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2026-02-02 04:50:13 +01:00

312 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "lastexpress/lastexpress.h"
namespace LastExpress {
void LogicManager::CONS_DemoAbbot(int chapter) {
switch (chapter) {
case 0:
_engine->getMessageManager()->setMessageHandle(
kCharacterAbbot,
_functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]
);
break;
case 1:
CONS_DemoAbbot_Birth(0, 0, 0, 0);
break;
case 2:
CONS_DemoAbbot_StartPart2(0, 0, 0, 0);
break;
case 3:
CONS_DemoAbbot_StartPart3(0, 0, 0, 0);
break;
case 4:
CONS_DemoAbbot_StartPart4(0, 0, 0, 0);
break;
case 5:
CONS_DemoAbbot_StartPart5(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::DemoAbbotCall(CALL_PARAMS) {
getCharacter(kCharacterAbbot).currentCall++;
(this->*functionPointer)(param1, param2, param3, param4);
}
void LogicManager::CONS_DemoAbbot_DoWait(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_DoWait);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 1;
params->clear();
params->parameters[0] = param1.intParam;
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_DemoAbbot_DoWait(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAbbot)[1]) {
if (getCharacterCurrentParams(kCharacterAbbot)[1] >= _gameTime)
return;
getCharacterCurrentParams(kCharacterAbbot)[1] = 0x7FFFFFFF;
} else {
getCharacterCurrentParams(kCharacterAbbot)[1] = _gameTime + getCharacterCurrentParams(kCharacterAbbot)[0];
if (_gameTime + getCharacterCurrentParams(kCharacterAbbot)[0] == 0)
return;
if (_gameTime <= getCharacterCurrentParams(kCharacterAbbot)[1])
return;
getCharacterCurrentParams(kCharacterAbbot)[1] = 0x7FFFFFFF;
}
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_DemoAbbot_DoJoinedSeqOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_DoJoinedSeqOtis);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 2;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
params->parameters[4] = param3.intParam;
strncpy((char *)&params->parameters[5], param4.stringParam, 12);
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_DemoAbbot_DoJoinedSeqOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
if (!getCharacterCurrentParams(kCharacterAbbot)[8])
fedEx(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3], getCharacterCurrentParams(kCharacterAbbot)[4], getCharacterCurrentParams(kCharacterAbbot)[5]);
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
break;
case 10:
if (!getCharacterCurrentParams(kCharacterAbbot)[8]) {
fedEx(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3], getCharacterCurrentParams(kCharacterAbbot)[4], getCharacterCurrentParams(kCharacterAbbot)[5]);
getCharacterCurrentParams(kCharacterAbbot)[8] = 1;
}
break;
case 12:
startSeqOtis(kCharacterAbbot, (char *)&getCharacterCurrentParams(kCharacterAbbot));
break;
default:
break;
}
}
void LogicManager::CONS_DemoAbbot_WaitRCClear(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_WaitRCClear);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 3;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_DemoAbbot_WaitRCClear(HAND_PARAMS) {
switch (msg->action) {
case 0:
case 12:
if (rcClear()) {
getCharacter(kCharacterAbbot).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_DemoAbbot_Birth(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_Birth);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 4;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_DemoAbbot_Birth(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAbbot)[0] == 0x7FFFFFFF || _gameTime <= 2248200)
return;
if (_gameTime <= 2259000) {
if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterAbbot)[0]) {
getCharacterCurrentParams(kCharacterAbbot)[0] = _gameTime + 225;
if (_gameTime == -225) {
send(kCharacterAbbot, kCharacterAugust, 136196244, 0);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_DemoAbbot_DoWait, 0, 0, 0, 0);
return;
}
}
if (getCharacterCurrentParams(kCharacterAbbot)[0] >= _gameTime)
return;
}
getCharacterCurrentParams(kCharacterAbbot)[0] = 0x7FFFFFFF;
send(kCharacterAbbot, kCharacterAugust, 136196244, 0);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
AbbotCall(&LogicManager::CONS_DemoAbbot_DoWait, 0, 0, 0, 0);
break;
case 12:
getCharacter(kCharacterAbbot).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterAbbot).characterPosition.position = 3450;
getCharacter(kCharacterAbbot).characterPosition.location = 1;
startCycOtis(kCharacterAbbot, "115B");
break;
case 18:
switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
case 1:
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
AbbotCall(&LogicManager::CONS_DemoAbbot_WaitRCClear, 0, 0, 0, 0);
break;
case 2:
getCharacter(kCharacterAbbot).characterPosition.location = 0;
playDialog(kCharacterAbbot, "Abb3demo", -1, 45);
blockView(kCharacterAbbot, kCarRestaurant, 50);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
AbbotCall(&LogicManager::CONS_DemoAbbot_DoJoinedSeqOtis, "121A", 2, 122358304, "BOGUS");
break;
case 3:
releaseView(kCharacterAbbot, kCarRestaurant, 50);
getCharacter(kCharacterAbbot).characterPosition.location = 1;
startCycOtis(kCharacterAbbot, "121B");
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_DemoAbbot_StartPart2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart2);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 5;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_DemoAbbot_StartPart2(HAND_PARAMS) {
// No-op
}
void LogicManager::CONS_DemoAbbot_StartPart3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart3);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 6;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_DemoAbbot_StartPart3(HAND_PARAMS) {
// No-op
}
void LogicManager::CONS_DemoAbbot_StartPart4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart4);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 7;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_DemoAbbot_StartPart4(HAND_PARAMS) {
// No-op
}
void LogicManager::CONS_DemoAbbot_StartPart5(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart5);
getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 8;
params->clear();
fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
}
void LogicManager::HAND_DemoAbbot_StartPart5(HAND_PARAMS) {
// No-op
}
void (LogicManager::*LogicManager::_functionsDemoAbbot[])(HAND_PARAMS) = {
nullptr,
&LogicManager::HAND_DemoAbbot_DoWait,
&LogicManager::HAND_DemoAbbot_DoJoinedSeqOtis,
&LogicManager::HAND_DemoAbbot_WaitRCClear,
&LogicManager::HAND_DemoAbbot_Birth,
&LogicManager::HAND_DemoAbbot_StartPart2,
&LogicManager::HAND_DemoAbbot_StartPart3,
&LogicManager::HAND_DemoAbbot_StartPart4,
&LogicManager::HAND_DemoAbbot_StartPart5
};
} // End of namespace LastExpress