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2026-02-02 04:50:13 +01:00

268 lines
7.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#include "hpl1/engine/game/Updater.h"
#include "hpl1/engine/game/Updateable.h"
#include "hpl1/engine/system/low_level_system.h"
namespace hpl {
//////////////////////////////////////////////////////////////////////////
// CONSTRUCTORS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
cUpdater::cUpdater(LowLevelSystem *apLowLevelSystem) {
mpCurrentUpdates = NULL;
mpLowLevelSystem = apLowLevelSystem;
}
//-----------------------------------------------------------------------
cUpdater::~cUpdater() {
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PUBLIC METHOD
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
void cUpdater::OnDraw() {
for (tUpdateableListIt it = mlstGlobalUpdateableList.begin(); it != mlstGlobalUpdateableList.end(); ++it) {
(*it)->OnDraw();
}
if (mpCurrentUpdates) {
for (tUpdateableListIt it = mpCurrentUpdates->begin(); it != mpCurrentUpdates->end(); ++it) {
(*it)->OnDraw();
}
}
}
//-----------------------------------------------------------------------
void cUpdater::OnPostSceneDraw() {
for (tUpdateableListIt it = mlstGlobalUpdateableList.begin(); it != mlstGlobalUpdateableList.end(); ++it) {
(*it)->OnPostSceneDraw();
}
if (mpCurrentUpdates) {
for (tUpdateableListIt it = mpCurrentUpdates->begin(); it != mpCurrentUpdates->end(); ++it) {
(*it)->OnPostSceneDraw();
}
}
}
void cUpdater::OnPostGUIDraw() {
for (tUpdateableListIt it = mlstGlobalUpdateableList.begin(); it != mlstGlobalUpdateableList.end(); ++it) {
(*it)->OnPostGUIDraw();
}
if (mpCurrentUpdates) {
for (tUpdateableListIt it = mpCurrentUpdates->begin(); it != mpCurrentUpdates->end(); ++it) {
(*it)->OnPostGUIDraw();
}
}
}
//-----------------------------------------------------------------------
void cUpdater::OnPostBufferSwap() {
for (tUpdateableListIt it = mlstGlobalUpdateableList.begin(); it != mlstGlobalUpdateableList.end(); ++it) {
(*it)->OnPostBufferSwap();
}
if (mpCurrentUpdates) {
for (tUpdateableListIt it = mpCurrentUpdates->begin(); it != mpCurrentUpdates->end(); ++it) {
(*it)->OnPostBufferSwap();
}
}
}
//-----------------------------------------------------------------------
void cUpdater::OnStart() {
for (tUpdateableListIt it = mlstGlobalUpdateableList.begin(); it != mlstGlobalUpdateableList.end(); ++it) {
(*it)->OnStart();
}
tUpdateContainerMapIt ContIt = m_mapUpdateContainer.begin();
while (ContIt != m_mapUpdateContainer.end()) {
tUpdateableListIt UpIt = ContIt->second.begin();
while (UpIt != ContIt->second.end()) {
(*UpIt)->OnStart();
UpIt++;
}
ContIt++;
}
}
//-----------------------------------------------------------------------
void cUpdater::Reset() {
for (tUpdateableListIt it = mlstGlobalUpdateableList.begin(); it != mlstGlobalUpdateableList.end(); ++it) {
(*it)->Reset();
}
tUpdateContainerMapIt ContIt = m_mapUpdateContainer.begin();
while (ContIt != m_mapUpdateContainer.end()) {
tUpdateableList *pUpdates = &ContIt->second;
tUpdateableListIt UpIt = pUpdates->begin();
while (UpIt != pUpdates->end()) {
iUpdateable *pUpdate = *UpIt;
pUpdate->Reset();
++UpIt;
}
++ContIt;
}
}
//-----------------------------------------------------------------------
void cUpdater::OnExit() {
for (tUpdateableListIt it = mlstGlobalUpdateableList.begin(); it != mlstGlobalUpdateableList.end(); ++it) {
// Log(" Exiting %s\n",(*it)->GetName().c_str());
(*it)->OnExit();
}
tUpdateContainerMapIt ContIt = m_mapUpdateContainer.begin();
while (ContIt != m_mapUpdateContainer.end()) {
tUpdateableListIt UpIt = ContIt->second.begin();
while (UpIt != ContIt->second.end()) {
// Log(" Exiting %s\n",(*UpIt)->GetName().c_str());
(*UpIt)->OnExit();
UpIt++;
}
ContIt++;
}
}
//-----------------------------------------------------------------------
void cUpdater::Update(float afTimeStep) {
for (tUpdateableListIt it = mlstGlobalUpdateableList.begin(); it != mlstGlobalUpdateableList.end(); ++it) {
START_TIMING_EX((*it)->GetName().c_str(), game)
(*it)->Update(afTimeStep);
STOP_TIMING(game)
}
if (mpCurrentUpdates) {
tUpdateableList *pList = mpCurrentUpdates;
for (tUpdateableListIt it = pList->begin(); it != pList->end(); ++it) {
START_TIMING_EX((*it)->GetName().c_str(), game)
(*it)->Update(afTimeStep);
STOP_TIMING(game)
}
}
}
//-----------------------------------------------------------------------
bool cUpdater::SetContainer(tString asContainer) {
tUpdateContainerMapIt it = m_mapUpdateContainer.find(asContainer);
if (it == m_mapUpdateContainer.end())
return false;
msCurrentUpdates = asContainer;
if (msCurrentUpdates == "Default") {
SetUpdateLogActive(true);
} else {
SetUpdateLogActive(false);
}
mpCurrentUpdates = &it->second;
return true;
}
tString cUpdater::GetCurrentContainerName() {
if (mpCurrentUpdates == NULL)
return "";
return msCurrentUpdates;
}
//-----------------------------------------------------------------------
bool cUpdater::AddContainer(tString asName) {
// Create the value for the map with key and Updateable
tUpdateContainerMap::value_type val = tUpdateContainerMap::value_type(
asName, tUpdateableList());
// Add it to the map
m_mapUpdateContainer.insert(val);
return true;
}
//-----------------------------------------------------------------------
bool cUpdater::AddUpdate(tString asContainer, iUpdateable *apUpdate) {
if (apUpdate == NULL) {
Error("Couldn't add NULL updatable!");
return false;
}
// Search the map for the container name
tUpdateContainerMapIt it = m_mapUpdateContainer.find(asContainer);
if (it == m_mapUpdateContainer.end())
return false;
// Add the updatable
it->second.push_back(apUpdate);
return true;
}
//-----------------------------------------------------------------------
bool cUpdater::AddGlobalUpdate(iUpdateable *apUpdate) {
mlstGlobalUpdateableList.push_back(apUpdate);
return true;
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PRIVATE METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
} // namespace hpl