48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/textconsole.h"
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#include "bagel/mfc/joystickapi.h"
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#include "bagel/mfc/afxwin.h"
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namespace Bagel {
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namespace MFC {
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MMRESULT joySetCapture(HWND hwnd, unsigned int uJoyID,
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unsigned int uPeriod, bool fChanged) {
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return AfxGetApp()->joySetCapture(hwnd, uJoyID, uPeriod, fChanged);
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}
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MMRESULT joySetThreshold(unsigned int uJoyID, unsigned int uThreshold) {
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return AfxGetApp()->joySetThreshold(uJoyID, uThreshold);
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}
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MMRESULT joyGetPos(unsigned int uJoyID, LPJOYINFO pji) {
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return AfxGetApp()->joyGetPos(uJoyID, pji);
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}
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MMRESULT joyReleaseCapture(unsigned int uJoyID) {
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return AfxGetApp()->joyReleaseCapture(uJoyID);
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}
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} // namespace MFC
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} // namespace Bagel
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