Files
2026-02-02 04:50:13 +01:00

153 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#include "hpl1/engine/resources/FontManager.h"
#include "hpl1/engine/graphics/Graphics.h"
#include "hpl1/engine/graphics/LowLevelGraphics.h"
#include "hpl1/engine/resources/ImageManager.h"
#include "hpl1/engine/resources/Resources.h"
#include "hpl1/engine/system/String.h"
#include "hpl1/engine/system/low_level_system.h"
#include "hpl1/engine/graphics/font_data.h"
namespace hpl {
//////////////////////////////////////////////////////////////////////////
// CONSTRUCTORS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
cFontManager::cFontManager(cGraphics *apGraphics, cGui *apGui, cResources *apResources)
: iResourceManager(apResources->GetFileSearcher(), apResources->GetLowLevel(),
apResources->GetLowLevelSystem()) {
mpGraphics = apGraphics;
mpResources = apResources;
mpGui = apGui;
}
cFontManager::~cFontManager() {
DestroyAll();
Log(" Done with fonts\n");
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PUBLIC METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
FontData *cFontManager::CreateFontData(const tString &asName, int alSize, unsigned short alFirstChar,
unsigned short alLastChar) {
tString sPath;
FontData *pFont;
tString asNewName = cString::ToLowerCase(asName);
BeginLoad(asName);
// asNewName = cString::SetFileExt(asName,"ttf");
pFont = static_cast<FontData *>(this->FindLoadedResource(asNewName, sPath));
if (pFont == NULL && sPath != "") {
pFont = mpGraphics->GetLowLevel()->CreateFontData(asNewName);
pFont->setUp(mpGraphics->GetDrawer(), mpLowLevelResources, mpGui);
tString sExt = cString::ToLowerCase(cString::GetFileExt(asName));
// True Type Font
if (sExt == "ttf") {
if (pFont->createFromFontFile(sPath, alSize, alFirstChar, alLastChar) == false) {
hplDelete(pFont);
EndLoad();
return NULL;
}
}
// Angel code font type
else if (sExt == "fnt") {
if (pFont->createFromBitmapFile(sPath) == false) {
hplDelete(pFont);
EndLoad();
return NULL;
}
} else {
Error("Font '%s' has an unknown extension!\n", asName.c_str());
hplDelete(pFont);
EndLoad();
return NULL;
}
// mpResources->GetImageManager()->FlushAll();
AddResource(pFont);
}
if (pFont)
pFont->IncUserCount();
else
Error("Couldn't create font '%s'\n", asNewName.c_str());
EndLoad();
return pFont;
}
//-----------------------------------------------------------------------
iResourceBase *cFontManager::Create(const tString &asName) {
return CreateFontData(asName, 16, 32, 255);
}
//-----------------------------------------------------------------------
void cFontManager::Unload(iResourceBase *apResource) {
}
//-----------------------------------------------------------------------
void cFontManager::Destroy(iResourceBase *apResource) {
apResource->DecUserCount();
if (apResource->HasUsers() == false) {
RemoveResource(apResource);
hplDelete(apResource);
}
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PRIVATE METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
} // namespace hpl