Files
scummvm-cursorfix/engines/crab/ui/OptionMenu.cpp
2026-02-02 04:50:13 +01:00

477 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#include "crab/crab.h"
#include "crab/XMLDoc.h"
#include "crab/ui/OptionMenu.h"
namespace Crab {
using namespace pyrodactyl::ui;
using namespace pyrodactyl::image;
using namespace pyrodactyl::music;
void OptionMenu::load(const Common::Path &filename) {
XMLDoc conf(filename);
if (conf.ready()) {
rapidxml::xml_node<char> *node = conf.doc()->first_node("option");
if (nodeValid(node)) {
if (nodeValid("bg", node))
_bg.load(node->first_node("bg"));
if (nodeValid("state", node)) {
_menu.load(node->first_node("state"));
if (!_menu._element.empty())
_menu._element[0].state(true);
}
if (nodeValid("keybind", node))
_keybind.load(node->first_node("keybind"));
if (nodeValid("controller", node))
_conbind.load(node->first_node("controller"));
if (nodeValid("graphics", node))
_gfx.load(node->first_node("graphics"));
if (nodeValid("general", node))
_general.load(node->first_node("general"));
if (nodeValid("change", node)) {
rapidxml::xml_node<char> *chanode = node->first_node("change");
if (nodeValid("accept", chanode))
_accept.load(chanode->first_node("accept"));
if (nodeValid("cancel", chanode))
_cancel.load(chanode->first_node("cancel"));
if (nodeValid("message", chanode))
_noticeRes.load(chanode->first_node("message"));
if (nodeValid("width", chanode))
_promptW.load(chanode->first_node("width"));
if (nodeValid("height", chanode))
_promptH.load(chanode->first_node("height"));
if (nodeValid("countdown", chanode)) {
rapidxml::xml_node<char> *counode = chanode->first_node("countdown");
_countdown.load(counode);
_timer.load(counode, "time");
}
if (nodeValid("bg", chanode))
_questionbox.load(chanode->first_node("bg"));
}
}
}
}
void OptionMenu::reset() {
_keybind.reset();
_state = STATE_GENERAL;
for (uint i = 0; i < _menu._element.size(); ++i)
_menu._element[i].state(i == STATE_GENERAL);
}
void OptionMenu::draw(Button &back) {
if (_state < STATE_ENTER_W) {
_bg.draw();
switch (_state) {
case STATE_GENERAL:
_general.draw();
break;
case STATE_GRAPHICS:
_gfx.draw();
break;
case STATE_KEYBOARD:
_keybind.draw();
break;
case STATE_CONTROLLER:
_conbind.draw();
break;
default:
break;
}
_menu.draw();
back.draw();
} else {
_questionbox.draw();
switch (_state) {
case STATE_ENTER_W:
_promptW.draw();
break;
case STATE_ENTER_H:
_promptH.draw();
break;
case STATE_CONFIRM:
_noticeRes.draw();
_countdown.draw(numberToString(_timer.remainingTicks() / 1000));
break;
default:
break;
}
_accept.draw();
_cancel.draw();
}
}
bool OptionMenu::handleEvents(Button &back, const Common::Event &event) {
if (_state < STATE_ENTER_W) {
switch (_state) {
case STATE_GENERAL:
_general.handleEvents(event);
break;
case STATE_KEYBOARD:
_keybind.handleEvents(event);
break;
case STATE_GRAPHICS: {
int result = _gfx.handleEvents(event);
if (result == 1) {
_state = STATE_CONFIRM;
_timer.start();
_gfx.SetInfo();
} else if (result == 2)
_state = STATE_ENTER_W;
} break;
default:
break;
}
return handleTabs(back, event);
} else {
_questionbox.draw();
switch (_state) {
case STATE_ENTER_W:
if (_promptW.handleEvents(event, true) || _accept.handleEvents(event) == BUAC_LCLICK) {
g_engine->_screenSettings->_cur.w = stringToNumber<int>(_promptW._text);
_state = STATE_ENTER_H;
} else if (_cancel.handleEvents(event) == BUAC_LCLICK) {
_gfx.SetInfo();
_state = STATE_GRAPHICS;
}
break;
case STATE_ENTER_H:
if (_promptH.handleEvents(event, true) || _accept.handleEvents(event) == BUAC_LCLICK) {
g_engine->_screenSettings->_cur.h = stringToNumber<int>(_promptH._text);
_state = STATE_CONFIRM;
_timer.start();
_gfx.SetInfo();
} else if (_cancel.handleEvents(event) == BUAC_LCLICK) {
_gfx.SetInfo();
_state = STATE_GRAPHICS;
}
break;
case STATE_CONFIRM:
if (_accept.handleEvents(event) != BUAC_IGNORE) {
_state = STATE_GRAPHICS;
_timer.stop();
} else if (_cancel.handleEvents(event) != BUAC_IGNORE) {
_gfx.SetInfo();
_state = STATE_GRAPHICS;
}
break;
default:
break;
}
_accept.draw();
_cancel.draw();
}
return false;
}
bool OptionMenu::handleTabs(Button &back, const Common::Event &event) {
if (back.handleEvents(event) == BUAC_LCLICK) {
reset();
return true;
}
int choice = _menu.handleEvents(event);
if (choice >= 0) {
if (choice < 4)
for (int i = 0; i < (int)_menu._element.size(); ++i)
_menu._element[i].state(i == choice);
switch (choice) {
case 0:
_state = STATE_GENERAL;
break;
case 1:
_state = STATE_GRAPHICS;
break;
case 2:
_state = STATE_KEYBOARD;
break;
case 3:
_state = STATE_CONTROLLER;
break;
case 4:
// Save settings to file
g_engine->_inputManager->save();
g_engine->_screenSettings->saveState();
g_engine->_musicManager->saveState();
saveState();
//general.CreateBackup();
//g_engine->_screenSettings->CreateBackup();
return true;
case 5:
// Revert all changes made to settings and exit
//g_engine->_inputManager->RestoreBackup();
//keybind.SetCaption();
//g_engine->_screenSettings->RestoreBackup();
_general.restoreBackup();
_general.setUI();
return true;
default:
break;
}
}
return false;
}
#if 0
bool OptionMenu::handleEvents(Button &back, const SDL_Event &Event) {
if (state < STATE_ENTER_W) {
bg.draw();
switch (state) {
case STATE_GENERAL:
general.handleEvents(Event);
break;
case STATE_KEYBOARD:
keybind.handleEvents(Event);
break;
case STATE_GRAPHICS: {
int result = gfx.handleEvents(Event);
if (result == 1) {
state = STATE_CONFIRM;
timer.Start();
g_engine->_screenSettings->SetResolution();
gfx.SetInfo();
} else if (result == 2)
state = STATE_ENTER_W;
} break;
default:
break;
}
return HandleTabs(back, Event);
} else {
questionbox.draw();
switch (state) {
case STATE_ENTER_W:
if (prompt_w.handleEvents(Event, true) || accept.handleEvents(Event) == BUAC_LCLICK) {
g_engine->_screenSettings->cur.w = StringToNumber<int>(prompt_w.text);
state = STATE_ENTER_H;
} else if (cancel.handleEvents(Event) == BUAC_LCLICK) {
g_engine->_screenSettings->RestoreBackup();
gfx.SetInfo();
state = STATE_GRAPHICS;
}
break;
case STATE_ENTER_H:
if (prompt_h.handleEvents(Event, true) || accept.handleEvents(Event) == BUAC_LCLICK) {
g_engine->_screenSettings->cur.h = StringToNumber<int>(prompt_h.text);
state = STATE_CONFIRM;
timer.Start();
g_engine->_screenSettings->SetResolution();
gfx.SetInfo();
} else if (cancel.handleEvents(Event) == BUAC_LCLICK) {
g_engine->_screenSettings->RestoreBackup();
gfx.SetInfo();
state = STATE_GRAPHICS;
}
break;
case STATE_CONFIRM:
if (accept.handleEvents(Event)) {
state = STATE_GRAPHICS;
timer.Stop();
} else if (cancel.handleEvents(Event)) {
g_engine->_screenSettings->RestoreBackup();
g_engine->_screenSettings->SetResolution();
gfx.SetInfo();
state = STATE_GRAPHICS;
}
break;
default:
break;
}
accept.draw();
cancel.draw();
}
return false;
}
bool OptionMenu::HandleTabs(Button &back, const SDL_Event &Event) {
if (back.handleEvents(Event) == BUAC_LCLICK) {
reset();
return true;
}
int choice = menu.handleEvents(Event);
if (choice >= 0) {
if (choice < 4)
for (uint i = 0; i < menu.element.size(); ++i)
menu.element[i].State(i == choice);
switch (choice) {
case 0:
state = STATE_GENERAL;
break;
case 1:
state = STATE_GRAPHICS;
break;
case 2:
state = STATE_KEYBOARD;
break;
case 3:
state = STATE_CONTROLLER;
break;
case 4:
// Save settings to file
g_engine->_inputManager->Save();
saveState();
general.CreateBackup();
g_engine->_screenSettings->CreateBackup();
return true;
case 5:
// Revert all changes made to settings and exit
g_engine->_inputManager->RestoreBackup();
keybind.SetCaption();
g_engine->_screenSettings->RestoreBackup();
general.RestoreBackup();
SDL_DisplayMode current;
if (SDL_GetCurrentDisplayMode(0, &current) == 0) {
if (g_engine->_screenSettings->cur.w != current.w || g_engine->_screenSettings->cur.h != current.h)
gfx.SetInfo();
}
g_engine->_screenSettings->SetResolution();
return true;
default:
break;
}
}
return false;
}
#endif
void OptionMenu::internalEvents() {
// Since these states can be changed at any time, we just update it regularly
_gfx.internalEvents();
_general.internalEvents();
if (_state == STATE_CONFIRM && _timer.targetReached()) {
_gfx.SetInfo();
_state = STATE_GRAPHICS;
}
}
void OptionMenu::saveState() {
ConfMan.flushToDisk();
#if 0
rapidxml::xml_document<char> doc;
// xml declaration
rapidxml::xml_node<char> *decl = doc.allocate_node(rapidxml::node_declaration);
decl->append_attribute(doc.allocate_attribute("version", "1.0"));
decl->append_attribute(doc.allocate_attribute("encoding", "utf-8"));
doc.append_node(decl);
// root node
rapidxml::xml_node<char> *root = doc.allocate_node(rapidxml::node_element, "settings");
g_engine->_screenSettings->saveState(doc, root);
g_engine->_musicManager->saveState(doc, root);
doc.append_node(root);
Common::String xml_as_string;
rapidxml::print(std::back_inserter(xml_as_string), doc);
Common::String settingpath = g_engine->_filePath->appdata;
settingpath += "settings.xml";
std::ofstream save(settingpath, std::ios::out);
if (save.is_open()) {
save << xml_as_string;
save.close();
}
doc.clear();
#endif
}
void OptionMenu::setUI() {
_bg.setUI();
_menu.setUI();
_keybind.setUI();
_conbind.setUI();
_gfx.setUI();
_general.setUI();
_noticeRes.setUI();
_countdown.setUI();
_questionbox.setUI();
_promptW.setUI();
_promptH.setUI();
_accept.setUI();
_cancel.setUI();
}
} // End of namespace Crab