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2026-02-02 04:50:13 +01:00

50 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/mfc/mfc.h"
namespace Bagel {
namespace MFC {
const CRuntimeClass CObject::classCObject = {
"CObject", sizeof(CObject), 0xFFFF, // class name, size, schema
nullptr, // (null if DECLARE_DYNAMIC only)
nullptr // pointer to base class's CRuntimeClass
};
CObject::CObject() {
}
CObject::~CObject() {
}
const CRuntimeClass *CObject::GetRuntimeClass() const {
return &CObject::classCObject;
}
bool CObject::IsKindOf(const CRuntimeClass *pClass) const {
const CRuntimeClass *pClassThis = GetRuntimeClass();
return pClassThis->IsDerivedFrom(pClass);
}
} // namespace MFC
} // namespace Bagel