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2026-02-02 04:50:13 +01:00

48 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BAGEL_BAGLIB_CHAT_WND_H
#define BAGEL_BAGLIB_CHAT_WND_H
#include "bagel/spacebar/baglib/storage_dev_win.h"
namespace Bagel {
namespace SpaceBar {
class CBagChatWnd : public CBagStorageDevWnd {
public:
CBagChatWnd();
/**
* Called to overload new set backgrounds. Calls the set backdrop pure
* virtual function by default.
*/
ErrorCode attach() override;
void onTimer(uint32 timerId) override;
void onMouseMove(uint32 flags, CBofPoint *pos, void * = nullptr) override;
};
} // namespace SpaceBar
} // namespace Bagel
#endif