Files
2026-02-02 04:50:13 +01:00

181 lines
4.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "chewy/cursor.h"
#include "chewy/defines.h"
#include "chewy/events.h"
#include "chewy/globals.h"
#include "chewy/room.h"
#include "chewy/rooms/room67.h"
namespace Chewy {
namespace Rooms {
void Room67::entry() {
_G(gameState).ScrollxStep = 2;
_G(SetUpScreenFunc) = setup_func;
_G(spieler_mi)[P_HOWARD].Mode = true;
_G(spieler_mi)[P_NICHELLE].Mode = true;
_G(gameState).DiaAMov = 7;
if (_G(gameState).R67KommodeAuf)
_G(det)->showStaticSpr(9);
if (!_G(gameState).R67PapageiWeg) {
_G(timer_nr)[0] = _G(room)->set_timer(1, 10);
_G(det)->set_static_ani(1, -1);
} else
_G(det)->showStaticSpr(0);
if (!_G(flags).LoadGame) {
hideCur();
setPersonPos(102, 132, P_CHEWY, P_RIGHT);
if (_G(gameState)._personRoomNr[P_HOWARD] == 67) {
setPersonPos(12, 100, P_HOWARD, P_RIGHT);
setPersonPos(47, 106, P_NICHELLE, P_RIGHT);
goAutoXy(214, 112, P_NICHELLE, ANI_GO);
}
autoMove(7, P_CHEWY);
showCur();
}
}
void Room67::xit() {
_G(gameState).ScrollxStep = 1;
if (_G(gameState)._personRoomNr[P_HOWARD] == 67) {
_G(gameState)._personRoomNr[P_HOWARD] = 66;
_G(gameState)._personRoomNr[P_NICHELLE] = 66;
}
}
void Room67::setup_func() {
calc_person_look();
const int16 y = 117;
int16 x;
if (_G(moveState)[P_CHEWY].Xypos[0] > 320) {
x = 178;
} else {
x = 137;
}
goAutoXy(x, y, P_HOWARD, ANI_GO);
goAutoXy(214, 112, P_NICHELLE, ANI_GO);
}
int16 Room67::use_grammo() {
int16 action_flag = false;
if (isCurInventory(SCHALL_INV)) {
hideCur();
action_flag = true;
autoMove(6, P_CHEWY);
start_spz_wait(CH_LGET_O, 1, false, P_CHEWY);
_G(det)->startDetail(0, 255, ANI_FRONT);
if (_G(gameState)._personRoomNr[P_HOWARD] == 67)
startAadWait(376);
else
startAadWait(614);
start_spz_wait(CH_LGET_O, 1, false, P_CHEWY);
_G(det)->stopDetail(0);
showCur();
}
return action_flag;
}
void Room67::look_brief() {
hideCur();
autoMove(3, P_CHEWY);
startAadWait(379);
showCur();
}
int16 Room67::use_kommode() {
int16 action_flag = false;
if (!_G(cur)->usingInventoryCursor()) {
hideCur();
if (!_G(gameState).R67KommodeAuf) {
action_flag = true;
_G(gameState).R67KommodeAuf = true;
autoMove(6, P_CHEWY);
start_spz_wait(CH_LGET_O, 1, false, P_CHEWY);
_G(det)->showStaticSpr(9);
_G(atds)->set_all_ats_str(400, 1, ATS_DATA);
} else if (!_G(gameState).R67KostuemWeg) {
action_flag = true;
_G(gameState).R67KostuemWeg = true;
autoMove(6, P_CHEWY);
start_spz_wait(CH_LGET_O, 1, false, P_CHEWY);
_G(atds)->set_all_ats_str(400, 2, ATS_DATA);
new_invent_2_cur(GALA_INV);
}
showCur();
}
return action_flag;
}
void Room67::kostuem_aad(int16 aad_nr) {
hideCur();
if (_G(gameState).DiaAMov != -1) {
autoMove(_G(gameState).DiaAMov, P_CHEWY);
}
startAadWait(aad_nr);
showCur();
}
int16 Room67::talk_papagei() {
int16 action_flag = false;
if (!_G(gameState).R67PapageiWeg && !_G(cur)->usingInventoryCursor()) {
action_flag = true;
hideCur();
_G(room)->set_timer_status(1, TIMER_STOP);
if (_G(menu_item) == CUR_HOWARD) {
showCur();
_G(atds)->set_split_win(2, 270 - _G(gameState).scrollx, 10);
startDialogCloseupWait(19);
_G(room)->set_timer_status(1, TIMER_START);
} else if (_G(menu_item) == CUR_NICHELLE) {
startAadWait(380);
_G(room)->set_timer_status(1, TIMER_START);
} else if (_G(menu_item) == CUR_TALK) {
autoMove(5, P_CHEWY);
showCur();
_G(atds)->set_split_win(2, 270 - _G(gameState).scrollx, 10);
startDialogCloseupWait(18);
_G(room)->set_timer_status(1, TIMER_START);
} else if (_G(menu_item) == CUR_USE) {
hideCur();
autoMove(4, P_CHEWY);
start_spz_wait(CH_LGET_O, 1, false, P_CHEWY);
_G(gameState).R67PapageiWeg = true;
_G(det)->stopDetail(1);
_G(det)->del_static_ani(1);
_G(det)->showStaticSpr(0);
invent_2_slot(PARROT_INV);
showCur();
_G(atds)->setControlBit(394, ATS_ACTIVE_BIT);
}
showCur();
}
return action_flag;
}
} // namespace Rooms
} // namespace Chewy