Files
scummvm-cursorfix/engines/dgds/dgds_rect.h
2026-02-02 04:50:13 +01:00

49 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DGDS_DGDS_RECT_H
#define DGDS_DGDS_RECT_H
#include "common/str.h"
#include "common/rect.h"
namespace Dgds {
// TODO: This should be replaced by Common::Rect, but during dev it's easier
// to have one that exactly matches semantics of the origingal game's struct.
class DgdsRect {
public:
DgdsRect(): x(0), y(0), width(0), height(0) {}
DgdsRect(int x_, int y_, int width_, int height_): x(x_), y(y_), width(width_), height(height_) {}
int x;
int y;
int width;
int height;
Common::Rect toCommonRect() const { return Common::Rect(x, y, x + width, y + height); }
bool contains(const Common::Point &pt) const { return pt.x >= x && pt.x < (x + width) && pt.y >= y && pt.y < (y + height); }
Common::String dump(const Common::String &indent) const;
};
} // end namespace Dgds
#endif // DGDS_DGDS_RECT_H