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2026-02-02 04:50:13 +01:00

181 lines
5.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of Penumbra Overture.
*/
#include "hpl1/penumbra-overture/RadioHandler.h"
#include "hpl1/engine/engine.h"
#include "hpl1/penumbra-overture/EffectHandler.h"
#include "hpl1/penumbra-overture/Init.h"
#include "hpl1/penumbra-overture/Player.h"
//////////////////////////////////////////////////////////////////////////
// CONSTRUCTORS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
cRadioHandler::cRadioHandler(cInit *apInit) : iUpdateable("RadioHandler") {
mpInit = apInit;
mpFont = mpInit->mpGame->GetResources()->GetFontManager()->CreateFontData("verdana.fnt");
mpSoundHandler = mpInit->mpGame->GetSound()->GetSoundHandler();
Reset();
}
//-----------------------------------------------------------------------
cRadioHandler::~cRadioHandler(void) {
STLDeleteAll(mlstMessages);
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// GAME MESSAGE
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
cRadioMessage::cRadioMessage(const tWString &asText, const tString &asSound) {
msText = asText;
msSound = asSound;
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PUBLIC METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
void cRadioHandler::Add(const tWString &asText, const tString &asSound) {
if (mlstMessages.empty())
msPrevText = _W("");
cRadioMessage *pMess = hplNew(cRadioMessage, (asText, asSound));
mlstMessages.push_back(pMess);
}
//-----------------------------------------------------------------------
void cRadioHandler::Update(float afTimeStep) {
if (mpInit->mpPlayer->IsDead()) {
STLDeleteAll(mlstMessages);
mlstMessages.clear();
return;
}
/////////////////////////////
// Update current message
if (mpCurrentMessage) {
if (mpSoundHandler->IsValid(mpCurrentMessage->mpChannel) == false) {
msCurrentText = _W("");
msPrevText = mpCurrentMessage->msText;
hplDelete(mpCurrentMessage);
mpCurrentMessage = NULL;
if (mlstMessages.empty() && msOnEndCallback != "") {
mpInit->RunScriptCommand(msOnEndCallback + "()");
msOnEndCallback = "";
}
}
}
////////////////////////////
// Get next message
if (mpCurrentMessage == NULL && mlstMessages.empty() == false) {
// Get newer message
mpCurrentMessage = mlstMessages.front();
mlstMessages.pop_front();
msCurrentText = mpCurrentMessage->msText;
mfAlpha = 0;
// Start newer message
mpCurrentMessage->mpChannel = mpSoundHandler->PlayStream(mpCurrentMessage->msSound, false, 1);
}
////////////////////////
// Alpha
if (mfAlpha < 1) {
mfAlpha += afTimeStep * 2;
if (mfAlpha > 1) {
mfAlpha = 1;
msPrevText = msCurrentText;
}
}
}
//-----------------------------------------------------------------------
bool cRadioHandler::IsActive() {
return mpCurrentMessage != NULL;
}
//-----------------------------------------------------------------------
void cRadioHandler::OnDraw() {
float fAlpha = mfAlpha;
if (mpInit->mbSubtitles) {
if (msCurrentText != _W("")) {
mpFont->drawWordWrap(cVector3f(25, 500, 47), 750, 16, 15, cColor(1, fAlpha),
eFontAlign_Left, msCurrentText);
mpFont->drawWordWrap(cVector3f(25, 500, 46) + cVector3f(2, 2, 0), 750, 16, 15, cColor(0, fAlpha),
eFontAlign_Left, msCurrentText);
}
if (msPrevText != _W("") && msPrevText != msCurrentText && mfAlpha < 1) {
mpFont->drawWordWrap(cVector3f(25, 500, 47), 750, 16, 15, cColor(1, 1 - fAlpha),
eFontAlign_Left, msPrevText);
mpFont->drawWordWrap(cVector3f(25, 500, 46) + cVector3f(2, 2, 0), 750, 16, 15, cColor(0, 1 - fAlpha),
eFontAlign_Left, msPrevText);
}
}
}
//-----------------------------------------------------------------------
void cRadioHandler::Reset() {
STLDeleteAll(mlstMessages);
mlstMessages.clear();
msCurrentText = _W("");
msPrevText = _W("");
mfAlpha = 0;
mpCurrentMessage = NULL;
msOnEndCallback = "";
}
//-----------------------------------------------------------------------