445 lines
16 KiB
C++
445 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "lastexpress/lastexpress.h"
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namespace LastExpress {
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void LogicManager::CONS_Sophie(int chapter) {
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switch (chapter) {
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case 0:
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_engine->getMessageManager()->setMessageHandle(
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kCharacterSophie,
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_functionsSophie[getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall]]
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);
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break;
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case 1:
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CONS_Sophie_Birth(0, 0, 0, 0);
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break;
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case 2:
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CONS_Sophie_StartPart2(0, 0, 0, 0);
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break;
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case 3:
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CONS_Sophie_StartPart3(0, 0, 0, 0);
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break;
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case 4:
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CONS_Sophie_StartPart4(0, 0, 0, 0);
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break;
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case 5:
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CONS_Sophie_StartPart5(0, 0, 0, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::SophieCall(CALL_PARAMS) {
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getCharacter(kCharacterSophie).currentCall++;
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(this->*functionPointer)(param1, param2, param3, param4);
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}
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void LogicManager::CONS_Sophie_DebugWalks(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_DebugWalks);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 1;
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params->clear();
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_DebugWalks(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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if (walk(kCharacterSophie, kCarGreenSleeping, getCharacterCurrentParams(kCharacterSophie)[0])) {
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if (getCharacterCurrentParams(kCharacterSophie)[0] == 10000) {
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getCharacterCurrentParams(kCharacterSophie)[0] = 0;
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} else {
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getCharacterCurrentParams(kCharacterSophie)[0] = 10000;
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}
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}
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break;
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case 12:
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getCharacter(kCharacterSophie).characterPosition.position = 0;
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getCharacter(kCharacterSophie).characterPosition.location = 0;
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getCharacter(kCharacterSophie).characterPosition.car = kCarGreenSleeping;
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getCharacterCurrentParams(kCharacterSophie)[0] = 10000;
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Sophie_DoWalkBehind(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_DoWalkBehind);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 2;
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params->clear();
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params->parameters[0] = param1.intParam;
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params->parameters[1] = param2.intParam;
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_DoWalkBehind(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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getCharacterCurrentParams(kCharacterSophie)[2] = 0;
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if (nearChar(kCharacterSophie, kCharacterRebecca, 500) ||
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((getCharacter(kCharacterSophie).direction == 1) && ((getCharacter(kCharacterSophie).characterPosition.car > getCharacter(kCharacterRebecca).characterPosition.car) ||
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(getCharacter(kCharacterSophie).characterPosition.car == getCharacter(kCharacterRebecca).characterPosition.car && getCharacter(kCharacterSophie).characterPosition.position > getCharacter(kCharacterRebecca).characterPosition.position))) ||
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(getCharacter(kCharacterSophie).direction == 2 && ((getCharacter(kCharacterSophie).characterPosition.car < getCharacter(kCharacterRebecca).characterPosition.car) ||
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(getCharacter(kCharacterSophie).characterPosition.car == getCharacter(kCharacterRebecca).characterPosition.car && getCharacter(kCharacterSophie).characterPosition.position < getCharacter(kCharacterRebecca).characterPosition.position)))) {
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getCharacter(kCharacterSophie).waitedTicksUntilCycleRestart = 0;
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getCharacterCurrentParams(kCharacterSophie)[2] = 1;
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}
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if (!getCharacterCurrentParams(kCharacterSophie)[2]) {
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walk(kCharacterSophie, getCharacterCurrentParams(kCharacterSophie)[0], getCharacterCurrentParams(kCharacterSophie)[1]);
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}
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break;
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case 5:
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playCathExcuseMe();
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break;
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case 6:
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playChrExcuseMe(kCharacterSophie, kCharacterCath, 0);
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break;
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case 12:
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walk(kCharacterSophie, getCharacterCurrentParams(kCharacterSophie)[0], getCharacterCurrentParams(kCharacterSophie)[1]);
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break;
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case 123668192:
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getCharacter(kCharacterSophie).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, _functionsSophie[getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall]]);
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fedEx(kCharacterSophie, kCharacterSophie, 18, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Sophie_WithRebecca(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_WithRebecca);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 3;
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params->clear();
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_WithRebecca(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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getCharacter(kCharacterSophie).characterPosition = getCharacter(kCharacterRebecca).characterPosition;
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break;
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case 18:
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switch (getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall + 8]) {
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case 1:
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case 3:
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endGraphics(kCharacterSophie);
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break;
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case 2:
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case 4:
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startCycOtis(kCharacterSophie, "BLANK");
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break;
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default:
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break;
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}
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break;
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case 259921280:
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getCharacter(kCharacterSophie).characterPosition.car = getCharacter(kCharacterRebecca).characterPosition.car;
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getCharacter(kCharacterSophie).characterPosition.location = getCharacter(kCharacterRebecca).characterPosition.location;
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getCharacter(kCharacterSophie).characterPosition.position = getCharacter(kCharacterRebecca).characterPosition.position + 100;
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall + 8] = 3;
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SophieCall(&LogicManager::CONS_Sophie_DoWalkBehind, 2, 9460, 0, 0);
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break;
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case 292775040:
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getCharacter(kCharacterSophie).characterPosition.car = 2;
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getCharacter(kCharacterSophie).characterPosition.location = 0;
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getCharacter(kCharacterSophie).characterPosition.position = 9270;
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall + 8] = 4;
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SophieCall(&LogicManager::CONS_Sophie_DoWalkBehind, 4, 4840, 0, 0);
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break;
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case 136654208:
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getCharacter(kCharacterSophie).characterPosition.car = getCharacter(kCharacterRebecca).characterPosition.car;
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getCharacter(kCharacterSophie).characterPosition.location = getCharacter(kCharacterRebecca).characterPosition.location;
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getCharacter(kCharacterSophie).characterPosition.position = getCharacter(kCharacterRebecca).characterPosition.position + 100;
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall + 8] = 2;
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SophieCall(&LogicManager::CONS_Sophie_DoWalkBehind, 4, 4840, 0, 0);
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break;
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case 125242096:
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getCharacter(kCharacterSophie).characterPosition.car = getCharacter(kCharacterRebecca).characterPosition.car;
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getCharacter(kCharacterSophie).characterPosition.location = getCharacter(kCharacterRebecca).characterPosition.location;
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getCharacter(kCharacterSophie).characterPosition.position = getCharacter(kCharacterRebecca).characterPosition.position - 100;
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall + 8] = 1;
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SophieCall(&LogicManager::CONS_Sophie_DoWalkBehind, 5, 850, 0, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Sophie_Birth(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_Birth);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 4;
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params->clear();
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_Birth(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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if (_gameTime > 1062000 && !getCharacterCurrentParams(kCharacterSophie)[0]) {
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getCharacterCurrentParams(kCharacterSophie)[0] = 1;
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CONS_Sophie_WithRebecca(0, 0, 0, 0);
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}
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break;
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case 12:
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getCharacter(kCharacterSophie).characterPosition.position = 4840;
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getCharacter(kCharacterSophie).characterPosition.location = 1;
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getCharacter(kCharacterSophie).characterPosition.car = kCarRedSleeping;
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Sophie_Asleep(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_Asleep);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 5;
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params->clear();
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_Asleep(HAND_PARAMS) {
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switch (msg->action) {
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case 12:
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getCharacter(kCharacterSophie).characterPosition.position = 4840;
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getCharacter(kCharacterSophie).characterPosition.location = 1;
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getCharacter(kCharacterSophie).characterPosition.car = kCarRedSleeping;
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endGraphics(kCharacterSophie);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Sophie_StartPart2(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_StartPart2);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 6;
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params->clear();
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_StartPart2(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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CONS_Sophie_WithRebecca(0, 0, 0, 0);
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break;
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case 12:
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endGraphics(kCharacterSophie);
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getCharacter(kCharacterSophie).characterPosition.car = kCarRedSleeping;
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getCharacter(kCharacterSophie).characterPosition.position = 4840;
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getCharacter(kCharacterSophie).characterPosition.location = 1;
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getCharacter(kCharacterSophie).clothes = 0;
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getCharacter(kCharacterSophie).inventoryItem = 0;
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Sophie_StartPart3(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_StartPart3);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 7;
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params->clear();
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_StartPart3(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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CONS_Sophie_WithRebecca(0, 0, 0, 0);
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break;
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case 12:
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endGraphics(kCharacterSophie);
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getCharacter(kCharacterSophie).characterPosition.car = kCarRedSleeping;
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getCharacter(kCharacterSophie).characterPosition.position = 4840;
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getCharacter(kCharacterSophie).characterPosition.location = 1;
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getCharacter(kCharacterSophie).clothes = 0;
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getCharacter(kCharacterSophie).inventoryItem = 0;
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Sophie_StartPart4(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_StartPart4);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 8;
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params->clear();
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_StartPart4(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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CONS_Sophie_WithRebecca(0, 0, 0, 0);
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break;
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case 12:
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endGraphics(kCharacterSophie);
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getCharacter(kCharacterSophie).characterPosition.car = kCarRedSleeping;
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getCharacter(kCharacterSophie).characterPosition.position = 4840;
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getCharacter(kCharacterSophie).characterPosition.location = 1;
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getCharacter(kCharacterSophie).clothes = 0;
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getCharacter(kCharacterSophie).inventoryItem = 0;
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Sophie_Asleep4(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_Asleep4);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 9;
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params->clear();
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_Asleep4(HAND_PARAMS) {
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switch (msg->action) {
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case 12:
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getCharacter(kCharacterSophie).characterPosition.position = 4840;
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getCharacter(kCharacterSophie).characterPosition.location = 1;
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getCharacter(kCharacterSophie).characterPosition.car = kCarRedSleeping;
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endGraphics(kCharacterSophie);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Sophie_StartPart5(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_StartPart5);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 10;
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params->clear();
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_StartPart5(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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CONS_Sophie_Prisoner(0, 0, 0, 0);
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break;
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case 12:
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endGraphics(kCharacterSophie);
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getCharacter(kCharacterSophie).characterPosition.car = kCarRestaurant;
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getCharacter(kCharacterSophie).characterPosition.position = 3969;
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getCharacter(kCharacterSophie).characterPosition.location = 1;
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getCharacter(kCharacterSophie).inventoryItem = 0;
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Sophie_Prisoner(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_Prisoner);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 11;
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params->clear();
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_Prisoner(HAND_PARAMS) {
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switch (msg->action) {
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case 70549068:
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CONS_Sophie_Free(0, 0, 0, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Sophie_Free(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSophie).callParams[getCharacter(kCharacterSophie).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSophie, &LogicManager::HAND_Sophie_Free);
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getCharacter(kCharacterSophie).callbacks[getCharacter(kCharacterSophie).currentCall] = 12;
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params->clear();
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fedEx(kCharacterSophie, kCharacterSophie, 12, 0);
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}
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void LogicManager::HAND_Sophie_Free(HAND_PARAMS) {
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// No-op
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}
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void (LogicManager::*LogicManager::_functionsSophie[])(HAND_PARAMS) = {
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nullptr,
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&LogicManager::HAND_Sophie_DebugWalks,
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&LogicManager::HAND_Sophie_DoWalkBehind,
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&LogicManager::HAND_Sophie_WithRebecca,
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&LogicManager::HAND_Sophie_Birth,
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&LogicManager::HAND_Sophie_Asleep,
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&LogicManager::HAND_Sophie_StartPart2,
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&LogicManager::HAND_Sophie_StartPart3,
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&LogicManager::HAND_Sophie_StartPart4,
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&LogicManager::HAND_Sophie_Asleep4,
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&LogicManager::HAND_Sophie_StartPart5,
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&LogicManager::HAND_Sophie_Prisoner,
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&LogicManager::HAND_Sophie_Free
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};
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} // End of namespace LastExpress
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