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scummvm-cursorfix/engines/illusions/bbdou/bbdou_triggerfunctions.h
2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H
#define ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H
#include "common/algorithm.h"
#include "common/stack.h"
namespace Illusions {
struct TriggerFunction;
typedef Common::Functor2<TriggerFunction*, uint32, void> TriggerFunctionCallback;
struct TriggerFunction {
uint32 _sceneId;
uint32 _verbId;
uint32 _objectId2;
uint32 _objectId;
TriggerFunctionCallback *_callback;
TriggerFunction(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback);
~TriggerFunction();
void run(uint32 callingThreadId);
};
class TriggerFunctions {
public:
void add(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback);
TriggerFunction *find(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId);
void removeBySceneId(uint32 sceneId);
public:
typedef Common::List<TriggerFunction*> Items;
typedef Items::iterator ItemsIterator;
Items _triggerFunctions;
ItemsIterator findInternal(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId);
};
} // End of namespace Illusions
#endif // ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H