50 lines
1.8 KiB
C++
50 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GLK_ALAN3_LISTS
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#define GLK_ALAN3_LISTS
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/* Various utility functions for handling lists and arrays */
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#include "glk/alan3/acode.h"
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#include "glk/alan3/types.h"
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namespace Glk {
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namespace Alan3 {
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extern void initArray(void *array);
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#define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x))
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extern bool implementationOfIsEndOfList(Aword *adr);
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#define setEndOfArray(x) implementationOfSetEndOfArray((Aword *) (x))
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extern void implementationOfSetEndOfArray(Aword *adr);
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#define lengthOfArray(array) lengthOfArrayImplementation((array), sizeof(*(array)))
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extern int lengthOfArrayImplementation(void *array, int element_size_in_bytes);
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#define addElement(array, element) addElementImplementation((array), (&element), sizeof(element))
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extern void addElementImplementation(void *array_of_any_type, void *element_of_any_size, int element_size_in_bytes);
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#endif
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} // End of namespace Alan3
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} // End of namespace Glk
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