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2026-02-02 04:50:13 +01:00

1081 lines
40 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "lastexpress/lastexpress.h"
namespace LastExpress {
void LogicManager::CONS_Alouan(int chapter) {
switch (chapter) {
case 0:
_engine->getMessageManager()->setMessageHandle(
kCharacterAlouan,
_functionsAlouan[getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall]]
);
break;
case 1:
CONS_Alouan_Birth(0, 0, 0, 0);
break;
case 2:
CONS_Alouan_StartPart2(0, 0, 0, 0);
break;
case 3:
CONS_Alouan_StartPart3(0, 0, 0, 0);
break;
case 4:
CONS_Alouan_StartPart4(0, 0, 0, 0);
break;
case 5:
CONS_Alouan_StartPart5(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::AlouanCall(CALL_PARAMS) {
getCharacter(kCharacterAlouan).currentCall++;
(this->*functionPointer)(param1, param2, param3, param4);
}
void LogicManager::CONS_Alouan_DebugWalks(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_DebugWalks);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 1;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_DebugWalks(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (walk(kCharacterAlouan, kCarGreenSleeping, getCharacterCurrentParams(kCharacterAlouan)[0])) {
if (getCharacterCurrentParams(kCharacterAlouan)[0] == 10000)
getCharacterCurrentParams(kCharacterAlouan)[0] = 0;
else
getCharacterCurrentParams(kCharacterAlouan)[0] = 10000;
}
break;
case 12:
getCharacter(kCharacterAlouan).characterPosition.position = 0;
getCharacter(kCharacterAlouan).characterPosition.location = 0;
getCharacter(kCharacterAlouan).characterPosition.car = kCarGreenSleeping;
getCharacterCurrentParams(kCharacterAlouan)[0] = 10000;
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_DoCorrOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_DoCorrOtis);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 2;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_DoCorrOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
releaseAtDoor(kCharacterAlouan, getCharacterCurrentParams(kCharacterAlouan)[3]);
getCharacter(kCharacterAlouan).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, _functionsAlouan[getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall]]);
fedEx(kCharacterAlouan, kCharacterAlouan, 18, 0);
break;
case 12:
startSeqOtis(kCharacterAlouan, (char *)&getCharacterCurrentParams(kCharacterAlouan)[0]);
blockAtDoor(kCharacterAlouan, getCharacterCurrentParams(kCharacterAlouan)[3]);
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_DoDialog(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_DoDialog);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 3;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_DoDialog(HAND_PARAMS) {
switch (msg->action) {
case 2:
getCharacter(kCharacterAlouan).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, _functionsAlouan[getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall]]);
fedEx(kCharacterAlouan, kCharacterAlouan, 18, 0);
break;
case 12:
playDialog(kCharacterAlouan, (char *)&getCharacterCurrentParams(kCharacterAlouan)[0], -1, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_DoWait(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_DoWait);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 4;
params->clear();
params->parameters[0] = param1.intParam;
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_DoWait(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAlouan)[1] || (getCharacterCurrentParams(kCharacterAlouan)[1] = _gameTime + getCharacterCurrentParams(kCharacterAlouan)[0], _gameTime + getCharacterCurrentParams(kCharacterAlouan)[0] != 0)) {
if (getCharacterCurrentParams(kCharacterAlouan)[1] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAlouan)[1] = 0x7FFFFFFF;
}
getCharacter(kCharacterAlouan).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, _functionsAlouan[getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall]]);
fedEx(kCharacterAlouan, kCharacterAlouan, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_DoWalk(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_DoWalk);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 5;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_DoWalk(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (walk(kCharacterAlouan, getCharacterCurrentParams(kCharacterAlouan)[0], getCharacterCurrentParams(kCharacterAlouan)[1])) {
getCharacter(kCharacterAlouan).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, _functionsAlouan[getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall]]);
fedEx(kCharacterAlouan, kCharacterAlouan, 18, 0);
}
break;
case 5:
playCathExcuseMe();
break;
case 6:
playChrExcuseMe(kCharacterAlouan, kCharacterCath, 0);
break;
case 12:
if (walk(kCharacterAlouan, getCharacterCurrentParams(kCharacterAlouan)[0], getCharacterCurrentParams(kCharacterAlouan)[1])) {
getCharacter(kCharacterAlouan).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, _functionsAlouan[getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall]]);
fedEx(kCharacterAlouan, kCharacterAlouan, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_PeekF(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_PeekF);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 6;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_PeekF(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAlouan).characterPosition.position = 4070;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 1;
AlouanCall(&LogicManager::CONS_Alouan_DoCorrOtis, "621Cf", 6, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] == 1) {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_DoCorrOtis, "621Df", 6, 0, 0);
} else if (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] == 2) {
getCharacter(kCharacterAlouan).characterPosition.position = 4070;
endGraphics(kCharacterAlouan);
getCharacter(kCharacterAlouan).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, _functionsAlouan[getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall]]);
fedEx(kCharacterAlouan, kCharacterAlouan, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_PeekH(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_PeekH);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 7;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_PeekH(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAlouan).characterPosition.position = 2740;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 1;
AlouanCall(&LogicManager::CONS_Alouan_DoCorrOtis, "621Ch", 8, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] == 1) {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_DoCorrOtis, "621Dh", 8, 0, 0);
} else if (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] == 2) {
getCharacter(kCharacterAlouan).characterPosition.position = 2740;
endGraphics(kCharacterAlouan);
getCharacter(kCharacterAlouan).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, _functionsAlouan[getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall]]);
fedEx(kCharacterAlouan, kCharacterAlouan, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_GoFtoH(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_GoFtoH);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 8;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_GoFtoH(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAlouan).characterPosition.position = 4070;
getCharacter(kCharacterAlouan).characterPosition.location = 0;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 1;
AlouanCall(&LogicManager::CONS_Alouan_DoCorrOtis, "621Bf", 6, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8]) {
case 1:
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_DoWalk, 3, 2740, 0, 0);
break;
case 2:
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 3;
AlouanCall(&LogicManager::CONS_Alouan_DoCorrOtis, "621Ah", 8, 0, 0);
break;
case 3:
getCharacter(kCharacterAlouan).characterPosition.location = 1;
endGraphics(kCharacterAlouan);
getCharacter(kCharacterAlouan).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, _functionsAlouan[getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall]]);
fedEx(kCharacterAlouan, kCharacterAlouan, 18, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_GoHtoF(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_GoHtoF);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 9;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_GoHtoF(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAlouan).characterPosition.position = 2740;
getCharacter(kCharacterAlouan).characterPosition.location = 0;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 1;
AlouanCall(&LogicManager::CONS_Alouan_DoCorrOtis, "621Bh", 8, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8]) {
case 1:
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_DoWalk, 3, 4070, 0, 0);
break;
case 2:
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 3;
AlouanCall(&LogicManager::CONS_Alouan_DoCorrOtis, "621Af", 6, 0, 0);
break;
case 3:
getCharacter(kCharacterAlouan).characterPosition.location = 1;
endGraphics(kCharacterAlouan);
getCharacter(kCharacterAlouan).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, _functionsAlouan[getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall]]);
fedEx(kCharacterAlouan, kCharacterAlouan, 18, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_Birth(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_Birth);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 10;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_Birth(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1062000 && !getCharacterCurrentParams(kCharacterAlouan)[0]) {
getCharacterCurrentParams(kCharacterAlouan)[0] = 1;
CONS_Alouan_Part1(0, 0, 0, 0);
}
break;
case 12:
getCharacter(kCharacterAlouan).characterPosition.position = 2740;
getCharacter(kCharacterAlouan).characterPosition.location = 1;
getCharacter(kCharacterAlouan).characterPosition.car = kCarGreenSleeping;
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_Part1(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_Part1);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 11;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_Part1(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1096200 && !getCharacterCurrentParams(kCharacterAlouan)[0]) {
getCharacterCurrentParams(kCharacterAlouan)[0] = 1;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 1;
AlouanCall(&LogicManager::CONS_Alouan_GoHtoF, 0, 0, 0, 0);
} else {
if (_gameTime > 1162800 && !getCharacterCurrentParams(kCharacterAlouan)[1]) {
getCharacterCurrentParams(kCharacterAlouan)[1] = 1;
send(kCharacterAlouan, kCharacterClerk, 191070912, 4070);
getCharacter(kCharacterAlouan).characterPosition.position = 4070;
}
if (_gameTime > 1179000 && !getCharacterCurrentParams(kCharacterAlouan)[2]) {
getCharacterCurrentParams(kCharacterAlouan)[2] = 1;
send(kCharacterAlouan, kCharacterClerk, 191070912, 4840);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_GoFtoH, 0, 0, 0, 0);
}
}
break;
case 18:
if (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] != 1)
getCharacter(kCharacterAlouan).characterPosition.position = 4840;
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_Asleep(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_Asleep);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 12;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_Asleep(HAND_PARAMS) {
switch (msg->action) {
case 12:
setDoor(7, kCharacterCath, 3, 10, 9);
setDoor(5, kCharacterCath, 3, 10, 9);
getCharacter(kCharacterAlouan).characterPosition.position = 4070;
getCharacter(kCharacterAlouan).characterPosition.location = 1;
getCharacter(kCharacterAlouan).characterPosition.car = kCarGreenSleeping;
endGraphics(kCharacterAlouan);
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_StartPart2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_StartPart2);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 13;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_StartPart2(HAND_PARAMS) {
switch (msg->action) {
case 12:
endGraphics(kCharacterAlouan);
getCharacter(kCharacterAlouan).characterPosition.position = 2740;
getCharacter(kCharacterAlouan).characterPosition.location = 1;
getCharacter(kCharacterAlouan).characterPosition.car = kCarGreenSleeping;
getCharacter(kCharacterAlouan).clothes = 0;
getCharacter(kCharacterAlouan).inventoryItem = kItemNone;
CONS_Alouan_Part2(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_Part2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_Part2);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 14;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_Part2(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAlouan)[1] != 0x7FFFFFFF && _gameTime) {
if (_gameTime <= 1777500) {
if (!cathInCorridor(kCarGreenSleeping) || !getCharacterCurrentParams(kCharacterAlouan)[1]) {
getCharacterCurrentParams(kCharacterAlouan)[1] = _gameTime + 75;
if (_gameTime == -75) {
if (getCharacterCurrentParams(kCharacterAlouan)[0]) {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 1;
AlouanCall(&LogicManager::CONS_Alouan_PeekH, 0, 0, 0, 0);
} else {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_PeekF, 0, 0, 0, 0);
}
}
}
if (getCharacterCurrentParams(kCharacterAlouan)[1] >= _gameTime)
break;
}
getCharacterCurrentParams(kCharacterAlouan)[1] = 0x7FFFFFFF;
if (getCharacterCurrentParams(kCharacterAlouan)[0]) {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 1;
AlouanCall(&LogicManager::CONS_Alouan_PeekH, 0, 0, 0, 0);
} else {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_PeekF, 0, 0, 0, 0);
}
}
break;
case 12:
send(kCharacterAlouan, kCharacterClerk, 191070912, 4840);
getCharacterCurrentParams(kCharacterAlouan)[0] = 1;
break;
case 18:
switch (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8]) {
case 3:
getCharacterCurrentParams(kCharacterAlouan)[0] = 0;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 4;
AlouanCall(&LogicManager::CONS_Alouan_DoDialog, "Har2011", 0, 0, 0);
break;
case 4:
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 5;
AlouanCall(&LogicManager::CONS_Alouan_DoWait, 900, 0, 0, 0);
break;
case 5:
send(kCharacterAlouan, kCharacterFrancois, 190219584, 0);
break;
default:
break;
}
break;
case 189489753:
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 3;
AlouanCall(&LogicManager::CONS_Alouan_GoHtoF, 0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_StartPart3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_StartPart3);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 15;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_StartPart3(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Alouan_Part3(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterAlouan);
getCharacter(kCharacterAlouan).characterPosition.position = 2740;
getCharacter(kCharacterAlouan).characterPosition.location = 1;
getCharacter(kCharacterAlouan).characterPosition.car = kCarGreenSleeping;
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_Part3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_Part3);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 16;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_Part3(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1984500 && !getCharacterCurrentParams(kCharacterAlouan)[0]) {
getCharacterCurrentParams(kCharacterAlouan)[0] = 1;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 1;
AlouanCall(&LogicManager::CONS_Alouan_GoHtoF, 0, 0, 0, 0);
break;
}
if (getCharacterCurrentParams(kCharacterAlouan)[1] != 0x7FFFFFFF && _gameTime > 1989000) {
if (_gameTime > 2119500) {
getCharacterCurrentParams(kCharacterAlouan)[1] = 0x7FFFFFFF;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_PeekF, 0, 0, 0, 0);
break;
}
if (!cathInCorridor(kCarGreenSleeping) || !getCharacterCurrentParams(kCharacterAlouan)[1]) {
getCharacterCurrentParams(kCharacterAlouan)[1] = _gameTime + 75;
if (_gameTime == -75) {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_PeekF, 0, 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAlouan)[1] < _gameTime) {
getCharacterCurrentParams(kCharacterAlouan)[1] = 0x7FFFFFFF;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_PeekF, 0, 0, 0, 0);
break;
}
}
if (_gameTime > 2052000 && !getCharacterCurrentParams(kCharacterAlouan)[2]) {
getCharacterCurrentParams(kCharacterAlouan)[2] = 1;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 3;
AlouanCall(&LogicManager::CONS_Alouan_DoDialog, "Har1005", 0, 0, 0);
break;
}
if (_gameTime > 2133000 && !getCharacterCurrentParams(kCharacterAlouan)[3]) {
getCharacterCurrentParams(kCharacterAlouan)[3] = 1;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 4;
AlouanCall(&LogicManager::CONS_Alouan_GoFtoH, 0, 0, 0, 0);
break;
}
if (getCharacterCurrentParams(kCharacterAlouan)[4] != 0x7FFFFFFF && _gameTime > 2151000) {
if (_gameTime <= 2241000) {
if (!cathInCorridor(kCarGreenSleeping) || !getCharacterCurrentParams(kCharacterAlouan)[4]) {
getCharacterCurrentParams(kCharacterAlouan)[4] = _gameTime + 75;
if (_gameTime == -75) {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 5;
AlouanCall(&LogicManager::CONS_Alouan_PeekH, 0, 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAlouan)[4] >= _gameTime)
break;
}
getCharacterCurrentParams(kCharacterAlouan)[4] = 0x7FFFFFFF;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 5;
AlouanCall(&LogicManager::CONS_Alouan_PeekH, 0, 0, 0, 0);
}
break;
case 12:
send(kCharacterAlouan, kCharacterClerk, 191070912, 4840);
break;
case 18:
switch (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8]) {
case 1:
getCharacter(kCharacterAlouan).characterPosition.position = 4840;
if (getCharacterCurrentParams(kCharacterAlouan)[1] != 0x7FFFFFFF && _gameTime > 1989000) {
if (_gameTime > 2119500) {
getCharacterCurrentParams(kCharacterAlouan)[1] = 0x7FFFFFFF;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_PeekF, 0, 0, 0, 0);
break;
}
if (!cathInCorridor(kCarGreenSleeping) || !getCharacterCurrentParams(kCharacterAlouan)[1]) {
getCharacterCurrentParams(kCharacterAlouan)[1] = _gameTime + 75;
if (_gameTime == -75) {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_PeekF, 0, 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAlouan)[1] < _gameTime) {
getCharacterCurrentParams(kCharacterAlouan)[1] = 0x7FFFFFFF;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_PeekF, 0, 0, 0, 0);
break;
}
}
// fall through
case 2:
if (_gameTime > 2052000 && !getCharacterCurrentParams(kCharacterAlouan)[2]) {
getCharacterCurrentParams(kCharacterAlouan)[2] = 1;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 3;
AlouanCall(&LogicManager::CONS_Alouan_DoDialog, "Har1005", 0, 0, 0);
break;
}
// fall through
case 3:
if (_gameTime > 2133000 && !getCharacterCurrentParams(kCharacterAlouan)[3]) {
getCharacterCurrentParams(kCharacterAlouan)[3] = 1;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 4;
AlouanCall(&LogicManager::CONS_Alouan_GoFtoH, 0, 0, 0, 0);
break;
}
// fall through
case 4:
if (getCharacterCurrentParams(kCharacterAlouan)[4] != 0x7FFFFFFF && _gameTime > 2151000) {
if (_gameTime <= 2241000) {
if (!cathInCorridor(kCarGreenSleeping) || !getCharacterCurrentParams(kCharacterAlouan)[4]) {
getCharacterCurrentParams(kCharacterAlouan)[4] = _gameTime + 75;
if (_gameTime == -75) {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 5;
AlouanCall(&LogicManager::CONS_Alouan_PeekH, 0, 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAlouan)[4] >= _gameTime)
break;
}
getCharacterCurrentParams(kCharacterAlouan)[4] = 0x7FFFFFFF;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 5;
AlouanCall(&LogicManager::CONS_Alouan_PeekH, 0, 0, 0, 0);
}
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_StartPart4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_StartPart4);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 17;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_StartPart4(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Alouan_Part4(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterAlouan);
getCharacter(kCharacterAlouan).characterPosition.position = 2740;
getCharacter(kCharacterAlouan).characterPosition.location = 1;
getCharacter(kCharacterAlouan).characterPosition.car = kCarGreenSleeping;
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_Part4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_Part4);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 18;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_Part4(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAlouan)[0] == 0x7FFFFFFF || !_gameTime) {
if (_gameTime > 2455200 && !getCharacterCurrentParams(kCharacterAlouan)[1]) {
getCharacterCurrentParams(kCharacterAlouan)[1] = 1;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_GoHtoF, 0, 0, 0, 0);
} else if (_gameTime > 2475000 && !getCharacterCurrentParams(kCharacterAlouan)[2]) {
getCharacterCurrentParams(kCharacterAlouan)[2] = 1;
send(kCharacterAlouan, kCharacterClerk, 191070912, 4840);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 3;
AlouanCall(&LogicManager::CONS_Alouan_GoFtoH, 0, 0, 0, 0);
}
break;
}
if (_gameTime <= 2443500) {
if (!cathInCorridor(kCarGreenSleeping) || !getCharacterCurrentParams(kCharacterAlouan)[0]) {
getCharacterCurrentParams(kCharacterAlouan)[0] = _gameTime + 75;
if (_gameTime == -75) {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 1;
AlouanCall(&LogicManager::CONS_Alouan_PeekH, 0, 0, 0, 0);
break;
}
}
if (getCharacterCurrentParams(kCharacterAlouan)[0] >= _gameTime) {
if (_gameTime > 2455200 && !getCharacterCurrentParams(kCharacterAlouan)[1]) {
getCharacterCurrentParams(kCharacterAlouan)[1] = 1;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_GoHtoF, 0, 0, 0, 0);
} else if (_gameTime > 2475000 && !getCharacterCurrentParams(kCharacterAlouan)[2]) {
getCharacterCurrentParams(kCharacterAlouan)[2] = 1;
send(kCharacterAlouan, kCharacterClerk, 191070912, 4840);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 3;
AlouanCall(&LogicManager::CONS_Alouan_GoFtoH, 0, 0, 0, 0);
}
break;
}
}
getCharacterCurrentParams(kCharacterAlouan)[0] = 0x7FFFFFFF;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 1;
AlouanCall(&LogicManager::CONS_Alouan_PeekH, 0, 0, 0, 0);
break;
case 12:
send(kCharacterAlouan, kCharacterClerk, 191070912, 4840);
break;
case 18:
if (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] != 1) {
if (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] != 2)
break;
send(kCharacterAlouan, kCharacterClerk, 191070912, 4070);
if (_gameTime > 2475000 && !getCharacterCurrentParams(kCharacterAlouan)[2]) {
getCharacterCurrentParams(kCharacterAlouan)[2] = 1;
send(kCharacterAlouan, kCharacterClerk, 191070912, 4840);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 3;
AlouanCall(&LogicManager::CONS_Alouan_GoFtoH, 0, 0, 0, 0);
}
} else {
if (_gameTime > 2455200 && !getCharacterCurrentParams(kCharacterAlouan)[1]) {
getCharacterCurrentParams(kCharacterAlouan)[1] = 1;
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_GoHtoF, 0, 0, 0, 0);
} else if (_gameTime > 2475000 && !getCharacterCurrentParams(kCharacterAlouan)[2]) {
getCharacterCurrentParams(kCharacterAlouan)[2] = 1;
send(kCharacterAlouan, kCharacterClerk, 191070912, 4840);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 3;
AlouanCall(&LogicManager::CONS_Alouan_GoFtoH, 0, 0, 0, 0);
}
}
break;
}
}
void LogicManager::CONS_Alouan_Asleep4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_Asleep4);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 19;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_Asleep4(HAND_PARAMS) {
switch (msg->action) {
case 12:
setDoor(7, kCharacterCath, 3, 10, 9);
setDoor(5, kCharacterCath, 3, 10, 9);
getCharacter(kCharacterAlouan).characterPosition.position = 2740;
getCharacter(kCharacterAlouan).characterPosition.location = 1;
getCharacter(kCharacterAlouan).characterPosition.car = kCarGreenSleeping;
endGraphics(kCharacterAlouan);
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_StartPart5(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_StartPart5);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 20;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_StartPart5(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Alouan_Prisoner(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterAlouan);
getCharacter(kCharacterAlouan).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterAlouan).characterPosition.position = 3969;
getCharacter(kCharacterAlouan).characterPosition.location = 1;
getCharacter(kCharacterAlouan).clothes = 0;
getCharacter(kCharacterAlouan).inventoryItem = kItemNone;
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_Prisoner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_Prisoner);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 21;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_Prisoner(HAND_PARAMS) {
switch (msg->action) {
case 70549068:
CONS_Alouan_Free(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_Free(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_Free);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 22;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_Free(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterAlouan)[0] ||
(getCharacterCurrentParams(kCharacterAlouan)[0] = _gameTime + 2700, _gameTime != -2700)) {
if (getCharacterCurrentParams(kCharacterAlouan)[0] >= _gameTime)
break;
getCharacterCurrentParams(kCharacterAlouan)[0] = 0x7FFFFFFF;
}
CONS_Alouan_Hiding(0, 0, 0, 0);
break;
case 12:
getCharacter(kCharacterAlouan).characterPosition.car = kCarGreenSleeping;
getCharacter(kCharacterAlouan).characterPosition.position = 5000;
getCharacter(kCharacterAlouan).characterPosition.location = 0;
break;
case 17:
if (checkLoc(kCharacterCath, 3)) {
CONS_Alouan_Hiding(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_Hiding(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_Hiding);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 23;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_Hiding(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 1;
AlouanCall(&LogicManager::CONS_Alouan_DoWalk, 3, 4070, 0, 0);
break;
case 18:
if (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] == 1) {
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] = 2;
AlouanCall(&LogicManager::CONS_Alouan_DoCorrOtis, "619AF", 6, 0, 0);
} else if (getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall + 8] == 2) {
endGraphics(kCharacterAlouan);
getCharacter(kCharacterAlouan).characterPosition.location = 1;
getCharacter(kCharacterAlouan).characterPosition.position = 4070;
setDoor(6, kCharacterCath, 1, 10, 9);
}
break;
case 135800432:
CONS_Alouan_Disappear(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Alouan_Disappear(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterAlouan).callParams[getCharacter(kCharacterAlouan).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterAlouan, &LogicManager::HAND_Alouan_Disappear);
getCharacter(kCharacterAlouan).callbacks[getCharacter(kCharacterAlouan).currentCall] = 24;
params->clear();
fedEx(kCharacterAlouan, kCharacterAlouan, 12, 0);
}
void LogicManager::HAND_Alouan_Disappear(HAND_PARAMS) {
// No-op
}
void (LogicManager::*LogicManager::_functionsAlouan[])(HAND_PARAMS) = {
nullptr,
&LogicManager::HAND_Alouan_DebugWalks,
&LogicManager::HAND_Alouan_DoCorrOtis,
&LogicManager::HAND_Alouan_DoDialog,
&LogicManager::HAND_Alouan_DoWait,
&LogicManager::HAND_Alouan_DoWalk,
&LogicManager::HAND_Alouan_PeekF,
&LogicManager::HAND_Alouan_PeekH,
&LogicManager::HAND_Alouan_GoFtoH,
&LogicManager::HAND_Alouan_GoHtoF,
&LogicManager::HAND_Alouan_Birth,
&LogicManager::HAND_Alouan_Part1,
&LogicManager::HAND_Alouan_Asleep,
&LogicManager::HAND_Alouan_StartPart2,
&LogicManager::HAND_Alouan_Part2,
&LogicManager::HAND_Alouan_StartPart3,
&LogicManager::HAND_Alouan_Part3,
&LogicManager::HAND_Alouan_StartPart4,
&LogicManager::HAND_Alouan_Part4,
&LogicManager::HAND_Alouan_Asleep4,
&LogicManager::HAND_Alouan_StartPart5,
&LogicManager::HAND_Alouan_Prisoner,
&LogicManager::HAND_Alouan_Free,
&LogicManager::HAND_Alouan_Hiding,
&LogicManager::HAND_Alouan_Disappear
};
} // End of namespace LastExpress