416 lines
12 KiB
C++
416 lines
12 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* Copyright (C) 2006-2010 - Frictional Games
|
|
*
|
|
* This file is part of HPL1 Engine.
|
|
*/
|
|
|
|
#include "hpl1/engine/resources/MaterialManager.h"
|
|
#include "hpl1/engine/graphics/Graphics.h"
|
|
#include "hpl1/engine/graphics/Material.h"
|
|
#include "hpl1/engine/graphics/MaterialHandler.h"
|
|
#include "hpl1/engine/impl/tinyXML/tinyxml.h"
|
|
#include "hpl1/engine/resources/Resources.h"
|
|
#include "hpl1/engine/resources/TextureManager.h"
|
|
#include "hpl1/engine/system/String.h"
|
|
#include "hpl1/engine/system/System.h"
|
|
#include "hpl1/engine/system/low_level_system.h"
|
|
|
|
namespace hpl {
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// CONSTRUCTORS
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
cMaterialManager::cMaterialManager(cGraphics *apGraphics, cResources *apResources)
|
|
: iResourceManager(apResources->GetFileSearcher(), apResources->GetLowLevel(),
|
|
apResources->GetLowLevelSystem()) {
|
|
mpGraphics = apGraphics;
|
|
mpResources = apResources;
|
|
|
|
mlTextureSizeLevel = 0;
|
|
mTextureFilter = eTextureFilter_Bilinear;
|
|
mfTextureAnisotropy = 1.0f;
|
|
|
|
mlIdCounter = 0;
|
|
}
|
|
|
|
cMaterialManager::~cMaterialManager() {
|
|
DestroyAll();
|
|
|
|
Log(" Done with materials\n");
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// PUBLIC METHODS
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
iMaterial *cMaterialManager::CreateMaterial(const tString &asName) {
|
|
tString sPath;
|
|
iMaterial *pMaterial;
|
|
tString asNewName;
|
|
|
|
BeginLoad(asName);
|
|
|
|
asNewName = cString::SetFileExt(asName, "mat");
|
|
|
|
pMaterial = static_cast<iMaterial *>(this->FindLoadedResource(asNewName, sPath));
|
|
|
|
if (pMaterial == NULL && sPath != "") {
|
|
pMaterial = LoadFromFile(asNewName, sPath);
|
|
|
|
if (pMaterial == NULL) {
|
|
Error("Couldn't load material '%s'\n", asNewName.c_str());
|
|
EndLoad();
|
|
return NULL;
|
|
}
|
|
|
|
AddResource(pMaterial);
|
|
}
|
|
|
|
if (pMaterial)
|
|
pMaterial->IncUserCount();
|
|
else
|
|
Error("Couldn't create material '%s'\n", asNewName.c_str());
|
|
|
|
EndLoad();
|
|
return pMaterial;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
iResourceBase *cMaterialManager::Create(const tString &asName) {
|
|
return CreateMaterial(asName);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void cMaterialManager::Update(float afTimeStep) {
|
|
tResourceHandleMapIt it = m_mapHandleResources.begin();
|
|
for (; it != m_mapHandleResources.end(); ++it) {
|
|
iResourceBase *pBase = it->second;
|
|
iMaterial *pMat = static_cast<iMaterial *>(pBase);
|
|
|
|
pMat->Update(afTimeStep);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void cMaterialManager::Unload(iResourceBase *apResource) {
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
|
|
void cMaterialManager::Destroy(iResourceBase *apResource) {
|
|
apResource->DecUserCount();
|
|
|
|
if (apResource->HasUsers() == false) {
|
|
RemoveResource(apResource);
|
|
hplDelete(apResource);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void cMaterialManager::SetTextureFilter(eTextureFilter aFilter) {
|
|
if (aFilter == mTextureFilter)
|
|
return;
|
|
mTextureFilter = aFilter;
|
|
|
|
tResourceHandleMapIt it = m_mapHandleResources.begin();
|
|
for (; it != m_mapHandleResources.end(); ++it) {
|
|
iMaterial *pMat = static_cast<iMaterial *>(it->second);
|
|
|
|
for (int i = 0; i < eMaterialTexture_LastEnum; ++i) {
|
|
iTexture *pTex = pMat->GetTexture((eMaterialTexture)i);
|
|
if (pTex)
|
|
pTex->SetFilter(aFilter);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
void cMaterialManager::SetTextureAnisotropy(float afX) {
|
|
if (afX < 1.0 || mpGraphics->GetLowLevel()->GetCaps(eGraphicCaps_AnisotropicFiltering) == 0) {
|
|
return;
|
|
}
|
|
if (afX > (float)mpGraphics->GetLowLevel()->GetCaps(eGraphicCaps_MaxAnisotropicFiltering)) {
|
|
return;
|
|
}
|
|
|
|
if (mfTextureAnisotropy == afX)
|
|
return;
|
|
mfTextureAnisotropy = afX;
|
|
|
|
tResourceHandleMapIt it = m_mapHandleResources.begin();
|
|
for (; it != m_mapHandleResources.end(); ++it) {
|
|
iMaterial *pMat = static_cast<iMaterial *>(it->second);
|
|
|
|
for (int i = 0; i < eMaterialTexture_LastEnum; ++i) {
|
|
iTexture *pTex = pMat->GetTexture((eMaterialTexture)i);
|
|
if (pTex)
|
|
pTex->SetAnisotropyDegree(mfTextureAnisotropy);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
tString cMaterialManager::GetPhysicsMaterialName(const tString &asName) {
|
|
tString sPath;
|
|
iMaterial *pMaterial;
|
|
tString asNewName;
|
|
|
|
asNewName = cString::SetFileExt(asName, "mat");
|
|
|
|
pMaterial = static_cast<iMaterial *>(this->FindLoadedResource(asNewName, sPath));
|
|
|
|
if (pMaterial == NULL && sPath != "") {
|
|
TiXmlDocument *pDoc = hplNew(TiXmlDocument, (sPath.c_str()));
|
|
if (!pDoc->LoadFile()) {
|
|
hplDelete(pDoc);
|
|
return "";
|
|
}
|
|
|
|
TiXmlElement *pRoot = pDoc->RootElement();
|
|
|
|
TiXmlElement *pMain = pRoot->FirstChildElement("Main");
|
|
if (pMain == NULL) {
|
|
hplDelete(pDoc);
|
|
Error("Main child not found in '%s'\n", sPath.c_str());
|
|
return "";
|
|
}
|
|
|
|
tString sPhysicsName = cString::ToString(pMain->Attribute("PhysicsMaterial"), "Default");
|
|
|
|
hplDelete(pDoc);
|
|
|
|
return sPhysicsName;
|
|
}
|
|
|
|
if (pMaterial)
|
|
return pMaterial->GetPhysicsMaterial();
|
|
else
|
|
return "";
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// PRIVATE METHODS
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//-----------------------------------------------------------------------
|
|
iMaterial *cMaterialManager::LoadFromFile(const tString &asName, const tString &asPath) {
|
|
TiXmlDocument *pDoc = hplNew(TiXmlDocument, (asPath.c_str()));
|
|
if (!pDoc->LoadFile()) {
|
|
hplDelete(pDoc);
|
|
return NULL;
|
|
}
|
|
|
|
TiXmlElement *pRoot = pDoc->RootElement();
|
|
|
|
///////////////////////////
|
|
// Main
|
|
TiXmlElement *pMain = pRoot->FirstChildElement("Main");
|
|
if (pMain == NULL) {
|
|
hplDelete(pDoc);
|
|
Error("Main child not found.\n");
|
|
return NULL;
|
|
}
|
|
|
|
const char *sType = pMain->Attribute("Type");
|
|
if (sType == NULL) {
|
|
hplDelete(pDoc);
|
|
Error("Type not found.\n");
|
|
return NULL;
|
|
}
|
|
|
|
bool bUseAlpha = cString::ToBool(pMain->Attribute("UseAlpha"), false);
|
|
bool bDepthTest = cString::ToBool(pMain->Attribute("DepthTest"), true);
|
|
float fValue = cString::ToFloat(pMain->Attribute("Value"), 1);
|
|
tString sPhysicsMatName = cString::ToString(pMain->Attribute("PhysicsMaterial"), "Default");
|
|
|
|
iMaterial *pMat = mpGraphics->GetMaterialHandler()->Create(asName, sType, eMaterialPicture_Texture);
|
|
if (pMat == NULL) {
|
|
hplDelete(pDoc);
|
|
Error("Invalid material type '%s'\n", sType);
|
|
return NULL;
|
|
}
|
|
|
|
pMat->SetHasAlpha(bUseAlpha);
|
|
pMat->SetDepthTest(bDepthTest);
|
|
pMat->SetValue(fValue);
|
|
pMat->SetPhysicsMaterial(sPhysicsMatName);
|
|
|
|
///////////////////////////
|
|
// Textures
|
|
TiXmlElement *pTexRoot = pRoot->FirstChildElement("TextureUnits");
|
|
if (pTexRoot == NULL) {
|
|
hplDelete(pDoc);
|
|
Error("TextureUnits child not found.\n");
|
|
return NULL;
|
|
}
|
|
|
|
tTextureTypeList lstTexTypes = pMat->GetTextureTypes();
|
|
tTextureTypeListIt it = lstTexTypes.begin();
|
|
for (; it != lstTexTypes.end(); it++) {
|
|
iTexture *pTex = nullptr;
|
|
|
|
TiXmlElement *pTexChild = pTexRoot->FirstChildElement(GetTextureString(it->mType).c_str());
|
|
if (pTexChild == NULL) {
|
|
/*Error("Texture unit missing!");
|
|
hplDelete(pMat);
|
|
return NULL;*/
|
|
continue;
|
|
}
|
|
|
|
eTextureTarget target = GetTarget(cString::ToString(pTexChild->Attribute("Type"), ""));
|
|
tString sFile = cString::ToString(pTexChild->Attribute("File"), "");
|
|
bool bMipMaps = cString::ToBool(pTexChild->Attribute("Mipmaps"), true);
|
|
bool bCompress = cString::ToBool(pTexChild->Attribute("Compress"), false);
|
|
eTextureWrap wrap = GetWrap(cString::ToString(pTexChild->Attribute("Wrap"), ""));
|
|
|
|
eTextureAnimMode animMode = GetAnimMode(cString::ToString(pTexChild->Attribute("AnimMode"), "None"));
|
|
float fFrameTime = cString::ToFloat(pTexChild->Attribute("AnimFrameTime"), 1.0f);
|
|
|
|
if (sFile == "") {
|
|
continue;
|
|
}
|
|
|
|
if (animMode != eTextureAnimMode_None) {
|
|
pTex = mpResources->GetTextureManager()->CreateAnim2D(sFile, bMipMaps, bCompress,
|
|
eTextureType_Normal,
|
|
mlTextureSizeLevel);
|
|
} else {
|
|
if (target == eTextureTarget_2D) {
|
|
pTex = mpResources->GetTextureManager()->Create2D(sFile, bMipMaps, bCompress,
|
|
eTextureType_Normal,
|
|
mlTextureSizeLevel);
|
|
} else if (target == eTextureTarget_1D) {
|
|
pTex = mpResources->GetTextureManager()->Create1D(sFile, bMipMaps, bCompress,
|
|
eTextureType_Normal,
|
|
mlTextureSizeLevel);
|
|
} else if (target == eTextureTarget_CubeMap) {
|
|
pTex = mpResources->GetTextureManager()->CreateCubeMap(sFile, bMipMaps, bCompress,
|
|
eTextureType_Normal,
|
|
mlTextureSizeLevel);
|
|
}
|
|
}
|
|
|
|
pTex->SetFrameTime(fFrameTime);
|
|
pTex->SetAnimMode(animMode);
|
|
|
|
pTex->SetWrapS(wrap);
|
|
pTex->SetWrapT(wrap);
|
|
|
|
pTex->SetFilter(mTextureFilter);
|
|
pTex->SetAnisotropyDegree(mfTextureAnisotropy);
|
|
|
|
pMat->SetTexture(pTex, it->mType);
|
|
}
|
|
|
|
///////////////////////////
|
|
// Custom
|
|
pMat->LoadData(pRoot);
|
|
|
|
hplDelete(pDoc);
|
|
|
|
pMat->Compile();
|
|
|
|
return pMat;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
eTextureTarget cMaterialManager::GetTarget(const tString &asType) {
|
|
if (cString::ToLowerCase(asType) == "cube")
|
|
return eTextureTarget_CubeMap;
|
|
else if (cString::ToLowerCase(asType) == "1D")
|
|
return eTextureTarget_1D;
|
|
else if (cString::ToLowerCase(asType) == "2D")
|
|
return eTextureTarget_2D;
|
|
else if (cString::ToLowerCase(asType) == "3D")
|
|
return eTextureTarget_3D;
|
|
|
|
return eTextureTarget_2D;
|
|
}
|
|
//-----------------------------------------------------------------------
|
|
|
|
tString cMaterialManager::GetTextureString(eMaterialTexture aType) {
|
|
switch (aType) {
|
|
case eMaterialTexture_Diffuse:
|
|
return "Diffuse";
|
|
case eMaterialTexture_Alpha:
|
|
return "Alpha";
|
|
case eMaterialTexture_NMap:
|
|
return "NMap";
|
|
case eMaterialTexture_Illumination:
|
|
return "Illumination";
|
|
case eMaterialTexture_Specular:
|
|
return "Specular";
|
|
case eMaterialTexture_CubeMap:
|
|
return "CubeMap";
|
|
case eMaterialTexture_Refraction:
|
|
return "Refraction";
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
|
|
eTextureWrap cMaterialManager::GetWrap(const tString &asType) {
|
|
if (cString::ToLowerCase(asType) == "repeat")
|
|
return eTextureWrap_Repeat;
|
|
else if (cString::ToLowerCase(asType) == "clamp")
|
|
return eTextureWrap_Clamp;
|
|
else if (cString::ToLowerCase(asType) == "clamptoedge")
|
|
return eTextureWrap_ClampToEdge;
|
|
|
|
return eTextureWrap_Repeat;
|
|
}
|
|
|
|
eTextureAnimMode cMaterialManager::GetAnimMode(const tString &asType) {
|
|
if (cString::ToLowerCase(asType) == "none")
|
|
return eTextureAnimMode_None;
|
|
else if (cString::ToLowerCase(asType) == "loop")
|
|
return eTextureAnimMode_Loop;
|
|
else if (cString::ToLowerCase(asType) == "oscillate")
|
|
return eTextureAnimMode_Oscillate;
|
|
|
|
return eTextureAnimMode_None;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------
|
|
} // namespace hpl
|