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2026-02-02 04:50:13 +01:00

92 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/system.h"
#include "director/director.h"
#include "director/lingo/lingo.h"
#include "director/lingo/lingo-object.h"
#include "director/lingo/lingo-utils.h"
#include "director/lingo/xlibs/v/vmpresent.h"
/**************************************************
*
* USED IN:
* dazzeloids
*
**************************************************/
/*
-- VMPresentObj v1.0
I mNew --Instantiate the XObject
I mVMPresent --Returns true (1) if VM is turned on, otherwise 0 (false)
*/
namespace Director {
const char *VMPresentXObj::xlibName = "VMPresent";
const XlibFileDesc VMPresentXObj::fileNames[] = {
{ "VMPresent", nullptr },
{ nullptr, nullptr },
};
static MethodProto xlibMethods[] = {
{ "new", VMPresentXObj::m_new, 0, 0, 400 },
{ "vMPresent", VMPresentXObj::m_vMPresent, 0, 0, 400 },
{ nullptr, nullptr, 0, 0, 0 }
};
static BuiltinProto xlibBuiltins[] = {
{ nullptr, nullptr, 0, 0, 0, VOIDSYM }
};
VMPresentXObject::VMPresentXObject(ObjectType ObjectType) :Object<VMPresentXObject>("VMPresent") {
_objType = ObjectType;
}
void VMPresentXObj::open(ObjectType type, const Common::Path &path) {
VMPresentXObject::initMethods(xlibMethods);
VMPresentXObject *xobj = new VMPresentXObject(type);
if (type == kXtraObj)
g_lingo->_openXtras.push_back(xlibName);
g_lingo->exposeXObject(xlibName, xobj);
g_lingo->initBuiltIns(xlibBuiltins);
}
void VMPresentXObj::close(ObjectType type) {
VMPresentXObject::cleanupMethods();
g_lingo->_globalvars[xlibName] = Datum();
}
void VMPresentXObj::m_new(int nargs) {
g_lingo->printSTUBWithArglist("VMPresentXObj::m_new", nargs);
g_lingo->dropStack(nargs);
g_lingo->push(g_lingo->_state->me);
}
// Dazzeloids won't start unless virtual memory is disabled.
// If another game uses this XObj, we might need to expand this into a title check.
XOBJSTUB(VMPresentXObj::m_vMPresent, 0)
}