Files
scummvm-cursorfix/engines/crab/ui/ReplyMenu.h
2026-02-02 04:50:13 +01:00

80 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#ifndef CRAB_REPLYMENU_H
#define CRAB_REPLYMENU_H
#include "crab/event/conversationdata.h"
#include "crab/event/eventstore.h"
#include "crab/event/GameEventInfo.h"
#include "crab/ui/emotion.h"
#include "crab/ui/ImageData.h"
#include "crab/ui/PersonHandler.h"
#include "crab/ui/ReplyButton.h"
#include "crab/TTSHandler.h"
namespace Crab {
namespace pyrodactyl {
namespace ui {
class ReplyMenu : public Menu<ReplyButton>, public TTSHandler {
// Data about the background image
ImageData _bg;
// The minimum spacing between two reply choices
int _spacing;
// The emotion indicator used to indicate the type of reply selected
EmotionIndicator _tone;
public:
ReplyMenu() {
_spacing = 20;
}
~ReplyMenu() {}
void load(const Common::Path &filename);
int handleEvents(pyrodactyl::event::Info &info, pyrodactyl::event::ConversationData &dat,
const Common::String &curId, PersonHandler &oh, const Common::Event &Event);
void draw();
void cache(pyrodactyl::event::Info &info, pyrodactyl::event::ConversationData &dat);
void setUI();
};
} // End of namespace ui
} // End of namespace pyrodactyl
} // End of namespace Crab
#endif // CRAB_REPLYMENU_H