680 lines
16 KiB
C++
680 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "kyra/graphics/screen_lok.h"
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#include "kyra/engine/kyra_lok.h"
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#include "common/system.h"
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#include "graphics/paletteman.h"
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namespace Kyra {
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Screen_LoK::Screen_LoK(KyraEngine_LoK *vm, OSystem *system)
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: Screen(vm, system, _screenDimTable, _screenDimTableCount) {
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_vm = vm;
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_unkPtr1 = _unkPtr2 = nullptr;
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_bitBlitNum = 0;
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memset(_saveLoadPage, 0, sizeof(_saveLoadPage));
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memset(_saveLoadPageOvl, 0, sizeof(_saveLoadPageOvl));
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}
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Screen_LoK::~Screen_LoK() {
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for (int i = 0; i < ARRAYSIZE(_saveLoadPage); ++i) {
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delete[] _saveLoadPage[i];
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_saveLoadPage[i] = nullptr;
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}
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for (int i = 0; i < ARRAYSIZE(_saveLoadPageOvl); ++i) {
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delete[] _saveLoadPageOvl[i];
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_saveLoadPageOvl[i] = nullptr;
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}
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delete[] _unkPtr1;
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delete[] _unkPtr2;
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}
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bool Screen_LoK::init() {
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if (!Screen::init())
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return false;
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for (uint i = 0; i < ARRAYSIZE(_bitBlitRects); i++) {
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_bitBlitRects[i].left = 0;
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_bitBlitRects[i].top = 0;
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_bitBlitRects[i].right = 0;
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_bitBlitRects[i].bottom = 0;
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}
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_bitBlitNum = 0;
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memset(_saveLoadPage, 0, sizeof(_saveLoadPage));
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memset(_saveLoadPageOvl, 0, sizeof(_saveLoadPageOvl));
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_unkPtr1 = new uint8[getRectSize(1, 144)]();
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assert(_unkPtr1);
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_unkPtr2 = new uint8[getRectSize(1, 144)]();
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assert(_unkPtr2);
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return true;
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}
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void Screen_LoK::loadBitmap(const char *filename, int tempPage, int dstPage, Palette *pal, bool skip) {
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const char *ext = filename + strlen(filename) - 3;
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Screen::loadBitmap(filename, tempPage, dstPage, pal, skip);
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if (_isAmiga) {
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if (!scumm_stricmp(ext, "MSC"))
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Screen::convertAmigaMsc(getPagePtr(dstPage));
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else
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Screen::convertAmigaGfx(getPagePtr(dstPage), 320, 200);
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}
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}
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void Screen_LoK::fadeSpecialPalette(int palIndex, int startIndex, int size, int fadeTime) {
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if (_vm->gameFlags().platform == Common::kPlatformAmiga)
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return;
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assert(_vm->palTable1()[palIndex]);
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Palette tempPal(getPalette(0).getNumColors());
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tempPal.copy(getPalette(0));
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tempPal.copy(_vm->palTable1()[palIndex], 0, size, startIndex);
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fadePalette(tempPal, fadeTime * 18);
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getPalette(0).copy(tempPal, startIndex, size);
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setScreenPalette(getPalette(0));
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updateBackendScreen(true);
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}
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void Screen_LoK::addBitBlitRect(int x, int y, int w, int h) {
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if (_bitBlitNum >= kNumBitBlitRects)
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error("too many bit blit rects");
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_bitBlitRects[_bitBlitNum].left = x;
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_bitBlitRects[_bitBlitNum].top = y;
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_bitBlitRects[_bitBlitNum].right = x + w;
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_bitBlitRects[_bitBlitNum].bottom = y + h;
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++_bitBlitNum;
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}
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void Screen_LoK::bitBlitRects() {
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Common::Rect *cur = _bitBlitRects;
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while (_bitBlitNum) {
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_bitBlitNum--;
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copyRegion(cur->left, cur->top, cur->left, cur->top, cur->width(), cur->height(), 2, 0);
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++cur;
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}
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}
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void Screen_LoK::savePageToDisk(const char *file, int page) {
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if (!_saveLoadPage[page / 2]) {
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_saveLoadPage[page / 2] = new uint8[SCREEN_W * SCREEN_H];
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assert(_saveLoadPage[page / 2]);
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}
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memcpy(_saveLoadPage[page / 2], getPagePtr(page), SCREEN_W * SCREEN_H);
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if (_useOverlays) {
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if (!_saveLoadPageOvl[page / 2]) {
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_saveLoadPageOvl[page / 2] = new uint8[SCREEN_OVL_SJIS_SIZE];
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assert(_saveLoadPageOvl[page / 2]);
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}
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uint8 *srcPage = getOverlayPtr(page);
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if (!srcPage) {
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warning("trying to save unsupported overlay page %d", page);
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return;
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}
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memcpy(_saveLoadPageOvl[page / 2], srcPage, SCREEN_OVL_SJIS_SIZE);
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}
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}
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void Screen_LoK::loadPageFromDisk(const char *file, int page) {
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if (!_saveLoadPage[page / 2]) {
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warning("trying to restore page %d, but no backup found", page);
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return;
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}
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copyBlockToPage(page, 0, 0, SCREEN_W, SCREEN_H, _saveLoadPage[page / 2]);
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delete[] _saveLoadPage[page / 2];
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_saveLoadPage[page / 2] = nullptr;
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if (_saveLoadPageOvl[page / 2]) {
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uint8 *dstPage = getOverlayPtr(page);
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if (!dstPage) {
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warning("trying to restore unsupported overlay page %d", page);
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return;
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}
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memcpy(dstPage, _saveLoadPageOvl[page / 2], SCREEN_OVL_SJIS_SIZE);
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delete[] _saveLoadPageOvl[page / 2];
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_saveLoadPageOvl[page / 2] = nullptr;
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}
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}
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void Screen_LoK::queryPageFromDisk(const char *file, int page, uint8 *buffer) {
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if (!_saveLoadPage[page / 2]) {
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warning("trying to query page %d, but no backup found", page);
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return;
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}
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memcpy(buffer, _saveLoadPage[page / 2], SCREEN_W * SCREEN_H);
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}
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void Screen_LoK::deletePageFromDisk(int page) {
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delete[] _saveLoadPage[page / 2];
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_saveLoadPage[page / 2] = nullptr;
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if (_saveLoadPageOvl[page / 2]) {
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delete[] _saveLoadPageOvl[page / 2];
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_saveLoadPageOvl[page / 2] = nullptr;
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}
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}
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void Screen_LoK::copyBackgroundBlock(int x, int page, int flag) {
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if (x < 1)
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return;
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int height = 128;
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if (flag)
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height += 8;
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if (!(x & 1))
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++x;
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if (x == 19)
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x = 17;
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uint8 *ptr1 = _unkPtr1;
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uint8 *ptr2 = _unkPtr2;
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int oldVideoPage = _curPage;
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_curPage = page;
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int curX = x;
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copyRegionToBuffer(_curPage, 8, 8, 8, height, ptr2);
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for (int i = 0; i < 19; ++i) {
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int tempX = curX + 1;
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copyRegionToBuffer(_curPage, tempX << 3, 8, 8, height, ptr1);
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copyBlockToPage(_curPage, tempX << 3, 8, 8, height, ptr2);
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int newXPos = curX + x;
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if (newXPos > 37)
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newXPos = newXPos % 38;
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tempX = newXPos + 1;
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copyRegionToBuffer(_curPage, tempX << 3, 8, 8, height, ptr2);
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copyBlockToPage(_curPage, tempX << 3, 8, 8, height, ptr1);
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curX += x * 2;
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if (curX > 37) {
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curX = curX % 38;
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}
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}
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_curPage = oldVideoPage;
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}
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void Screen_LoK::copyBackgroundBlock2(int x) {
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copyBackgroundBlock(x, 4, 1);
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}
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void Screen_LoK::setTextColorMap(const uint8 *cmap) {
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setTextColor(cmap, 0, 11);
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}
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int Screen_LoK::getRectSize(int x, int y) {
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if (x < 1)
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x = 1;
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else if (x > 40)
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x = 40;
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if (y < 1)
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y = 1;
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else if (y > 200)
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y = 200;
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return ((x * y) << 3);
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}
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void Screen_LoK::setInterfacePalette(const Palette &pal, uint8 r, uint8 g, uint8 b) {
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if (!_isAmiga)
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return;
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uint8 screenPal[32 * 3];
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assert(32 <= pal.getNumColors());
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for (int i = 0; i < pal.getNumColors(); ++i) {
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if (i != 0x10) {
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screenPal[3 * i + 0] = (pal[i * 3 + 0] * 0xFF) / 0x3F;
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screenPal[3 * i + 1] = (pal[i * 3 + 1] * 0xFF) / 0x3F;
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screenPal[3 * i + 2] = (pal[i * 3 + 2] * 0xFF) / 0x3F;
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} else {
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screenPal[3 * i + 0] = (r * 0xFF) / 0x3F;
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screenPal[3 * i + 1] = (g * 0xFF) / 0x3F;
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screenPal[3 * i + 2] = (b * 0xFF) / 0x3F;
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}
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}
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_paletteChanged = true;
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_system->getPaletteManager()->setPalette(screenPal, 32, pal.getNumColors());
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}
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void Screen_LoK::postProcessCursor(uint8 *data, int width, int height, int pitch) {
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if (_vm->gameFlags().platform == Common::kPlatformAmiga && _dualPaletteModeSplitY) {
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pitch -= width;
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for (int y = 0; y < height; ++y) {
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for (int x = 0; x < width; ++x) {
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if (*data != _cursorColorKey)
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*data += 32;
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++data;
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}
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data += pitch;
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}
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}
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}
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#pragma mark -
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Screen_LoK_16::Screen_LoK_16(KyraEngine_LoK *vm, OSystem *system) : Screen_LoK(vm, system) {
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memset(_paletteDither, 0, sizeof(_paletteDither));
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}
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void Screen_LoK_16::setScreenPalette(const Palette &pal) {
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_screenPalette->copy(pal);
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for (int i = 0; i < 256; ++i)
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paletteMap(i, pal[i * 3 + 0] << 2, pal[i * 3 + 1] << 2, pal[i * 3 + 2] << 2);
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set16ColorPalette(_palette16);
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_forceFullUpdate = true;
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}
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void Screen_LoK_16::fadePalette(const Palette &pal, int delay, const UpdateFunctor *upFunc) {
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uint8 notBlackFlag = 0;
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for (int i = 0; i < 768; ++i) {
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if ((*_screenPalette)[i])
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notBlackFlag |= 1;
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if (pal[i])
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notBlackFlag |= 2;
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}
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if (notBlackFlag == 1 || notBlackFlag == 2) {
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bool upFade = false;
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for (int i = 0; i < 768; ++i) {
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if ((*_screenPalette)[i] < pal[i]) {
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upFade = true;
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break;
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}
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}
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if (upFade) {
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for (int i = 0; i < 256; ++i)
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paletteMap(i, pal[i * 3 + 0] << 2, pal[i * 3 + 1] << 2, pal[i * 3 + 2] << 2);
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_forceFullUpdate = true;
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}
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uint8 color16Palette[16 * 3];
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if (upFade)
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memset(color16Palette, 0, sizeof(color16Palette));
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else
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memcpy(color16Palette, _palette16, sizeof(color16Palette));
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set16ColorPalette(color16Palette);
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updateScreen();
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for (int i = 0; i < 16; ++i) {
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set16ColorPalette(color16Palette);
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for (int k = 0; k < 48; ++k) {
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if (upFade) {
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if (color16Palette[k] < _palette16[k])
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++color16Palette[k];
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} else {
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if (color16Palette[k] > 0)
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--color16Palette[k];
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}
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}
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if (upFunc && upFunc->isValid())
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(*upFunc)();
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else
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updateBackendScreen(true);
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_vm->delay((delay >> 5) * _vm->tickLength());
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}
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}
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setScreenPalette(pal);
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}
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void Screen_LoK_16::getFadeParams(const Palette &pal, int delay, int &delayInc, int &diff) {
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error("Screen_LoK_16::getFadeParams called");
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}
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int Screen_LoK_16::fadePalStep(const Palette &pal, int diff) {
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error("Screen_LoK_16::fadePalStep called");
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return 0; // for compilers that don't support NORETURN
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}
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void Screen_LoK_16::paletteMap(uint8 idx, int r, int g, int b) {
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const int red = r;
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const int green = g;
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const int blue = b;
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uint16 rgbDiff = 1000;
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int rDiff = 0, gDiff = 0, bDiff = 0;
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int index1 = -1;
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for (int i = 0; i < 16; ++i) {
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const int realR = _palette16[i * 3 + 0] << 4;
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const int realG = _palette16[i * 3 + 1] << 4;
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const int realB = _palette16[i * 3 + 2] << 4;
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uint16 diff = ABS(r - realR) + ABS(g - realG) + ABS(b - realB);
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if (diff < rgbDiff) {
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rgbDiff = diff;
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index1 = i;
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rDiff = r - realR;
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gDiff = g - realG;
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bDiff = b - realB;
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}
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}
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r = rDiff / 4 + red;
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g = gDiff / 4 + green;
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b = bDiff / 4 + blue;
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rgbDiff = 1000;
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int index2 = -1;
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for (int i = 0; i < 16; ++i) {
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const int realR = _palette16[i * 3 + 0] << 4;
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const int realG = _palette16[i * 3 + 1] << 4;
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const int realB = _palette16[i * 3 + 2] << 4;
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uint16 diff = ABS(r - realR) + ABS(g - realG) + ABS(b - realB);
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if (diff < rgbDiff) {
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rgbDiff = diff;
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index2 = i;
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}
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}
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_paletteDither[idx].bestMatch = index1;
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_paletteDither[idx].invertMatch = index2;
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}
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void Screen_LoK_16::convertTo16Colors(uint8 *page, int w, int h, int pitch, int keyColor) {
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const int rowAdd = pitch * 2 - w;
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uint8 *row1 = page;
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uint8 *row2 = page + pitch;
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for (int i = 0; i < h; i += 2) {
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for (int k = 0; k < w; k += 2) {
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if (keyColor == -1 || keyColor != *row1) {
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const PaletteDither &dither = _paletteDither[*row1];
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*row1++ = dither.bestMatch;
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*row1++ = dither.invertMatch;
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*row2++ = dither.invertMatch;
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*row2++ = dither.bestMatch;
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} else {
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row1 += 2;
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row2 += 2;
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}
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}
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row1 += rowAdd;
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row2 += rowAdd;
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}
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}
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void Screen_LoK_16::mergeOverlay(int x, int y, int w, int h) {
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byte *dst = _sjisOverlayPtrs[0] + y * 640 + x;
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// We do a game screen rect to 16 color dithering here. It is
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// important that we do not dither the overlay, since else the
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// japanese fonts will look wrong.
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convertTo16Colors(dst, w, h, 640);
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const byte *src = _sjisOverlayPtrs[1] + y * 640 + x;
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int add = 640 - w;
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while (h--) {
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for (x = 0; x < w; ++x, ++dst) {
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byte col = *src++;
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if (col != _sjisInvisibleColor)
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*dst = _paletteDither[col].bestMatch;
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}
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dst += add;
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src += add;
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}
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}
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void Screen_LoK_16::set16ColorPalette(const uint8 *pal) {
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uint8 palette[16 * 3];
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for (int i = 0; i < 16; ++i) {
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palette[i * 3 + 0] = (pal[i * 3 + 0] * 0xFF) / 0x0F;
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palette[i * 3 + 1] = (pal[i * 3 + 1] * 0xFF) / 0x0F;
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palette[i * 3 + 2] = (pal[i * 3 + 2] * 0xFF) / 0x0F;
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}
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_system->getPaletteManager()->setPalette(palette, 0, 16);
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}
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ChineseOneByteFontLoK::ChineseOneByteFontLoK(int pitch) : ChineseFont(pitch, 8, 14, 9, 17, 0, 0) {
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_border = _pixelColorShading = false;
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}
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void ChineseOneByteFontLoK::processColorMap() {
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_textColor[0] = _colorMap[1];
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_textColor[1] = _colorMap[0];
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}
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ChineseTwoByteFontLoK::ChineseTwoByteFontLoK(int pitch, const uint16 *lookupTable, uint32 lookupTableSize) : ChineseFont(pitch, 15, 14, 18, 17, 0, 3),
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_lookupTable(lookupTable), _lookupTableSize(lookupTableSize) {
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assert(lookupTable);
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}
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bool ChineseTwoByteFontLoK::hasGlyphForCharacter(uint16 c) const {
|
|
for (uint32 i = 0; i < _lookupTableSize; ++i) {
|
|
if (_lookupTable[i] == c)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
uint32 ChineseTwoByteFontLoK::getFontOffset(uint16 c) const {
|
|
for (uint32 i = 0; i < _lookupTableSize; ++i) {
|
|
if (_lookupTable[i] == c)
|
|
return i * 28;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void ChineseTwoByteFontLoK::processColorMap() {
|
|
_border = (_colorMap[0] == 12);
|
|
uint8 cs = _colorMap[1];
|
|
|
|
if (_colorMap[1] == 9)
|
|
cs = 83;
|
|
else if (_colorMap[1] == 5)
|
|
cs = 207;
|
|
else if (_colorMap[1] == 2)
|
|
cs = 74;
|
|
else if (_colorMap[1] == 15)
|
|
cs = 161;
|
|
else if (_colorMap[1] > 15 && _colorMap[1] < 248)
|
|
cs += 1;
|
|
|
|
_textColor[0] = _colorMap[1] | (cs << 8);
|
|
_textColor[0] = TO_LE_16(_textColor[0]);
|
|
_textColor[1] = _colorMap[0] | (_colorMap[0] << 8);
|
|
}
|
|
|
|
JohabFontLoK::JohabFontLoK(Font *&font8fat, const uint16 *lookupTable, uint32 lookupTableSize) : _font8fat(font8fat), _height(15), _width(15), _fileData(0), _colorMap(0), _glyphTemp(0) {
|
|
assert(lookupTable);
|
|
assert(lookupTableSize == 224);
|
|
for (int i = 0; i < 7; ++i)
|
|
_2byteTables[i] = &lookupTable[i << 5];
|
|
memset(_glyphData, 0, sizeof(_glyphData));
|
|
_glyphTemp = new uint8[30];
|
|
}
|
|
|
|
JohabFontLoK::~JohabFontLoK() {
|
|
delete[] _fileData;
|
|
delete[] _glyphTemp;
|
|
}
|
|
|
|
bool JohabFontLoK::load(Common::SeekableReadStream &data) {
|
|
if (_fileData)
|
|
return false;
|
|
|
|
if (!data.size())
|
|
return false;
|
|
|
|
uint32 fileSize = data.size();
|
|
|
|
if (fileSize != (kNumJongseong + kNumJungseong + kNumChoseong) * 30) {
|
|
warning("HangulFontLoK::load(): Invalid font file size '%d' (expected: '%d').", fileSize, (kNumJongseong + kNumJungseong + kNumChoseong) * 30);
|
|
return false;
|
|
}
|
|
|
|
uint8 *dst = new uint8[fileSize];
|
|
if (!dst)
|
|
return false;
|
|
|
|
data.read(dst, fileSize);
|
|
_fileData = dst;
|
|
|
|
_glyphData[0] = _fileData;
|
|
_glyphData[1] = _glyphData[0] + (kNumJongseong * 30);
|
|
_glyphData[2] = _glyphData[1] + (kNumJungseong * 30);
|
|
|
|
return true;
|
|
}
|
|
|
|
int JohabFontLoK::getCharWidth(uint16 c) const {
|
|
assert(_font8fat);
|
|
return (c >= 0x80) ? _width + 1 : _font8fat->getCharWidth(c);
|
|
}
|
|
|
|
int JohabFontLoK::getCharHeight(uint16 c) const {
|
|
return _colorMap[3] ? _height + 2 : _height;
|
|
}
|
|
|
|
void JohabFontLoK::setColorMap(const uint8 *src) {
|
|
_colorMap = src;
|
|
assert(_font8fat);
|
|
_font8fat->setColorMap(src);
|
|
}
|
|
|
|
void JohabFontLoK::drawChar(uint16 c, byte *dst, int pitch, int) const {
|
|
if (c < 0x80) {
|
|
assert(_font8fat);
|
|
_font8fat->drawChar(c, dst + (c == '\"' ? 0 : 5) * pitch, pitch, 0);
|
|
return;
|
|
}
|
|
|
|
const uint8 *glyph = createGlyph(c);
|
|
dst += (pitch + 1);
|
|
|
|
if (_colorMap[3]) {
|
|
renderGlyph(dst - 1, glyph, _colorMap[3], pitch);
|
|
renderGlyph(dst + 1, glyph, _colorMap[3], pitch);
|
|
renderGlyph(dst - pitch, glyph, _colorMap[3], pitch);
|
|
renderGlyph(dst + pitch, glyph, _colorMap[3], pitch);
|
|
}
|
|
|
|
renderGlyph(dst, glyph, _colorMap[1], pitch);
|
|
}
|
|
|
|
const uint8 *JohabFontLoK::createGlyph(uint16 chr) const {
|
|
memset(_glyphTemp, 0, 30);
|
|
|
|
uint16 t[3];
|
|
memset(t, 0, sizeof(t));
|
|
|
|
chr = (chr << 8) | (chr >> 8);
|
|
uint8 i1 = chr & 0x1f;
|
|
uint8 i2 = (chr >> 5) & 0x1f;
|
|
uint8 i3 = (chr >> 10) & 0x1f;
|
|
|
|
// determine jungseong glyph part
|
|
uint16 r1 = _2byteTables[1][i2];
|
|
if ((int16)r1 > 0)
|
|
r1 += (_2byteTables[3][i3] + _2byteTables[6][i1] - 3);
|
|
|
|
// determine jongseong glyph part
|
|
uint16 r2 = _2byteTables[0][i3];
|
|
if ((int16)r2 > 0)
|
|
r2 += (_2byteTables[4][i2] + _2byteTables[6][i1]);
|
|
|
|
// determine choseong glyph part
|
|
uint16 r3 = _2byteTables[2][i1];
|
|
if ((int16)r3 > 0)
|
|
r3 += (_2byteTables[5][i2] - 3);
|
|
|
|
t[0] = r2 >> 5;
|
|
t[1] = (r1 >> 5) - 2;
|
|
t[2] = (r3 >> 5) - 2;
|
|
|
|
const uint8 lim[3] = { kNumJongseong, kNumJungseong, kNumChoseong };
|
|
|
|
for (int l = 0; l < 3; ++l) {
|
|
if (t[l] <= lim[l]) {
|
|
const uint8 *src = &_glyphData[l][t[l] * 30];
|
|
for (int i = 0; i < 30; ++i)
|
|
_glyphTemp[i] |= *src++;
|
|
}
|
|
}
|
|
|
|
return _glyphTemp;
|
|
}
|
|
|
|
void JohabFontLoK::renderGlyph(byte *dst, const uint8 *glyph, uint8 col, int pitch) const {
|
|
const uint8 *src = glyph;
|
|
pitch -= 15;
|
|
|
|
for (int y = 0; y < _height; ++y) {
|
|
uint8 m = 0;
|
|
uint8 in = 0;
|
|
for (int x = 0; x < _width; ++x) {
|
|
if (m == 0) {
|
|
in = *src++;
|
|
m = 0x80;
|
|
}
|
|
if (in & m)
|
|
*dst = col;
|
|
dst++;
|
|
m >>= 1;
|
|
}
|
|
dst += pitch;
|
|
}
|
|
}
|
|
|
|
} // End of namespace Kyra
|