181 lines
5.2 KiB
C++
181 lines
5.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of Penumbra Overture.
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*/
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#include "hpl1/penumbra-overture/RadioHandler.h"
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#include "hpl1/engine/engine.h"
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#include "hpl1/penumbra-overture/EffectHandler.h"
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#include "hpl1/penumbra-overture/Init.h"
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#include "hpl1/penumbra-overture/Player.h"
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//////////////////////////////////////////////////////////////////////////
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// CONSTRUCTORS
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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cRadioHandler::cRadioHandler(cInit *apInit) : iUpdateable("RadioHandler") {
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mpInit = apInit;
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mpFont = mpInit->mpGame->GetResources()->GetFontManager()->CreateFontData("verdana.fnt");
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mpSoundHandler = mpInit->mpGame->GetSound()->GetSoundHandler();
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Reset();
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}
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//-----------------------------------------------------------------------
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cRadioHandler::~cRadioHandler(void) {
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STLDeleteAll(mlstMessages);
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}
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//-----------------------------------------------------------------------
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//////////////////////////////////////////////////////////////////////////
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// GAME MESSAGE
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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cRadioMessage::cRadioMessage(const tWString &asText, const tString &asSound) {
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msText = asText;
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msSound = asSound;
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}
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//-----------------------------------------------------------------------
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//////////////////////////////////////////////////////////////////////////
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// PUBLIC METHODS
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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void cRadioHandler::Add(const tWString &asText, const tString &asSound) {
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if (mlstMessages.empty())
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msPrevText = _W("");
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cRadioMessage *pMess = hplNew(cRadioMessage, (asText, asSound));
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mlstMessages.push_back(pMess);
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}
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//-----------------------------------------------------------------------
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void cRadioHandler::Update(float afTimeStep) {
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if (mpInit->mpPlayer->IsDead()) {
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STLDeleteAll(mlstMessages);
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mlstMessages.clear();
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return;
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}
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/////////////////////////////
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// Update current message
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if (mpCurrentMessage) {
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if (mpSoundHandler->IsValid(mpCurrentMessage->mpChannel) == false) {
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msCurrentText = _W("");
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msPrevText = mpCurrentMessage->msText;
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hplDelete(mpCurrentMessage);
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mpCurrentMessage = NULL;
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if (mlstMessages.empty() && msOnEndCallback != "") {
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mpInit->RunScriptCommand(msOnEndCallback + "()");
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msOnEndCallback = "";
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}
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}
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}
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////////////////////////////
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// Get next message
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if (mpCurrentMessage == NULL && mlstMessages.empty() == false) {
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// Get newer message
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mpCurrentMessage = mlstMessages.front();
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mlstMessages.pop_front();
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msCurrentText = mpCurrentMessage->msText;
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mfAlpha = 0;
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// Start newer message
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mpCurrentMessage->mpChannel = mpSoundHandler->PlayStream(mpCurrentMessage->msSound, false, 1);
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}
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////////////////////////
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// Alpha
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if (mfAlpha < 1) {
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mfAlpha += afTimeStep * 2;
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if (mfAlpha > 1) {
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mfAlpha = 1;
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msPrevText = msCurrentText;
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}
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}
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}
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//-----------------------------------------------------------------------
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bool cRadioHandler::IsActive() {
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return mpCurrentMessage != NULL;
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}
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//-----------------------------------------------------------------------
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void cRadioHandler::OnDraw() {
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float fAlpha = mfAlpha;
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if (mpInit->mbSubtitles) {
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if (msCurrentText != _W("")) {
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mpFont->drawWordWrap(cVector3f(25, 500, 47), 750, 16, 15, cColor(1, fAlpha),
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eFontAlign_Left, msCurrentText);
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mpFont->drawWordWrap(cVector3f(25, 500, 46) + cVector3f(2, 2, 0), 750, 16, 15, cColor(0, fAlpha),
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eFontAlign_Left, msCurrentText);
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}
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if (msPrevText != _W("") && msPrevText != msCurrentText && mfAlpha < 1) {
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mpFont->drawWordWrap(cVector3f(25, 500, 47), 750, 16, 15, cColor(1, 1 - fAlpha),
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eFontAlign_Left, msPrevText);
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mpFont->drawWordWrap(cVector3f(25, 500, 46) + cVector3f(2, 2, 0), 750, 16, 15, cColor(0, 1 - fAlpha),
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eFontAlign_Left, msPrevText);
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}
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}
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}
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//-----------------------------------------------------------------------
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void cRadioHandler::Reset() {
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STLDeleteAll(mlstMessages);
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mlstMessages.clear();
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msCurrentText = _W("");
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msPrevText = _W("");
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mfAlpha = 0;
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mpCurrentMessage = NULL;
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msOnEndCallback = "";
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}
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//-----------------------------------------------------------------------
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