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2026-02-02 04:50:13 +01:00

264 lines
6.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "glk/alan3/types.h"
#include "glk/alan3/rules.h"
#include "glk/alan3/lists.h"
#include "glk/alan3/inter.h"
#include "glk/alan3/debug.h"
#include "glk/alan3/current.h"
#include "glk/alan3/options.h"
#include "glk/alan3/compatibility.h"
#ifdef HAVE_GLK
#include "glk/alan3/glkio.h"
#endif
namespace Glk {
namespace Alan3 {
/* PUBLIC DATA: */
RuleEntry *rules; /* Rule table pointer */
bool anyRuleRun;
/* PRIVATE TYPES: */
typedef struct RulesAdmin {
bool lastEval;
bool alreadyRun;
} RulesAdmin;
/* PRIVATE DATA: */
static int ruleCount;
static RulesAdmin *rulesAdmin; /* Table for administration of the rules */
/*----------------------------------------------------------------------*/
static void clearRulesAdmin(int numRules) {
int r;
for (r = 0; r < numRules; r++) {
rulesAdmin[r].lastEval = FALSE;
rulesAdmin[r].alreadyRun = FALSE;
}
}
/*----------------------------------------------------------------------*/
static void initRulesAdmin(int numRules) {
int r;
rulesAdmin = (RulesAdmin *)allocate(numRules * sizeof(RulesAdmin) + sizeof(EOD));
for (r = 0; r < numRules; r++)
;
setEndOfArray(&rulesAdmin[r]);
}
/*======================================================================*/
void initRules(Aaddr ruleTableAddress) {
rules = (RuleEntry *) pointerTo(ruleTableAddress);
if (ruleCount == 0) { /* Not initiated */
for (ruleCount = 0; !isEndOfArray(&rules[ruleCount]); ruleCount++)
;
initRulesAdmin(ruleCount);
}
clearRulesAdmin(ruleCount);
}
/*----------------------------------------------------------------------*/
static void traceRuleStart(CONTEXT, int rule, const char *what) {
printf("\n<RULE %d", rule);
if (current.location != 0) {
printf(" (at ");
CALL1(traceSay, current.location)
} else
printf(" (nowhere");
printf("[%d]), %s", current.location, what);
}
static bool detailedTraceOn() {
return traceInstructionOption || traceSourceOption || tracePushOption || traceStackOption;
}
/*----------------------------------------------------------------------*/
static void traceRuleEvaluation(CONTEXT, int rule) {
if (traceSectionOption) {
if (detailedTraceOn()) {
CALL2(traceRuleStart, rule, "Evaluating:>")
if (!traceInstructionOption)
printf("\n");
} else {
CALL2(traceRuleStart, rule, "Evaluating to ")
}
}
}
/*----------------------------------------------------------------------*/
static void traceRuleResult(int rule, bool result) {
if (traceSectionOption) {
if (detailedTraceOn())
printf("<RULE %d %s%s", rule, "Evaluated to ", result ? ": true>\n" : ": false>\n");
else
printf(result ? "true" : "false");
}
}
/*----------------------------------------------------------------------*/
static void traceRuleExecution(CONTEXT, int rule) {
if (traceSectionOption) {
if (!traceInstructionOption && !traceSourceOption)
printf(", Executing:>\n");
else {
CALL2(traceRuleStart, rule, "Executing:>")
if (!traceInstructionOption)
printf("\n");
}
}
}
/*----------------------------------------------------------------------*/
static void evaluateRulesPreBeta2(CONTEXT) {
bool change = TRUE;
bool flag;
int i;
for (i = 1; !isEndOfArray(&rules[i - 1]); i++)
rules[i - 1].alreadyRun = FALSE;
while (change) {
change = FALSE;
for (i = 1; !isEndOfArray(&rules[i - 1]); i++)
if (!rules[i - 1].alreadyRun) {
CALL1(traceRuleEvaluation, i)
FUNC1(evaluate, flag, rules[i - 1].exp)
if (flag) {
change = TRUE;
rules[i - 1].alreadyRun = TRUE;
CALL1(traceRuleExecution, i)
CALL1(interpret, rules[i - 1].stms)
} else if (traceSectionOption && !traceInstructionOption)
printf(":>\n");
}
}
}
/*----------------------------------------------------------------------*/
/* This is how beta2 thought rules should be evaluated:
*/
static void evaluateRulesBeta2(CONTEXT) {
bool change = TRUE;
bool triggered;
int i;
for (i = 1; !isEndOfArray(&rules[i - 1]); i++)
rules[i - 1].alreadyRun = FALSE;
current.location = NOWHERE;
current.actor = 0;
while (change) {
change = FALSE;
for (i = 1; !isEndOfArray(&rules[i - 1]); i++)
if (!rules[i - 1].alreadyRun) {
CALL1(traceRuleEvaluation, i)
FUNC1(evaluate, triggered, rules[i - 1].exp)
if (triggered) {
if (rulesAdmin[i - 1].lastEval == false) {
change = TRUE;
rules[i - 1].alreadyRun = TRUE;
CALL1(traceRuleExecution, i)
CALL1(interpret, rules[i - 1].stms)
}
rulesAdmin[i - 1].lastEval = triggered;
} else {
rulesAdmin[i - 1].lastEval = false;
if (traceSectionOption && !traceInstructionOption)
printf(":>\n");
}
}
}
}
/*======================================================================*/
void resetRules() {
int i;
for (i = 1; !isEndOfArray(&rules[i - 1]); i++) {
rulesAdmin[i - 1].alreadyRun = FALSE;
}
}
/*======================================================================*/
void evaluateRules(CONTEXT, RuleEntry ruleList[]) {
bool change = TRUE;
bool evaluated_value;
int rule;
current.location = NOWHERE;
current.actor = 0;
while (change) {
change = FALSE;
for (rule = 1; !isEndOfArray(&ruleList[rule - 1]); rule++) {
CALL1(traceRuleEvaluation, rule)
FUNC1(evaluate, evaluated_value, ruleList[rule - 1].exp)
traceRuleResult(rule, evaluated_value);
if (evaluated_value == true && rulesAdmin[rule - 1].lastEval == false
&& !rulesAdmin[rule - 1].alreadyRun) {
change = TRUE;
CALL1(traceRuleExecution, rule)
CALL1(interpret, ruleList[rule - 1].stms)
rulesAdmin[rule - 1].alreadyRun = TRUE;
anyRuleRun = TRUE;
} else {
if (traceSectionOption && !(traceInstructionOption || traceSourceOption))
printf(":>\n");
}
rulesAdmin[rule - 1].lastEval = evaluated_value;
}
}
}
/*=======================================================================*/
void resetAndEvaluateRules(CONTEXT, RuleEntry ruleList[], const byte *version) {
if (isPreBeta2(version))
evaluateRulesPreBeta2(context);
else if (isPreBeta3(version))
evaluateRulesBeta2(context);
else {
resetRules();
evaluateRules(context, ruleList);
}
}
} // End of namespace Alan3
} // End of namespace Glk