264 lines
6.9 KiB
C++
264 lines
6.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "glk/alan3/types.h"
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#include "glk/alan3/rules.h"
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#include "glk/alan3/lists.h"
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#include "glk/alan3/inter.h"
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#include "glk/alan3/debug.h"
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#include "glk/alan3/current.h"
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#include "glk/alan3/options.h"
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#include "glk/alan3/compatibility.h"
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#ifdef HAVE_GLK
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#include "glk/alan3/glkio.h"
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#endif
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namespace Glk {
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namespace Alan3 {
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/* PUBLIC DATA: */
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RuleEntry *rules; /* Rule table pointer */
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bool anyRuleRun;
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/* PRIVATE TYPES: */
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typedef struct RulesAdmin {
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bool lastEval;
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bool alreadyRun;
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} RulesAdmin;
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/* PRIVATE DATA: */
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static int ruleCount;
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static RulesAdmin *rulesAdmin; /* Table for administration of the rules */
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/*----------------------------------------------------------------------*/
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static void clearRulesAdmin(int numRules) {
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int r;
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for (r = 0; r < numRules; r++) {
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rulesAdmin[r].lastEval = FALSE;
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rulesAdmin[r].alreadyRun = FALSE;
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}
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}
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/*----------------------------------------------------------------------*/
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static void initRulesAdmin(int numRules) {
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int r;
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rulesAdmin = (RulesAdmin *)allocate(numRules * sizeof(RulesAdmin) + sizeof(EOD));
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for (r = 0; r < numRules; r++)
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;
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setEndOfArray(&rulesAdmin[r]);
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}
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/*======================================================================*/
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void initRules(Aaddr ruleTableAddress) {
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rules = (RuleEntry *) pointerTo(ruleTableAddress);
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if (ruleCount == 0) { /* Not initiated */
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for (ruleCount = 0; !isEndOfArray(&rules[ruleCount]); ruleCount++)
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;
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initRulesAdmin(ruleCount);
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}
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clearRulesAdmin(ruleCount);
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}
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/*----------------------------------------------------------------------*/
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static void traceRuleStart(CONTEXT, int rule, const char *what) {
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printf("\n<RULE %d", rule);
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if (current.location != 0) {
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printf(" (at ");
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CALL1(traceSay, current.location)
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} else
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printf(" (nowhere");
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printf("[%d]), %s", current.location, what);
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}
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static bool detailedTraceOn() {
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return traceInstructionOption || traceSourceOption || tracePushOption || traceStackOption;
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}
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/*----------------------------------------------------------------------*/
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static void traceRuleEvaluation(CONTEXT, int rule) {
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if (traceSectionOption) {
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if (detailedTraceOn()) {
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CALL2(traceRuleStart, rule, "Evaluating:>")
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if (!traceInstructionOption)
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printf("\n");
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} else {
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CALL2(traceRuleStart, rule, "Evaluating to ")
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}
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}
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}
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/*----------------------------------------------------------------------*/
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static void traceRuleResult(int rule, bool result) {
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if (traceSectionOption) {
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if (detailedTraceOn())
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printf("<RULE %d %s%s", rule, "Evaluated to ", result ? ": true>\n" : ": false>\n");
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else
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printf(result ? "true" : "false");
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}
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}
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/*----------------------------------------------------------------------*/
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static void traceRuleExecution(CONTEXT, int rule) {
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if (traceSectionOption) {
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if (!traceInstructionOption && !traceSourceOption)
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printf(", Executing:>\n");
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else {
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CALL2(traceRuleStart, rule, "Executing:>")
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if (!traceInstructionOption)
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printf("\n");
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}
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}
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}
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/*----------------------------------------------------------------------*/
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static void evaluateRulesPreBeta2(CONTEXT) {
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bool change = TRUE;
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bool flag;
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int i;
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for (i = 1; !isEndOfArray(&rules[i - 1]); i++)
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rules[i - 1].alreadyRun = FALSE;
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while (change) {
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change = FALSE;
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for (i = 1; !isEndOfArray(&rules[i - 1]); i++)
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if (!rules[i - 1].alreadyRun) {
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CALL1(traceRuleEvaluation, i)
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FUNC1(evaluate, flag, rules[i - 1].exp)
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if (flag) {
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change = TRUE;
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rules[i - 1].alreadyRun = TRUE;
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CALL1(traceRuleExecution, i)
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CALL1(interpret, rules[i - 1].stms)
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} else if (traceSectionOption && !traceInstructionOption)
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printf(":>\n");
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}
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}
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}
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/*----------------------------------------------------------------------*/
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/* This is how beta2 thought rules should be evaluated:
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*/
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static void evaluateRulesBeta2(CONTEXT) {
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bool change = TRUE;
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bool triggered;
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int i;
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for (i = 1; !isEndOfArray(&rules[i - 1]); i++)
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rules[i - 1].alreadyRun = FALSE;
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current.location = NOWHERE;
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current.actor = 0;
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while (change) {
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change = FALSE;
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for (i = 1; !isEndOfArray(&rules[i - 1]); i++)
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if (!rules[i - 1].alreadyRun) {
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CALL1(traceRuleEvaluation, i)
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FUNC1(evaluate, triggered, rules[i - 1].exp)
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if (triggered) {
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if (rulesAdmin[i - 1].lastEval == false) {
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change = TRUE;
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rules[i - 1].alreadyRun = TRUE;
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CALL1(traceRuleExecution, i)
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CALL1(interpret, rules[i - 1].stms)
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}
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rulesAdmin[i - 1].lastEval = triggered;
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} else {
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rulesAdmin[i - 1].lastEval = false;
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if (traceSectionOption && !traceInstructionOption)
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printf(":>\n");
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}
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}
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}
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}
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/*======================================================================*/
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void resetRules() {
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int i;
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for (i = 1; !isEndOfArray(&rules[i - 1]); i++) {
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rulesAdmin[i - 1].alreadyRun = FALSE;
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}
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}
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/*======================================================================*/
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void evaluateRules(CONTEXT, RuleEntry ruleList[]) {
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bool change = TRUE;
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bool evaluated_value;
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int rule;
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current.location = NOWHERE;
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current.actor = 0;
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while (change) {
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change = FALSE;
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for (rule = 1; !isEndOfArray(&ruleList[rule - 1]); rule++) {
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CALL1(traceRuleEvaluation, rule)
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FUNC1(evaluate, evaluated_value, ruleList[rule - 1].exp)
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traceRuleResult(rule, evaluated_value);
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if (evaluated_value == true && rulesAdmin[rule - 1].lastEval == false
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&& !rulesAdmin[rule - 1].alreadyRun) {
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change = TRUE;
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CALL1(traceRuleExecution, rule)
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CALL1(interpret, ruleList[rule - 1].stms)
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rulesAdmin[rule - 1].alreadyRun = TRUE;
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anyRuleRun = TRUE;
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} else {
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if (traceSectionOption && !(traceInstructionOption || traceSourceOption))
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printf(":>\n");
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}
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rulesAdmin[rule - 1].lastEval = evaluated_value;
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}
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}
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}
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/*=======================================================================*/
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void resetAndEvaluateRules(CONTEXT, RuleEntry ruleList[], const byte *version) {
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if (isPreBeta2(version))
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evaluateRulesPreBeta2(context);
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else if (isPreBeta3(version))
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evaluateRulesBeta2(context);
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else {
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resetRules();
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evaluateRules(context, ruleList);
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}
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}
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} // End of namespace Alan3
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} // End of namespace Glk
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