312 lines
11 KiB
C++
312 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "lastexpress/lastexpress.h"
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namespace LastExpress {
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void LogicManager::CONS_DemoAbbot(int chapter) {
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switch (chapter) {
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case 0:
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_engine->getMessageManager()->setMessageHandle(
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kCharacterAbbot,
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_functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]
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);
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break;
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case 1:
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CONS_DemoAbbot_Birth(0, 0, 0, 0);
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break;
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case 2:
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CONS_DemoAbbot_StartPart2(0, 0, 0, 0);
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break;
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case 3:
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CONS_DemoAbbot_StartPart3(0, 0, 0, 0);
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break;
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case 4:
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CONS_DemoAbbot_StartPart4(0, 0, 0, 0);
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break;
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case 5:
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CONS_DemoAbbot_StartPart5(0, 0, 0, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::DemoAbbotCall(CALL_PARAMS) {
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getCharacter(kCharacterAbbot).currentCall++;
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(this->*functionPointer)(param1, param2, param3, param4);
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}
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void LogicManager::CONS_DemoAbbot_DoWait(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_DoWait);
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 1;
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params->clear();
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params->parameters[0] = param1.intParam;
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fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
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}
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void LogicManager::HAND_DemoAbbot_DoWait(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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if (getCharacterCurrentParams(kCharacterAbbot)[1]) {
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if (getCharacterCurrentParams(kCharacterAbbot)[1] >= _gameTime)
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return;
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getCharacterCurrentParams(kCharacterAbbot)[1] = 0x7FFFFFFF;
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} else {
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getCharacterCurrentParams(kCharacterAbbot)[1] = _gameTime + getCharacterCurrentParams(kCharacterAbbot)[0];
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if (_gameTime + getCharacterCurrentParams(kCharacterAbbot)[0] == 0)
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return;
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if (_gameTime <= getCharacterCurrentParams(kCharacterAbbot)[1])
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return;
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getCharacterCurrentParams(kCharacterAbbot)[1] = 0x7FFFFFFF;
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}
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getCharacter(kCharacterAbbot).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
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fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_DemoAbbot_DoJoinedSeqOtis(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_DoJoinedSeqOtis);
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 2;
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params->clear();
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strncpy((char *)¶ms->parameters[0], param1.stringParam, 12);
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params->parameters[3] = param2.intParam;
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params->parameters[4] = param3.intParam;
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strncpy((char *)¶ms->parameters[5], param4.stringParam, 12);
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fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
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}
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void LogicManager::HAND_DemoAbbot_DoJoinedSeqOtis(HAND_PARAMS) {
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switch (msg->action) {
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case 3:
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if (!getCharacterCurrentParams(kCharacterAbbot)[8])
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fedEx(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3], getCharacterCurrentParams(kCharacterAbbot)[4], getCharacterCurrentParams(kCharacterAbbot)[5]);
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getCharacter(kCharacterAbbot).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
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fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
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break;
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case 10:
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if (!getCharacterCurrentParams(kCharacterAbbot)[8]) {
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fedEx(kCharacterAbbot, getCharacterCurrentParams(kCharacterAbbot)[3], getCharacterCurrentParams(kCharacterAbbot)[4], getCharacterCurrentParams(kCharacterAbbot)[5]);
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getCharacterCurrentParams(kCharacterAbbot)[8] = 1;
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}
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break;
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case 12:
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startSeqOtis(kCharacterAbbot, (char *)&getCharacterCurrentParams(kCharacterAbbot));
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_DemoAbbot_WaitRCClear(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_WaitRCClear);
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 3;
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params->clear();
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fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
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}
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void LogicManager::HAND_DemoAbbot_WaitRCClear(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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case 12:
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if (rcClear()) {
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getCharacter(kCharacterAbbot).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, _functionsDemoAbbot[getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall]]);
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fedEx(kCharacterAbbot, kCharacterAbbot, 18, 0);
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}
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_DemoAbbot_Birth(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_Birth);
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 4;
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params->clear();
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fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
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}
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void LogicManager::HAND_DemoAbbot_Birth(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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if (getCharacterCurrentParams(kCharacterAbbot)[0] == 0x7FFFFFFF || _gameTime <= 2248200)
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return;
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if (_gameTime <= 2259000) {
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if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterAbbot)[0]) {
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getCharacterCurrentParams(kCharacterAbbot)[0] = _gameTime + 225;
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if (_gameTime == -225) {
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send(kCharacterAbbot, kCharacterAugust, 136196244, 0);
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
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AbbotCall(&LogicManager::CONS_DemoAbbot_DoWait, 0, 0, 0, 0);
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return;
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}
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}
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if (getCharacterCurrentParams(kCharacterAbbot)[0] >= _gameTime)
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return;
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}
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getCharacterCurrentParams(kCharacterAbbot)[0] = 0x7FFFFFFF;
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send(kCharacterAbbot, kCharacterAugust, 136196244, 0);
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 1;
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AbbotCall(&LogicManager::CONS_DemoAbbot_DoWait, 0, 0, 0, 0);
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break;
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case 12:
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getCharacter(kCharacterAbbot).characterPosition.car = kCarRestaurant;
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getCharacter(kCharacterAbbot).characterPosition.position = 3450;
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getCharacter(kCharacterAbbot).characterPosition.location = 1;
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startCycOtis(kCharacterAbbot, "115B");
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break;
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case 18:
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switch (getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8]) {
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case 1:
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 2;
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AbbotCall(&LogicManager::CONS_DemoAbbot_WaitRCClear, 0, 0, 0, 0);
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break;
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case 2:
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getCharacter(kCharacterAbbot).characterPosition.location = 0;
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playDialog(kCharacterAbbot, "Abb3demo", -1, 45);
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blockView(kCharacterAbbot, kCarRestaurant, 50);
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall + 8] = 3;
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AbbotCall(&LogicManager::CONS_DemoAbbot_DoJoinedSeqOtis, "121A", 2, 122358304, "BOGUS");
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break;
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case 3:
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releaseView(kCharacterAbbot, kCarRestaurant, 50);
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getCharacter(kCharacterAbbot).characterPosition.location = 1;
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startCycOtis(kCharacterAbbot, "121B");
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break;
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default:
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break;
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}
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_DemoAbbot_StartPart2(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart2);
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 5;
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params->clear();
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fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
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}
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void LogicManager::HAND_DemoAbbot_StartPart2(HAND_PARAMS) {
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// No-op
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}
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void LogicManager::CONS_DemoAbbot_StartPart3(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart3);
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 6;
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params->clear();
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fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
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}
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void LogicManager::HAND_DemoAbbot_StartPart3(HAND_PARAMS) {
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// No-op
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}
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void LogicManager::CONS_DemoAbbot_StartPart4(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart4);
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 7;
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params->clear();
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fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
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}
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void LogicManager::HAND_DemoAbbot_StartPart4(HAND_PARAMS) {
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// No-op
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}
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void LogicManager::CONS_DemoAbbot_StartPart5(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterAbbot).callParams[getCharacter(kCharacterAbbot).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterAbbot, &LogicManager::HAND_DemoAbbot_StartPart5);
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getCharacter(kCharacterAbbot).callbacks[getCharacter(kCharacterAbbot).currentCall] = 8;
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params->clear();
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fedEx(kCharacterAbbot, kCharacterAbbot, 12, 0);
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}
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void LogicManager::HAND_DemoAbbot_StartPart5(HAND_PARAMS) {
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// No-op
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}
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void (LogicManager::*LogicManager::_functionsDemoAbbot[])(HAND_PARAMS) = {
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nullptr,
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&LogicManager::HAND_DemoAbbot_DoWait,
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&LogicManager::HAND_DemoAbbot_DoJoinedSeqOtis,
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&LogicManager::HAND_DemoAbbot_WaitRCClear,
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&LogicManager::HAND_DemoAbbot_Birth,
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&LogicManager::HAND_DemoAbbot_StartPart2,
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&LogicManager::HAND_DemoAbbot_StartPart3,
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&LogicManager::HAND_DemoAbbot_StartPart4,
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&LogicManager::HAND_DemoAbbot_StartPart5
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};
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} // End of namespace LastExpress
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