209 lines
4.6 KiB
C++
209 lines
4.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "glk/agt/agility.h"
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#include "glk/agt/interp.h"
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namespace Glk {
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namespace AGT {
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uchar DIAG, interp_arg, debug_da1, RAW_CMD_OUT;
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int ERR_LEVEL;
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rbool agx_file;
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rbool have_opt;
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rbool skip_descr;
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rbool no_auxsyn;
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rbool BATCH_MODE, make_test;
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rbool have_meta;
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rbool debug_mode, freeze_mode, milltime_mode, bold_mode;
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uchar score_mode, statusmode;
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rbool intro_first;
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rbool box_title;
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rbool mars_fix;
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rbool fix_ascii_flag;
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rbool dbg_nomsg;
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rbool irun_mode;
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rbool verboseflag;
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int font_status;
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rbool MASTERS_OR;
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integer FLAG_NUM, CNT_NUM, VAR_NUM;
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integer MAX_USTR;
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integer MAX_SUB;
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integer DVERB;
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integer NUM_ERR;
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integer num_rflags, num_nflags, num_cflags;
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integer num_rprops, num_nprops, num_cprops;
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integer oprop_cnt, oflag_cnt;
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integer maxroom, maxnoun, maxcreat;
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long MaxQuestion;
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integer first_room, first_noun, first_creat, last_obj;
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long last_message, last_cmd;
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long numglobal;
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long maxpict, maxpix, maxfont, maxsong;
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long num_prep;
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int num_auxcomb;
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int num_comb;
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integer exitmsg_base;
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integer start_room, treas_room, resurrect_room, max_lives;
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long max_score;
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integer startup_time, delta_time;
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int ver, aver;
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long game_sig;
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int vm_size;
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int min_ver;
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room_rec *room;
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creat_rec *creature;
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noun_rec *noun;
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cmd_rec *command;
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unsigned char *objflag;
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long *objprop;
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attrdef_rec *attrtable;
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propdef_rec *proptable;
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vardef_rec *vartable;
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flagdef_rec *flagtable;
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const char **propstr;
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long propstr_size;
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tline *userstr;
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word *sub_name;
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verbentry_rec *verbinfo;
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short *verbptr, *verbend;
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slist *synlist;
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slist *comblist;
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word *old_agt_verb;
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slist *userprep;
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word flag_noun[MAX_FLAG_NOUN], *globalnoun;
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word pix_name[MAX_PIX];
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filename *pictlist, *pixlist, *fontlist, *songlist;
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uchar opt_data[14];
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slist *auxsyn;
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slist *preplist;
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uchar *verbflag;
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slist *auxcomb;
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#ifdef PATH_SEP
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char **gamepath;
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#endif
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rbool stable_random;
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rbool DEBUG_MEM;
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rbool debug_parse;
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rbool DEBUG_EXEC_VERB;
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rbool DEBUG_DISAMBIG;
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rbool DEBUG_SMSG;
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rbool debug_disambig, debug_any;
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rbool DEBUG_OUT;
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Common::DumpFile *debugfile;
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rbool notify_flag, listexit_flag, menu_mode;
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rbool cmd_saveable;
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rbool can_undo;
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uchar *restart_state, *undo_state;
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char doing_restore;
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rbool do_look;
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rbool do_autoverb;
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rbool script_on;
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genfile scriptfile;
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signed char logflag;
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int logdelay;
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genfile log_in, log_out;
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rbool fast_replay;
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rbool sound_on;
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integer *pictable;
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fc_type hold_fc;
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unsigned short compass_rose;
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rbool quitflag, deadflag, winflag, endflag;
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rbool first_visit_flag, newlife_flag, room_firstdesc;
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rbool start_of_turn;
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rbool end_of_turn;
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rbool actor_in_scope;
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integer loc;
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integer player_contents, player_worn;
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long totwt, totsize;
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integer curr_lives;
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long tscore, old_score;
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long objscore;
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integer turncnt;
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integer curr_time;
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rbool *flag;
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short *agt_counter;
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#ifdef AGT_16BIT
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short *agt_var;
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#else
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long *agt_var;
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#endif
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long agt_number;
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rbool agt_answer;
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tline l_stat, r_stat;
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rbool nomatch_aware;
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rbool smart_look;
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int vm_width;
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menuentry *verbmenu;
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int vb;
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integer actor, dobj, iobj;
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parse_rec *actor_rec, *dobj_rec, *iobj_rec;
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word prep;
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parse_rec *curr_creat_rec;
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int disambig_score;
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word input[MAXINPUT];
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words in_text[MAXINPUT];
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short ip, ep;
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short ap, vp, np, pp, op;
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word ext_code[wabout + 1];
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short last_he, last_she, last_it, last_they;
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volatile int screen_width, status_width;
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int screen_height;
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volatile int curr_x;
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rbool par_fill_on, center_on;
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rbool textbold;
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uchar trans_ascii[256];
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rbool rm_acct;
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long rfree_cnt, ralloc_cnt;
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long rm_size, rm_freesize;
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words *verblist;
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/*-----------------------------------------------------------------*/
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uchar do_disambig;
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rbool beforecmd;
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rbool suppress_debug;
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rbool was_metaverb;
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integer oldloc;
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integer subcall_arg;
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integer *creat_fix;
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/*-----------------------------------------------------------------*/
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rbool *dbgflagptr;
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long *dbgvarptr;
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short *dbgcntptr;
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rbool PURE_DOT;
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} // End of namespace AGT
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} // End of namespace Glk
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