Files
scummvm-cursorfix/engines/grim/shaders/emi_background.vertex
2026-02-02 04:50:13 +01:00

10 lines
136 B
Plaintext

in vec2 position;
in vec2 texcoord;
out vec2 Texcoord;
void main() {
Texcoord = texcoord;
gl_Position = vec4(position, 0.0, 1.0);
}