327 lines
8.4 KiB
C++
327 lines
8.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "chewy/cursor.h"
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#include "chewy/defines.h"
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#include "chewy/events.h"
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#include "chewy/globals.h"
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#include "chewy/ani_dat.h"
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#include "chewy/room.h"
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#include "chewy/rooms/room37.h"
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#include "chewy/sound.h"
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namespace Chewy {
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namespace Rooms {
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static const AniBlock ABLOCK31[3] = {
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{ 0, 1, ANI_FRONT, ANI_GO, 0 },
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{ 1, 2, ANI_FRONT, ANI_GO, 0 },
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{ 5, 1, ANI_BACK, ANI_WAIT, 0 },
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};
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void Room37::entry() {
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_G(zoom_horizont) = 100;
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_G(flags).ZoomMov = true;
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_G(zoom_mov_fak) = 3;
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_G(SetUpScreenFunc) = setup_func;
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_G(obj)->show_sib(74);
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_G(obj)->show_sib(75);
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if (!_G(flags).LoadGame) {
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_G(gameState).scrollx = 124;
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setPersonPos(219, 66, P_CHEWY, P_RIGHT);
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}
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if (!_G(gameState).R37RoosterFoughtWithDog) {
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_G(timer_nr)[1] = _G(room)->set_timer(7, 5);
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_G(det)->set_static_ani(7, -1);
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if (!_G(gameState).R37DogAshamed) {
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_G(timer_nr)[0] = _G(room)->set_timer(3, 4);
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_G(det)->set_static_ani(3, -1);
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_G(det)->playSound(3, 0);
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}
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}
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if (_G(gameState).R37TakenDenturesFromGlass) {
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_G(det)->hideStaticSpr(9);
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if (_G(gameState).R37RoosterFoughtWithDog) {
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_G(det)->hideStaticSpr(8);
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} else if (_G(gameState).R37DogAshamed) {
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_G(det)->showStaticSpr(0);
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_G(atds)->set_all_ats_str(250, 1, ATS_DATA);
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_G(atds)->set_all_ats_str(256, 1, ATS_DATA);
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_G(atds)->delControlBit(251, ATS_ACTIVE_BIT);
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}
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}
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}
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void Room37::gedAction(int index) {
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if (!index) {
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dog_bell();
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} else if (index == 1) {
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if (_G(gameState).R37RoosterFoughtWithDog && !_G(gameState).R37Mes) {
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stopPerson(P_CHEWY);
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_G(gameState).R37Mes = true;
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start_spz(CH_TALK6, 255, ANI_FRONT, P_CHEWY);
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startAadWait(142);
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}
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}
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}
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void Room37::setup_func() {
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if (_G(mouseLeftClick) && !_G(gameState).R37RoosterFoughtWithDog &&
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_G(menu_item) == CUR_WALK) {
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if ((g_events->_mousePos.x + _G(gameState).scrollx > 380 && g_events->_mousePos.y > 120) ||
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(g_events->_mousePos.x + _G(gameState).scrollx > 482)) {
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// Don't allow moving into chicken coop area
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// until the rooster has left
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autoMove(7, P_CHEWY);
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_G(mouseLeftClick) = false;
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}
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}
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}
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short Room37::useSeesaw() {
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if (_G(cur)->usingInventoryCursor()) {
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if (isCurInventory(H_FUTTER_INV)) {
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hideCur();
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autoMove(0, P_CHEWY);
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_G(flags).NoScroll = true;
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auto_scroll(129, 0);
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start_spz(CH_TALK6, 255, ANI_FRONT, P_CHEWY);
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startAadWait(159);
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delInventory(_G(cur)->getInventoryCursor());
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flic_cut(FCUT_047);
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_G(flags).NoScroll = false;
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showCur();
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_G(gameState).scrollx = 269;
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setPersonPos(388, 119, P_CHEWY, P_RIGHT);
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switchRoom(29);
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_G(mouseLeftClick) = false;
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} else {
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start_spz(CH_TALK5, 255, ANI_FRONT, P_CHEWY);
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startAadWait(160);
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}
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return true;
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} else {
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return false;
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}
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}
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int16 Room37::useGlass() {
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if (!_G(gameState).R37TakenDenturesFromGlass) {
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if (isCurInventory(FISHING_ROD_INV)) {
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_G(flags).NoScroll = true;
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hideCur();
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autoMove(5, P_CHEWY);
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_G(flags).NoScroll = true;
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auto_scroll(146, 0);
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start_spz(CH_TALK6, 255, ANI_FRONT, P_CHEWY);
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startAadWait(147);
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delInventory(_G(cur)->getInventoryCursor());
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flic_cut(FCUT_048);
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flic_cut(FCUT_049);
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invent_2_slot(DENTURES_INV);
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_G(det)->hideStaticSpr(9);
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_G(atds)->set_all_ats_str(250, 1, ATS_DATA);
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_G(atds)->set_all_ats_str(256, 1, ATS_DATA);
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_G(atds)->delControlBit(251, ATS_ACTIVE_BIT);
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_G(obj)->show_sib(SIB_HFUTTER2_R37);
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_G(gameState).R37TakenDenturesFromGlass = true;
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start_spz(CH_TALK3, 255, ANI_FRONT, P_CHEWY);
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startAadWait(146);
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showCur();
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_G(flags).NoScroll = false;
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_G(det)->playSound(3, 0);
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} else {
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autoMove(4, P_CHEWY);
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}
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return true;
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} else {
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return false;
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}
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}
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void Room37::dog_bell() {
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int16 dia_nr = -1;
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int16 ani_nr = 0;
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hideCur();
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if (!_G(flags).AutoAniPlay) {
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_G(flags).AutoAniPlay = true;
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_G(det)->stopSound(0); // nr 3, sslot 0
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if (!_G(gameState).R37TakenDenturesFromGlass) {
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stopPerson(P_CHEWY);
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_G(flags).ChAutoMov = false;
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setPersonSpr(P_LEFT, P_CHEWY);
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_G(flags).NoScroll = true;
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auto_scroll(178, 0);
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disable_timer();
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_G(det)->stopDetail(3);
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_G(det)->del_static_ani(3);
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startSetAILWait(5, 1, ANI_FRONT);
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_G(det)->hideStaticSpr(9);
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startSetAILWait(6, 1, ANI_FRONT);
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_G(gameState)._personHide[P_CHEWY] = true;
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_G(det)->startDetail(11, 255, ANI_FRONT);
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flic_cut(FCUT_050);
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startSetAILWait(6, 1, ANI_BACK);
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_G(det)->stopDetail(11);
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setPersonPos(326, 85, P_CHEWY, P_LEFT);
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_G(gameState)._personHide[P_CHEWY] = false;
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_G(det)->showStaticSpr(9);
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startAniBlock(3, ABLOCK31);
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_G(det)->set_static_ani(3, -1);
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_G(det)->playSound(3, 0);
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// _G(det)->playSound(3);
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enable_timer();
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dia_nr = 149;
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ani_nr = CH_TALK12;
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} else if (!_G(gameState).R37DogAshamed) {
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stopPerson(P_CHEWY);
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setPersonSpr(P_LEFT, P_CHEWY);
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_G(flags).NoScroll = true;
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auto_scroll(178, 0);
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_G(room)->set_timer_status(3, TIMER_STOP);
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_G(det)->del_static_ani(3);
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_G(det)->stopDetail(3);
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startSetAILWait(4, 1, ANI_FRONT);
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flic_cut(FCUT_051);
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_G(gameState).scrollx = 104;
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flic_cut(FCUT_054);
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register_cutscene(10);
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_G(det)->showStaticSpr(0);
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_G(gameState).R37DogAshamed = true;
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dia_nr = 148;
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ani_nr = CH_TALK6;
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}
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_G(flags).AutoAniPlay = false;
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if (dia_nr != -1) {
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start_spz(ani_nr, 255, ANI_FRONT, P_CHEWY);
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startAadWait(dia_nr);
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}
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}
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_G(flags).NoScroll = false;
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showCur();
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}
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void Room37::talkWithRooster() {
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hideCur();
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autoMove(7, P_CHEWY);
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showCur();
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if (!_G(gameState).R37UsedTranslatorOnRooster) {
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hideCur();
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startAadWait(145);
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showCur();
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} else {
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roosterDialog();
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}
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}
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void Room37::useRooster() {
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if (isCurInventory(TRANSLATOR_INV)) {
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hideCur();
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autoMove(7, P_CHEWY);
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_G(gameState).R37UsedTranslatorOnRooster = true;
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start_spz_wait(CH_TRANS, 1, false, P_CHEWY);
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flic_cut(FCUT_052);
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cur_2_inventory();
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_G(menu_item) = CUR_TALK;
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cursorChoice(_G(menu_item));
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showCur();
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roosterDialog();
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} else if (_G(gameState).R37UsedTranslatorOnRooster) {
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if (isCurInventory(DENTURES_INV)) {
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_G(gameState).R37RoosterFoughtWithDog = true;
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hideCur();
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autoMove(6, P_CHEWY);
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g_engine->_sound->playRoomMusic(256);
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_G(room)->set_timer_status(7, TIMER_STOP);
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_G(det)->stopDetail(7);
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_G(det)->del_static_ani(7);
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_G(det)->startDetail(9, 1, ANI_FRONT);
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start_spz_wait(CH_LGET_O, 1, false, P_CHEWY);
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delInventory(DENTURES_INV);
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_G(flags).NoScroll = true;
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auto_scroll(177, 0);
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while (_G(det)->get_ani_status(9)) {
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setupScreen(DO_SETUP);
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SHOULD_QUIT_RETURN;
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}
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_G(det)->startDetail(4, 1, ANI_FRONT);
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_G(det)->hideStaticSpr(0);
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_G(det)->startDetail(10, 10, ANI_FRONT);
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autoMove(8, P_CHEWY);
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flic_cut(FCUT_053);
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_G(det)->stopDetail(10);
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_G(gameState).scrollx = 320;
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_G(flags).NoScroll = false;
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_G(atds)->setControlBit(251, ATS_ACTIVE_BIT);
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_G(atds)->setControlBit(250, ATS_ACTIVE_BIT);
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_G(atds)->setControlBit(256, ATS_ACTIVE_BIT);
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_G(det)->hideStaticSpr(8);
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start_spz(CH_TALK5, 255, ANI_FRONT, P_CHEWY);
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startAadWait(141);
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_G(obj)->addInventory(EGGS_INV, &_G(room_blk));
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inventory_2_cur(EGGS_INV);
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showCur();
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}
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} else if (_G(cur)->usingInventoryCursor()) {
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startAadWait(143);
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}
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}
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void Room37::roosterDialog() {
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_G(gameState)._personHide[P_CHEWY] = true;
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int16 tmp_scrollx = _G(gameState).scrollx;
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int16 tmp_scrolly = _G(gameState).scrolly;
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_G(gameState).scrollx = 0;
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_G(gameState).scrolly = 0;
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switchRoom(38);
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startDialogCloseupWait(9);
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_G(gameState)._personHide[P_CHEWY] = false;
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_G(flags).LoadGame = true;
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_G(gameState).scrollx = tmp_scrollx;
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_G(gameState).scrolly = tmp_scrolly;
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switchRoom(37);
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_G(flags).LoadGame = false;
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}
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} // namespace Rooms
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} // namespace Chewy
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