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scummvm-cursorfix/engines/bagel/mfc/gfx/palette_map.cpp
2026-02-02 04:50:13 +01:00

71 lines
2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/mfc/gfx/palette_map.h"
namespace Bagel {
namespace MFC {
namespace Gfx {
PaletteMap::PaletteMap(const Graphics::Palette &src,
const Graphics::Palette &dest) : _srcPalCount(src.size()) {
assert(src.size() == 256 && dest.size() == 256);
// Set up lookup map
Graphics::PaletteLookup lookup(dest.data(), dest.size());
_map = lookup.createMap(src.data(), src.size());
// Hack: Index 255 must always remain mapped to 255,
// in order for transparency to work. In cases where the
// palette has multiple White entries, PaletteLookup could
// end up using the first match, not the last (255) one
if (!_map) {
_map = new uint32[256];
for (int i = 0; i < 256; ++i)
_map[i] = i;
}
byte r, g, b;
for (int i = 0; i < 256; ++i) {
src.get(i, r, g, b);
if (r == 0xff && g == 0xff && b == 0xff)
_map[i] = 0xff;
}
}
PaletteMap::~PaletteMap() {
delete[] _map;
}
void PaletteMap::map(const byte *src, byte *dest, size_t len) {
if (_map) {
for (; len > 0; --len, ++src, ++dest)
*dest = _map[*src];
} else {
// Identical palettes, so pixels can just be copied
Common::copy(src, src + len, dest);
}
}
} // namespace Gfx
} // namespace MFC
} // namespace Bagel