Files
2026-02-02 04:50:13 +01:00

231 lines
7.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "lastexpress/lastexpress.h"
namespace LastExpress {
void LogicManager::CONS_DemoAugust(int chapter) {
switch (chapter) {
case 0:
_engine->getMessageManager()->setMessageHandle(
kCharacterAugust,
_functionsDemoAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]
);
break;
case 1:
CONS_DemoAugust_Birth(0, 0, 0, 0);
break;
case 2:
CONS_DemoAugust_StartPart2(0, 0, 0, 0);
break;
case 3:
CONS_DemoAugust_StartPart3(0, 0, 0, 0);
break;
case 4:
CONS_DemoAugust_StartPart4(0, 0, 0, 0);
break;
case 5:
CONS_DemoAugust_StartPart5(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::DemoAugustCall(CALL_PARAMS) {
getCharacter(kCharacterAugust).currentCall++;
(this->*functionPointer)(param1, param2, param3, param4);
}
void LogicManager::CONS_DemoAugust_SaveGame(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_DemoAugust_SaveGame);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 1;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_DemoAugust_SaveGame(HAND_PARAMS) {
switch (msg->action) {
case 0:
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsDemoAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
case 12:
save(
kCharacterAugust,
getCharacterCurrentParams(kCharacterAugust)[0],
getCharacterCurrentParams(kCharacterAugust)[1]
);
getCharacter(kCharacterAugust).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, _functionsDemoAugust[getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall]]);
fedEx(kCharacterAugust, kCharacterAugust, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_DemoAugust_Birth(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_DemoAugust_Birth);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 2;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_DemoAugust_Birth(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAugust)[2] && !getCharacterCurrentParams(kCharacterAugust)[0]) {
getCharacter(kCharacterAugust).inventoryItem = 0x80;
} else {
getCharacter(kCharacterAugust).inventoryItem = 0;
}
break;
case 1:
getCharacter(kCharacterAugust).inventoryItem = 0;
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] = 1;
DemoAugustCall(&LogicManager::CONS_DemoAugust_SaveGame, 2, kEventAugustTalkCigar, 0, 0);
break;
case 3:
releaseView(kCharacterAugust, kCarRestaurant, 50);
startCycOtis(kCharacterAugust, "105B3");
break;
case 12:
getCharacter(kCharacterAugust).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterAugust).characterPosition.position = 3450;
getCharacter(kCharacterAugust).characterPosition.location = 1;
send(kCharacterAugust, kCharacterAbbot, 123712592, 0);
startCycOtis(kCharacterAugust, "105B3");
getCharacterCurrentParams(kCharacterAugust)[2] = 1;
break;
case 17:
if (checkCathDir(kCarRestaurant, 60) && !getCharacterCurrentParams(kCharacterAugust)[1] && !getCharacterCurrentParams(kCharacterAugust)[0]) {
blockView(kCharacterAugust, kCarRestaurant, 50);
startSeqOtis(kCharacterAugust, "105C3");
}
break;
case 18:
if (getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall + 8] == 1) {
playNIS(kEventAugustTalkCigar);
startCycOtis(kCharacterAugust, "105B3");
cleanNIS();
getCharacterCurrentParams(kCharacterAugust)[2] = 0;
}
break;
case 122358304:
startCycOtis(kCharacterAugust, "BLANK");
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
getCharacterCurrentParams(kCharacterAugust)[1] = 1;
break;
case 136196244:
getCharacterCurrentParams(kCharacterAugust)[0] = 1;
getCharacter(kCharacterAugust).inventoryItem = 0;
break;
default:
break;
}
}
void LogicManager::CONS_DemoAugust_StartPart2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_DemoAugust_StartPart2);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 3;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_DemoAugust_StartPart2(HAND_PARAMS) {
// No-op
}
void LogicManager::CONS_DemoAugust_StartPart3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_DemoAugust_StartPart3);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 4;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_DemoAugust_StartPart3(HAND_PARAMS) {
// No-op
}
void LogicManager::CONS_DemoAugust_StartPart4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_DemoAugust_StartPart4);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 5;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_DemoAugust_StartPart4(HAND_PARAMS) {
// No-op
}
void LogicManager::CONS_DemoAugust_StartPart5(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAugust).callParams[getCharacter(kCharacterAugust).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAugust, &LogicManager::HAND_DemoAugust_StartPart5);
getCharacter(kCharacterAugust).callbacks[getCharacter(kCharacterAugust).currentCall] = 35;
params->clear();
fedEx(kCharacterAugust, kCharacterAugust, 12, 0);
}
void LogicManager::HAND_DemoAugust_StartPart5(HAND_PARAMS) {
// No-op
}
void (LogicManager::*LogicManager::_functionsDemoAugust[])(HAND_PARAMS) = {
nullptr,
&LogicManager::HAND_DemoAugust_SaveGame,
&LogicManager::HAND_DemoAugust_Birth,
&LogicManager::HAND_DemoAugust_StartPart2,
&LogicManager::HAND_DemoAugust_StartPart3,
&LogicManager::HAND_DemoAugust_StartPart4,
&LogicManager::HAND_DemoAugust_StartPart5
};
} // End of namespace LastExpress