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2026-02-02 04:50:13 +01:00

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C

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BAGEL_MFC_MFC_H
#define BAGEL_MFC_MFC_H
#include "bagel/mfc/minwindef.h"
#include "bagel/mfc/winnt.h"
#include "bagel/mfc/wingdi.h"
#include "bagel/mfc/atltime.h"
#include "bagel/mfc/atltypes.h"
#include "bagel/mfc/afx.h"
#include "bagel/mfc/afxwin.h"
#include "bagel/mfc/afxmsg.h"
#include "bagel/mfc/afxext.h"
#include "bagel/mfc/afxres.h"
#include "bagel/mfc/global_functions.h"
#include "bagel/mfc/ifstream.h"
#include "bagel/mfc/joystickapi.h"
#include "bagel/mfc/keyboard.h"
#endif