Files
scummvm-cursorfix/engines/crab/ui/Caption.cpp
2026-02-02 04:50:13 +01:00

63 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#include "crab/ui/Caption.h"
namespace Crab {
using namespace pyrodactyl::text;
using namespace pyrodactyl::ui;
void Caption::init(const Caption &c, const int &xOffset, const int &yOffset) {
*this = c;
x += xOffset;
y += yOffset;
}
void Caption::load(rapidxml::xml_node<char> *node, Rect *parent) {
if (TextData::load(node, parent, false)) {
loadStr(_text, "text", node);
loadNum(_colS, "color_s", node, false);
_enabled = true;
}
}
void Caption::draw(bool selected, const int &xOffset, const int &yOffset) {
if (_enabled) {
if (selected)
TextData::drawColor(_text, _colS, xOffset, yOffset);
else
TextData::draw(_text, xOffset, yOffset);
}
}
} // End of namespace Crab