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2026-02-02 04:50:13 +01:00

69 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GLK_HUGO_STRINGFN
#define GLK_HUGO_STRINGFN
#include "common/algorithm.h"
#include "common/str.h"
namespace Glk {
namespace Hugo {
#define NUM_TEMPSTRINGS 2
/**
* The following string-manipulation functions closely mimic BASIC-language string functionality.
* They do not alter the provided string; instead, they return a pointer to a static (modified) copy.
*/
class StringFunctions {
private:
char _tempString[NUM_TEMPSTRINGS][1025];
int _tempstringCount;
char *GetTempString();
public:
StringFunctions() : _tempstringCount(0) {
Common::fill(&_tempString[0][0], &_tempString[NUM_TEMPSTRINGS - 1][1025], '\0');
}
char *Left(char a[], int l);
char *Ltrim(char a[]);
char *Mid(char a[], int pos, int n);
char *Right(char a[], int l);
char *Rtrim(char a[]);
char *hugo_strcpy(char *s, const char *t);
char *hugo_strlwr(char *s);
char *hugo_strupr(char *s);
};
} // End of namespace Hugo
} // End of namespace Glk
#endif