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2026-02-02 04:50:13 +01:00

338 lines
7.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of Penumbra Overture.
*/
#ifndef GAME_NOTE_BOOK_H
#define GAME_NOTE_BOOK_H
#include "hpl1/engine/engine.h"
#include "hpl1/penumbra-overture/GameTypes.h"
using namespace hpl;
class cInit;
class cNotebook_GlobalSave;
//---------------------------
#define eNotebookState_Front 0
#define eNotebookState_TaskList 1
#define eNotebookState_NoteList 2
#define eNotebookState_Note 3
//---------------------------
enum eNotebookType {
eNotebookType_Front,
eNotebookType_Open,
};
//---------------------------
class cNotebook_Note {
public:
cNotebook_Note() : mbRead(false), mfAlpha(0) {}
tWString msName;
tWString msText;
bool mbRead;
float mfAlpha;
cRect2f mRect;
tString msTextCat;
tString msTextEntry;
};
typedef Common::List<cNotebook_Note *> tNotebook_NoteList;
typedef tNotebook_NoteList::iterator tNotebook_NoteListIt;
typedef cSTLIterator<cNotebook_Note *, tNotebook_NoteList, tNotebook_NoteListIt> tNotebook_NoteList_Iterator;
//--------------------------------------------------------
class cNotebook;
class iNotebookState : public iAIState {
public:
iNotebookState(cInit *apInit, cNotebook *apNotebook) : iAIState() {
mpInit = apInit;
mpNotebook = apNotebook;
}
virtual void OnMouseDown(eMButton aButton) {}
virtual void OnDraw() {}
virtual void OnExit() {}
protected:
cInit *mpInit;
cNotebook *mpNotebook;
};
//---------------------------------------------------
class cNoteBook_Option {
public:
cNoteBook_Option() : mfAlpha(0) {}
tWString msText;
cVector3f mvPos;
cRect2f mRect;
float mfAlpha;
};
class cNotebookState_Front : public iNotebookState {
public:
cNotebookState_Front(cInit *apInit, cNotebook *apNotebook);
void OnEnterState(int alLastState);
void OnLeaveState(int alNextState);
void OnUpdate(float afTime);
void OnDraw();
void OnMouseDown(eMButton aButton);
void OnExit();
cGraphicsDrawer *mpDrawer;
cGfxObject *mpTextBack;
FontData *mpFrontFont;
Common::Array<cNoteBook_Option> mvOptions;
int mlSelected;
cVector2f mvFontSize;
};
//-----------------------------------------------------
class cNotebook_TaskPage {
public:
int mlStartTask;
int mlEndTask;
};
//-----------------------------------------------------
class cNotebookState_TaskList : public iNotebookState {
public:
cNotebookState_TaskList(cInit *apInit, cNotebook *apNotebook);
void OnEnterState(int alLastState);
void OnLeaveState(int alNextState);
void OnUpdate(float afTime);
void OnDraw();
void OnMouseDown(eMButton aButton);
void OnExit();
FontData *mpTextFont;
float mfFontSize;
int mlCurrentPage;
Common::Array<cNotebook_TaskPage> mvTaskPages;
int mlSelected;
Common::Array<cNoteBook_Option> mvOptions;
cGraphicsDrawer *mpDrawer;
cGfxObject *mpOptionsImage[2];
};
//--------------------------------------------------------
class cNotebookState_NoteList : public iNotebookState {
public:
cNotebookState_NoteList(cInit *apInit, cNotebook *apNotebook);
void OnEnterState(int alLastState);
void OnLeaveState(int alNextState);
void OnUpdate(float afTime);
void OnDraw();
void OnMouseDown(eMButton aButton);
void OnExit();
cGraphicsDrawer *mpDrawer;
cGfxObject *mpTextBack;
cGfxObject *mpTab;
int mlMaxNotesPerPage;
int mlFirstNote;
int mlSelected;
FontData *mpTextFont;
tWString msUnread;
cVector2f mvSize;
cNotebook_Note *mpSelectedNote;
Common::Array<cNoteBook_Option> mvOptions;
cGfxObject *mpOptionsImage[2];
};
//--------------------------------------------------------
class cNotePage {
public:
int mlStart;
int mlEnd;
};
class cNotebookState_Note : public iNotebookState {
public:
cNotebookState_Note(cInit *apInit, cNotebook *apNotebook);
void OnEnterState(int alLastState);
void OnLeaveState(int alNextState);
void OnUpdate(float afTime);
void OnDraw();
void OnMouseDown(eMButton aButton);
void OnExit();
FontData *mpTextFont;
FontData *mpNavigateFont;
tWStringVec mvRows;
Common::Array<cNotePage> mvPages;
int mlCurrentPage;
int mlMaxRows;
cVector2f mvSize;
int mlSelected;
Common::Array<cNoteBook_Option> mvOptions;
cGraphicsDrawer *mpDrawer;
cGfxObject *mpOptionsImage[2];
};
//--------------------------------------------------------
class cNotebook_BookType {
public:
cGfxObject *mpGfxImage;
float mfAlpha;
eNotebookType mType;
};
//--------------------------------------------------------
class cNotebook_BookTask {
public:
tString msName;
tWString msText;
};
typedef Common::List<cNotebook_BookTask *> tNotebook_BookTaskList;
typedef tNotebook_BookTaskList::iterator tNotebook_BookTaskListIt;
typedef cSTLIterator<cNotebook_BookTask *, tNotebook_BookTaskList, tNotebook_BookTaskListIt> tNotebook_BookTaskList_Iterator;
//--------------------------------------------------------
class cNotebook : public iUpdateable {
public:
cNotebook(cInit *apInit);
~cNotebook();
void OnStart();
void Update(float afTimeStep);
void OnDraw();
void Reset();
void SetMousePos(const cVector2f &avPos);
void AddMousePos(const cVector2f &avRel);
cVector2f GetMousePos() { return mvMousePos; }
void OnMouseDown(eMButton aButton);
void OnMouseUp(eMButton aButton);
void OnExit();
void SetActive(bool abX);
bool IsActive() { return mbActive; }
float GetAlpha() { return mfAlpha; }
void SetBookType(eNotebookType aType);
eNotebookType GetBookType() { return mBookType; }
tNotebook_NoteList_Iterator GetNoteIterator();
cNotebook_Note *AddNote(const tWString &asName, const tString &asTextCat, const tString &asTextEntry);
void RemoveNote(const tString &asName);
int GetNoteNum() { return (int)mlstNotes.size(); }
tNotebook_BookTaskList_Iterator GetTaskIterator();
void AddTask(const tString &asName, const tWString &asText);
void RemoveTask(const tString &asName);
int GetTaskNum() { return (int)mlstTasks.size(); }
cNotebook_Note *GetSelectedNote() { return mpSelectedNote; }
void SetSelectedNote(cNotebook_Note *apNote) { mpSelectedNote = apNote; }
cStateMachine *GetStateMachine() { return &mStateMachine; }
/////////////////////////////////////////
// Saving
void SaveToGlobal(cNotebook_GlobalSave *apSave);
void LoadFromGlobal(cNotebook_GlobalSave *apSave);
private:
cInit *mpInit;
cGraphicsDrawer *mpDrawer;
cGfxObject *mpGfxBackground;
cStateMachine mStateMachine;
bool mbActive;
float mfAlpha;
Common::Array<cNotebook_BookType> mvBookTypes;
eNotebookType mBookType;
eCrossHairState mLastCrossHairState;
bool mbInventoryWasActive;
tNotebook_BookTaskList mlstTasks;
tNotebook_NoteList mlstNotes;
cNotebook_Note *mpSelectedNote;
cVector2f mvMousePos;
};
#endif // GAME_NOTE_BOOK_H