962 lines
38 KiB
C++
962 lines
38 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "lastexpress/lastexpress.h"
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namespace LastExpress {
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void LogicManager::CONS_Police(int chapter) {
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switch (chapter) {
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case 0:
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_engine->getMessageManager()->setMessageHandle(
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kCharacterPolice,
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_functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]
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);
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break;
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case 1:
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CONS_Police_Birth(0, 0, 0, 0);
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break;
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case 2:
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CONS_Police_StartPart2(0, 0, 0, 0);
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break;
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case 3:
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CONS_Police_StartPart3(0, 0, 0, 0);
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break;
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case 4:
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CONS_Police_StartPart4(0, 0, 0, 0);
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break;
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case 5:
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CONS_Police_StartPart5(0, 0, 0, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::PoliceCall(CALL_PARAMS) {
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getCharacter(kCharacterPolice).currentCall++;
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(this->*functionPointer)(param1, param2, param3, param4);
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}
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void LogicManager::CONS_Police_DebugWalks(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_DebugWalks);
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 1;
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params->clear();
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fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
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}
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void LogicManager::HAND_Police_DebugWalks(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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if (walk(kCharacterPolice, kCarGreenSleeping, getCharacterCurrentParams(kCharacterPolice)[0])) {
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if (getCharacterCurrentParams(kCharacterPolice)[0] == 10000) {
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getCharacterCurrentParams(kCharacterPolice)[0] = 0;
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} else {
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getCharacterCurrentParams(kCharacterPolice)[0] = 10000;
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}
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}
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break;
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case 12:
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getCharacter(kCharacterPolice).characterPosition.position = 0;
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getCharacter(kCharacterPolice).characterPosition.location = 0;
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getCharacter(kCharacterPolice).characterPosition.car = kCarGreenSleeping;
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getCharacterCurrentParams(kCharacterPolice)[0] = 10000;
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Police_Birth(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_Birth);
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 2;
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params->clear();
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fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
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}
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void LogicManager::HAND_Police_Birth(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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if (_gameTime > 1062000 && !getCharacterCurrentParams(kCharacterPolice)[0]) {
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getCharacterCurrentParams(kCharacterPolice)[0] = 1;
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CONS_Police_ReadyToBoard(0, 0, 0, 0);
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}
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break;
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case 12:
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getCharacter(kCharacterPolice).characterPosition.car = kCarNone;
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Police_DoSeqOtis(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_DoSeqOtis);
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 3;
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params->clear();
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strncpy((char *)¶ms->parameters[0], param1.stringParam, 12);
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fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
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}
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void LogicManager::HAND_Police_DoSeqOtis(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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case 17:
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if (!getCharacterParams(kCharacterPolice, 8)[0] && whoOnScreen(kCharacterPolice)) {
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playDialog(0, "MUS007", -1, 0);
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getCharacterParams(kCharacterPolice, 8)[0] = 1;
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}
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if (nearChar(kCharacterPolice, kCharacterCath, 1000) && !getCharacter(kCharacterCath).characterPosition.location) {
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 1;
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PoliceCall(&LogicManager::CONS_Police_SaveGame, 2, kEventGendarmesArrestation, 0, 0);
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}
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break;
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case 3:
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getCharacter(kCharacterPolice).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
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fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
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break;
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case 12:
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startSeqOtis(kCharacterPolice, (char *)&getCharacterCurrentParams(kCharacterPolice)[0]);
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break;
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case 18:
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if (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] == 1) {
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playNIS(kEventGendarmesArrestation);
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endGame(0, 1, 57, 1);
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}
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Police_DoDialog(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_DoDialog);
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 4;
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params->clear();
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strncpy((char *)¶ms->parameters[0], param1.stringParam, 12);
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fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
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}
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void LogicManager::HAND_Police_DoDialog(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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case 17:
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if (!getCharacterParams(kCharacterPolice, 8)[0] && whoOnScreen(kCharacterPolice)) {
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playDialog(0, "MUS007", -1, 0);
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getCharacterParams(kCharacterPolice, 8)[0] = 1;
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}
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if (nearChar(kCharacterPolice, kCharacterCath, 1000) && !getCharacter(kCharacterCath).characterPosition.location) {
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 1;
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PoliceCall(&LogicManager::CONS_Police_SaveGame, 2, kEventGendarmesArrestation, 0, 0);
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}
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break;
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case 2:
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getCharacter(kCharacterPolice).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
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fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
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break;
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case 12:
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playDialog(kCharacterPolice, (char *)&getCharacterCurrentParams(kCharacterPolice)[0], -1, 0);
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break;
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case 18:
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if (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] == 1) {
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playNIS(kEventGendarmesArrestation);
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endGame(0, 1, 57, true);
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}
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Police_DoDialogFullVol(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_DoDialogFullVol);
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 5;
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params->clear();
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strncpy((char *)¶ms->parameters[0], param1.stringParam, 12);
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fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
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}
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void LogicManager::HAND_Police_DoDialogFullVol(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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case 17:
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if (!getCharacterParams(kCharacterPolice, 8)[0] && whoOnScreen(kCharacterPolice)) {
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playDialog(0, "MUS007", -1, 0);
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getCharacterParams(kCharacterPolice, 8)[0] = 1;
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}
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if (nearChar(kCharacterPolice, kCharacterCath, 1000) && !getCharacter(kCharacterCath).characterPosition.location) {
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 1;
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PoliceCall(&LogicManager::CONS_Police_SaveGame, 2, kEventGendarmesArrestation, 0, 0);
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}
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break;
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case 2:
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getCharacter(kCharacterPolice).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
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fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
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break;
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case 12:
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playDialog(kCharacterPolice, (char *)&getCharacterCurrentParams(kCharacterPolice)[0], 16, 0);
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break;
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case 18:
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if (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] == 1) {
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playNIS(kEventGendarmesArrestation);
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endGame(0, 1, 57, true);
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}
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Police_DoWait(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_DoWait);
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 6;
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params->clear();
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params->parameters[0] = param1.intParam;
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fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
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}
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void LogicManager::HAND_Police_DoWait(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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if (getCharacterCurrentParams(kCharacterPolice)[0] < _gameTime && !getCharacterCurrentParams(kCharacterPolice)[1]) {
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getCharacterCurrentParams(kCharacterPolice)[1] = 1;
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getCharacter(kCharacterPolice).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
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fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
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break;
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}
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// fall through
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case 17:
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if (!getCharacterParams(kCharacterPolice, 8)[0] && whoOnScreen(kCharacterPolice)) {
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playDialog(0, "MUS007", -1, 0);
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getCharacterParams(kCharacterPolice, 8)[0] = 1;
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}
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if (nearChar(kCharacterPolice, kCharacterCath, 1000) && !getCharacter(kCharacterCath).characterPosition.location) {
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 1;
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PoliceCall(&LogicManager::CONS_Police_SaveGame, 2, kEventGendarmesArrestation, 0, 0);
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}
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break;
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case 18:
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if (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] == 1) {
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playNIS(kEventGendarmesArrestation);
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endGame(0, 1, 57, true);
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}
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Police_SaveGame(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_SaveGame);
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 7;
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params->clear();
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params->parameters[0] = param1.intParam;
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params->parameters[1] = param2.intParam;
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fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
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}
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void LogicManager::HAND_Police_SaveGame(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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getCharacter(kCharacterPolice).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
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fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
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break;
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case 12:
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save(
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kCharacterPolice,
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getCharacterCurrentParams(kCharacterPolice)[0],
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getCharacterCurrentParams(kCharacterPolice)[1]
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);
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getCharacter(kCharacterPolice).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
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fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Police_DoWalk(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_DoWalk);
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 8;
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params->clear();
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params->parameters[0] = param1.intParam;
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params->parameters[1] = param2.intParam;
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fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
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}
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void LogicManager::HAND_Police_DoWalk(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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if (!walk(kCharacterPolice, getCharacterCurrentParams(kCharacterPolice)[0], getCharacterCurrentParams(kCharacterPolice)[1])) {
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if (!getCharacterParams(kCharacterPolice, 8)[0] && whoOnScreen(29)) {
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playDialog(0, "MUS007", -1, 0);
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getCharacterParams(kCharacterPolice, 8)[0] = 1;
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}
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if (nearChar(kCharacterPolice, kCharacterCath, 0x6D6) && !getCharacter(kCharacterCath).characterPosition.location && (!checkCathDir(kCarRedSleeping, 22) || nearChar(kCharacterPolice, kCharacterCath, 0xFA))) {
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 1;
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PoliceCall(&LogicManager::CONS_Police_SaveGame, 2, kEventGendarmesArrestation, 0, 0);
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}
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} else {
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getCharacter(kCharacterPolice).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
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fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
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}
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break;
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case 12:
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if (walk(kCharacterPolice, getCharacterCurrentParams(kCharacterPolice)[0], getCharacterCurrentParams(kCharacterPolice)[1])) {
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getCharacter(kCharacterPolice).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
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fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
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}
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break;
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case 17:
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if (!getCharacterParams(kCharacterPolice, 8)[0] && whoOnScreen(29)) {
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playDialog(0, "MUS007", -1, 0);
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getCharacterParams(kCharacterPolice, 8)[0] = 1;
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}
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if (nearChar(kCharacterPolice, kCharacterCath, 0x6D6) && !getCharacter(kCharacterCath).characterPosition.location && (!checkCathDir(kCarRedSleeping, 22) || nearChar(kCharacterPolice, kCharacterCath, 0xFA))) {
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 1;
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PoliceCall(&LogicManager::CONS_Police_SaveGame, 2, kEventGendarmesArrestation, 0, 0);
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}
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break;
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case 18:
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if (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] == 1) {
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playNIS(kEventGendarmesArrestation);
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endGame(0, 1, 57, 1);
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}
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Police_DoComp(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_DoComp);
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getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 9;
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params->clear();
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params->parameters[0] = param1.intParam;
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params->parameters[1] = param2.intParam;
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strncpy((char *)¶ms->parameters[2], param3.stringParam, 12);
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strncpy((char *)¶ms->parameters[5], param4.stringParam, 12);
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fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
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}
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void LogicManager::HAND_Police_DoComp(HAND_PARAMS) {
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switch (msg->action) {
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case 12:
|
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if (getCharacterCurrentParams(kCharacterPolice)[1] == 5790) {
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getCharacterCurrentParams(kCharacterPolice)[20] = 4;
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getCharacterCurrentParams(kCharacterPolice)[22] = 6130;
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} else if (getCharacterCurrentParams(kCharacterPolice)[1] >= 5790) {
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if (getCharacterCurrentParams(kCharacterPolice)[1] == 7500) {
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getCharacterCurrentParams(kCharacterPolice)[20] = 2;
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getCharacterCurrentParams(kCharacterPolice)[22] = 7850;
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} else if (getCharacterCurrentParams(kCharacterPolice)[1] >= 7500) {
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if (getCharacterCurrentParams(kCharacterPolice)[1] == 8200) {
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getCharacterCurrentParams(kCharacterPolice)[20] = 1;
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getCharacterCurrentParams(kCharacterPolice)[22] = 7850;
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getCharacterCurrentParams(kCharacterPolice)[21] = 1;
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}
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} else if (getCharacterCurrentParams(kCharacterPolice)[1] == 6470) {
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getCharacterCurrentParams(kCharacterPolice)[20] = 3;
|
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getCharacterCurrentParams(kCharacterPolice)[22] = 6130;
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getCharacterCurrentParams(kCharacterPolice)[21] = 1;
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}
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} else if (getCharacterCurrentParams(kCharacterPolice)[1] == 4070) {
|
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getCharacterCurrentParams(kCharacterPolice)[20] = 6;
|
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getCharacterCurrentParams(kCharacterPolice)[22] = 4455;
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} else if (getCharacterCurrentParams(kCharacterPolice)[1] >= 4070) {
|
|
if (getCharacterCurrentParams(kCharacterPolice)[1] == 4840) {
|
|
getCharacterCurrentParams(kCharacterPolice)[20] = 5;
|
|
getCharacterCurrentParams(kCharacterPolice)[22] = 4455;
|
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getCharacterCurrentParams(kCharacterPolice)[21] = 1;
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|
}
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} else if (getCharacterCurrentParams(kCharacterPolice)[1] == 3050) {
|
|
getCharacterCurrentParams(kCharacterPolice)[20] = 7;
|
|
getCharacterCurrentParams(kCharacterPolice)[21] = 1;
|
|
} else if (getCharacterCurrentParams(kCharacterPolice)[1] == 2740) {
|
|
getCharacterCurrentParams(kCharacterPolice)[20] = 8;
|
|
}
|
|
|
|
if (getCharacterCurrentParams(kCharacterPolice)[0] == kCarRedSleeping)
|
|
getCharacterCurrentParams(kCharacterPolice)[20] += 31;
|
|
|
|
if (getCharacterCurrentParams(kCharacterPolice)[21]) {
|
|
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterPolice)[8], 12, "632A");
|
|
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterPolice)[11], 12, "632B");
|
|
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterPolice)[14], 12, "632C");
|
|
} else {
|
|
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterPolice)[8], 12, "632D");
|
|
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterPolice)[11], 12, "632E");
|
|
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterPolice)[14], 12, "632F");
|
|
}
|
|
|
|
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterPolice)[8], 12, (char *)&getCharacterCurrentParams(kCharacterPolice)[2]);
|
|
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterPolice)[11], 12, (char *)&getCharacterCurrentParams(kCharacterPolice)[2]);
|
|
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterPolice)[14], 12, (char *)&getCharacterCurrentParams(kCharacterPolice)[2]);
|
|
|
|
if ((inComp(kCharacterCath, getCharacterCurrentParams(kCharacterPolice)[0], getCharacterCurrentParams(kCharacterPolice)[1]) ||
|
|
inComp(kCharacterCath, getCharacterCurrentParams(kCharacterPolice)[0], getCharacterCurrentParams(kCharacterPolice)[22]) ||
|
|
(getCharacterCurrentParams(kCharacterPolice)[0] == kCarGreenSleeping && getCharacterCurrentParams(kCharacterPolice)[1] == 8200 && cathOutHisWindow())) &&
|
|
!inComp(kCharacterCath, kCarRedSleeping, 7850)) {
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 1;
|
|
PoliceCall(&LogicManager::CONS_Police_TrappedCath, getCharacterCurrentParams(kCharacterPolice)[0], getCharacterCurrentParams(kCharacterPolice)[1], getCharacterCurrentParams(kCharacterPolice)[20], 0);
|
|
} else {
|
|
startCycOtis(kCharacterPolice, (char *)&getCharacterCurrentParams(kCharacterPolice)[8]);
|
|
softBlockAtDoor(kCharacterPolice, getCharacterCurrentParams(kCharacterPolice)[20]);
|
|
if (getCharacterCurrentParams(kCharacterPolice)[21]) {
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 2;
|
|
PoliceCall(&LogicManager::CONS_Police_DoDialog, "POL1044A", 0, 0, 0);
|
|
} else {
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 3;
|
|
PoliceCall(&LogicManager::CONS_Police_DoDialog, "POL1044B", 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case 18:
|
|
if (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] < 4) {
|
|
if (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] != 1) {
|
|
if (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8]) {
|
|
startCycOtis(kCharacterPolice, (char *)&getCharacterCurrentParams(kCharacterPolice)[11]);
|
|
if (!emptyComp(getCharacterCurrentParams(kCharacterPolice)[0], getCharacterCurrentParams(kCharacterPolice)[1]) &&
|
|
strcmp((char *)&getCharacterCurrentParams(kCharacterPolice)[5], "NODIALOG")) {
|
|
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterPolice)[17], 12, "POL1045");
|
|
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterPolice)[17], 12, (char *)&getCharacterCurrentParams(kCharacterPolice)[5]);
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 5;
|
|
PoliceCall(&LogicManager::CONS_Police_DoDialog, (char *)&getCharacterCurrentParams(kCharacterPolice)[17], 0, 0, 0);
|
|
} else {
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 4;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWait, 150, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
getCharacter(kCharacterPolice).currentCall--;
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
|
|
fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
|
|
break;
|
|
}
|
|
|
|
if (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] == 6) {
|
|
getCharacter(kCharacterPolice).characterPosition.location = 0;
|
|
softReleaseAtDoor(kCharacterPolice, getCharacterCurrentParams(kCharacterPolice)[20]);
|
|
getCharacter(kCharacterPolice).currentCall--;
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
|
|
fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
|
|
break;
|
|
}
|
|
|
|
if (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] < 6) {
|
|
if (!emptyComp(getCharacterCurrentParams(kCharacterPolice)[0], getCharacterCurrentParams(kCharacterPolice)[1]) &&
|
|
strcmp((char *)&getCharacterCurrentParams(kCharacterPolice)[5], "NODIALOG")) {
|
|
Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterPolice)[17], 12, "POL1043");
|
|
Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterPolice)[17], 12, (char *)&getCharacterCurrentParams(kCharacterPolice)[5]);
|
|
playDialog(kCharacterPolice, (char *)&getCharacterCurrentParams(kCharacterPolice)[17], -1, 30);
|
|
}
|
|
|
|
getCharacter(kCharacterPolice).characterPosition.location = 1;
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 6;
|
|
PoliceCall(&LogicManager::CONS_Police_DoSeqOtis, (char *)&getCharacterCurrentParams(kCharacterPolice)[14], 0, 0, 0);
|
|
}
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Police_TrappedCath(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_TrappedCath);
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 10;
|
|
|
|
params->clear();
|
|
|
|
params->parameters[0] = param1.intParam;
|
|
params->parameters[1] = param2.intParam;
|
|
params->parameters[2] = param3.intParam;
|
|
|
|
fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Police_TrappedCath(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 0:
|
|
{
|
|
if ((!getCharacterCurrentParams(kCharacterPolice)[4] &&
|
|
(getCharacterCurrentParams(kCharacterPolice)[4] = _realTime + 75, _realTime == -75)) ||
|
|
getCharacterCurrentParams(kCharacterPolice)[4] < _realTime) {
|
|
if (!cathOutHisWindow() && checkDoor(getCharacterCurrentParams(kCharacterPolice)[2]) != 1) {
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 2;
|
|
PoliceCall(&LogicManager::CONS_Police_SaveGame, 2, kEventGendarmesArrestation, 0, 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool skip = false; // Horrible way to unroll a goto...
|
|
|
|
if (!getCharacterCurrentParams(kCharacterPolice)[5]) {
|
|
getCharacterCurrentParams(kCharacterPolice)[5] = _realTime + 150;
|
|
if (_realTime == -150) {
|
|
skip = true;
|
|
playDialog(kCharacterPolice, "POL1046A", 16, 0);
|
|
}
|
|
}
|
|
|
|
if (!skip && getCharacterCurrentParams(kCharacterPolice)[5] < _realTime) {
|
|
getCharacterCurrentParams(kCharacterPolice)[5] = 0x7FFFFFFF;
|
|
playDialog(kCharacterPolice, "POL1046A", 16, 0);
|
|
}
|
|
|
|
if (getCharacterCurrentParams(kCharacterPolice)[6] || (getCharacterCurrentParams(kCharacterPolice)[6] = _realTime + 300, _realTime != -300)) {
|
|
if (getCharacterCurrentParams(kCharacterPolice)[6] >= _realTime)
|
|
break;
|
|
|
|
getCharacterCurrentParams(kCharacterPolice)[6] = 0x7FFFFFFF;
|
|
}
|
|
|
|
if (!getCharacterCurrentParams(kCharacterPolice)[3] && cathOutHisWindow()) {
|
|
setDoor(getCharacterCurrentParams(kCharacterPolice)[2], kCharacterCath, 0, 10, 9);
|
|
|
|
getCharacter(kCharacterPolice).currentCall--;
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
|
|
fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
|
|
} else {
|
|
if (cathOutHisWindow())
|
|
bumpCath(kCarGreenSleeping, 49, 255);
|
|
playDialog(kCharacterPolice, "LIB017", 16, 0);
|
|
if (_globals[kGlobalJacket] == 1) {
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 3;
|
|
PoliceCall(&LogicManager::CONS_Police_SaveGame, 2, kEventMertensBloodJacket, 0, 0);
|
|
} else {
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 4;
|
|
PoliceCall(&LogicManager::CONS_Police_SaveGame, 2, kEventGendarmesArrestation, 0, 0);
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 8:
|
|
setDoor(getCharacterCurrentParams(kCharacterPolice)[2], kCharacterPolice, checkDoor(getCharacterCurrentParams(kCharacterPolice)[2]), 0, 0);
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 5;
|
|
PoliceCall(&LogicManager::CONS_Police_DoDialogFullVol, "POL1046B", 0, 0, 0);
|
|
break;
|
|
case 9:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 6;
|
|
PoliceCall(&LogicManager::CONS_Police_SaveGame, 2, kEventGendarmesArrestation, 0, 0);
|
|
break;
|
|
case 12:
|
|
setDoor(getCharacterCurrentParams(kCharacterPolice)[2], kCharacterPolice, checkDoor(getCharacterCurrentParams(kCharacterPolice)[2]), 0, 0);
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 1;
|
|
PoliceCall(&LogicManager::CONS_Police_DoDialogFullVol, "POL1046", 0, 0, 0);
|
|
break;
|
|
case 18:
|
|
switch (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8]) {
|
|
case 1:
|
|
setDoor(getCharacterCurrentParams(kCharacterPolice)[2], kCharacterPolice, checkDoor(getCharacterCurrentParams(kCharacterPolice)[2]), 14, 0);
|
|
break;
|
|
case 2:
|
|
case 6:
|
|
playDialog(kCharacterPolice, "LIB014", 16, 0);
|
|
playNIS(kEventGendarmesArrestation);
|
|
endGame(0, 1, 57, true);
|
|
break;
|
|
case 3:
|
|
playNIS((kEventCoudertBloodJacket - (getCharacterCurrentParams(kCharacterPolice)[0] == 3)));
|
|
endGame(0, 1, 55, true);
|
|
setDoor(getCharacterCurrentParams(kCharacterPolice)[2], kCharacterCath, 0, 10, 9);
|
|
|
|
getCharacter(kCharacterPolice).currentCall--;
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
|
|
fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
|
|
break;
|
|
case 4:
|
|
playNIS(kEventGendarmesArrestation);
|
|
endGame(0, 1, 57, true);
|
|
setDoor(getCharacterCurrentParams(kCharacterPolice)[2], kCharacterCath, 0, 10, 9);
|
|
|
|
getCharacter(kCharacterPolice).currentCall--;
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, _functionsPolice[getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall]]);
|
|
fedEx(kCharacterPolice, kCharacterPolice, 18, 0);
|
|
break;
|
|
case 5:
|
|
setDoor(getCharacterCurrentParams(kCharacterPolice)[2], kCharacterPolice, checkDoor(getCharacterCurrentParams(kCharacterPolice)[2]), 0, 9);
|
|
getCharacterCurrentParams(kCharacterPolice)[3] = 1;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Police_ReadyToBoard(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_ReadyToBoard);
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 11;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Police_ReadyToBoard(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 169499649:
|
|
send(kCharacterPolice, kCharacterCond1, 190082817, 0);
|
|
CONS_Police_SearchTrain(0, 0, 0, 0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Police_SearchTrain(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_SearchTrain);
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 12;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Police_SearchTrain(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 12:
|
|
getCharacter(kCharacterPolice).characterPosition.car = kCarGreenSleeping;
|
|
getCharacter(kCharacterPolice).characterPosition.location = 0;
|
|
getCharacter(kCharacterPolice).characterPosition.position = 540;
|
|
_globals[kGlobalCharacterSearchingForCath] = kCharacterPolice;
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 1;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 3, 5540, 0, 0);
|
|
break;
|
|
case 18:
|
|
switch (getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8]) {
|
|
case 1:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 2;
|
|
PoliceCall(&LogicManager::CONS_Police_DoComp, 3, 5790, "d", "A");
|
|
break;
|
|
case 2:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 3;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 3, 6220, 0, 0);
|
|
break;
|
|
case 3:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 4;
|
|
PoliceCall(&LogicManager::CONS_Police_DoComp, 3, 6470, "c", "B");
|
|
break;
|
|
case 4:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 5;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 3, 7250, 0, 0);
|
|
break;
|
|
case 5:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 6;
|
|
PoliceCall(&LogicManager::CONS_Police_DoComp, 3, 7500, "b", "C");
|
|
break;
|
|
case 6:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 7;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 3, 7950, 0, 0);
|
|
break;
|
|
case 7:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 8;
|
|
PoliceCall(&LogicManager::CONS_Police_DoComp, 3, 8200, "a", "NODIALOG");
|
|
break;
|
|
case 8:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 9;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 3, 9460, 0, 0);
|
|
break;
|
|
case 9:
|
|
if (getCharacter(kCharacterCath).characterPosition.car == 3) {
|
|
_globals[kGlobalCharacterSearchingForCath] = 0;
|
|
endGraphics(kCharacterPolice);
|
|
send(kCharacterPolice, kCharacterTrainM, 168710784, 0);
|
|
CONS_Police_SearchDone(0, 0, 0, 0);
|
|
} else {
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 10;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 4, 2490, 0, 0);
|
|
}
|
|
|
|
break;
|
|
case 10:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 11;
|
|
PoliceCall(&LogicManager::CONS_Police_DoComp, 4, 2740, "h", "NODIALOG");
|
|
break;
|
|
case 11:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 12;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 4, 3820, 0, 0);
|
|
break;
|
|
case 12:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 13;
|
|
PoliceCall(&LogicManager::CONS_Police_DoComp, 4, 4070, "f", "E");
|
|
break;
|
|
case 13:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 14;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 4, 4590, 0, 0);
|
|
break;
|
|
case 14:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 15;
|
|
PoliceCall(&LogicManager::CONS_Police_DoComp, 4, 4840, "e", "F");
|
|
break;
|
|
case 15:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 16;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 4, 5540, 0, 0);
|
|
break;
|
|
case 16:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 17;
|
|
PoliceCall(&LogicManager::CONS_Police_DoComp, 4, 5790, "d", "G");
|
|
break;
|
|
case 17:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 18;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 4, 6220, 0, 0);
|
|
break;
|
|
case 18:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 19;
|
|
PoliceCall(&LogicManager::CONS_Police_DoComp, 4, 6470, "c", "H");
|
|
break;
|
|
case 19:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 20;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 4, 7250, 0, 0);
|
|
break;
|
|
case 20:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 21;
|
|
PoliceCall(&LogicManager::CONS_Police_DoComp, 4, 7500, "b", "J");
|
|
break;
|
|
case 21:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 22;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 4, 7950, 0, 0);
|
|
break;
|
|
case 22:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 23;
|
|
PoliceCall(&LogicManager::CONS_Police_DoComp, 4, 8200, "a", "NODIALOG");
|
|
break;
|
|
case 23:
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall + 8] = 24;
|
|
PoliceCall(&LogicManager::CONS_Police_DoWalk, 4, 9460, 0, 0);
|
|
break;
|
|
case 24:
|
|
_globals[kGlobalCharacterSearchingForCath] = 0;
|
|
endGraphics(kCharacterPolice);
|
|
send(kCharacterPolice, kCharacterTrainM, 168710784, 0);
|
|
CONS_Police_SearchDone(0, 0, 0, 0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Police_SearchDone(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_SearchDone);
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 13;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Police_SearchDone(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 12:
|
|
getCharacter(kCharacterPolice).characterPosition.car = kCarNone;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Police_StartPart2(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_StartPart2);
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 14;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Police_StartPart2(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 12:
|
|
endGraphics(kCharacterPolice);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Police_StartPart3(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_StartPart3);
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 15;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Police_StartPart3(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 12:
|
|
endGraphics(kCharacterPolice);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Police_StartPart4(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_StartPart4);
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 16;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Police_StartPart4(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 12:
|
|
endGraphics(kCharacterPolice);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Police_StartPart5(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterPolice).callParams[getCharacter(kCharacterPolice).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterPolice, &LogicManager::HAND_Police_StartPart5);
|
|
getCharacter(kCharacterPolice).callbacks[getCharacter(kCharacterPolice).currentCall] = 17;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterPolice, kCharacterPolice, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Police_StartPart5(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 12:
|
|
endGraphics(kCharacterPolice);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void (LogicManager::*LogicManager::_functionsPolice[])(HAND_PARAMS) = {
|
|
nullptr,
|
|
&LogicManager::HAND_Police_DebugWalks,
|
|
&LogicManager::HAND_Police_Birth,
|
|
&LogicManager::HAND_Police_DoSeqOtis,
|
|
&LogicManager::HAND_Police_DoDialog,
|
|
&LogicManager::HAND_Police_DoDialogFullVol,
|
|
&LogicManager::HAND_Police_DoWait,
|
|
&LogicManager::HAND_Police_SaveGame,
|
|
&LogicManager::HAND_Police_DoWalk,
|
|
&LogicManager::HAND_Police_DoComp,
|
|
&LogicManager::HAND_Police_TrappedCath,
|
|
&LogicManager::HAND_Police_ReadyToBoard,
|
|
&LogicManager::HAND_Police_SearchTrain,
|
|
&LogicManager::HAND_Police_SearchDone,
|
|
&LogicManager::HAND_Police_StartPart2,
|
|
&LogicManager::HAND_Police_StartPart3,
|
|
&LogicManager::HAND_Police_StartPart4,
|
|
&LogicManager::HAND_Police_StartPart5
|
|
};
|
|
|
|
} // End of namespace LastExpress
|