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2026-02-02 04:50:13 +01:00

187 lines
5.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "graphics/cursorman.h"
#include "graphics/wincursor.h"
#include "image/bmp.h"
#include "bagel/mfc/gfx/cursor.h"
#include "bagel/mfc/afxwin.h"
namespace Bagel {
namespace MFC {
namespace Gfx {
static const byte ARROW_CURSOR[CURSOR_W * CURSOR_H] = {
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0,
1, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0,
1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0,
1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0,
1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0,
1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0,
1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0,
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0,
1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1,
1, 2, 2, 2, 1, 2, 2, 1, 0, 0, 0, 0,
1, 2, 2, 1, 1, 2, 2, 1, 0, 0, 0, 0,
1, 2, 1, 0, 0, 1, 2, 2, 1, 0, 0, 0,
1, 1, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0,
1, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0,
0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0,
0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0
};
static const byte HOURGLASS_CURSOR[CURSOR_W * CURSOR_H] = {
0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0,
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1,
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1,
0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0,
0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 0, 0,
0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 0, 0,
0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0,
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1,
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1,
0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0,
0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
static const byte CURSOR_PALETTE[9] = { 0x80, 0x80, 0x80, 0, 0, 0, 0xff, 0xff, 0xff };
/*--------------------------------------------*/
Cursors::Cursors(Libs::Resources &res) /* : _resources(res) */ {
_cursors[(intptr)IDC_ARROW] = new Cursor(ARROW_CURSOR);
_cursors[(intptr)IDC_WAIT] = new Cursor(HOURGLASS_CURSOR);
_arrowCursor = (HCURSOR)_cursors[(intptr)IDC_ARROW];
_waitCursor = (HCURSOR)_cursors[(intptr)IDC_WAIT];
}
Cursors::~Cursors() {
for (CursorHash::iterator it = _cursors.begin();
it != _cursors.end(); ++it)
delete it->_value;
}
HCURSOR Cursors::loadCursor(intptr cursorId) {
if (!cursorId)
// Null cursor used to hide cursor
return (HCURSOR)nullptr;
if (_cursors.contains(cursorId))
return (HCURSOR)_cursors[cursorId];
Cursor *c = new Cursor(cursorId);
_cursors[cursorId] = c;
return (HCURSOR)c;
}
/*--------------------------------------------*/
Cursor::Cursor(const byte *pixels) : _isBuiltIn(true) {
_surface.create(CURSOR_W, CURSOR_H,
Graphics::PixelFormat::createFormatCLUT8());
byte *dest = (byte *)_surface.getPixels();
Common::copy(pixels, pixels + CURSOR_W * CURSOR_H, dest);
}
Cursor::Cursor(intptr cursorId) : _isBuiltIn(false) {
Image::BitmapDecoder decoder;
const auto &resList = AfxGetApp()->getResources();
intptr id = cursorId;
bool success = false;
Common::SeekableReadStream *bmp = nullptr;
for (const auto &res : resList) {
bmp = res._res->getResource(
Common::kWinBitmap,
(id < 65536) ? Common::WinResourceID(id) :
Common::WinResourceID(cursorId));
if (bmp)
break;
}
if (bmp) {
success = decoder.loadStream(*bmp);
if (success) {
const Graphics::Surface &s = *decoder.getSurface();
_surface.copyFrom(s);
}
}
if (_surface.empty()) {
for (const auto &res : resList) {
_cursorGroup = Graphics::WinCursorGroup::createCursorGroup(res._res, id);
if (_cursorGroup) {
success = true;
break;
}
}
}
if (!success)
error("Could not load cursor resource");
}
Cursor::~Cursor() {
delete _cursorGroup;
}
void Cursor::showCursor() {
Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
CursorMan.disableCursorPalette(!_isBuiltIn);
if (_isBuiltIn)
CursorMan.replaceCursorPalette(CURSOR_PALETTE, 0, ARRAYSIZE(CURSOR_PALETTE) / 3);
if (_cursorGroup) {
const auto &cursor = _cursorGroup->cursors[0].cursor;
CursorMan.replaceCursor(cursor);
} else {
CursorMan.replaceCursor(_surface.getPixels(),
_surface.w, _surface.h, 0, 0, 0, true, &format);
}
CursorMan.showMouse(true);
}
void Cursor::hide() {
CursorMan.showMouse(false);
}
} // namespace Gfx
} // namespace MFC
} // namespace Bagel