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2026-02-02 04:50:13 +01:00

327 lines
8.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "chewy/cursor.h"
#include "chewy/defines.h"
#include "chewy/events.h"
#include "chewy/globals.h"
#include "chewy/ani_dat.h"
#include "chewy/room.h"
#include "chewy/rooms/room37.h"
#include "chewy/sound.h"
namespace Chewy {
namespace Rooms {
static const AniBlock ABLOCK31[3] = {
{ 0, 1, ANI_FRONT, ANI_GO, 0 },
{ 1, 2, ANI_FRONT, ANI_GO, 0 },
{ 5, 1, ANI_BACK, ANI_WAIT, 0 },
};
void Room37::entry() {
_G(zoom_horizont) = 100;
_G(flags).ZoomMov = true;
_G(zoom_mov_fak) = 3;
_G(SetUpScreenFunc) = setup_func;
_G(obj)->show_sib(74);
_G(obj)->show_sib(75);
if (!_G(flags).LoadGame) {
_G(gameState).scrollx = 124;
setPersonPos(219, 66, P_CHEWY, P_RIGHT);
}
if (!_G(gameState).R37RoosterFoughtWithDog) {
_G(timer_nr)[1] = _G(room)->set_timer(7, 5);
_G(det)->set_static_ani(7, -1);
if (!_G(gameState).R37DogAshamed) {
_G(timer_nr)[0] = _G(room)->set_timer(3, 4);
_G(det)->set_static_ani(3, -1);
_G(det)->playSound(3, 0);
}
}
if (_G(gameState).R37TakenDenturesFromGlass) {
_G(det)->hideStaticSpr(9);
if (_G(gameState).R37RoosterFoughtWithDog) {
_G(det)->hideStaticSpr(8);
} else if (_G(gameState).R37DogAshamed) {
_G(det)->showStaticSpr(0);
_G(atds)->set_all_ats_str(250, 1, ATS_DATA);
_G(atds)->set_all_ats_str(256, 1, ATS_DATA);
_G(atds)->delControlBit(251, ATS_ACTIVE_BIT);
}
}
}
void Room37::gedAction(int index) {
if (!index) {
dog_bell();
} else if (index == 1) {
if (_G(gameState).R37RoosterFoughtWithDog && !_G(gameState).R37Mes) {
stopPerson(P_CHEWY);
_G(gameState).R37Mes = true;
start_spz(CH_TALK6, 255, ANI_FRONT, P_CHEWY);
startAadWait(142);
}
}
}
void Room37::setup_func() {
if (_G(mouseLeftClick) && !_G(gameState).R37RoosterFoughtWithDog &&
_G(menu_item) == CUR_WALK) {
if ((g_events->_mousePos.x + _G(gameState).scrollx > 380 && g_events->_mousePos.y > 120) ||
(g_events->_mousePos.x + _G(gameState).scrollx > 482)) {
// Don't allow moving into chicken coop area
// until the rooster has left
autoMove(7, P_CHEWY);
_G(mouseLeftClick) = false;
}
}
}
short Room37::useSeesaw() {
if (_G(cur)->usingInventoryCursor()) {
if (isCurInventory(H_FUTTER_INV)) {
hideCur();
autoMove(0, P_CHEWY);
_G(flags).NoScroll = true;
auto_scroll(129, 0);
start_spz(CH_TALK6, 255, ANI_FRONT, P_CHEWY);
startAadWait(159);
delInventory(_G(cur)->getInventoryCursor());
flic_cut(FCUT_047);
_G(flags).NoScroll = false;
showCur();
_G(gameState).scrollx = 269;
setPersonPos(388, 119, P_CHEWY, P_RIGHT);
switchRoom(29);
_G(mouseLeftClick) = false;
} else {
start_spz(CH_TALK5, 255, ANI_FRONT, P_CHEWY);
startAadWait(160);
}
return true;
} else {
return false;
}
}
int16 Room37::useGlass() {
if (!_G(gameState).R37TakenDenturesFromGlass) {
if (isCurInventory(FISHING_ROD_INV)) {
_G(flags).NoScroll = true;
hideCur();
autoMove(5, P_CHEWY);
_G(flags).NoScroll = true;
auto_scroll(146, 0);
start_spz(CH_TALK6, 255, ANI_FRONT, P_CHEWY);
startAadWait(147);
delInventory(_G(cur)->getInventoryCursor());
flic_cut(FCUT_048);
flic_cut(FCUT_049);
invent_2_slot(DENTURES_INV);
_G(det)->hideStaticSpr(9);
_G(atds)->set_all_ats_str(250, 1, ATS_DATA);
_G(atds)->set_all_ats_str(256, 1, ATS_DATA);
_G(atds)->delControlBit(251, ATS_ACTIVE_BIT);
_G(obj)->show_sib(SIB_HFUTTER2_R37);
_G(gameState).R37TakenDenturesFromGlass = true;
start_spz(CH_TALK3, 255, ANI_FRONT, P_CHEWY);
startAadWait(146);
showCur();
_G(flags).NoScroll = false;
_G(det)->playSound(3, 0);
} else {
autoMove(4, P_CHEWY);
}
return true;
} else {
return false;
}
}
void Room37::dog_bell() {
int16 dia_nr = -1;
int16 ani_nr = 0;
hideCur();
if (!_G(flags).AutoAniPlay) {
_G(flags).AutoAniPlay = true;
_G(det)->stopSound(0); // nr 3, sslot 0
if (!_G(gameState).R37TakenDenturesFromGlass) {
stopPerson(P_CHEWY);
_G(flags).ChAutoMov = false;
setPersonSpr(P_LEFT, P_CHEWY);
_G(flags).NoScroll = true;
auto_scroll(178, 0);
disable_timer();
_G(det)->stopDetail(3);
_G(det)->del_static_ani(3);
startSetAILWait(5, 1, ANI_FRONT);
_G(det)->hideStaticSpr(9);
startSetAILWait(6, 1, ANI_FRONT);
_G(gameState)._personHide[P_CHEWY] = true;
_G(det)->startDetail(11, 255, ANI_FRONT);
flic_cut(FCUT_050);
startSetAILWait(6, 1, ANI_BACK);
_G(det)->stopDetail(11);
setPersonPos(326, 85, P_CHEWY, P_LEFT);
_G(gameState)._personHide[P_CHEWY] = false;
_G(det)->showStaticSpr(9);
startAniBlock(3, ABLOCK31);
_G(det)->set_static_ani(3, -1);
_G(det)->playSound(3, 0);
// _G(det)->playSound(3);
enable_timer();
dia_nr = 149;
ani_nr = CH_TALK12;
} else if (!_G(gameState).R37DogAshamed) {
stopPerson(P_CHEWY);
setPersonSpr(P_LEFT, P_CHEWY);
_G(flags).NoScroll = true;
auto_scroll(178, 0);
_G(room)->set_timer_status(3, TIMER_STOP);
_G(det)->del_static_ani(3);
_G(det)->stopDetail(3);
startSetAILWait(4, 1, ANI_FRONT);
flic_cut(FCUT_051);
_G(gameState).scrollx = 104;
flic_cut(FCUT_054);
register_cutscene(10);
_G(det)->showStaticSpr(0);
_G(gameState).R37DogAshamed = true;
dia_nr = 148;
ani_nr = CH_TALK6;
}
_G(flags).AutoAniPlay = false;
if (dia_nr != -1) {
start_spz(ani_nr, 255, ANI_FRONT, P_CHEWY);
startAadWait(dia_nr);
}
}
_G(flags).NoScroll = false;
showCur();
}
void Room37::talkWithRooster() {
hideCur();
autoMove(7, P_CHEWY);
showCur();
if (!_G(gameState).R37UsedTranslatorOnRooster) {
hideCur();
startAadWait(145);
showCur();
} else {
roosterDialog();
}
}
void Room37::useRooster() {
if (isCurInventory(TRANSLATOR_INV)) {
hideCur();
autoMove(7, P_CHEWY);
_G(gameState).R37UsedTranslatorOnRooster = true;
start_spz_wait(CH_TRANS, 1, false, P_CHEWY);
flic_cut(FCUT_052);
cur_2_inventory();
_G(menu_item) = CUR_TALK;
cursorChoice(_G(menu_item));
showCur();
roosterDialog();
} else if (_G(gameState).R37UsedTranslatorOnRooster) {
if (isCurInventory(DENTURES_INV)) {
_G(gameState).R37RoosterFoughtWithDog = true;
hideCur();
autoMove(6, P_CHEWY);
g_engine->_sound->playRoomMusic(256);
_G(room)->set_timer_status(7, TIMER_STOP);
_G(det)->stopDetail(7);
_G(det)->del_static_ani(7);
_G(det)->startDetail(9, 1, ANI_FRONT);
start_spz_wait(CH_LGET_O, 1, false, P_CHEWY);
delInventory(DENTURES_INV);
_G(flags).NoScroll = true;
auto_scroll(177, 0);
while (_G(det)->get_ani_status(9)) {
setupScreen(DO_SETUP);
SHOULD_QUIT_RETURN;
}
_G(det)->startDetail(4, 1, ANI_FRONT);
_G(det)->hideStaticSpr(0);
_G(det)->startDetail(10, 10, ANI_FRONT);
autoMove(8, P_CHEWY);
flic_cut(FCUT_053);
_G(det)->stopDetail(10);
_G(gameState).scrollx = 320;
_G(flags).NoScroll = false;
_G(atds)->setControlBit(251, ATS_ACTIVE_BIT);
_G(atds)->setControlBit(250, ATS_ACTIVE_BIT);
_G(atds)->setControlBit(256, ATS_ACTIVE_BIT);
_G(det)->hideStaticSpr(8);
start_spz(CH_TALK5, 255, ANI_FRONT, P_CHEWY);
startAadWait(141);
_G(obj)->addInventory(EGGS_INV, &_G(room_blk));
inventory_2_cur(EGGS_INV);
showCur();
}
} else if (_G(cur)->usingInventoryCursor()) {
startAadWait(143);
}
}
void Room37::roosterDialog() {
_G(gameState)._personHide[P_CHEWY] = true;
int16 tmp_scrollx = _G(gameState).scrollx;
int16 tmp_scrolly = _G(gameState).scrolly;
_G(gameState).scrollx = 0;
_G(gameState).scrolly = 0;
switchRoom(38);
startDialogCloseupWait(9);
_G(gameState)._personHide[P_CHEWY] = false;
_G(flags).LoadGame = true;
_G(gameState).scrollx = tmp_scrollx;
_G(gameState).scrolly = tmp_scrolly;
switchRoom(37);
_G(flags).LoadGame = false;
}
} // namespace Rooms
} // namespace Chewy