Files
2026-02-02 04:50:13 +01:00

41 lines
1.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "glk/alan3/event.h"
namespace Glk {
namespace Alan3 {
/* PUBLIC DATA */
int eventQueueSize = 0;
EventQueueEntry *eventQueue = nullptr;
int eventQueueTop = 0;
EventEntry *events;
void EventQueueEntry::synchronize(Common::Serializer &s) {
s.syncAsSint32LE(after);
s.syncAsSint32LE(event);
s.syncAsSint32LE(where);
}
} // End of namespace Alan3
} // End of namespace Glk