if (ticks <= 0) {
|
|
// Trigger immediately
|
|
kernel_trigger_dispatchx(kernel_trigger_create(trigger));
|
|
return;
|
|
}
|
|
|
|
_G(globals)[GLB_TEMP_1] = ticks << 16;
|
|
_G(globals)[GLB_TEMP_2] = kernel_trigger_create(trigger);
|
|
|
|
if (name) {
|
|
const Common::String machName = Common::String::format("timer - %s", name);
|
|
TriggerMachineByHash(2, nullptr, -1, -1, timer_callback, false, machName.c_str());
|
|
|
|
} else {
|
|
TriggerMachineByHash(2, nullptr, -1, -1, timer_callback, false, "timer trigger");
|
|
}
|
|
}
|
|
|
|
void kernel_timing_trigger(int32 ticks, int16 trigger,
|
|
KernelTriggerType preMode, KernelTriggerType postMode) {
|
|
_G(kernel).trigger_mode = preMode;
|
|
kernel_timing_trigger(ticks, trigger, nullptr);
|
|
_G(kernel).trigger_mode = postMode;
|
|
}
|
|
|
|
void kernel_timing_trigger_daemon(int32 ticks, int16 trigger) {
|
|
const KernelTriggerType oldMode = _G(kernel).trigger_mode;
|
|
_G(kernel).trigger_mode = KT_DAEMON;
|
|
kernel_timing_trigger(ticks, trigger, nullptr);
|
|
_G(kernel).trigger_mode = oldMode;
|
|
}
|
|
|
|
void kernel_service_timing_trigger_q() {
|
|
// Dispatch pending timing triggers
|
|
int32 iter = 0;
|
|
const int32 now = timer_read_60();
|
|
|
|
while (iter < _GT(time_q_end) && _GT(time_q)[iter] <= now)
|
|
{
|
|
kernel_trigger_dispatchx(_GT(time_trigger_q)[iter]);
|
|
++iter;
|
|
}
|
|
if (!iter)
|
|
return;
|
|
|
|
// Remove dispatched triggers from the q
|
|
const int32 total = iter;
|
|
int32 dispatched = iter;
|
|
iter = 0;
|
|
while (dispatched < _GT(time_q_end)) {
|
|
_GT(time_q)[iter] = _GT(time_q)[dispatched];
|
|
_GT(time_trigger_q)[iter] = _GT(time_trigger_q)[dispatched];
|
|
++iter;
|
|
++dispatched;
|
|
}
|
|
|
|
_GT(time_q_end) -= total;
|
|
}
|
|
|
|
} // End of namespace M4
|