Files
scummvm-cursorfix/engines/crab/ui/ChapterIntro.cpp
2026-02-02 04:50:13 +01:00

71 lines
2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#include "crab/animation/sprite.h"
#include "crab/ui/ChapterIntro.h"
namespace Crab {
using namespace pyrodactyl::ui;
using namespace pyrodactyl::image;
void ChapterIntro::load(rapidxml::xml_node<char> *node) {
if (nodeValid("dialog", node))
_dialog.load(node->first_node("dialog"));
if (nodeValid("image", node))
_pos.load(node->first_node("image"));
if (nodeValid("trait", node))
_traits.load(node->first_node("trait"));
}
bool ChapterIntro::handleEvents(Common::Event &event) {
if (_traits.handleEvents(event) != BUAC_IGNORE)
_showTraits = true;
return _dialog.handleEvents(event);
}
void ChapterIntro::draw(pyrodactyl::event::Info &info, Common::String &text,
pyrodactyl::anim::Sprite *curSp, const pyrodactyl::people::PersonState &state) {
_dialog.draw(false);
_dialog.draw(info, text);
_traits.draw();
if (curSp != nullptr) {
Rect clip = curSp->dialogClip(state);
g_engine->_imageManager->draw(_pos.x, _pos.y, curSp->img(), &clip);
}
}
} // End of namespace Crab